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Alex Chamberlain
United States
Приєднався 6 лис 2007
Mail Blazer, a Utah Tech University animated film
An old tortoise finds his job as a mail carrier is suddenly impeded by a new road. Can he cross the road?
This film was made concept to finished-product in a single semester by a team of 11 Utah Tech University students.
This film was made concept to finished-product in a single semester by a team of 11 Utah Tech University students.
Переглядів: 299
Відео
Blender Tutorial 41 - Weight Painting Power Tools
Переглядів 6127 місяців тому
Topics covered: Paint with selectable bones Paint Palettes Addon “Draw” brush - Specific Weight Values Blur Brush Average Brush Edit Mode w Mesh Deforms Weight Values for individual vertices Manipulating Vertex Groups manually
Blender Tutorial 40 - Blocking in rough animation
Переглядів 5307 місяців тому
This video is *not* a comprehensive tutorial about blocking. It's intended to get you started quickly, but there are much more thorough animation workflow videos out there. Topics covered: Linking Autokey and Keying Sets Start with the most important pose Asymmetrical poses Work outward from the Center of Gravity Also, you can work outward from parent bones UP and DOWN arrows jump between poses...
Blender Tutorial 39 - Visemes and Pose assets for lip sync
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Topics Covered: Visemes vs. Phonemes Pose Asset Thumbnails Creating pose assets Using pose assets
Camera Tracking T. rex 2023
Переглядів 702Рік тому
Updated: Scale stays consistent. T. rex has "lips." Sound added.
Blender Tutorial 38 - Using Rigify to rig non-human characters
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Topics covered: Creating a tail using rigify samples Replacing a human face with a wolf face
Blender Tutorial 37 - Using Rigify to rig a human character
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Topics covered (steps): 1. Scale the character to a realistic size (1.5m tall?) and apply all transforms 2. Enable the Rigify Add-on 3. Add the Human Meta-Rig 4. Scale the Meta-Rig to roughly fit the character 5. Apply all transformations on the rig 6. Enter edit mode and enable X-Axis Mirroring (butterfly in the top right, or Tool Options-Options-checkbox 7. Align the bones with the model (sti...
Tyrannosaurus rex Informational video
Переглядів 244Рік тому
My favorite dinosaur! Modeled and rendered in Blender.
T. rex walking through a small town
Переглядів 453Рік тому
A camera-matching exercise that I did a while back using my T. rex model. Matched, modeled, and rendered in Blender.
Blender Tutorial 36 - Rigging a fist controller with action constraints
Переглядів 2,2 тис.Рік тому
Topics covered: Creating a fist controller bone Creating a fist-closing animated action Creating action constraints Copying action constraints Mirroring animation Mirroring action constraints Creating a control bone widget
Blender Tutorial 35 - Using the graph editor to improve animation arcs
Переглядів 2,8 тис.Рік тому
Topics Covered: Auto Key Key Sets Calculating Motion Paths Using the Graph Editor I have left "during video" ads un-checked in the settings for my videos, because I hate that. Please subscribe. Thanks!
Blender Tutorial 34 - Rigging a foot
Переглядів 1,5 тис.Рік тому
Topics Covered: Changing bones from Octahedral to B-Bones Scaling the width of B-Bones (Ctrl Alt S) Rigging the Foot Notes (as promised): Clear parents (Alt P) on the following: Shin_IK_Target_* Heel_IK_Target_* Toe_IK_Target_* Ctrl_TipToe_* Ctrl_Toes_* Ctrl_Heel_* Ctrl_Foot_* Parent: Shin_IK_Target_* (to) Heel_IK_Target_* Toe_IK_Target_* (to) Ctrl_Toes_* Heel_IK_Target_* (AND) Ctrl_Toes_* (to)...
Blender Tutorial 33 - IK Controllers and Bone rolls
Переглядів 3,6 тис.Рік тому
Topics Covered: Pre-bending the joints IK Bone Constraints Un-parenting controller bones Creating a pole target Correcting bone rolls
Blender Tutorial 32 - Basic Human Rig, Parenting & Weight Painting
Переглядів 2,7 тис.Рік тому
Topics Covered: Creating a *very* basic human rig Parenting the mesh to the rig with automatic weights Symmetrical weight painting Making bones poseable in weight painting mode
Blender Tutorial: Using Curves and "Follow Path" to create planets with a non-circular orbit
Переглядів 2832 роки тому
Made at the requeset of a few of my students.
UNeARTHED: A Utah Tech University Animated Film
Переглядів 6132 роки тому
UNeARTHED: A Utah Tech University Animated Film
Blender Tutorial 31 - Linking rigged characters and using the NLA editor
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Blender Tutorial 31 - Linking rigged characters and using the NLA editor
Blender Tutorial 30 - Creating a Walk Cycle
Переглядів 5602 роки тому
Blender Tutorial 30 - Creating a Walk Cycle
Blender Tutorial 29 - Photogrammetry Workflow
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Blender Tutorial 29 - Photogrammetry Workflow
Blender Tutorial 28 - Baking a Normal Map
Переглядів 3,2 тис.2 роки тому
Blender Tutorial 28 - Baking a Normal Map
Blender Tutorial 27 - Depth of Field (Selective focus)
Переглядів 2,5 тис.2 роки тому
Blender Tutorial 27 - Depth of Field (Selective focus)
Blender Tutorial 26 - Using a Model sheet to model a robot
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Blender Tutorial 26 - Using a Model sheet to model a robot
Blender Tutorial 25 - Sculpting Basics
Переглядів 3442 роки тому
Blender Tutorial 25 - Sculpting Basics
Blender Tutorial 23 - Basic Rigid Body Physics
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Blender Tutorial 23 - Basic Rigid Body Physics
Blender Tutorial 22 - Basic Physics with Cloth and Wind
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Blender Tutorial 22 - Basic Physics with Cloth and Wind
Blender Tutorial 21 - Basic Hair creation and grooming
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Blender Tutorial 21 - Basic Hair creation and grooming
Blender Tutorial 20 - Texture Painting a human face with stencils
Переглядів 75 тис.2 роки тому
Blender Tutorial 20 - Texture Painting a human face with stencils
Blender Tutorial 19 - Basic character animation with a common armature
Переглядів 5433 роки тому
Blender Tutorial 19 - Basic character animation with a common armature
Blender Tutorial 18 - How to make a camera orbit an object
Переглядів 10 тис.3 роки тому
Blender Tutorial 18 - How to make a camera orbit an object
wow
great tutorial !! first thing I decided to make in blender instead of the super long donut tutorial and this was way easier to grasp :D
So glad I found your channel, thank you so much for this (and the others) excellent video :)
hey buddy can you share the pose files and shape keys???? plz🥲🥲
Salma Highway
this is EXACTLY what I needed!
Really Helpful ! Thankyou
Where is its second part. Please make its second part. Waiting eagerly for that one
when is the video on using Visemes?
Go ahead and attack me if you'd like but others have commented on your lighting situation and you give them pass. others have commented that you didn't really need to take the door panel off, They also get a pass for their criticism. all I was saying is your video is unwatchable with the lighting situation, and I really needed to watch it.
Thanks for the tutorial. It helps me more than the ones that only demo with the cube.
Hi, may I ask? I have such a problem when I enter With Automatic weights, it jumps into loading and then blender doesn't respond.. I have an object made of several pieces, could that be it? Should the graphics card handle it? I have a 7900xtx 24Gb Thanks
That's nice! I guess won't always have to use fk when doing rotational arm movements anymore.
you did your best keep trying bro 💕support from india
Clever. When he looked at the paper, I thought he saw something on it that would help. But it wasn't what was on the paper, it was the paper!
Thanks for the video! I'm learning 3D modeling coming from a programming background and knew there * must * be a way to do this. The reason you need to select non-color is because normal maps are not color data - the color values are meant to tell what direction and intensity light should show on that vertex, not what color it should be. Reading it as an sRGB map means you are adding the color values as literal color instead of values for light.
'PromoSM'
Cool thanks!
Thank you for sharing these tips!
Thanks Alex!
Thank u i learned a lot
The DOF empty tip proved to be super helpful! thanks a bunch
Excellent tutorial. Exactly what I was looking for too. Thank you.
thank you, this is very useful and helpful! <3
Thank you ! The other tutorial I watched said nothing about the unwrapping 🤦🏽♂️
so I tried changing the Roll value for the hand IK in edit mode, under N - Item - Transform to 180 for left hand and -180 for right hand. And now both arms work in the way that they both move into the hips symmetrically and out to his sides symmetrically BUT now instead one of the arms is twisted ( thumb facing backwards) WTH ^^ freakin blender maan :D
You probably already solved it, but in my case had to set the pole angle under IK constraint settings of both forearms to -90 and 90 to account for the flip on the right arm.
Such a relaxed yet informative tutorial. This isn't my thing, but I wanted to understand a bit more about where these images came from, and how they are made. You have shed so much light on it, and without constantly zooming and rotating your blender POV - only moving when necessary. Truly excellent . Thank you.
Much better than the rig I used previously 😅Thank you!
i like how you gave a fucking physics lesson for a modelling tutorial
Thank you so much , I spent hours trying to find a good video that explains the graph editor ,this is the one which helped me the most thank u
This is how tutorials should be done. Short and to the point
I'm having issues with hair particles. My children hair are far more spread out that the parent hair and often doesn't follow when modeling in tight places and looks horrendous even if settings are tweaked. Any advice?
This probably isn't the advice you want, but I'd recommend moving to the new, Geometry-nodes based hair system. It's much more powerful and easier after about 30 minutes of getting to know it.
@@zyzzxander I'll go ahead and get into it I'm tired of having trouble grooming hair with this system.
hi, how this new material slot knows that it has to color only hair, not whole mesh like green slot?
!!! My best friend, You Great Good... !!! I wish you every day of your development. Best Relaxing +thumb up3!
Where do you get an OmniWheel like this one?
I purchased them from Vex robotics. I think they've discontinued this model, though.
I always come back to this video, its done very well and ive shown it to a least a dozen other hikers over the last 14 yrs. Hope everyone is well.🙏 My favorite quote, "Im sweaty, Im gross, and Im awesome." Well said Jenny! 🥵 ty
Im learning blender for a test 5h from now, ill come back to tell you my grade, thank you ♥
Wow...quality content.
YOU DO NOT HAVE TO REMOVE THE DOOR PANEL. I just replaced mine on my 2018 M3 and once you get the access door off the switch is right there. A few tips: The plug on the switch itself is weird - there is a center tab but it does not push in easily. I got a thin flat head and wedged it in just under that tab and the plug pulled right out. it is helpful if the emergency open leaver is pulled up. A small screwdriver wedged in the gap after it is lifted will hold it up. There is very little clearance on the far side of the switch to get to the tabs that hold it in place. The near side there is much more space. If you use a thin flat head on the near side and release the two tabs (put some downward pressure on the switch) - the switch comes loose and just firmly push and the 2 tabs on the far side will release. Overall it took me about 15-20 minutes to replace the switch!
How did you get off the access panel after you took out the 3 Torx screws?
It just pops right out.
@@gerrywithaG thanks! I was a little worried about breaking it.
My left ear enjoyed this video
lol i thought it was just me. Buddy forgot to change settings lol
how come when i try to change my distance focus it keeps reverting back to the default
Thank you!
Omg you made this SO much more easier to understand! Thank you so much for this short, yet very informative video!
Pretty soon we will all have billion dollar movie studio vfx in our phones
For real? Waow. I want one to scare my neighbour😂
That looks like crap.
Wow! My hallucinations are getting on UA-cam
izit trick phonygraphy ?
Was the replacement switch cluster the same as the oOEM (guessing it is OEM) but I mean are the replacement switches backlit like the original ones? My 2018 Model 3 drivers side window will go down all the way when I push down but in the upward auto mode, it no longer will. The drivers side switch stays slightly higher when I try upward auto than the switch next to it. It will go up if I hold it up but I don't like things not working. Too confusing to do myself. I think I will schedule an appointment for hopefully mobile Tesla service to fix and replace.
How could I get the camera to begin the rotation on the curve later in the time line?
Just insert the key frame in a later frame