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BandanaT
United Kingdom
Приєднався 30 лип 2012
Heyya! I'm BandanaT, a musician and video game enthusiast.
I'm pretty cool, you know? I mean, just look at this channel. Pure talent.
I also stream over on www.twitch.tv/bandanat
I'm pretty cool, you know? I mean, just look at this channel. Pure talent.
I also stream over on www.twitch.tv/bandanat
Defensive NERFS! - Stormgate 0.1.3 Patch Side by Side Comparison
A side by side visual comparison of nearly all the changes in the latest patch.
0:00 Intro
0:11 General Changes
0:54 Vanguard
1:44 Infernal
4:27 Celestial
7:04 Outro
0:00 Intro
0:11 General Changes
0:54 Vanguard
1:44 Infernal
4:27 Celestial
7:04 Outro
Переглядів: 537
Відео
I played this forgotten RTS in 2024! - Do you remember this game???
Переглядів 91721 день тому
For spooky season I thought it would be fun resurrect the dead, the dead RTS' of the past and see how they hold up. Join me as we explore a game I played far too much of as a child.
Playing an RTS on a controller??? - It's not as bad as you think...
Переглядів 152Місяць тому
I took a controller into Stormgate ranked. It was an experience to say the least. Socials: www.twitch.tv/bandanat x.com/Bandana_Tee
What can a modern RTS do to compete with Starcraft? - SC2 campaign analysis
Переглядів 465Місяць тому
I took a deep dive into the Starcraft and Starcraft 2 campaign to see what a modern RTS can and should do to truly be a next gen RTS. Socials: www.twitch.tv/bandanat x.com/Bandana_Tee
How has the new patch affected the meta? - Stormgate Weekly Tournament Summary - Sept 16th-23rd
Переглядів 81Місяць тому
#pcgames #stormgate A quick round up of all the tournaments from the past week of stormgate's early access. Clips used with permission from: Apoptosis808 - www.twitch.tv/apoptosis808 Goblin Cluckfest #3 VOD: www.twitch.tv/videos/2257181561 BeoMulf - www.twitch.tv/beomulf Stormgate Sunday Show matches VOD: www.twitch.tv/videos/2257812237 Invite link to the official stormgate discord: discord.com...
NEW PATCH SIDE BY SIDE COMPARISON - Stormgate Patch 0.1.0
Переглядів 2,2 тис.2 місяці тому
A side by side visual comparison of nearly all the changes in the latest patch. 0:00 Intro 0:43 General Changes 1:57 Vanguard 4:57 Infernal 7:27 Celestia
Stormgate Weekly Tournament Round Up - August 27th-Sept 2nd 2024
Переглядів 412 місяці тому
VOD for the TANC finals Day 1: www.twitch.tv/videos/2245515301 Day 2: www.twitch.tv/videos/2245515737 Day 3: www.twitch.tv/videos/2246962269
Dokibird makes all Zangief Mains PROUD
Переглядів 4,7 тис.2 місяці тому
As a fellow zangief main, I'm so proud
Map control in stormgate is CRAZY strong! - Stormgate Tournament series
Переглядів 1322 місяці тому
Game from the TANC Last Chance Qualifiers ISanych (Cel) vs Tibnew (Inf)
ISanych shows us how to punish an aggressive infernal - Stormgate Tournament series
Переглядів 822 місяці тому
Game from the TANC Last Chance Qualifiers ISanych (Cel) vs Tibnew (Inf)
This new Infernal came out of nowhere and won? - Stormgate Tournament series
Переглядів 562 місяці тому
Game from the TANC Last Chance Qualifiers ISanych (Cel) vs Tibnew (Inf) 0:00 Intro 3:39 Game
Stormgate Weekly Tournament Round Up - August 27th-Sept 2nd 2024
Переглядів 292 місяці тому
VOD for the TANC replays will be linked here later this week Clips used with permission from BeoMulf - www.twitch.tv/beomulf Apoptosis808 - www.twitch.tv/apoptosis808 Artosis KOTH event VOD: www.twitch.tv/videos/2236558143
This top Celestial switched to Vanguard?! - CaptainAlex (Van) vs msrm (Inf) Full Set
Переглядів 1082 місяці тому
This top Celestial switched to Vanguard?! - CaptainAlex (Van) vs msrm (Inf) Full Set
Stormgate Weekly Tournament Round Up - August 20th-26th 2024
Переглядів 512 місяці тому
Stormgate Weekly Tournament Round Up - August 20th-26th 2024
Stormgate Weekly Tournament Round Up - August 5th-August 11th 2024
Переглядів 703 місяці тому
Stormgate Weekly Tournament Round Up - August 5th-August 11th 2024
60 seconds Stormgate Tournament round up - July 30th-August 4th 2024
Переглядів 6463 місяці тому
60 seconds Stormgate Tournament round up - July 30th-August 4th 2024
The Greatest Stormgate Comeback Ever? - Top level Infernal vs Vanguard - Beginner friendly cast!
Переглядів 2048 місяців тому
The Greatest Stormgate Comeback Ever? - Top level Infernal vs Vanguard - Beginner friendly cast!
118 Imps sacrificed!!! - TheoRy (Infernal) vs Don~Ilya (Vanguard) - Stormgate Beta
Переглядів 4808 місяців тому
118 Imps sacrificed!!! - TheoRy (Infernal) vs Don~Ilya (Vanguard) - Stormgate Beta
Where to find every resource! - FFXIV Island Sanctuary
Переглядів 1,1 тис.2 роки тому
Where to find every resource! - FFXIV Island Sanctuary
Get Resources Fast! - Gathering loops - FFXIV Island Sanctuary
Переглядів 2,3 тис.2 роки тому
Get Resources Fast! - Gathering loops - FFXIV Island Sanctuary
BEATING GUTMOOK WITH SPELLS!!! | KOBOLDS AND CATACOMBS | HEARTHSTONE | STREAM HIGHLIGHT
Переглядів 1426 років тому
BEATING GUTMOOK WITH SPELLS!!! | KOBOLDS AND CATACOMBS | HEARTHSTONE | STREAM HIGHLIGHT
Hi
Good job mate!
I pay tribute to your hard work.
Your tribute is acknowledge o7
Noticed a bug in stormgate from this video, it's just visual so it should be fine in the last clip with the archangel, the grass below the archangel shifts as if it was landed
oh so it does. Could be intentional if it's supposed to be from the propulsion from their wings but yeah it does look a bit off atm
Great video and I appreciate the work you put into it!
Nice video
Writer here, kind of wished for more specific information on what elements people would want to see out of an RTS campaign. We know what people want from GiantGrantGaming's famous surveys (singleplayer campaign is THE THING to solve). From my perspective there are two things that have to be in play for a solid RTS campaign; 1. A Betrayal. This is because the game needs to showcase a matchup between all possible factions, which means there must be some kind of understandable reason why a faction would fight against its own. 2. A System Story. A System Story is a story created by the systems of the game itself. An example of this is the classic Dune 2 and C&C. You're fighting over Tiberium, and whoever controls the Tiberium is able to outproduce and outspend the other player so you must do everything in your power to control the Spice/Tiberium.
I used to play the first games they had. Running around like an army guy from toy story. It was a demo but it was fun. This seems way too serious like they forgot the game was supposed to be fun and not fully realistic. Isn't that why they melted, because they are plastic? They made this be too serious so lost its luster. Which I imagine is why the whole concept died. Well died until the reboot hype hit and they tried to bring it back on a mobile game. But they lost their fans. you yourself say forgotten...so they definitely were only thinking about money. But...if they thought about fans, they would make the money...thinking about money only means they make very little...Mobile games are basically where franchises go when they are dead or rebooted and still mostly dead. Look at the star trek mobile game, its just a war game with the star trek skin. Nothing is canon and you can collect Starfleet ships but be a pirate crew whose main planet is on earth....might as well just made a space game where all cool science fiction shows appear due to a rupture in space and time.... I loved the original game, but as I said, it wasn't a kids game, despite being army soldiers, only kids play with...kids being 15 or younger. And now, I don't even think 10 year olds or younger play with them. Unless they visit their grandparents. I personally owned some of them, Army soldiers, Natives and Cowboys. But they were lame. Best thing to do with them is use them for target practice. if they could move they would be cool, but what kid thinks some army guy crawling is cool, or an army guy with his hands in the air holding his gun like hes going through a river. Kids today are much more intelligent and most wouldn't be able to be occupied by such....laziness? I guess Nostalgia only works for certain things and not for every one.
Peak RTS for me was Dark Reign. I'm sure there are better/more fleshed out games in the genre but for me Dark Reign just had the right story elements and I really liked the flow of the game.
I bought this game recently, i think through gog, its a little piece of my childhood and i love it, even though it is very barebones it has charm in that nostalgia and the music is great too For me it ran fine on win 11, although what i love with some of these older rts games is to cpme back to them with more powerful hardware and see how far i can push them, just build an army so big it lags, I think i managed over 600 m1 abrams tanks om world in conflict for example, its so much fun, theres no other genre like rts and its a shame that there is so little variety of newer titles coming out.
Every time someone says "RTS is a dead genre" I have to wonder what the hell all these RTS games people keep releasing are.
Can you tell me some of these RTS games that even break the top 50 on Steamcharts? If not, it's safe to say the RTS genre is something most people don't care about in 2024
3:53 It's true when you compare Normal and Hard, but when you switch from Hard to Brutal, you immediately notice the enemy computer actually micro-controls it's units. For example, in WoL it will mercilessly snipe down medics in your bio-ball, in HotS it will actively ignore spawned units with timed life(roachlings, broodlings, locusts etc), in LotV enemies will scatter from your AoE spells(Psi Storm, Disruption Web), if attacked by your cloaked units it will be far more responsive with detection. I've played about a hundred different RTS games so far and I haven't seen this advanced difficulty range in any other game
You know actually I also noticed this too but sadly after I'd made the video. I was playing with a mate, teaching the SC2 and was playing the first terran mission and noticed the brutal AI was sniping my medics. Actually crazy cool tidbit I never noticed and now I'm replaying SC2 yet again trying to notice what micro the AI has
sc2's writing is quite a low bar to surpass (though hilariously I don't think any recent rts was able to), what really carries the campaign is the cinematic experience that accompanies it, and the interesting setting that sc1 crafted and copied from warhammer's IP
I think sc1 and WoL's writing isn't as bad as the rest. They went a bit off the rails with HotS and LotV imo but I personally really enjoyed sc1&WoL writing But hard agree, it's not an insane bar to pass really
Do you have a Steamdeck?
I don't, no. This was on PC but idk what stormgate would be like on steam deck
Probably easier than using a mouse and the current hotkeys. But FG will fix it (yes, its confirmed!)
Mans micro is better than mine on controller 😢
Dog I've been playing RTS for 15 years Nah in all seriousness I broke my arm a couple of years back so had to play like this for like 3-4 weeks. It's not awful once you get to used to it. Thanks for the compliment though haha
What does starcraft, warcraft, command and conquer, dawn of war and company of heroes have in common? Story, characters, and even tho its all different the solid impact feel of abilities, unit movement, fight animation. that last bit feels lacking in newer rts
Starcraft 2 is a modern RTS, it's only old in when it's released. It is lacking global hotkey and that's about it. You should be analysing all the great RTS campaigns. It's the variety of missions, the lore (even if it's simple), the well crafted missions. Very few RTS after sc2 have great campaign missions, stormgate obviously don't even come close, let alone the weird campaign packs with free missions that hook nobody, absolutely terrible vibe.
Why do you work making video on a dead game ? Time is precious friendo Copegate vs SC2 gotta be kindding me
who
Here man, you've dropped - 🤡
Non-linearity I think is just not feasible for most games unless you have a budget for it or creating the game is very resource efficient. I do agree on customisation, co-op, etc. being very important for a campaign to be able to measure up to what StarCraft 2 managed to achieve. Additionally, RPG player progression through its characters and companion units I think are very important aspects to what is an evolution of Heroes that WarCraft 3 popularised. Having your army feel personalised as you level up and seeing your Hero evolve with new abilities, passives, gear, etc. would be the natural conclusion from just having your Heroes level up and finding items on each map like in WarCraft 3. Combining the RPG philosophies of WarCraft 3 with army composition unlocks of StarCraft 2 are really what needs to be done to make Stormgate feel like an evolution of the Blizzard styled RTS genre. The devs have luckily been discussing these ideas from what I have seen where achievements, army unlocks, between mission character progression, etc. are going to be in the game for 1.0. It's just a matter of getting their engine and art assets ready to expand the Campaign after they have fixed the more obvious flaws like Mission lengths, unpolished mechanics, the issues with the writing, etc. We likely won't be seeing some of this polish until next year considering their comments about the map editor still having lots of work before it is ready for release some time early next year. Knowing the work done on their previous games and from what they have teased I am pretty confident that they can build these systems for 1.0. It's just a matter of keeping the playerbase engaged until then and making priorities that improve the health of the game over time. Also, only release systems and content that have reasonable levels of polish and keep the WIP stuff like Mayhem under NDA until it is good enough for a wider release. The fact of the matter is that most people don't enjoy testing unfinished content unless the hook is so good that people can overlook those flaws, especially in regards to story content. Don't repeat those mistakes and stuff like the EA Campaign won't happen again.
hard agree, it's why I didn't compare a lot to the current version of sg's campaign. As I said in the video, I'm actually personally really enjoying sg even with it's failings in other areas rn but I have confidence we'll get there. I more wanted to praise sc2 (especially WoL) for everything it did well but show that even if it was really good, there was obvious room for growth that sc2 didn't get around to. Honestly I'm glad this video has generated a good amount of discussion from everyone though both here and on reddit. It's exciting seeing that the solo modes are as important to other people as it was to me.
Not every Game is made to have non-linear stories. Especially if you want to continue the story through iterations (expansions/novels etc.) branching story archs just aren't feasable. Don't get me wrong, i absolutely love innovative storytelling, but there is a time and a place for non-linear stories. I've written an entire thesis on it. But RTS isn't really the place for it imo. Choices don't have to be limited to story development. Unit customization and the ability to solve problems in multiple ways is enough. I'd rather have a beautifully crafted linear story ("a movie you are interacting with") and the possibility to play it with a friend. Branching stories are ultimately a highly individual experience, and the story in an RTS should create a unifying backdrop, introducing the game and lore.
Yeah I actually agree with you here, that not every game has to have branching stories. I don't necessarily agree that RTS' aren't suited for it. The point of that section though was highlighting what other RTS hadn't done yet and what could be done in a new game to make it different. I don't think I expected each and every point to be used or seen in any new game.
constructive criticism here, please put in some effort to normalize the level of your audio. it's incredibly simple, download 10-20 seconds video from an established youtuber, put it in a video editor, check how far the audio level peaks in your software, usually set to peak at -5db to -10db, then put in your own video, crank up your volume knob in your video editor of choice, up until you see the audio on your video to peak as high as the professional video did. as it is now, i have to increase my volume from 20 or so on windows to about 80 so i can actually hear what you are saying, it's a big issue with an easy fix and takes literally 10 seconds to understand and learn forever. good luck
This video was soooo well made. And I know this is so much work to put everything together. Congratulations for your awesome work. You got a subscriber.
Great way to show difference, thank you
Gracias por este video 🥰🥰🥰🥰 ¿pero como tienes ambas versiones? :o
1:57 Vanguard 4:57 Infernal 7:27 Celestial Great video, very high quality!
Omg thank you I forgot! I'll add these now
great breakdown, thanks
Nice format for patch notes review.
Great comparison. 💪
great video. good job man
oh thats a crazy physiognomy XD
This work probably didn't start last month, but it's good to see the improvement. It's a matter of time.
Excellent work and thank you!
Great job on this video. I watched the whole thing yet still haven’t watched a full SG game yet 😂.
Really liked the video. I hope you continue these.
The game is shaping up extremely well!
i really like the before and after ty
I admit, I'm shocked to see that the terrain was actually meant to have texture after all
It's pretty funny that it was mostly just lacking contrast. Maybe they thought the texture would be visual noise? It's a real problem with some SC2 (specially Zerg) and specially WC3 tilesets.
Ppl are still shocked a WIP game looks WIP.
The visual improvements are so good, even better when you see them side by side!
Actually looks like a different game. It's mad
If you take over the deer does the other player know or can you scout with it?
It just behaves as one of your units so enemy units will naturally attack it. Sad because it would be EXTREMELY funny to do exactly what you suggested
Great vid! Hope to see one for all the units eventually. No pressure!
Haha thank you! I'm certainly gonna keep going with a few more. Done a vanguard and celestial one, guess I'll have to finally do an infernal
Nah when she starts fishing for it she actually never misses
DemonDan approves. Always believe in your loyal fans. No mercy, no remorse.
To my loyal fans!
Do you know why no one streamed or even posted VOD of the latest TANC season 1 cup?
Are you looking for the vod of the series is from from? The TANC LCQs? If so TheRealNanMan streamed and here's the VOD: www.twitch.tv/videos/2239829277 If you're talking about the end of season cup that's happening now, I streamed it this weekend, VODs are up on my twitch: www.twitch.tv/bandanat/videos Some of which are going to end up here on the channel
@@BandanaT thanks. I think a TANC is ongoing now Sep 6 7 and 8th. NanMan has some posted so thanks!
this is awesome! so happy to see people looking past all the hate. The culture of this game is growing. we trust the devs to be transparent and communicate. it's a work in progress, but is awesome to be a part of the journey.
I don't have 150+ hours in a game I don't like haha. Does the game have issues and need work? 100% but the community is lovely and game feels amazing to play generally so I'm excited to see where it goes! Hope to see you around, I'm hard on making the stormgate content atm!
How do i apply to this events ?
Easiest way is to join the official stormgate discord discord.com/invite/stormgate There's a tournament section with all the tournaments available and how to sign up
Latest patch notes include "Weaver Anti-structure damage decreased from 10% to 7.5%." LOOOOOL