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Shamonna
United States
Приєднався 13 лют 2018
Brighter Shores Merchanting Leveling/Strategy Guide
I wanted to make an updated Merchanting Guide, providing my own personal tier/priority list and talking through the strategy and how it applies. This will probably be my last video on Brighter Shores for a bit, have some personal obligations this weekend and Leagues 5 comes out afterwards. I do plan to continue grinding Brighter Shores through the holidays however won't be dedicating much outside of afking raids for detecting/watchmen xp :)
Contract Priority List:
imgur.com/a/brighter-shores-merchanting-tier-list-20gHXvA
Act 4 Map:
www.reddit.com/r/brightershores/comments/1gqiu3a/act_iv_merchant_map_and_logistics_tips_up_to_lvl/
Route Finder:
brighter-shores-routefinder.com/#/route-planner
Wiki:
brightershoreswiki.org/w/Merchant
Contract Priority List:
imgur.com/a/brighter-shores-merchanting-tier-list-20gHXvA
Act 4 Map:
www.reddit.com/r/brightershores/comments/1gqiu3a/act_iv_merchant_map_and_logistics_tips_up_to_lvl/
Route Finder:
brighter-shores-routefinder.com/#/route-planner
Wiki:
brightershoreswiki.org/w/Merchant
Переглядів: 3 333
Відео
Brighter Shores is made for casual gamers.
Переглядів 2,2 тис.28 днів тому
This is a follow up video / correction to my previous video about my thoughts on Brighter Shores. I never really explicitly said it was for casual gamers and watching it back I feel like I was making it seem like it wasn't but after reading a comment on that video and thinking on it more I do believe if you are someone who really enjoys what a game like Runescape has to offer but unwilling or u...
Brighter Shores Weapon Crafting Leveling Guide (Lost and Found quest)
Переглядів 3,3 тис.Місяць тому
Here is how I leveled my skills for the Lost & Found quest! I go over everything I've learned while leveling it myself and give some alternate options on how you can go about doing it yourself! If you just want the leveling guide portions see below: The general idea is to make the least resource intensive thing, avoiding using any carpentry resources. this may not be the absolute fastest way to...
Brighter Shores Epic Crafting First Look (It's OP)
Переглядів 4 тис.Місяць тому
Finished "Lost and Found" quest today and prepared some gear to take a look at how epic crafting works. It's really good. Hope this helps motivate you to unlock it yourself! They only question I have now: Can you epic craft items above your crafting level?
Brighter Shores Knowledge Points & Experience Strategy guide
Переглядів 3 тис.Місяць тому
Today I wanted to go a little in-depth about knowledge points and suggest ways how you could use them! It really depends on the player and what factors you value the most, either the slowest skill, the skill you hate the most, or any expensive breakpoints that might need to be skipped over. I also discuss "True xp/hr" and value and usefulness of XP potions. Hope you enjoy and keep on grinding o...
Brighter Shores Weapon Crafting Strategy Guide (Blacksmith, Bonewright, Stonemason)
Переглядів 8 тис.Місяць тому
Just finishing up the level 60 smithing grind and just wanted to share my experience, similarly to my last video, less of a guide, and more about the strategies available on how to train your weapon smithing skills (specifically blacksmithing but applicable to the others as well)! In this video we talk about leveling through buying from shops as well as how to make a net-zero training or even p...
Brighter Shores Merchanting Thought process/Guide
Переглядів 2,8 тис.Місяць тому
Had a few people ask how I trained merchanting. It's less about an exact science and more about learning the routes and paths and being adaptable and flexible. Hope this helps!
~10k Chaosium/hour Route Once Human Way of Winter!
Переглядів 696Місяць тому
Hope this helps anybody looking to grind out some Chaosium for their tower. Requires Ice Throwing Daggers which is a memetic specialization. Recommended Canned Fish in Oil for % increase in yield. Farming 2 cave entrances in Sunshroud Cave. 5 minute loops with conservatively 10 nodes per loop should net you a minimum of 5k Chaosium/hour without Canned Fish!
Diablo 4 UPDATED Flurry (Rogue) Levelling build. Combo points, shadow/poison imbuement
Переглядів 1,9 тис.Рік тому
Hey guys here is my optimized build after playing this to level 100, in my opinion flurry is more enjoyable to play while leveling despite doing nearly a third of Twisting Blade. Runs smoothly and fun to play D4 Planner: maxroll.gg/d4/planner/cr12m07e d4builds.gg/builds/a665ccbe-1527-4407-95e9-822505290d29/
Diablo 4 Rogue Tanky Flurry Poison/Shadow Build
Переглядів 3,3 тис.Рік тому
Please check out my updated video after hitting 100, includes a new and improved build planner in the description! ua-cam.com/video/eio9HmQ77m8/v-deo.html PLEASE IGNORE BELOw d4builds.gg/builds/a665ccbe-1527-4407-95e9-822505290d29/ Here is my most recent build since they absolutely gutted the Twisted Blades I had played since launch. I haven't watched any other build guides or anything so I'm u...
Why you should play a PLATE (STR/CON) based character at launch! Ethyrial, Echoes of Yore
Переглядів 562Рік тому
Why you should play a PLATE (STR/CON) based character at launch! Ethyrial, Echoes of Yore
Variety of Tips & Tricks for Ethyrial, Echoes of Yore
Переглядів 834Рік тому
Let me know if you have any others worth mentioning and I will include them in my next video before launch!
What is happening to Ethyrial, Echoes of Yore??
Переглядів 587Рік тому
What is happening to Ethyrial, Echoes of Yore??
Skip to 2:20 Slime doesn't kill this guy in slime climb?
Переглядів 664 роки тому
Skip to 2:20 Slime doesn't kill this guy in slime climb?
Round 1 Bullying Cat Suit Denying Him Winning
Переглядів 64 роки тому
Round 1 Bullying Cat Suit Denying Him Winning
Epic Anti-Goalie Fall Ball Makes Cat Suit Rage Quit
Переглядів 104 роки тому
Epic Anti-Goalie Fall Ball Makes Cat Suit Rage Quit
WoW Ep. 23 - Getting back into the grooves.
Переглядів 395 років тому
WoW Ep. 23 - Getting back into the grooves.
Anyone that is planning to grind out 200-500 bonewright should add me for when trading comes out ign:MFS
Fantastic guide, thanks king 🙏
If you do the Brannof Inheritance quest you get an item that increases Untuned weapon slots in Quartermaster.
My tip is level your gathering skills with the highest level most relevant thing available. Then if you need more for crafting skills, buy it. You’re gonna want to level all of your skills eventually.
Had a few questions about this, trying to maximize efficiency. Sorry if I missed any of this in the video. Should you always take 6 contracts? Like if the timer just reset, and there's only 3 decent ones available, and there's 3 that are on the "avoid" list, would you just grab the good 3, do those, and then come back to board after? Or would you still grab one of the avoid ones to keep 4 going? Or would you sit there the 2 minutes and wait for reset to pick up better ones? Also, thank you so much for this informative vid!!!!
@parkersitkowski9027 I would always take 6 to begin with, especially as you get higher level. The pool gets more and more diluted, and doubling up will always be really efficient. I wouldn't sit around at the board for even 30 seconds just run to a close stall and buy some extra and come back quick etc
@@shamonna5772 Gotcha okay makes sense! This route finder thing is helping me a ton with all this for sure as well. TY!
@@shamonna5772 Woo grinded all the way to 50 and got my first cape! I ended up just using that route finder and picking the prioritized list you made, worked well! Thanks again!
seen u running around a bunch in game 😂
Yesss finally a real indepth guide. Loved this vid. Helped me understand more easily what to do. Great overview and then breakdown. appreciate it brother!
I ran into you yesterday in Crenopolis, thanks for these vids!
Moderate throwing twin blades unlocks at 41 not 37. Idk if this was a typo or if it was switched up.
@@slugbot-o7 you would level processing raw materials to 41
@ legend, tysm man! Keep up the vids!
200 merchant here. I still go for the cyclops stuff, as the dust and cheese can duplicate nicely, and so close to base. Just click far side of mini map and you skip most monsters. Plus you can take other cheese stuff, so it can duplicate easy. I always buy six extra at shop incase get duplicates / helps me inform run. Just drop fast, and keep moving. Good video, and good luck for your goal :)
Nice vid thanks man, I hope you move into some other skills down the road and continue similar content there too.
For me, the Knowledge Points is the game changer. 25% of a level, in any skill I want > 20, while leveling something I enjoy is just Ace.
209 Merchant here. Felt like the least repititive grind lol
thanks for spending the time to make the guide bro! will be using it. thanks!!!
Wow
"It'll take me 6 months to reach that point" But that's exactly how much time you have to complete the current episodes. The game doesn't require anyone to play that much to have meaningful progression. It simply allows people to also keep grinding any profession as far as they want. It takes like 80-90 hours to beat the main story + some side quests. Any kind of player can do that in 6 months.
Personally I really like Merchant, planning the routes is always fresh and changing. Combat is horrible.
Imo xp potions are great for speedrunning a skill to lvl 20 and thats it. I didnt even need a full inventory of flounder before i lvled enough to move onto other fish lol
I think my original comment may have been miscommunicated and people got the opposite impression of what I was trying to say, because other people replied to me in a similar way. I was trying to say that I think it's actually a GREAT thing that Brighter Shores has lots of content for casual players. I'm looking forward to making it my "main game" that I play daily (or as much as possible) going forward. I was mostly trying to say that we should ignore the opinions of people playing 6 - 8 hours a day who are saying it doesn't have enough content yet haha.
You are right. People thinking there should be some kind of "end game" at level 500 are a bit wild. The actual end game is going to be reached through new episodes. Deep grinding will only be required for cool optional stuff (extra hard difficulty of a boss or something). People coming in with the mindset of trying to max their acc are not looking at it right. That's where I think this idea that's there's "not enough content" is coming from. They're confused that they can do everything unique in about 100-200 hours, which is absolutely normal for a normal game.
Offline gains beyond 200 seem the biggest of them all. There was a post on the subreddit with 3.3mil for 12h of afk. Also, as some others said, 24 hours is not enough. Personally, I don't want 50 silver of junk in my inventory for afking some trash mob or a crafting skill--i'd rather take more time.
I recently got back into WoW after a 10-year hiatus and I totally understand that guy’s frustration. It feels like the content cadence is tuned more towards keeping NEET players engaged, even to the detriment of QA (at least from my experiences with WoW and ESO). There are SO many things to do with our lives, SO many games to play, and with MMOs (and other live service games) their primary goal has shifted towards maximizing how much of your time is spent playing their game and nothing else, in order to drive MTX & cash shop sales. Brighter Shores definitely has that Uber-grindy feel to it, but at least it hasn’t turned to the Dark Side - and given Andrew’s history and feelings towards what happened to RS, I have some hope he will maintain the integrity of his creation and keep it mtx-free… as long as he can keep the greed monster at bay, anyway.
I agree that people who only have a couple hours to play everyday probably shouldn't pay this game. But I totally disagree that games shouldn't be designed like this. The slow as hell forever progression is exactly what I (and many others) are here for. I admit the percentage of gamers that enjoy this sort of thing is low but a small mmo with a staff of 10 or so sounds about right.
the envy of ppl who know there wasting there life sitting 80-10 hours a day doing something they hate for money... in the end your gunna wish you had spent more time with thing's that matter, so if you jelouse of these so called " waste of lifer's" think about that... if ppl can play 12 hours cos they don't work etc your imature childish BS commet's are needed . if we are "neat" your clowns...
The people who are going to hate their lives are the peolpe who wasted 10 hours a day playing runescape and this game lmao. You got nothing going on lol, just admit you cant get a job and move on
@@daxxjester xD Only fools assume
I enjoy the game alot i plan on making some videos showcasing that but great input and excellent video!
atm though isn't the endgame content the 5 star quests?
It's gonna take him 2 months just to hit carpentry to 32 😂
I'm the guy from the comment. I was half LARPing anyway. Even though I have 2 kids so I can't play in the evening or weekends at all, I'm unemployed atm and I've played 56 hours of Brighter Shores so far. I'm level 33 carpentry and total level 410. Although I will be cancelling my subscription for December because I'll get to play very little between Christmas and New Years while my oldest is home from daycare. I'll spend the month focused on only grinding episode 1 + 2 skills, and I'm trying to focus on levelling episode 3 + 4 skills for the rest of my November subscription. But yeah once I get a fulltime job again it's gonna be rough.
@@GurtGobainit's all good man, carpentry was a grind, took me like 3 days to complete it. I get burned out easily.
@@slobrat3556 Applying knowledge points to skills you don't want to level is the real meta. I put all my KPs into carpentry through all of episode 3 and 4 and went from 24 to 30. Then I just had to come back and finish it off to get my storage stones before I started trying to gather resources for blacksmith, bonewright, and stonemason.
@slobrat3556 the real meta is using knowledge points to level the skills you don't want to do. I put all my KPs into carpentry in episode 3 and 4, went from level 24 to 30, then I just had to come back and finish it to get my storage stones before mass gathering resources for blacksmith, stone, and bonesmith
Long form progression. Something most games lack. That's what makes Runescape and similar games special.
The progression system in this game blows
i trade crypto alot, so playing Brighter shores at the same time helps me keep a level head lol
You are right! It is pretty clear to me that Gower has designed the game with both types of players in mind: those who can play for hours and hours, and those who don't have much time to play every day. It just happens to cater fantastically to the casual gamer :)
Not to mention knowledge points as well, and the episode system. The knowledge point system means not only can you spend any limited time you have on skills you actually enjoy doing and still level up the skills you don't - but it also means people who get very limited time to play the game _actively_ can still get a few levels. Like if you only have an hour to spare at your desk most days, you can still use that time for Netflix or whatever you'd normally do with that limited hour, while doing something semi-AFK on the side like raids, but invest the KP into something that'd normally require more focused attention. Then on top of that, the episode system means that for as far behind as you might get in any given episode, when you don't have much time to play compared to others - if you're there in the first week of the new episode's release, you'll still get to be on even footing with all those people that were so far ahead of you in all the previous episodes. I think Brighter Shores feels like more of a grind and a time investment right now than it actually is because of the fact that since it's so new it's currently a race to the top. So everyone has that feeling of "every hour I don't play is an hour my total level gets behind everyone else". Relax, if you're not over 1K total already, you already missed the boat on being first, play at your own pace, future episodes are probably only going to release every several months - if that, so you're going to have tons of time to finish the content in each of them.
Interesting vid. You made me reframe how I think about progression in the game. I’ve been mainly ignoring afk despite being a 1-2 hour a day player.
Idle xp is minimun, 24h 1 level and a half ... dont see this been viable
It's not and isn't supposed to be. I also don't like it.
Keep up the awesome Brighter Shores content. Lots of people are still negative about the game, but those of us that are in it for the long haul want more content like this!
He can call me lifeless, jobless and childless all he wants but in reality he is passionless and he is the minority and the game is made for the passionate as it should be. His tears will never change this.
You can argue that the release of a new expansion or periodic episode/league is more beneficial for players who can't engage in content for longer periods of time. It gives them a chance to jump in and start right away on equal terms. Even if they'll fall off probably a week or two into the game. Your skills may not reset on osrs/bs but it'll also takes hundreds to possibly thousands of hours to level them up anyway so does it really matter to a casual ? I feel like the only redeeming factor for casual players on Brighter shores is the episode system which will allow players to join in at later parts of the game without a need to catchup, but if that remains true in the future who knows. I can easily see them adding quests or unlocks that tie in to previous unlocks to allow players to not feel like the game is resetting each episode. This isn't a bash towards the game as I personally enjoy it (600 total) but I'd not class BS as a casual players game neither would I call any mmorpg on the market besides WoW retail or FFXIV (if you story skip) at endgame on either of those, you could basically queue your shit, do some quests and call it a day. ( don't see the point though) I'd ike to add without sounding like an ass. If you have 2 hours to play a game each day the entire mmo genre probably isn't the best pick. You can easily get more out of that time on a single player game, FPS, moba, arpg etc. You can learn most of the mechanics and actually improve on those games which has carry over to many other games of similar genre. Your experience on an mmo aside from basic mechanics is usually isolated to that game. mmorpgs these days have so many systems, bosses, guides that half the time you'll spend on them will be learning what you're supposed to be doing or how to do it and when the next big game hits all that time spent would have gone to waste.
I think a major strength that brighter shores will have in tandem with osrs is long-term range, especially once it's seen some development. Thousands of hours between you and perfecting your account means plenty of goals to set for your own enjoyment and continued playability. I would rather enjoy the intrinsic reward of checkpoints across long-term progression than beat a game with less than 100 hours and a debit card. I'm not the person that has 40-50 games in my steam library; I tend to settle on one for long periods of time. Things like osrs and ffxiv. Hundreds of days played to "complete" your account? For me that's not a drawback, it's a big plus. A long road ahead, to me, means constantly having something to look forward to for many months or more. Plus, I would always jump at the opportunity to support the Gower bros, as they are responsible for crafting the masterpiece that I enjoyed for over 20 years. Some people just love grindy games. Osrs, OG maplestory, dumb shit like that has always been my jam. ❤
This is going to be a great game I have no doubt. But it is obvious that this is just the foundation. All there is at this stage is skilling and that’s fine. There will be bossing there will be mini games there will be a collection log etc. it’s all coming. And I get what you mean that the stats you grind now will matter in the future. Just at this stage when we don’t know what that future looks like, for many players they don’t feel that incentive to grind 100s etc. I’m enjoying the vids. Keep em coming.
Good videos honestly. I hope you start gaining more traction as the game gets more and more fleshed out!
Very well said! Video idea: Most efficient leveling path to complete quests. If you just wanted to get all the quests done as quickly as possible, how would you do it? Could be a fun challenge :)
I found out I can cook stew while I work my real job. 🫡
As a dark and darker player and with any other extraction game the counter to neets is that you can just RWT like 1$ for 10 hours worth of gear progression in a lot of cases lol even pvp on OSRS could be viewed this way. I do enjoy the passive skilling balance in brighter shores for casual players. Idk of any other MMOs that do something like this as well.
The thing is, if you hop on an osrs ironman rn some people are A LOT hours in and not even close to finishing mid-game. OSRS has had a long time to cook and you should probably look closer to the thousands for those ironman references. They definitely need to fix the xp scaling between 20-50 at least, but if you're an osrs fan the hours per "stage" of the game shouldn't be discouraging. It's just the lack of content at the moment. They need to add a lot of low level quests, more mid-level (50s-100s), some high level (150-250s), and a handful of super late game quests ASAP. Personally, I would prefer they continue focusing on QoL and such at the moment. The recent poll he did is probably biased because the only people that took it understand what the future will hold. I really worry about retention if they don't flesh out long-term goals for players or at least provide a roadmap for content. Not even dates, just # episodes, skills, quests, bosses, pvp, etc. It's similar to their horrendous advertising. Except this time people have tried it and already made up their mind.
"Only 200 hours for early game." Dude MMO players are wild. I only have a handful of games on steam ive played for over 200 hours. I can "only" play for 2 or 3 hours a day so it'll likely take me 5 months to reach that point. I dont think we should be designing games around NEETs who can play for 10 hours a day for weeks on end. Youll never satisfy or make enough content for that type of person. And they cant be the majority of a game's community just based on the fact people have jobs or school
Thank you for taking the time to leave this comment. I truly appreciate it and it had me reflect and rewatch my video and realize I missed giving Brighter Shores some credit it deserves. I do believe Brighter Shores is a game that might be the perfect game for anyone who enjoys the gameplay/progression of Runescape but doesn't have a ton of time to play on a daily basis because of their AFK skilling system. I made a video talking about it If you would like to watch it; here it is: ua-cam.com/video/nR5oxu0erBg/v-deo.html
What are you in a rush for? If you like the game, 5 months shouldn't even be a worry for you. It seems to me like you just don't like the game and that's okay. No need to resort to talking down on a game's design because its "designed for NEETs". Patience is a virtue, if you don't have it you are just as bad as these so called NEETs playing the game that will never be satisfied with the content. The enjoyment is in the journey and it seems to me like you don't enjoy that journey and/or just want to skip to the end. If you actually enjoy the game, the thought of being able to spend 5 months playing and not be close to finished with all the content should be an exciting thought for you. Either that or you are the type of person to constantly compare your progression to somebody else's.... comparison is the thief of joy, this game is effectively single player, other peoples progression does not and should not be affecting your enjoyment of the game.
wouldnt even say its true. there is nothing meaningful to do in the game anymore after you beat the quests. there is no endgame or anything. It is like claiming that reaching 500 on every skill for no reason is the endgame. Other successfull mmorpgs have actual endgame content, brighter shores has nothing like that yet
@Hosenbund1 there's nothing meaningful to do in any game. They're all a waste of time that amounts to nothing when you log out 🤯
@GurtGobain so killing goblins in osrs is the same to you as doing the endgame raids? You are either trolling or you truly never even played the endgame part of a properly designed game
I would recommend getting blksmith to at least shinnerium passive so you can passively work on that while doing the other two and minefighter. 60 is so much time, and the jewelry passive is decent for money as a passive overnight imo
I saw you a few days ago in Crenopolis, I was like wait... that's Shamonna XD
Oof, you manual leveled those? I'm glad im using the den to level up those skills for the lost and found lol
will there be a character reset/wipe when early acess ends?
@@ysteinbekkevold1186 nope!
Dude the capes look like utter trash tbh - Right now there is zero incentive to play past finishing quests and even that’s a crazy grind.
i love the game and i have not played any runescape before. i'm thinking about the coming up leagues and giving osrs a go and it might be an interesting vid to try to describe osrs in brighter shores terms instead of the opposite done by many others.
Only chat in combat? Lmao nobody is chatting in combat areas. The chatting is in the crafter rooms. Be it leatherworker, carpenter, or any of the 3 in Episode 3.