Just randomly stumbled upon this video and man, you brought back my memories as a kid. I was playing with this language in my 9th grade in school, especially as I wanted to make my own flash games without having to have Flash purchased.
Haxe is a rare language that sounds good on paper or on youtube and then you try it and it actually is good. The compiler gives good error messages, you can just code instead of fighting the arbritrary language rules :-)
Haxe has product types in the form of typedefs & classes. And it has sum types in the form of enums. So ADT is possible. The language best used for game development.
Tiers Tier 1: actively maintained by the core compiler team with a strong focus from the Haxe Foundation Tier 2: mostly maintained by individuals, but still managed by the Haxe Foundation Tier 3: kept up-to-date, but not much active development
Great video. Exactly what I was looking for. I'm a Godotter, and I try to see how to write easily GDExtensions without having to deal with C++ itself. And I try to figure out if Haxe has a big advantage in performance compared to C#.
Hello Mike! , i need time to figure out all these languages, but mathematically it s looking very similar, i already bought books on languages theory and calculability, for in deep study of C/C++ as my preferred language. - my first language is GW Basic - in the time of MS-Dos IBM.
Just randomly stumbled upon this video and man, you brought back my memories as a kid. I was playing with this language in my 9th grade in school, especially as I wanted to make my own flash games without having to have Flash purchased.
Very cool, thanks for sharing that memory 🙂
oh yeah, Haxe started out as an ActionScript alternative ...'flash' took me back, badger badger badger...
@@petemoss3160 That's a pretty catchy one indeed!
Haxe is a rare language that sounds good on paper or on youtube and then you try it and it actually is good. The compiler gives good error messages, you can just code instead of fighting the arbritrary language rules :-)
Agreed -- I was pleasantly surprised working in Haxe!
Haxe has product types in the form of typedefs & classes. And it has sum types in the form of enums. So ADT is possible.
The language best used for game development.
Good to know!
Tiers
Tier 1: actively maintained by the core compiler team with a strong focus from the Haxe Foundation
Tier 2: mostly maintained by individuals, but still managed by the Haxe Foundation
Tier 3: kept up-to-date, but not much active development
Nice note on the platforms
Great video. Exactly what I was looking for. I'm a Godotter, and I try to see how to write easily GDExtensions without having to deal with C++ itself. And I try to figure out if Haxe has a big advantage in performance compared to C#.
Haxe is really cool -- I'm surprised it is not more popular. Would be interesting to see how it could be used in the Godot ecosystem
Yippeee Haxe!!
Will you check out more niche languages like hare or odin ?
Yes 🙂
Hello Mike! , i need time to figure out all these languages, but mathematically it s looking very similar, i already bought books on languages theory and calculability, for in deep study of C/C++ as my preferred language.
- my first language is GW Basic - in the time of MS-Dos IBM.
Very cool! With most of these algo-based (i.e. what we call C style langauges today) the good news is they look quite similar :)
@@MikeShah yeah 👍
another good language i dismissed years ago because of the GC.