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Dutch Games Association
Netherlands
Приєднався 19 гру 2014
Dutch Games Association (DGA) was founded in 2008 in order to create a healthy climate for the Dutch games industry to grow, flourish and expand. As a sector organisation, we fulfil a wide variety of needs to Connect, Serve and Inspire the industry, in the Netherlands and abroad.
Find out more at www.dutchgamesassociation.nl
Find out more at www.dutchgamesassociation.nl
Jeroen Derwort - Dutch Game Mentors: A Mentor Network To Level Up The Dutch games Industry
What’s the new mentor network, www.dutchgamementors.nl? Chairman of the Dutch Games Association Jeroen Derwort will explain the reasons behind the founding of Dutch Game Mentors. Who are the people behind it? Who are the available mentors and why are they dedicating their time? How can you apply for a mentor? What does the mentorship process look like? How can you join as a mentor? After this session, you will have a clear understanding of what the Dutch Game Mentors network is and how you can benefit or contribute from it.
Переглядів: 108
Відео
DGA Talks: Sustainability and Games, May 29 2024, MY.GAMES office Amsterdam
Переглядів 1095 місяців тому
If there is 1 rising topic that spans across all facets of our lives, it's Sustainability. As the Dutch games industry we also must act now to do our part. In this talk we hear from developers who create inspiring games about this topic, but we will also dive into the business reality. Speakers: - Lisa Pak is a consultant at the United Nations Environment Programme where she serves as the Head ...
Ali Boroumand - From Poetry to Pixels: Adapting An Old Literary Masterpiece Into A Game
Переглядів 337 місяців тому
How do you turn a classic story into a video game that respects and represents a non-mainstream culture? In this talk, Ali Boroumand will take you through the creative process and decisions that shaped The Tale of Bistun, a game based on a masterpiece of Persian literature. Ali will also discuss the challenges of adapting a traditional tale for a modern medium.
Bertine van Hövell - Expanding at Eve's Wake Through the Power of Modular Narrative
Переглядів 407 місяців тому
Most narrative games are designed with a very tight narrative scope in mind. But what if you want to leave room for more? In this session, Bertine will talk about how they designed At Eve’s Wake as a modular Visual Novel and how this made it easy to expand the narrative for our Definitive Edition. More specifically, she focuses on how design and toolset can compliment one another. She also talk...
Dennis Micka - Designing Cauldron for "Horizon Forbidden West"
Переглядів 12010 місяців тому
Dennis Micka, Senior World Designer at Guerrilla, will discuss the creation and iteration process of Horizon Forbidden West’s Cauldrons, from concept to finish. The talk will zoom in on the fan-favorite Cauldron IOTA, which features a huge Tallneck. Providing examples detailing the change in the level design during each stage of development, Dennis demonstrates how Cauldron IOTA grabs what made...
Sokpop Collective - The Sokpop Fun Hour
Переглядів 29810 місяців тому
In four micro talks, Aran Koning, Tijmen Tio, Tom van den Boogaart and Ruben Naus (aka, the Sokpop Collective) look back on releasing 100 games in 5 years. Expect to hear about the good, the bad, the ugly and everything else that lead to becoming a more sustainable studio and the end of the Patreon.
Dino Patti - Fireside Chat: The Basics of Founding A Successful Games Company
Переглядів 13610 місяців тому
Dino Patti has started three companies during his time in the industry: Playdead, JUMPSHIP and coherence. He’s talked to every possible publisher, and been through the process of both creating games and companies several times. In this fireside chat, Dino will talk with Matthijs Dierckx about the journey of starting a successful games company from start to finish. He will discuss what needs to ...
Luci van Bokhorst - Should I Use Influencers In My Marketing?
Переглядів 14910 місяців тому
Whether you’re Indie or AAA, influencers can be a great benefit to the marketing of your game. In this session we’ll do a little influencer 101: we’ll discuss the do’s and don’t’s, paid or organic, how to best work with creators, how to find creators, and we’ll have a moment to ask all your burning influencer questions.
Kim Aava - Realism vs Stylized
Переглядів 8910 місяців тому
What do we mean when we talk about Realism and Stylization? In this talk we will discuss the key aspects of what makes realism look and feel real in games, and explore the unique qualities of stylization and how it differs, while also being based in realism. By examining the Gestalt Principles, we will gain a deeper understanding of how the brain recognizes patterns and shapes, and how we can u...
Sacha en Julia - Breaking Barriers: How to Foster Diversity and Inclusion in the Hiring Process
Переглядів 9610 місяців тому
Julia Seifert and Sacha Blom are responsible for hiring for respectively KeokeN Interactive and Paladin Studios. They share a common goal: equal opportunity. But their approach road is wildly different. In this short and sweet talk, Julia and Sacha want to get your mind running with practical ideas on how to make your hiring process more inclusive. Sacha will talk about candidate driven hiring....
Alexandra Cunetchi - From Console to PC, Porting the Nixxes Way
Переглядів 37910 місяців тому
What does it take to port a game from console to pc. Where do you begin? What matters and how do we get it done. Get insights on thinking the Nixxes way to shipping PC ports.
Elliot Ford Jones - Huawei Cloud + Huawei Mobile Services: Accelerating E2E Game Innovations
Переглядів 1510 місяців тому
Solution Architecture for Gaming; Game deployment Game operations Game acceleration Game security Game innovation Game development (This session is made possible by Huawei)
Simon Ashby - Wwise: Past, Present and Future
Переглядів 8211 місяців тому
Join Simon Ashby, Audiokinetic Co-founder and Head of Product for a comprehensive overview of the past, present and future of game audio through the lens of Wwise middleware and the evolving needs of the community. (This session is made possible by Audiokinetic)
Ramon Huiskamp - Using Tiny Tools to Implement Characters In Minutes Instead of Hours
Переглядів 6111 місяців тому
Ramon Huiskamp - Using Tiny Tools to Implement Characters In Minutes Instead of Hours
Koen Deetman - Deliver Us Mars, AA/AAA Development On A Shoe-String Budget
Переглядів 19011 місяців тому
Koen Deetman - Deliver Us Mars, AA/AAA Development On A Shoe-String Budget
Richie de Wit - Justify Your Project: Building A Business Case In Twenty Minutes
Переглядів 578Рік тому
Richie de Wit - Justify Your Project: Building A Business Case In Twenty Minutes
Freya Holmér - Why Can't You Multiply Vectors?
Переглядів 1,2 тис.Рік тому
Freya Holmér - Why Can't You Multiply Vectors?
Rami Ismail - Dutch Game Day 2022 powered by CONTROL
Переглядів 351Рік тому
Rami Ismail - Dutch Game Day 2022 powered by CONTROL
Tymon Smektala - Dutch Game Day 2022 powered by CONTROL
Переглядів 69Рік тому
Tymon Smektala - Dutch Game Day 2022 powered by CONTROL
Tomas Sala - Dutch Game Day 2022 powered by CONTROL
Переглядів 137Рік тому
Tomas Sala - Dutch Game Day 2022 powered by CONTROL
Willem Hilhorst - Dutch Game Day 2022 powered by CONTROL
Переглядів 103Рік тому
Willem Hilhorst - Dutch Game Day 2022 powered by CONTROL
Reza Hooshangi - Dutch Game Day 2022 powered by CONTROL
Переглядів 168Рік тому
Reza Hooshangi - Dutch Game Day 2022 powered by CONTROL
Richard Oud - Dutch Game Day 2022 powered by CONTROL
Переглядів 95Рік тому
Richard Oud - Dutch Game Day 2022 powered by CONTROL
Stefan Ideler - Dutch Game Day 2022 powered by CONTROL
Переглядів 118Рік тому
Stefan Ideler - Dutch Game Day 2022 powered by CONTROL
Paweł Sasko - Dutch Game Day 2022 powered by CONTROL
Переглядів 2682 роки тому
Paweł Sasko - Dutch Game Day 2022 powered by CONTROL
Esmeé van't Hoff - Dutch Game Day 2022 powered by CONTROL
Переглядів 1142 роки тому
Esmeé van't Hoff - Dutch Game Day 2022 powered by CONTROL
Kela van der Deijl - Dutch Game Day 2022 powered by CONTROL
Переглядів 3002 роки тому
Kela van der Deijl - Dutch Game Day 2022 powered by CONTROL
Producer Panel - Dutch Game Day 2022 powered by CONTROL
Переглядів 1302 роки тому
Producer Panel - Dutch Game Day 2022 powered by CONTROL
Christel van Grinsven - Dutch Game Day 2022 powered by CONTROL
Переглядів 722 роки тому
Christel van Grinsven - Dutch Game Day 2022 powered by CONTROL
Tof dat het dit jaar gestreamd wordt 🥳
Inspirational. I am in Kenya, Africa. considering maths in programming is an area not hugely developed in my country. I find this presentation helpful as I prepared to fully venture into programming. I hope I will make it, as I am very good in mathematics. Thank you
I always love ur talks, rami <3 !!!!
i think inside is the best game I've ever played even when i have played so many big famous games ,, maybe because the the way it touched me when i hade so much related to that kid even when i don't know his name and why he is running , man this game was legendary
Richie De Wit, how's your foot taste? Because you certainly put your foot in your mouth when you made that threatning X post trying to get your colleges fired. Then you went into protection mode? You're sad asf guy.🤡
You talk bullshit !
What a scumbag
Richie de wit is a known racist FYI
Aa look, another cancerous woke tumor in the gaming industry, disgusting 🤢
oh look, one of the most racist bullshitters in the industry, what a cuck
This douchebag threatens people on the internet for expressing their opinions.
Sweet Baby Inc. sucks, you Richie suck, and only a minority of people care about your product, that is why all fail. Sayng that, come and destroy my career 😘😘😘
These Nu-males sure do like to threaten people, then run and hide. Coward.
Oh look, it's the Stalinist woketard!
Game designer discovers Clifford algebras.
nice, i was looking forward to Freya's talk
Such an insanely lovely initiative and showcase!! And really fun to get some insight!!
Whatttttt???? Learning about games, Hook me up