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Ninja Pulls
United Kingdom
Приєднався 14 жов 2020
ESO Studio Director announces NEW direction
Thanks for watching - click here for our ESO class videos...
🕹️ ESO's Class Design: ua-cam.com/video/DCxm2CKe604/v-deo.html
📗 Arcanist ua-cam.com/video/7FtpXlGF01w/v-deo.html
🔥 Dragonknight ua-cam.com/video/VgKCJgxg1Gc/v-deo.html
💀 Necromancer ua-cam.com/video/2ENW2Rm4RjI/v-deo.html
🗡️ Nightblade ua-cam.com/video/B8_ykSkIc-E/v-deo.html
⚡ Sorcerer: ua-cam.com/video/UtAVfqCpGQA/v-deo.html
☀️ Templar: ua-cam.com/video/ZZ2ohX7_tD4/v-deo.html
Become a ✨✨TRUE NINJA✨✨: www.youtube.com/@NinjaPulls/membership
🏠 ninja-pulls.com/
📞 discord.gg/ninjapulls
📺twitch.tv/ninjapullsgaming
Other great video guides:
💪 Hit 100k on ANY class: ua-cam.com/video/A4ZSFrVtUC0/v-deo.html
📜 Scribing STARTER Guide: ua-cam.com/video/uSKcdnMK6BE/v-deo.html
❤️🩹 Scribing for Healers: ua-cam.com/video/pmy-8ErB7F4/v-deo.html
⭐ Class Mastery Explained: ua-cam.com/video/lNnPtiS9-Ac/v-deo.html
#eso #elderscrollsonline #mmorpg
🕹️ ESO's Class Design: ua-cam.com/video/DCxm2CKe604/v-deo.html
📗 Arcanist ua-cam.com/video/7FtpXlGF01w/v-deo.html
🔥 Dragonknight ua-cam.com/video/VgKCJgxg1Gc/v-deo.html
💀 Necromancer ua-cam.com/video/2ENW2Rm4RjI/v-deo.html
🗡️ Nightblade ua-cam.com/video/B8_ykSkIc-E/v-deo.html
⚡ Sorcerer: ua-cam.com/video/UtAVfqCpGQA/v-deo.html
☀️ Templar: ua-cam.com/video/ZZ2ohX7_tD4/v-deo.html
Become a ✨✨TRUE NINJA✨✨: www.youtube.com/@NinjaPulls/membership
🏠 ninja-pulls.com/
📞 discord.gg/ninjapulls
📺twitch.tv/ninjapullsgaming
Other great video guides:
💪 Hit 100k on ANY class: ua-cam.com/video/A4ZSFrVtUC0/v-deo.html
📜 Scribing STARTER Guide: ua-cam.com/video/uSKcdnMK6BE/v-deo.html
❤️🩹 Scribing for Healers: ua-cam.com/video/pmy-8ErB7F4/v-deo.html
⭐ Class Mastery Explained: ua-cam.com/video/lNnPtiS9-Ac/v-deo.html
#eso #elderscrollsonline #mmorpg
Переглядів: 3 600
Відео
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What is that motif/costume used on the warden? I love that kagouti shoukder pad! 👀
will it also increase our damage or buffs ? and also do you think theyll add a extra skill button ? i dont mind the five but one more would be actually really helpful if your ever in a pinch
This is just a visual update, not buffs or damage increase. I also doubt they will add an extra skill button. These aren’t extra skill after all.
I play on Xbox. There are two Infinite Archive achievements you can get on the Xbox. I love getting xbox achievements. One is getting to Arc 4, and the other is beating Arc 4. First time I did it was with a friend. His achievements pinged; mine did not. I have done it solo a couple of times. Still no achievements. Have done it with other friends, and different characters. Still no achievements. I have put in bug reports to both ZoS and Xbox. ZoS just tells me about the IN GAME achievements, so I feel like I am not even speaking the correct language to them. Since I will never get this, it seems, I have no reason to ever try any more. I just do one Arc now, get the daily, and get out. The rest of it is just wasted time.
We did it to farm the sets, styles and for fun!
What outfit styles are you using?
Hi Ninja, big fan! I was wondering if you're gonna be updating the website for the newest update 44.
Thank you very much. The info hasn’t changed much for U44, so the setups all still work. I’ll be posting the warden video soon and then make sure everything else is up to date. Kaan
No cp even though you said there was lol
The CMX has all the CPs.
First off, you need to explain where to pick up the quest I think you like the sound of your own voice too much beat around the bush beat around the bush. You start from A-to-Z buddy.
The video literally shows you the NPC you need to talk to in order to start the quest. Not sure what else Kaan could have done 😜
I can't push past 108k with this build. Any tips? I want to be at 115 at least. Would perfected gear be necessary to reach that?
Best to join our Discord and post your CMX or video recording of your parse and we can fund what the issue is.
The best thing about these kinds of interviews is that it shows how the design is so well incorporated into the overall gameplay, that you're not consciously aware of it. Great job.
Thanks! Nate was just such a delight to talk to and he was happy to explain all the details!
It would be nice to make the inventory bigger. x2 at least. even if it costs 1mill gold for the higher end bags.
As a brand new player, this is exactly what I wanted to see. I’m not max/min’ing. I’m just playing the game with my partner and we’re having a great time. This was so helpful and I’m excited to try new classes!!! Thank you for making it!
So glad you liked it! Have fun in Tamriel and if you ever fancy joining our guild, just hop on our Discord: discord.com/invite/ninjapulls
ua-cam.com/video/2o2SUVwiIdk/v-deo.html Rich Lambert's wife must be shaking in her boots. Good! Ya never should have opened your mouth the way you did when Rich was streaming.
6:46 Hi, im out of stamina when doing rotation. And i noticed, daggers trait is "absorb stamina" but in your website it is flame and poison enchantment.
Hey there! Both enchantments work fine, but if your character is not an Altmer I’d definitely try the Absorb Stamina enchantment. Hope that helps - let me know how it goes!
Its not that performance in cyro is bad ( its not great ) its just that its bloody boring . The same thing over and over again for 10 years bruh now they want to limit us to what skills they think we should use . Nah they are about to murder whatever is left of cyro population .
F ZoS
Sounds like a much needed change! Looking forward to seeing what they come up with.
The game needs changes and i hope we get them to combat but this just sounds like less content..
Which Class would be better ? Help Me Decide: StamDK 🐍 vs Stamden 🐻 for My Oakensoul Bow Bosmer Build (Solo Play) Hello everyone! I’m returning to ESO and I want to make one final character-no rerolling or alts, just focusing on one class and enjoying everything with it. I’m currently CP 910+ and want to focus on an Oakensoul build with Bow for solo play. I have social phobia and mostly play alone (quests, world bosses, possibly some solo vet content). Character Concept • Race: Bosmer (Theme: Immersive hunter and nature protector). • Class: I’m torn between Stamina Dragonknight (StamDK) and Stamina Warden (Stamden). • I’m looking for a class that feels immersive, fun, and works well for long-term solo content. What I Like About Each Class 🐍 StamDK (Dragonknight) • The poison-based abilities are perfect for a Bosmer, with a great focus on Venom and the Bow playstyle. • Skills I like: • Venomous Claw: Fantastic poison DOT (damage over time). • Noxious Breath: Great poison AOE damage and debuff. • Poison Injection: Works well with Master Bow synergy for a powerful execute. • Ultimate: Standard of Might-great for adding damage and strength when needed. 🐻 Stamden (Warden) • The nature-themed abilities fit perfectly with Bosmer lore and feel immersive. • Skills I like: • Subterranean Assault (Deep Fissure): High burst damage and AOE pressure. • Growing Swarm: Another poison-themed DOT skill. • Arctic Blast: A great option for healing and crowd control, keeping things survivable. • Lethal Arrow: Strong spammable, fitting for a Bow-centric build. • Ultimate: Wild Guardian (Bear)-gives a strong solo companion when playing alone. Build & Gear • Goal: A 1-Bar Oakensoul build to focus on solo content. • Gear: • Venomous Smite (crafted set for poison synergy). • Scavenging Demise (crafted set to be used later). • Oakensoul Ring to enhance build power and sustain. • Master Bow (for maximizing poison abilities, already acquired). • Later, I might switch to a Two-Handed + Bow Backbar but for now, I’m focusing on Bow with Oakensoul. Concerns & Questions 1. Immersion: Which class fits better for an immersive Bosmer hunter with Bow? Poison for StamDK and nature for Stamden both seem like great themes for Bosmer. 2. Solo Play Viability: Which class is better suited for long-term solo play? I want a build that feels satisfying over the long haul without becoming repetitive or boring. 3. Which bar setup sounds better or more effective for my needs: StamDK Bar: • Venomous Claw, Noxious Breath, Poison Injection, Lethal Arrow (spammable), Healing ability, Standard of Might (Ultimate). Stamden Bar: • Lethal Arrow (spammable), Subterranean Assault or Deep Fissure, Growing Swarm, Winter’s Revenge or Arctic Blast, Healing ability, Wild Guardian (Bear Ultimate). 4. How important is class diversity later in the game? If I go with StamDK, will I miss the burst and nature magic of Stamden, or is StamDK engaging enough to sustain long-term play? Why I’m Asking This will be my one and only character. I really don’t want to start over or change classes later, so it has to be something I can enjoy fully for the long run. I want to get the most out of the Bosmer race, with a Bow-focused, Oakensoul build, and enjoy immersive, solo play. So, StamDK or Stamden? I’d love your advice and which class you think would work best for my solo playstyle. Any insights would be hugely appreciated! Thanks for reading and helping me decide!
They have no idea what to do with the game. Sounds atrocious. "Bite-sized pieces of content" my ass. They already sold two companions for $15, despite those being part of a $40 chapter in the previous years. Except this year's chapter was also $40. Looks like we can expect all of the future content be split-off into these shitass "bite-sized" pieces of content as well. Zone? Separate purchase. Trial? Separate purchase. Companions? Separate purchase. New Class or Scribing/Antiquity-like Feature? Separate purchase. And of course you can expect a paid Battle Pass, because Endeavors and Golden Pursuits don't provide enough metrics for the shareholders and investors. I'm also gonna go out on a limb and assume they'll no longer sell that content via direct purchases on Steam or anywhere else, meaning you'll have to overpay for Crowns, since you can't buy 2000 Crowns or 4000 Crowns directly.
Can we get a movement overhaul? Like being able to climb, jump and land more naturally, etc.? It’s so hard to get my friends into a game that doesn’t even allow you to grab onto ledges.
Can’t wait! The game needed change and we’re getting it! Like the new direction! 🤙🏻 Great video!
@@Cooperharley0204 So good to see people being positive about the upcoming changes. There are too many doom and gloomers in the community. I kind of wish those people would just move on to other games.
@@Bella_Nekro Same.
I feel like all ESO content creators are drunk when it comes to jabs and keen flurry. The old animations were abysmal, easily the silliest animations in the entire game. Did you ever bother to actually look at what your character did in those animations? They needed to be updated, I was embarrassed to show those animations to friends who don't play ESO.
I’m not sure what this has to do with content creators - we hear this from players as well. All the time. And most of us have played the game since beta, regularly. But hey - we’re all entitled to our opinions 🤩
Penguin ruined ESO me
what the… so cut short we will receive less content and adding season passes like BO6 to monetize the game more then it already is so now eso plus isn’t enough but monthly season pass will be added. BRO THEY’VE TURN ESO INTO GTA ONLINE MONOPOLY GAME SCEME WE WON’T SEE THE NEXT ELDER SCROLLS GAMES LITERALLY EVER
Chapters were overpriced - 40 euro for very tiny content is laughable, considering how many games you can buy for that on Steam sales. Also we were getting lesser and lesser content with every new chapter after Skyrim. Then ZOS started doing sales already in August - 50% off only 2 months after release! No wonder people stopped buying this shit for a full price. Now they think they gonna sell us a single questlines instead of chapters. This is getting hilarious xD
Will there be loot boxes where you have a .000000000001 chance of getting a season pass? Gotta keep those kids gambling!
Cyrodil? How about less running to a location and more pew pew. Not run run run run run run run ..... 10 minutes later. ..... fight fight die repeat.
$20 battle pass incoming
Doubt.
Not excited at all.
I translate for you: we will deliver you less new content and less content that needs a lot of work like new zones and instead sell you season passes where the primary time waster isnt expansive quest- and storylines but grind that doesnt cost us anything to produce while milking you dry
Awesome video. You got a sub and thank you very much.
Sounds like maintenance mode plus battle pass. I'll let you guys be the guinea pigs on this and see if im wrong. I've been slowly moving over to ff14 and gw2 as my main games. I don't see that slowing down.
Playing multiple mmos is insane, unemployment at its finest. You be the guinea pig since you have a better judge in what’s good.
@@DeAnavarr gw2 is super easy to play an anti mmo with no fomo.
@@DeAnavarr Not all at once. Until this year my grand father needed a live in person for the past few years and I'm semi disabled with a possible upgrade to full disability next year as my skin condition is worsening and he passed earlier this year.
It doesn't sound like maintenance mode at all 😂. All the things they talked about adding sounds like the opposite of maintenance mode. You doom and gloomers are honestly a riot. Every patch where something gets nerfed you say the game is going to die. 😅
Well done! Like how you present the information.
Just had a thought (I’m allowed 3 a year), if the Chapters are going (which we paid for), then how much will the ‘Seasons’ be each if there are less of them?? 🤨🤔
They said that no content in the seasons will be removed after it's gone.
I'm so excited for 2025!
Regarding part from 28:47 I agree with the reasoning, but not the implementation. Have been watching your guides and it improved my dps, thank you for that, but it made game boring. Most of the damage is "damage of tomorrow". Dots, dots, more dots. It is not fun. I want to do damage now. Sure, it's easy when you have trial and dungeon gear, because dots that last around 10 or more seconds, kill everything in 4. But not everyone wants to use dots. I want to do damage now, kill stuff now, be done with it and move on, because rewards are trash and it's their quantity that matters. If a person clears Delves with light attacks instead of using skills, it's bigger indicator of general combat being unfun and not engaging enough. Very few classes have skills that are fun to use. I think Arcanist is the living proof with the beam. Everyone uses the beam. It's fun and it does damage now. Sure, they can make the content harder, but just make player agency more direct, and not "damage of tomorrow". Forcing players to adapt wont work, this is not 2004 WoW release.
Limiting the player in cyro can not be the answer for improving it. And who is going to decide what skills we are able to use the guy that couldnt put a decent character together for a battleground ?
It's so interesting to hear about their new release plans. There are 2 MMO's that I play personally. GW2 and ESO. And I really get the feeling that they both flipped their content creation process. GW2 was all about expansions -> Seasonal Content -> expansions. Then they tried only seasons with no expansions (and failed) and now, they ended up at the "old" ESO model of smaller expansions each year, with in between content patches. And they didn't fail because the content was not good. The Icebrood Saga had really high quality content. Some of it might even be the best content they ever released. But it was too little, spead too far apart, for people to really stick to the game. ESO on the other hand first had the small expansions every year, with small patches in between. Then bigger expansions every year with less in between content. And now they ended up at seasons with no big releases to kick them of. At least if I got this right. In the end, I'm not really sure whats better. If you don't play the game daily (doesn't matter if GW2 or ESO) it doesn't really matter. Sure, big releases are always a cool thing to experience in the first 2 weeks. Smaller releases on the other hand (and GW2 is really struggling with this) are mostly done in one, or two, evenings. And whats then? Also the splitting of new zones over a couple of updates has been done in GW2 and was never really mind blowingly good. In fact, when they split the maps too much, it will start to feel hollow. Like what happened in the SotO Expansion of GW2. It's simply not fun getting 1 hour worth of new map content every 3 months. In order for this to work, they need to implement a shit ton of long lasting content with each release, that doesn't depend on new map space. But this, in return, will end in content bloat if done poorly. And if these things are too specific, only a small amount of people from the community will care. Like for example, the new legendary spear weapon that released in GW2 with their latest content patch. While it is a feature you can sink in a shit ton of playtime, not that much people go for it. They tried to give us more things to do in between releases with housing this expansion. But if you are not a housing player, or interested in legendary weapon crafting (both being really specific things to like or dislike), you are basically done with the Janthir Wilds expansion. And that's a dangerous situation for an MMO to be in. I really think there is no right or wrong way, of doing MMO content. What's good for one person, might be a nightmare for another. I'm just a bit concerned that they are not fully aware how good each and every little patch has to be, if you don't have this one big "WOAH" release at the start of it. Simply because they lose the benefit of the doubt from the community. Maybe I didn't like this expansion, but the next one if already on the horizon. So I might stick to it and see what's next. But if we only talk about seasonal content, that drip feeds us every 3 to 6 or 9 months? Damn, I might stick with the game through one, maybe two releases I didn't like. But after that? It becomes harder and harder to stick to a game.
@@OneMorePotion I like the idea of drip feeding a steady amount of content throughout the year instead of getting one big chunk of content every year. This takes pressure off of the devs and allows them to experiment. That's a much better model than doing a huge release that must be shipped at a specific date. That causes crunch time and things being shipped out unpolished. Not only that, people will consume the content by playing in unhealthy ways by not sleeping or exploiting things in-game. They'll burn through the content in no time and then complain for another year that there's "nothing to do." Even if it's smaller bits of content at a time i like the idea of there being new things to do every week or two.
@@Bella_Nekro I see why you would like that. But as I mentioned, I play a game that already did this and failed. It's not as easy as it seem to keep people engaged with only small updates every now and then. And the complaints about "Not having anything to do" will also not go away with that either.
@@OneMorePotion Yeah, you're always gonna have the no lifers that burn through content by playing in unhealthy ways. The devs can't create content faster than someone can play through it.
Ngl its wild eso did the pvp skill replacement before destiny 2 they been to stubborn Resaulting in pve being ruined cause pvp
They meed to remove some subscribe restrictions then
elder scrolls games' character creation/visual/model are always ugly,and are bettered with mods. I mean why do elves look like aliens from outer space(all elves type)?
never played oblivion did you ? lol
Aaah the Elder scroll not for you,just play asian MMORPG,elves look like Korean idol there
This is ESO's final holy mary, cause if this fails further, the game is pretty much dead. People already left in droves. It wont shutdown, but be put on Maintenance like SWTOR.
Where are you getting your information? That's like saying Final Fantasy Online is a dead game with only 9k-15k players on steam. Its no where near a hail mary. Maybe for you personally and that's just fine.
@@TheAlphaOmegaX3 everyone always says this "the game is dead" stuff. but even a broken clock is right twice a day
@@TheAlphaOmegaX3 They right though 💁🏾♀️
A lot of you people love throwing around "maintenance mode" without knowing what it is. Swtor is not in maintenence mode. A game like guild wars 1 is what maintenence mode looks like.
A combat overhaul would make this the biggest mmo on the planet
If those seasons means that we will have graphic, animations and physics update, it's cool
Full scale maintenance mode with monetized battlepass crap. How dumb are people to believe anything but that... lol... just huge lol
jup, good old pull money before pull the plug approach.
@@klausvanderknut928 110% so and willing to bet on it.
The battlepass is just a rumor. When I read the post, nowhere did I get the vibe of battle pass.
Truth is when doomer /s
@@TheAlphaOmegaX3 You want bet on it? Guaranteed battlepass... you expect them to drop chapter revenue and expect them not do anything about it. 100% seasonal battlepass system incoming.
Tarting up the earlier zones is one thing, but the way I read it there will also be overall graphical upgrades for PC. An obvious path to take for some time and it does take development resources but even an average laptop nowadays can handle the current client side rendering without breaking into a jog. The benefit would be a bit "soft" but significant. You'd enjoy going back to Spindleclutch to see the hairs up the spider's nose and so on. ESO has always been the most" realistic" MMORGP and it makes sense to take some more steps in that direction. This is probably what I'm most interested in. It'd be YT catnip too - before and after stuff. Sorry consolers for now, but next gen eh? I think the overland issue needs careful handling. Some people will still want the "stroll and chat in the park", so I think the difficulty should be toggleable with rewards reflecting your choice. For instance, better drops and "perfected" zone sets. Although that would require pretty intensive work on rebalancing everything and the meta hounds will go mad (love winding up the spreadsheet and sweat brigade - "OMG they nerfed my Orcsorcibartfast build!"). I actually use a few zone sets on some chars. Some because they're thematic, some because they synergise nicely. Not too bothered about the interface since I'm happy with the addons. Although I would like some way of looking up which scripts each char knows... As to the helping hand to remind you where you were after a break, it's a good idea but I think it should be handled as a rolling low priority. I've spent as much time not playing as playing over the years (you burn out occasionally and it's a game not a job). It is a bit of effort to get back in the saddle but ir doesn't usually take that long. I have the same issue with Elite - how the hell do I jump again? Server performance - well, it wasn't that long ago that they had a major hardware overhaul so presumably there is headroom. They just have to figure out how and why to use it. I see companions as a little down payment for the day when the game might go offline and for it to continue your local machine would have to multitask mini-server and client. A step in the direction of your own little NPC group effectively. If that sounds silly, bear in mind that a lot of games have a thriving offline "afterlife". It looks like I won't be seeing my beloved Whiterun or getting a vamp companion to go with my pale femme fatale though. C'est la vie. PS What does anyone think about the universal rollout of "joining encounter in progress"? It stops lazy picnickers but can be a bit wrenching if someone is speed running. I do of course sometimes want to whack through them fast for crystals and PUGging is quite enjoyable. We've all come across Aratwerp (who looks good and has a big sword), Legothick (who twangs from the side) and Doomtestikles (who destroys everything with the power of meta). But all the same... PPS If you ever run across someone who looks like a fat monk and actually heals and buffs, it might be me.
I'd like to see more significant updates to existing systems, especially companions. If we're going to have a possibility of harder overland I want companions to matter more. As I was saying in some other discussions, updating them to carry loadouts, their own companion gear, getting legendary/unique companion gear and maybe unlocking the ability to adventure with 2 companions instead of just 1 (with maybe a story quest featuring the companion pair) would be amazing. Also maybe unpopular but I'd like a game options that just light attack weaves automatically unless I charge a heavy attack or hold block, etc. even if it means something like "light attacks happen automatically but will deal 50% reduced damage to compensate". This year I got a nerve problem in my right hand and I'd like less intensive constant presses.
xD
@@SirBanana1992 I think it would be cool to group with 3 of your companions. You could have a healer, tank and another DPS and do your normal daily dungeons with just you and your companions. We had a tank quit out of a daily random dungeon the other day and my Isobel companion took over... she actually did a better job at taunting and tanking the boss than the player did! 😅
nah, it's an mmo, you are suppose to play with other people
@@jimbobaggins8259 I already do that, I'm in a social guild, doesn't change the fact that companions could be improved from what they currently are and have been since their introduction since the only change companions really got for their system is just...well...more companions and that's it.
@@jimbobaggins8259 Then what is malestrom arena?
19:23 if there are any form of a "paid battle pass", I am quitting.
There obviously will be, although having ESO+ will probably cover it.
it's 2000 crowns to quit. 1800 for ESO plus subscribers.
lol I don't see any battle pass coming.
11:49 so since gold road, they added the new BGs, updated IA, new vendors to IC, and a new scribed skill. Really nice But the next " announcement" is in April 2025. Which would be what, 6 months on nothing till the announcement, the season might start after that
it's a little weird
We will still have PTS in Jan and dungeons in March - confirmed by Gina.
The letter says March 2025 is the starter zone rework also