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Zbrush Jewelry Workshop
United States
Приєднався 12 гру 2020
Jewelry design is a fine art that has exploded with the advent of digital sculpting and 3D printing. On this channel, world-renowned jewelry designers will show you the techniques you'll need to create your very own reproducible high-end jewelry.
Amblypygid Ring | Part 2
In part 2 of this series Eric Keller takes you through his approach for incorporating the whip scorpion's claws and body on the same ring as the four Galilean moons of Jupiter. He shows how he uses ZBrush to experiment with the placement of the design elements and how he worked with the client to finalize the look of the ring.
ZBJW Discord Server: discord.gg/5sFRdwd
ZBJW Teaching Platform: www.zbrushjewelryworkshop.com/
ZBJW Jewelry Store: zbrushjewelrywarehouse.com/
ZBJW Discord Server: discord.gg/5sFRdwd
ZBJW Teaching Platform: www.zbrushjewelryworkshop.com/
ZBJW Jewelry Store: zbrushjewelrywarehouse.com/
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Відео
Amblypygid Ring | Part 1
Переглядів 477Рік тому
In this video Eric Keller describes his design process for creating a pair of wedding bands. The design is a special request for a ring that depicts a rather obscure arachnid known as a Tailless Whipscorpion (Amblypygid) along with the four Galilean moons of Jupiter. In part 1 of this series Eric discusses the background for the design, the reference he used, and how he uses his knowledge of th...
MicroPoly | October Challenge 2022
Переглядів 224Рік тому
Ever tried using MicroPoly in ZBrush? Watch Eric give a general overview of how it works and then try it for yourself during this month's challenge sculpt! The challenge for October is to design a piece of jewelry (any kind, style, size, etc) using MicroPoly to assist in creating at least one prominent feature of the piece. Monthly challenges aren't a contest, competition, or critique. Don't be...
Spotlight | September Challenge 2022
Переглядів 316Рік тому
Ever tried using Spotlight in ZBrush? Watch Eric give a general overview of how it works and then try it for yourself during this month's challenge sculpt! The challenge for September is to design a piece of jewelry (any kind, style, size, etc) using Spotlight to assist in creating at least one prominent feature of the piece. Monthly challenges aren't a contest, competition, or critique. Don't ...
ArrayMesh | August Challenge 2022
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Ever tried the ArrayMesh tool in ZBrush? Watch Eric give a general overview of how it works and then try it for yourself during this month's challenge sculpt! The challenge for August is to design a piece of jewelry (any kind, style, size, etc) using ArrayMesh for at least one prominent feature of the piece. Monthly challenges aren't a contest, competition, or critique. Don't be afraid to jump ...
ZBrushCore Dumbo Octopus Ring | Part 6 - Prep for Print | Full Tutorial
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This is the final part of a step by step guide to creating producible jewelry in ZBrushCore. Follow along while Eric creates a ring depicting a Dumbo Octopus. Learn to sculpt your own custom jewelry with: www.zbrushjewelryworkshop.com/ Our Jewelry Store: zbrushjewelrywarehouse.com/ Our Discord Server: discord.gg/5sFRdwd Our Instagram: zbrushjewelryworkshop
ZBrushCore Dumbo Octopus Ring | Part 5 - Sculpting Details | Full Tutorial
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This is part 5 of a step by step guide to creating producible jewelry in ZBrushCore. Follow along while Eric creates a ring depicting a Dumbo Octopus. Learn to sculpt your own custom jewelry with: www.zbrushjewelryworkshop.com/ Our Jewelry Store: zbrushjewelrywarehouse.com/ Our Discord Server: discord.gg/5sFRdwd Our Instagram: zbrushjewelryworkshop
ZBrushCore Dumbo Octopus Ring | Part 4 - Defining Forms | Full Tutorial
Переглядів 4792 роки тому
This is part 4 of a step by step guide to creating producible jewelry in ZBrushCore. Follow along while Eric creates a ring depicting a Dumbo Octopus. Learn to sculpt your own custom jewelry with: www.zbrushjewelryworkshop.com/ Our Jewelry Store: zbrushjewelrywarehouse.com/ Our Discord Server: discord.gg/5sFRdwd Our Instagram: zbrushjewelryworkshop
ZBrushCore Dumbo Octopus Ring | Part 3 - Polygroups..ZRemesh | Full Tutorial
Переглядів 5542 роки тому
This is part 3 of a step by step guide to creating producible jewelry in ZBrushCore. Follow along while Eric creates a ring depicting a Dumbo Octopus. Learn to sculpt your own custom jewelry with: www.zbrushjewelryworkshop.com/ Our Jewelry Store: zbrushjewelrywarehouse.com/ Our Discord Server: discord.gg/5sFRdwd Our Instagram: zbrushjewelryworkshop
ZBrushCore Dumbo Octopus Ring | Part 2 - ZSphere Posing | Full Tutorial
Переглядів 8482 роки тому
This is part 2 of a step by step guide to creating producible jewelry in ZBrushCore. Follow along while Eric creates a ring depicting a Dumbo Octopus. Learn to sculpt your own custom jewelry with: www.zbrushjewelryworkshop.com/ Our Jewelry Store: zbrushjewelrywarehouse.com/ Our Discord Server: discord.gg/5sFRdwd Our Instagram: zbrushjewelryworkshop
ZBrushCore Dumbo Octopus Ring | Part 1 - ZSphere Block Out | Full Tutorial
Переглядів 1,4 тис.2 роки тому
This is part 1 of a step by step guide to creating producible jewelry in ZBrushCore. Follow along while Eric creates a ring depicting a Dumbo Octopus. Learn to sculpt your own custom jewelry with: www.zbrushjewelryworkshop.com/ Our Jewelry Store: zbrushjewelrywarehouse.com/ Our Discord Server: discord.gg/5sFRdwd Our Instagram: zbrushjewelryworkshop
Jumping Spider Ring
Переглядів 6622 роки тому
How do you go about making a spider ring that is unique and appealing? ZBJW's Eric Keller describes his thought process behind the design of this jumping spider ring created in ZBrush 2022. Check out this video, it might even turn you turn into a spider lover! Check out VOG's video: ua-cam.com/video/ZXGnsa6qWUA/v-deo.html Learn to sculpt your own custom jewelry at: www.zbrushjewelryworkshop.com...
What a Relief!...Bas Relief | December Challenge
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Post your design to Instagram with the hashtag #ZBJWDEC by December 31st The challenge is to use ZBrush's new Bas Relief function to create a Graduation/Class ring. In this video Eric will show you how it's done if you haven't had a chance to play with that feature yet. It's really neat and can lead to some easily producible designs with very little manual work. There is a link below to downloa...
Honey Bee Ring | Bas Relief Alphas
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Learn to sculpt your own custom jewelry at: www.zbrushjewelryworkshop.com/ Our Discord Server: discord.gg/5sFRdwd Our Instagram: zbrushjewelryworkshop
ZBrush and...Illustrator? | November Challenge
Переглядів 2822 роки тому
Post your design to Instagram with the hashtag #ZBJWNOV by November 30th Design a Googie art inspired Seahorse. This is a very different challenge than we normally do. We decided to randomly generate the prompt with a list of art styles and a list of subjects. We wound up with Googie Seahorse! You can make the design on any type of jewelry you want. This one should get you WAY out of your comfo...
Devil Ring | October Challenge #ZBJWSPOOKY
Переглядів 7592 роки тому
Devil Ring | October Challenge #ZBJWSPOOKY
ZBrushCore VS ZBrush : Which is right for you?
Переглядів 23 тис.2 роки тому
ZBrushCore VS ZBrush : Which is right for you?
Leaf Bangle | September Challenge #ZBJWFALL
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Leaf Bangle | September Challenge #ZBJWFALL
ZBrush Update! Our thoughts on 2021.7
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ZBrush Update! Our thoughts on 2021.7
UFO Necklace | August Challenge #ZBJWUFO
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UFO Necklace | August Challenge #ZBJWUFO
The CTRL + d command doesn't seem to be working for me. The SubD slider is also blacked out so I can't use it. Any idea the cause for this issue?
Awesome Eric!!!!
Hi, I'm getting into CNC and I'm wondering if bas relief works in both?
Sick vid
Zbrush is already a great program. There is no competitor on the market that can compete with Core and Core mini.
amazing, Im about to start my 3D journey. rank beginner.
sir, does zbrushcore have surface mode for alpha maps?
Quick correction: I was mistaken when I said that the tailless whipscorpion (Amblypigid) injects venom into its prey. In reality they are not venomous which means they really are not dangerous to people... they just look scary AF.
Thanks Eric & Henry
Nice intro
I guess it's time to sign up. I was listening to Rio's POdcast with Tony and a lot of old names popped up. I was in Gemvisions first training class on Matrix so long ago
why do you have to save so many times for the file?
Loved this series! As someone who knows a bit about 3D modeling, but not ZBrush specifically, it was helpful to see the workflow of ZBrush while not being constantly reminded what the smooth tool does. I really like how you kept focused on the bigger picture, and showed how to get beautiful results without jumping into the deep end of detail right away. The result is amazing, and I'd love to see the finished ring!
Im interested in software to help me out with models and sculpts for digital work in Unreal Engine but also for doing models for printing and physical production. You say you did a lot of work in Maya and Blender in the past, do you have to refer to these programs for you work or are you using ZBrush for everything?
is there something similar in blender or other programs? I really could use a tool that handles bas reliefs reliably
Thank you so much for this video !
Fantastic video!
I've said it before Eric, but the ring is a winner. Gorgeous design. However, the video is in many ways even better. I appreciated the overview. I would have probably struggled to sculpt all the features into existence, but your approach makes infinitely more sense. And the Intensity graph... you may well have saved my sanity. Okay, maybe you're a bit late to save it, but still, excellent mate!
It is December guys... instead of a Bas Relief, we should have had a Bah Humbug! No? Okay... I'll stick with the day job.
The name Thomas is very popular in India..............here people pronounce it ThaaMuss ........."To" as in Thaw and "mos" as in mus(t). :-) :-)
Hey question, How do you sculpt in Z-brush with real world measurements in mind? I come from a CAD background, and I'm struggling to understand how Z-brush can give accurate and controlled sculpting. - Thanks for your video it was very clear and informative!
Real world scale in ZBrush is easy, but not as obvious as your typical CAD programs make it. There are a bunch of methods to check or set the size of your objects. The simplest is just to use "Sliders to Subtool Size" button located in Scale Master. This will also allow you to set the size of your object with the "Resize Subtool" button. You can also use the transpose line to check the distance between any 2 points. "Analyze selected subtool" will also give you real world measurements, etc etc. There a quite a few ways of checking dimension. The most important thing to remember is that when you're ready to export your model for 3D printing, CNC, etc that you click the "Update size ratios" button and choose the right unit you want to export in. We always use mm, but it could be inches or whatever you want.
@@ZBJW Thanks, I appreciate the response :)
Tomas the Tank ;; LOL.
Thanks Henry & Eric - -and well done to all that submitted thier work .. :)
I have the same habit of selecting masking, deselect and invert. Lol
Every time. It's just muscle memory. There is always a slightly "better" way of doing each tiny step, but at some point...you just have to do what feels right haha
it always makes shallow reliefs....is there a setting or method to get a deep bas-relief?
Yes, they can be fairly shallow right from the tool. I would try a few things. First off, play with the Relief Contrast slider. That can get you more prominent edges and the appearance of more depth. If that isn't doing enough then project your Bas Relief and then click the mask changed points button, flip the mask, and use the gizmo to pull out your design further. Hit the edges with smooth to clean them up. You can also carefully use move to bring some parts even further backwards or forwards until you're satisfied. The Bas Relief feature is a HUGE step forward in getting designs onto a piece, but it isn't yet meant to be a one click and done sort of tool. There is still a bit of sculpting you'll want to do afterwards to bring your finished piece to it's final state.
@@ZBJW Thank you for guiding me .....I followed the steps and the results are better than before....My settings....count-1000 , step-1, contrast-0, blur-0........I used various masking options to isolate the areas and pulled the models z-depth up. I also pushed some areas down. Yes, with some effort, the results are good. Thank you again.
We found out that the Adjust Last slider does a pretty good job of pumping up the relief as well. That is probably easier than mask and gizmo. Cheers!!
@@ZBJW Yes, being a recent addition, we tend to forget Adjustlast slider.....masking is also very powerful......Thank you for your time.....people reading your inputs here will find it very helpful....I shall make a new UI that has all the masking tools, contrast brushes , history brush and morph brush in one place so that I can quickly try different options to get the best bas-relief from a model.
may someone tell me how to get that Blue Border on all the menu items? which button should I tweak on IColors?
In IColors "Bt2" is the color of the UI buttons and "Btn Frame 2" is the color of the button border. Cheers :)
@@ZBJW THANK you ! Now I can move some long menu buttons on my UI without accidently overlapping on another button. Helpful.
Thank you for this!!! I'm jus starting out with zbrush core mini.
Hey Hey! thanks :) Feel free to check out our tutorial videos on CoreMini and Core as well! www.zbrushjewelryworkshop.com/free-tutorials More videos on CoreMini and Core coming in the future too!
Well done Eric .. Well done .. Boop !
Very nice comparison, thank you!
Our pleasure <3
Boop Boop !
Boop!
You beat me to this one Eric. When I saw this feature I knew I just had to mention it in a video... I probably still will. But you, of course, made it far more presentable than I ever could 😁😁😁👍👍👍
Oh I hope you mention it in a vid. I'd love to see how you take on the feature!
Boop!
Boop!
I love the artspinner 😍
haha it worked a little too well we think. We wound up with one of the most difficult combinations possible.
CORE what a bat 😁😁😁👍👍👍
Thanks guys :)
Our pleasure!
thank you so much
Welcome 😊
Thanks for the shout out
You bet
Boop!
Boop!
Loved this!
It would be cool to have the knife tool generate a spline or curve that you can adjust pre cutting the shape, maybe something with Bezier handles or something similar to the 'Curvature pen tool' in PS for nicer and more controlled cuts
Great tutorial. Always good to learn from the Master. Thanks, Eric!
Thanks for watching!
Mantisring is just amazing 😍❤️❤️❤️❤️
Thanks for come to UA-cam.. We are waiting for You
Happy to be here!!
God lord, im checking the assets as we speak. they are beautiful. thanks a lot guys,.
Our pleasure!
Eric, you and your happy scorpion just *slay* me.
Amazing ❤️❤️❤️thanks so much
Finally! I've been debating purchasing the course for months now. I knew I would get it eventually, but my only hang-up was not knowing exactly what I was buying. After seeing this video I went ahead and pulled the trigger. Looking forward to the journey!
Happy to have you Peter! This video was definitely something we should have made sooner, but we were focused on making the platform as good as possible first. We're hoping this answers a lot of questions for people. We know most people think we're selling a "course" because that's what the world is used to, but we're so much more than just a course.
"Zbrush Jewelry Workshop" ...wow.......I'm 60th subscriber.............(Bro, audio volume is too low)
Cheers and thanks! Audio volume is more complicated on UA-cam than we had thought haha. The next videos that come out should have that resolved.
Boop!
Boop!
Great to see the other faces behind the voices! Also really nice to see how you've applied the new features to jewellery designs. Bevel brush with radial symmetry is awesome. And that application of interpolate by Tomas, wow. I kept wondering how he was going to get it to work from one end to the other of the oval shaped face but he did. Nice! btw - the new posable symmetry flipping works faster if you activate Transform:Use Posable Symmetry first. Cheers.