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IHelpYa
Приєднався 1 тра 2024
Hi, I helpya, as it says. MC channel. You might recognize my voice.. maybe I am famous? 17.
The best mod you've never used | (SFM) MC 1.20.1
The SFM discord: discord.gg/KAtYUHavSJ
Hope you enjoy being taught literal CODE in under 20 minutes...
Hope you enjoy being taught literal CODE in under 20 minutes...
Переглядів: 96 231
Відео
Teaching 95% of AE2 in under 15 minutes.. oh boy | MC 1.20.1
Переглядів 188 тис.7 місяців тому
Please read! Applied energistics 2 is rather complex and I cannot cover absolutely everything or else it will be unbearably long but this is 95% of what players will use anyways so hope it helps :) Remember to join their discord for support 0:00 - Intro/Storing stuff 3:26 - Channels 4:42 - Auto crafting 7:50 - Automate any machine! 11:03 - Import/export 12:05 - Subnets
im trying to figure out how to get ars energistique to work but idk im confused
ELITE? doing modded minecraft crazy
absolutely a great format thx
AOE2 is literally the most intuitive mod in the ATM2 modpack...
I think this mod is an amazing intro to programming in general. Some people see code, or even terminals, and immediately get scared or overwhelmed. Minecraft and SFM could be the perfect bridge to real world programming. But you did an amazing job explaining how the mod works, and reminds me a lot of proper programming (specifically, starting small and ending bigger). Programming to me is all about take blocks and piecing them together, then problem solving. Anyways, thanks for introducing this mod to me! Im looking forward to using this in the future.
Like with the (mining) turtle mod, it's the same progression. That one is just a bit more challenging and with a higher skill ceiling of what is possible than a mod that only handles inventories
@ I always loved working with computer craft. Im not an expert at managing them, but it was fun working with friends and messing with the turtles. But what I like about SFM, is scaling. Scaling with CC is, at least in my experience, a bit harder. But Im sure these mods could go hand in hand.
@ae453.2 hmm, that's actually an interesting point, I wonder how well they could work together. Because I assume that SFM doesn't mark the device (label) but only the coordinates of the block and give that one a name. If it didn't then one would be able to access the turtle at anytime wherever it is. Also if that is true then SFM probably doesn't handle moving blocks either (like chest minecarts) since it was all "every x ticks" so it would try to interact with a turtle at a certain position even if there is none there atm (if it just skips and tries again the next time then that's fine) Otherwise it would need to have a function to check if the turtle is even at the block/ the block is interactable. Or the turtle just interacts with a chest and that's what SFM interacts with as well... but that's too easy and boring! I don't plan to use the mod any time soon or else I would have gone and looked at the documentation. But it's just fun to think about the possibilities! Sorry for rambling lmao
Hey, you sound like the youtuber Elite, who does TDS and TDX videos...hmmm...
Seeing you put an unregulated import bus on a CfB sink gave me the immediate deer in the headlights feeling, jump cut to _[[integer limit water storage]]_ and I just LOST IT 😂😂😂😂😂
Hi, nice videos. You should really keep going with these small information videos of certain aspects of mods. You're doing a great job and there is so much to cover. You have a good thing going, hope you can continue! :)
Something to note (and that i discovered myself as well) is that you can actually link those chests to a storage controller from sophisticated storage and then you just need to use one storage bus. Very useful if you just wanna dump items in without caring of organizing it all.
incredible video, I've never had subnetworks explained so simply. Thanks!
I read through the in game docs, watch chosen architect play through, spent hours googling. 5 mins into this vid, i got all i need. great fucking vid!
CRTL + I .... i did not know this, this makes this so much easier lol
So its not putting seeds in fast enough to keep up with the phyto. Any way to fix that, it works fast if you put a chest on top with I/O set to the top. If i up the number of seeds, it doesn't fill all if them
i wanna say you have a really great and understandable explanation, i'm amazed at how underrated you are
He’s already a famous UA-camr ofc his editing is gonna be good
YO HIGH TRANSFER SPEED WITH CHEAP COST? HELL YEA BABY
Some additions i deem rather important: 1. You can also have a storage bus and an interface next to each other, the storage bus will treat the subnetwork as an inventory (see [4]) (and abstract the chest at 13:45). This has the added benefit that there is no buffer between your main and subnet (there should be no reason for this, honestly) 2. Interfaces can accept items, but also keep a certain quantity in the inventory its facing (very useful for passive item production or keeping a machine that constantly requires X stocked). 3. Avoid using export/import bus, they're laggy en masse and generally their purpose are better fulfilled by something like EIO cables. You can still use an interface for importing if the items are being pushed by the machine or another cable mod (best option) 4. Use subnets to save channels on the main net. An exemple : In the video, he puts <n> storage buses on <n> chest on the main net, you could have a storage bus adjacent to an interface which is part of the <n> storage busses subnet : Storage Bus --- | Storage Bus --- | Storage Bus --- | _ _ 6 _ _ Interface < | Storage Bus | _ _ 1 _ _ Controller Storage Bus --- | Storage Bus --- | You can have as many subnets as you want, by the way 5. You can have storage buses only ever insert/extract items but also partition them to a specific or multiple items (you can also partition your disks!). 6. Use crafters to automate crafts with catalysts (non-consummed) items. 7. Storage priorities are treated separately across network. High priority storage will have items inserted first and items pulled last, low priority is the opposite. (not sure about this but at equal priorities, AE2 will prefer partitionned storage, otherwise probably closest to input point) So your bulk storage interface (drawers, chest, super tanks, bulk storage) should have priority over your drives. (I can't stress this enough, don't use storage cells only, drawers and the likes are far easier to scale, you don't want your disks filling with 2.1M cobblestone)
Nice! Doesn’t really help with my GT:NH run, as I still have no idea how to automate things…
THANK YOU no one else seemed to explain it well on what this mod even was and I had a hard time figuring it out in general based on the description.
What Modpack are you playing guys?
nice skin :d
WOWOW, thanks!
Me playing a cobblemon modpack that has ae2. Finds meteorite and breaks it open. I think to myself "I've never used this mod. Maybe I should look up how to do that later" UA-cam "I can hear your thoughts. Don't worry. I got you"
These helped and confused me more because now I have to learn how to power all this, make all the items for the system I want to make to work, and have it look cool. Anyway still helped regardless
I came here to see what the network tool does, left with a burning desire to code my whole base 💀
What is the modpack ?
probably atm 9
@@blequi2645 thanks!
Moooorrreeeeeeee video explaining modssss pleaseeee
This is probably the most useful and understandable way thank you sir🫡
Linking to this vid in my new modpack, thanks so much for the easy step by step!
Great tutorial, thank you very much.
why can't we just use AE2?
Please continue making videos
Make this a series
Does anyone know what mod adds the Energy Meter in the left center side of his UI????
Flux Networks . It's like AE2 but for energy , instead of items . (If you pay attention then you can see that he also used this mod to power his AE2 Network) . That's a whole another rabbit hole you're getting in to .
Underrated channel
*_"The best mod you've never used"_* .....because it's crap, you might as well learn Java instead.
AE2 looks a lot easier now tanks
You sound like elite
This is somewhat nice, I understand the basic and it made this video easier to understand, even tho it's not talking about the complex one like p2p or cross-dimension, it gathers basically almost everything, I like it
pack?
i fucking love your video. simple and ive been using 1% of ae2s power this whole time.
would the SFM work well enough to transfer enough water to keep an 18 by 18 mekanism fission reactor going
This helped alot, tnx 👍
Is this Elite?
Thank you for showing this off, had no idea this existed now i can't wait to use it everywhere in my base
The forget is blue for me instead of it being pink. I don’t think it even recognizes it either so do I fix so it would put on seed in?
a rare mod that can send items, fluids and energy with just two block types also with really no limits
Amazing tutorial awesome work! One thing that I'm still grappling with is how sometimes phyto's also create other seeds as output such that eventually you can accumulate hundreds of the same seed which clogs up your phytos to only creating one type. Is there a work-around or am I overthinking this?
So basically Minecraft virtual basic
People told me about this in the atm discord and I loved it. call me a nerd but I find coding very fun so I picked this up somewhat fast
Wow! Your how-to videos are so good. They are clear and to the point. Excellent work.