The Acrophobia skull is an excellent addition to H2 definitely more useful than it is in H3 where it is way too restricting when it comes to explore out of bounds areas. Pretty surprised about CE not it getting too tho. Edit: H2 is still needs Tough Luck, Foreign, Tilt & Cowbell skulls.
@@underscore_5450 That's very likely what they're gonna do seeing as we got a massive surprise update. We'll probably have Bandana and Acrophobia in all the games along with crossplay before they finish working.
I think I remember a video showing that Acrophobia already works in Halo: CE but for whatever reason they haven't officially listed it with the skulls yet. There's a way to enable it without much file editing, but I don't remember how.
@le Hoarderz Al-Shekelsteins people have thanked the devs for floodfight The devs are also completely different from the group that's working on Infinite and was mostly outsourced iirc
@le Hoarderz Al-Shekelsteins People don’t thank 343 for a lot of stuff they did. We have gotten the GRD helmet after all these years (even if the colors aren’t exactly right) and people acted like it was just every other day.
This video gave me such major 2007 vibes that I was waiting for the notebook commentary to show ip and for ‘let the bodies hit the floor’ to start playing.
@@tomahawkm4687 I mean they do ally you with grunts jackals and elites on that mission so having humans on the same team as all that would be pretty odd
This may not be cut content but if you get to the end of the level on Cairo station were you have to kill enemies and get the bomb, you can actually access the end cutscene by clipping through but there's a death barrier. By doing this you can see the machine moving back and forth and you get inside of the thing you go to the machine and wait there when it gets close to the end you clip through, then you die, and you can see the cutscene area. Hopefully you could understand this.
343 should have allowed us to use skulls in custom games allow us to choose what skulls we want for our custom game type. I know Halo 2 classic does, but hopefully they add the new ones but I'm also talking about they should add the skulls to the other Halo games.
@@nukacolacompany2534 Skulls like acrophobia, scarab, masterblaster, sputnik, cowbell, blind... the list goes on I mean I don't understand why you don't think that wouldn't be cool for customs.
@@nukacolacompany2534 Many skulls like bandana (except maybe on CE) or fog would have no point because those are either already features on custom games or wouldn’t do anything at all. I would love to see others like acrophobia or Sputnik on custom games however. It would be especially interesting if they made such skulls part of player traits, making it so some skulls can be enabled for some players and disabled for others. They could also add skulls as physical forge objects with programmable functionality on pickup (activate for the carrier, the carrier’s team, everyone, disable, etc.).
I don't think they added the warthog run section in the update, they just added the ability to see it without mods using the acrophobia skull, the geometry itself has always been there but you could never get close enough for it to render before Having said that, the addition of the mongoose into Halo 2 multiplayer makes me think that Halo 2 will be the focus of the next update, I really hope it is because of all the games in MCC so far Halo 2 has had the least love
I really wish they will fix Halo 2's campaign completly in later updates. There are still issues left, e.g. weird physics (probably leftover from H2 Vista port) and some other minor glitches.
I have a problem with Mcc. I’m trying to play halo 3 and whenever I load the cutscene after you kill 343 guilty spark the game crashes. Anyone know how to fix it?
Like that other guy said, try verifying your files if you're playing on Steam. I had a similar issue a while back with Halo Reach where my game would crash on the Pillar of Autumn cutscene. If you're on xbox, try uninstalling and reinstalling. Its probably some file somewhere that got corrupted and keeps causing a crash whenever the game tries to load it.
@@commanderfox4140 Yup. Had a similar issue with Halo 2 Anniversary and also Halo Infinite on Steam. Verified game files integrity and it solved the issue (though H2A still crashes if you use a plasma rifle as John with Scarab Skull turned on).
WAIT A MINUTE!!!!!! What if there was a 2nd tower that look like 1st one . Like on Map Gemini there is two towers outside of the map and what if there was a mission cut where Arbiter an Chief are going to the Forunner ship . One being a Warthog/ Spectre Run and the other being a Banshee/Cut Unsc Wasp vehicle for a Dogfight run but was partially added in the final released campaign. That couldve been how Arbiter orignally made it to Earth with 117 and then they were going to fight along the Ark in Africa instead of the Ark being in far outer galaxy. Mightve been a dyson world inside Earth like Requiem and the Didact couldve been hidden locked away in the Ark Activated upon the end of Halo 2 which was going to be the final one until Bungie was going to swing back to later but they werent into sequels that much at the time and Microsoft contracted them to do more Halos after Halo Ce/ 2's success
Honestly Halo 2 probably still wouldn't have been the final one lol Even with all the cut missions, unless the ending was just turbo rushed they'd still have to finish it up with a third gams
Are you from texas, i didnt think you were?? Starting with Howdy Yall, doesnt sound right from you lol but, i say it every day. Great vids keep it up thanks for all the halo content over the years.
I always wished they had just slapped a short warthog run together before shipping the game. Even if you still did The Great Journey right after, it would've been a lot better than the anticlimax of it happening offscreen.
Also I just wanna say I always liked that the game ends with Arbiter killing Tartarus. I just really love the idea of Chief taking a back seat and letting the new guy carry things out.
in halo 3 I was playing the last mission and as my warthog went into the hangar it changed from the skin I have for a normal warthog to the skin I have on the gauss cannon warthog, is this a bug?
They do now since Destiny 2, but not in their Halo or Marathon days, even though all three Marathon games had shit endings, there were no true bosses and the sourceport is jank as fuck and not as good as Eduke32 or GZ Doom feature & improvement wise.
@Games That is true, which is why I never played it. I liked the first game, but never beat it as it required Gold Membership for some levels and mine expired, even after I migrated from the Dinkebot original on 360 to the taken king on Xbone. You're 100% right about gacha. They along with lootboxes and the like are slot machines in all but name, only worse.
The game has an ending though. It's a cliffhanger, but the few scrapped mission ideas wouldn't have changed that at all lol, there was still too much that would need to be rushed to hell if one extra warthog run at the end of the game was supposed to fully conclude everything. Either way saying Bungie sucks and that Halo 2 is incomplete because it doesn't have an ending is a special level of ignorant.
The Acrophobia skull is an excellent addition to H2 definitely more useful than it is in H3 where it is way too restricting when it comes to explore out of bounds areas. Pretty surprised about CE not it getting too tho.
Edit: H2 is still needs Tough Luck, Foreign, Tilt & Cowbell skulls.
Hopefully they add it later, along with some of the other skulls.
@@underscore_5450 That's very likely what they're gonna do seeing as we got a massive surprise update. We'll probably have Bandana and Acrophobia in all the games along with crossplay before they finish working.
I think I remember a video showing that Acrophobia already works in Halo: CE but for whatever reason they haven't officially listed it with the skulls yet. There's a way to enable it without much file editing, but I don't remember how.
@@Viper570 Common knowledge by now. You can enable it by simply changing a line of code and I've done so myself. It'd just not very polished
one small issue with foreign, gravemind only has covenant weapons
Mcc has come a long way. Proud that 343 stuck with the game and kept updating it
Considering they dident make it thats quite sad actually
@le Hoarderz Al-Shekelsteins people have thanked the devs for floodfight
The devs are also completely different from the group that's working on Infinite and was mostly outsourced iirc
343 didn’t do these updates…they have other company’s do work on mcc so PLEASE don’t give 343 any credit here
@le Hoarderz Al-Shekelsteins People don’t thank 343 for a lot of stuff they did. We have gotten the GRD helmet after all these years (even if the colors aren’t exactly right) and people acted like it was just every other day.
@@MisterJohnDoe That’s because they ruined the franchise in every other way
This video gave me such major 2007 vibes that I was waiting for the notebook commentary to show ip and for ‘let the bodies hit the floor’ to start playing.
That bloody song was everywhere
Or “Dreamscape”
I did this lol and I got surprised I didn't know this was still here in mcc
Sure you did
@Da real master chief ur not real I joined first in UA-cam
It’s also easier to save all the marines on Sacred Icon where they’re first fighting the flood. There are three marines that can be saved
Its also a nice detail that they attack you if you save them
@@Komaruuu it would be funny if Bungie planned for that
@@tomahawkm4687 I mean they do ally you with grunts jackals and elites on that mission so having humans on the same team as all that would be pretty odd
It’s nice to see what it’s like fighting marines without betraying them first.
This may not be cut content but if you get to the end of the level on Cairo station were you have to kill enemies and get the bomb, you can actually access the end cutscene by clipping through but there's a death barrier. By doing this you can see the machine moving back and forth and you get inside of the thing you go to the machine and wait there when it gets close to the end you clip through, then you die, and you can see the cutscene area. Hopefully you could understand this.
Was flying around this mission yesterday and I knew I saw something over there
There seems to be an abundance cut content reappearing in MCC
All I’m hearing is acrophobia is on halo 2. This is a dream come true
OK seriously how does this work I have the skull activated but I can’t go flying around
@@masterofdisaster26 double tap jump and hold
Before I got to see the full title, I thought the video was going to be about a cut warthog type that was still hidden in the campaign.
343 should have allowed us to use skulls in custom games allow us to choose what skulls we want for our custom game type. I know Halo 2 classic does, but hopefully they add the new ones but I'm also talking about they should add the skulls to the other Halo games.
How would campaign skulls make sense in multiplayer
@@nukacolacompany2534 Skulls like acrophobia, scarab, masterblaster, sputnik, cowbell, blind... the list goes on I mean I don't understand why you don't think that wouldn't be cool for customs.
@@IONLYKNOWMOVESTHATKILLPEOPLE I was thinking things like Tough Luck and Thunderstorm. Those game changing skulls are entirely different
@@nukacolacompany2534 Many skulls like bandana (except maybe on CE) or fog would have no point because those are either already features on custom games or wouldn’t do anything at all. I would love to see others like acrophobia or Sputnik on custom games however. It would be especially interesting if they made such skulls part of player traits, making it so some skulls can be enabled for some players and disabled for others. They could also add skulls as physical forge objects with programmable functionality on pickup (activate for the carrier, the carrier’s team, everyone, disable, etc.).
@@LeTtRrZ Yeah thats a good idea im an ex-forger and those elements could be really interesting especially when theres so many combinations possible
I feel like they're hinting at adding things to Halo 2
I don't think they added the warthog run section in the update, they just added the ability to see it without mods using the acrophobia skull, the geometry itself has always been there but you could never get close enough for it to render before
Having said that, the addition of the mongoose into Halo 2 multiplayer makes me think that Halo 2 will be the focus of the next update, I really hope it is because of all the games in MCC so far Halo 2 has had the least love
I really wish they will fix Halo 2's campaign completly in later updates. There are still issues left, e.g. weird physics (probably leftover from H2 Vista port) and some other minor glitches.
They added the scripts for the h2 e3 demo on inital mod tool release. So i really hope so
Maybe someone out there might have a way to no clip or turn off collisions to get closer and get a better look
I have a problem with Mcc. I’m trying to play halo 3 and whenever I load the cutscene after you kill 343 guilty spark the game crashes. Anyone know how to fix it?
Since the new update?
Try verifying the integrity of game files via steam
That’s if u r playing halo mcc on steam
Like that other guy said, try verifying your files if you're playing on Steam. I had a similar issue a while back with Halo Reach where my game would crash on the Pillar of Autumn cutscene. If you're on xbox, try uninstalling and reinstalling. Its probably some file somewhere that got corrupted and keeps causing a crash whenever the game tries to load it.
@@commanderfox4140 Yup. Had a similar issue with Halo 2 Anniversary and also Halo Infinite on Steam. Verified game files integrity and it solved the issue (though H2A still crashes if you use a plasma rifle as John with Scarab Skull turned on).
It’s on Xbox and
WAIT A MINUTE!!!!!! What if there was a 2nd tower that look like 1st one . Like on Map Gemini there is two towers outside of the map and what if there was a mission cut where Arbiter an Chief are going to the Forunner ship . One being a Warthog/ Spectre Run and the other being a Banshee/Cut Unsc Wasp vehicle for a Dogfight run but was partially added in the final released campaign. That couldve been how Arbiter orignally made it to Earth with 117 and then they were going to fight along the Ark in Africa instead of the Ark being in far outer galaxy. Mightve been a dyson world inside Earth like Requiem and the Didact couldve been hidden locked away in the Ark Activated upon the end of Halo 2 which was going to be the final one until Bungie was going to swing back to later but they werent into sequels that much at the time and Microsoft contracted them to do more Halos after Halo Ce/ 2's success
dawg, what i would do to see the Halo 2 that Bungie wanted to make
shit is so heartbreaking to think about
Honestly Halo 2 probably still wouldn't have been the final one lol
Even with all the cut missions, unless the ending was just turbo rushed they'd still have to finish it up with a third gams
1:22 Wait the conduit is BELOW the starting area?
That Howdy folks at the start threw me off lol
Are you from texas, i didnt think you were?? Starting with Howdy Yall, doesnt sound right from you lol but, i say it every day. Great vids keep it up thanks for all the halo content over the years.
What if you did co-op and had a player load the later checkpoints too see if the barriers disappear
you’d get teleported to the new checkpoint
Dude I found this a couple days ago and I found it so cool, u can't get to it though..
Something thats puzzled me is why didn’t 343 take the time to make a restored content version of Halo 2 while making the Anniversary Edition?
*howdy folks!!* 🤠
I always wished they had just slapped a short warthog run together before shipping the game. Even if you still did The Great Journey right after, it would've been a lot better than the anticlimax of it happening offscreen.
Also I just wanna say I always liked that the game ends with Arbiter killing Tartarus. I just really love the idea of Chief taking a back seat and letting the new guy carry things out.
1:45 ish I saw a small little black object right side of the screen as you flew by. What is that?
This was the first thing I did when the update installed.
Thumbnail looks like a straw firing a spitball.
I keep forgetting that this was added
I have MCC on Xbox and I can't load halo 2 even with deleted the whole game and reinstalled it won't work any suggestions?
Broo i was looking for that,that was the first thing i did. Also, there is a door above the lower door at the start ifbthe mission on high Chairty
Can you do anything with Thomas Lasky's AI from Halo 4's Reclaimer mission? Please!
more exiting than anything infinite has done recently
It would be cool to have like a GTA version of High Charity but with the flood outbreak
Why not in infinite? That’s definitely get me to play that more. (If there’s no death barriers.)
Yeah, it's sad that MCC is getting more love right now than a brand new mainline Halo game.
Amazing
As soon as you said the acrophobia skull was on halo 2 i turned my xbox on immediately 😂
in halo 3 I was playing the last mission and as my warthog went into the hangar it changed from the skin I have for a normal warthog to the skin I have on the gauss cannon warthog, is this a bug?
Anyone else see the little object on the right side around 1:45 ?
No there’s nothing there.
Not the warthog run Jesus christ
Maybe 343 finnally make halo 2 a complete game like they launched the game without a endind and never updated the game to finish it
Bungie sucks
They do now since Destiny 2, but not in their Halo or Marathon days, even though all three Marathon games had shit endings, there were no true bosses and the sourceport is jank as fuck and not as good as Eduke32 or GZ Doom feature & improvement wise.
@Games That is true, which is why I never played it. I liked the first game, but never beat it as it required Gold Membership for some levels and mine expired, even after I migrated from the Dinkebot original on 360 to the taken king on Xbone.
You're 100% right about gacha. They along with lootboxes and the like are slot machines in all but name, only worse.
The game has an ending though.
It's a cliffhanger, but the few scrapped mission ideas wouldn't have changed that at all lol, there was still too much that would need to be rushed to hell if one extra warthog run at the end of the game was supposed to fully conclude everything.
Either way saying Bungie sucks and that Halo 2 is incomplete because it doesn't have an ending is a special level of ignorant.
@AstonishingRedd You know, I hadn't considered that, but you make a compelling argument.