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Technouveau
Denmark
Приєднався 24 лис 2017
I'm a Danish designer and art director with 20 years of AAA games industry experience, on a mission to celebrate, foster and empower creativity, imagination and ingenuity by sharing, showcasing and discussing design thinking in every way possible.
Design the future!
Design the future!
Star Wars Heavy TIE fighter - Concept Design Overview - Technouveau 0012
This video is about the design - and gives an overview of - a heavy TIE fighter design. I will share thoughts, analysis and some views of the blender 3D models to best explain how it relates to the venerable and famous TIE fighter designs, how they differ, and what my general thoughts were during the design process.
Kickstart yoy creative projects with 3D assets and models here:
technouveau.net/
Modelshop Greebles Asset Mega-Pack:
jamajurabaev.gumroad.com/l/ypbbmn?layout=profile
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I'm a Danish designer and art director with 20 years of AAA games industry experience, on a mission to celebrate, foster and empower creativity, imagination and ingenuity by sharing, showcasing and discussing design thinking in every way possible.
In these videos I dive into the different thoughts and considerations I go through when doing design and concept work. Whether you're a seasoned concept artist, a graphic designer, or an aspiring digital painter or designer interested in learning and growing, this video will give insights into my workflow and hopefully inspire you regarding your own. You will learn trade secrets gained through a 20 year professional career as well as see me make classic creative and process mistakes. Perfect for human concept artists, 3d artists, hard surface designers, environment artists, art directors, digital painters, industrial designers, and anyone looking to be inspired or to optimize their creative workflow.
Join me on the creative journey!
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Music: 'Into The Wilds' By Scott Buckley. Released under CC-BY 4.0.
www.scottbuckley.com.au
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'Christmas Chill Launge' By Lesfm
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#Conceptart #conceptdesign #concept #design #gamedev #moviedev #cgartist #cgart #cgi #specialeffects #digitalart #digitaldesign #digitalartist #howto #cg #blender3d #blendercommunity #blenderartist #tutorial #creativeprocess #process #learning #creativeprocess #developmentprocess #creativity #learning #learnhowto #hardsurface #hardsurfacedesign #artisticdevelopment #creativedevelopment #tutorial #tips&tricks #photoshop #art #worldbuilding #vfx #growth #learning #aaagames #starwars #milleniumfalcon #useduniverse
Kickstart yoy creative projects with 3D assets and models here:
technouveau.net/
Modelshop Greebles Asset Mega-Pack:
jamajurabaev.gumroad.com/l/ypbbmn?layout=profile
----------------------------------------------------------------------------
I'm a Danish designer and art director with 20 years of AAA games industry experience, on a mission to celebrate, foster and empower creativity, imagination and ingenuity by sharing, showcasing and discussing design thinking in every way possible.
In these videos I dive into the different thoughts and considerations I go through when doing design and concept work. Whether you're a seasoned concept artist, a graphic designer, or an aspiring digital painter or designer interested in learning and growing, this video will give insights into my workflow and hopefully inspire you regarding your own. You will learn trade secrets gained through a 20 year professional career as well as see me make classic creative and process mistakes. Perfect for human concept artists, 3d artists, hard surface designers, environment artists, art directors, digital painters, industrial designers, and anyone looking to be inspired or to optimize their creative workflow.
Join me on the creative journey!
----------------------------------------------------------------------------
Music: 'Into The Wilds' By Scott Buckley. Released under CC-BY 4.0.
www.scottbuckley.com.au
+
'Christmas Chill Launge' By Lesfm
------------------------------------------------------------------------------
#Conceptart #conceptdesign #concept #design #gamedev #moviedev #cgartist #cgart #cgi #specialeffects #digitalart #digitaldesign #digitalartist #howto #cg #blender3d #blendercommunity #blenderartist #tutorial #creativeprocess #process #learning #creativeprocess #developmentprocess #creativity #learning #learnhowto #hardsurface #hardsurfacedesign #artisticdevelopment #creativedevelopment #tutorial #tips&tricks #photoshop #art #worldbuilding #vfx #growth #learning #aaagames #starwars #milleniumfalcon #useduniverse
Переглядів: 6 996
Відео
Alien Universe Battleship - Concept Design Overview - Technouveau 0011
Переглядів 7 тис.День тому
This video is about the design - and gives an overview of - an Alien inspired battleship design. I will share thoughts, analysis and some views of the blender 3D models to best explain how it relates to the venerable and famous Nostromo and Sulaco designs, how they differ, and what my general thoughts were during the design process. BMS pack tutorial: ua-cam.com/video/jHzQpO06K4o/v-deo.html I'm...
ZT 800 Mk II: Star Wars Ship - Concept Design Overview - Technouveau 0010
Переглядів 123 тис.Місяць тому
This video is about the design process - and gives an overview of - my Star Wars inspired Corellian design, the ZT-800 Mk II. I will share screenshots, videos, sketching and some views of the blender 3D model to best explain how it relates to the venerable and famous Millenium Falcon design, how it differs, and what my general thoughts were during the design process. I'm a Danish designer and a...
Making A Quick Robot Design in Blender 3D - Technouveau 0009
Переглядів 7 тис.Місяць тому
Today we are making a robot design with the Big Medium Small Modelshop Greebles pack. I will be discussing the tone of the design, shortcut design tricks and anthropomophization. This video is for you if you are a designer, 3d modeller, concept designer or 3d artist learning blender and want some tips for how to speed up your design thinking and what to keep in mind, when working quickly. The a...
Making a Sci-fi Drop Ship in Blender 3D - Technouveau 0008
Переглядів 2,2 тис.2 місяці тому
In this video I share the nightmarish care-free, and time-wasting process of designing a spaceship turned hovercraft where I iterate for too much. I share my thoughts on the process and discuss the benefits and the pitfalls of endless iteration. Whether you're a seasoned concept artist, a graphic designer, or an aspiring digital painter, this video will inspire introspection about your workflow...
Using Photoshop to polish a 3D render - Technouveau 0007
Переглядів 1,7 тис.2 місяці тому
Here is a typical Photoshop workflow, where I have to solve problems on the fly because of a lack of pre-planning. I'm a Danish designer and art director with 20 years of AAA games industry experience, on a mission to celebrate, foster and empower creativity, imagination and ingenuity by sharing, showcasing and discussing design thinking in every way possible. In this video I will dive into the...
A loveletter to Star Wars and the used universe aesthetic (4K)
Переглядів 10 тис.2 місяці тому
This is a medley some of the sci-fi clips I have done over the last few years, that all share a Star Wars - esque vibe. From design language, to model greebling to animation and effects. There's a few few sequences that are connected, but most are not, so there's no use trying to make sense of it all. It's just a vibe. I hope you enjoy. If you have any questions drop them in the comments, and I...
Blender Tutorial: BMS Modelshop Greebles asset pack (4K) - Technouveau 0006
Переглядів 4,2 тис.3 місяці тому
In this video I will take you through the basic concept of the asset pack, and illustrate for you, how to think of it, and how to use it effectively. Half of the video is 1080P, and for that I apologize. If you have any further questions please ask in the comments, and I will answer them or do a video on it. Thanks. Asset pack: www.bigmediumsmall.com/modelshop-greebles Technouveau: technouveau....
Making a sci-fi Space Interceptor in Blender 3D - Technouveau 0005
Переглядів 6 тис.3 місяці тому
Here is my Blender workflow for building a fast spacecraft. I will discuss my general process, thoughts and design principles during the video, as well as give you a look into my texturing and shading process. I'm a Danish designer and art director with 20 years of AAA games industry experience, on a mission to celebrate, foster and empower creativity, imagination and ingenuity by sharing, show...
Making a quick sci-fi corridor in Blender 3D- Technouveau 0004
Переглядів 6 тис.3 місяці тому
Here is my Blender workflow for creating a quick sci-fi corridor. I will discuss my general process, thoughts and design principles during the video. I'm a Danish designer and art director with 20 years of AAA games industry experience, on a mission to celebrate, foster and empower creativity, imagination and ingenuity by sharing, showcasing and discussing design thinking in every way possible....
Star Wars themed bomber attack sequence, made in Blender
Переглядів 9 тис.Рік тому
Star Wars themed bomber attack sequence, made in Blender
Animating a Simple Flyby in Blender 3D - Technouveau 0003
Переглядів 3,2 тис.Рік тому
Animating a Simple Flyby in Blender 3D - Technouveau 0003
Making a Star Fighter in Blender 3D - Technouveau 0002
Переглядів 7 тис.Рік тому
Making a Star Fighter in Blender 3D - Technouveau 0002
Space To Daytime Process - Blender workflow - Technouveau 0001
Переглядів 1,9 тис.Рік тому
Space To Daytime Process - Blender workflow - Technouveau 0001
awesome fighter until someone gets behind it it looks like it is lacking maneuverability to counter this a rear-mounted turret would alleviate this glaring weak-point
Or perhaps batlike ?
@@SimonJacquin Indeed. Watch the videp ;)
I like that birdlike shape
@@SimonJacquin Thanks :)
Makes me wonder... Does this sidepod hold a mono barrel turbolaser canon ?
@@SimonJacquin Something like that :)
While Disney SW designs are boring and plagiarized from the OG trilogy, this fine gentleman brings us a completely new but cool design which exudes SW essence
Lukeship, you have a sister, and she has the lightspeed too...
@@Nebarus xD
any fighter in history with snubbed barrels on the weapons usually failed the snubbed look came from the weapons being mostly inside the wings or fuselage. the tradeoffs for snub barrels were crippled ballistics. the cannons in the wings section give off more powerful vibes than the punny gun in the side section which looks like it could be the Star Wars equivalent to a minigun that replaced the two laser cannons the original tie fighter had.
@@herosupport1606 Good point. I should make a Lancer variant with a massive barrel. Could look fun
disney is sleeping on your work. Your designs have infinitely more Star Wars spirit than anything they put out in the sequel trilogy. (Not counting the mandalorian. Razorcrest design is goated.~)
@@hraefn1821 I’m glad you like it
Very juicy❤
Meh … I like EC Henry designs better 🤷♂️
@@thomasthemtman Good thing he has a whole channel for you :)
Looks like a bat
Even with kitbashes, isn't it long to make the trench environment?
The LEGO Community got the awnser for you, dark metallic greyish blue is the color of a tie fighter
@@JanoschNr1 Haha, nice. The LEGO community always have the answer
В создании каких игр вы принимали участие?
Hitman: Bloodmoney, Kane & Lynch, Kane & Lynch 2: Dog Days, Hitman 2016, Hitman Sniper, Hitman GO, Hitman 2, Project 007. among others.
I do not agree this fit to the iconic SW ships - the shape must be clear and unique: X >°< = X-Wing, H |o| (o) = Tie Fighter, Q O^ = Falcon, V = Star-Destroyer, O = Death Star ... the different angles of views of these ships change but do not lose an(other) unique appearance to identify the ship type.
Not simple enough, eh?
Somebody please make this for Empyrion.
I think this design is simply Brilliant!!! Great Job!!!!😊
@@carrolbrooks2143 Thanks :)
You could call this the *TIE Mynock!* I really love this design, it looks like the logical progression of the TIE fighter series. I'd love to see more of your work!
@@maxbrandt6 Mynock. Haha, yeah
at the end of the day, they're all razor crest/droid gunship. To try to get something truly original, I like the Eric Geusz method of grabbing random office and/or kitchen supplies and drawing them as ships.
@@autocon2002 Yeah those are fun. I wanted this to feel familiar though. And in the end it’s no longer a Star Wars ship at all :)
What I get from this is a few things: 1. The smooth lines on the fuselage tapering back from the front and the offset cockpit remind me a lot of the Cylon Heavy Raider from the 2003 series, which I always found to be a uniquely cool, almost art-deco looking craft and totally different from the normal Cylon raider. 2. The gun pod off the side and dedicated generator behind it spells for me "ship killer". This is the imperial version of an A-10. A ship built around a heavy weapon meant to rip open hardened targets. 3. The word that leapt into my mind upon seeing it was "TIE Corsair". I realize the F4U Corsair was just a carrier-based plane with folding wings, but I always thought its W-wing arrangement looked powerful and aggressive compared to average WWII planes. And the word Corsair refers to pirates, but a ship like this might be used to DEAL with pirates. Like, big pirate ship like we just saw in Skeleton Crew comes along? This thing pops it like an egg in the microwave.
@@autocon2002 Yeah absolutely. 2: 100 pct. Hence the P-47 Thunderbolt reference :)
i see you are Blade Runner fan like me!!!
@@benjaminwigley4132 Indeed. Have a better one.
if X-wing Mini's wasn;t being murdered, I'd love to mkae some fan cards for this.
@@SoloWing88 Murdered?
@@technouveau_art AMG is shutting down Xwing and Armada despite their poularity and them having the license
the sun and lens flare are PERFECT old star wars feeling in the contrast!
@@benjaminwigley4132 Thanks, man
Awesome! You got my sub!
@@johnnyh7815 thx
wings look too small compared to the bomber and normal tie fighter IMO.
@@dwwolf4636 Fair point
This ship is nothing more than a Jar Jar Abrams "I can make a better Enterprise than you can" - design. More Nacells!!!!!!!! It is so obviously an Over Compensation for a lack of actual imagination and talent. Vomit.
Not a fan, eh?
The only thing I don't like about it are the asymmetrical wings, the upper surfaces should mirror the lower, something that all other TIE designs share.
I think this shape is key to giving it a pird of prey attack stance, so I disagree.
Id love to see a single seater arc-170 varient where the center & rear pilots is no longer needed due to advancements in automation process the rear turret is operated by the astromech etc
Not a fan of the Arc, sry.
Good day Technouveau, a beautiful piece of Star Wars inspired art. It's a spaceship concept I find particularly captivating and interesting telling its own great story. Very pleasing aesthetics. Thank you for sharing this special creation- Best wishes from the Cape of Good Hope peninsula South Africa //\/\\ //\/\\
@@matthewmillaisgray Thank you. Best wishes to you too.
My head just wants to center the crew pod and add another gun pod on the other side.
@@seanrea550 Booh, too boring ;)
Diffrent taste. I like my symmetry where possible.
On another note, I think the tie fighters were initially supposed to be blue but that did not work with the blue screen they were using at the time so they went with gray.
Your Heavy TIE is an excellent design that fits easily and seamlessly in the "Star Wars" universe, as far as its aesthetics go. As a sidebar, I can see your inspiration from the P-47 Thunderbolt. But to my mind, the standard TIE Ln always suggested the MiG-17 by the way it was used by the Empire. That said, how would your Heavy TIE be used on Star Destroyers and Imperial Space Stations with infrastructure designed around the standard TIE Ln or Interceptor? Since these ships are serviced and stored hanging from standard cycling racks; would these existing racks be able to accommodate your much wider design (even if the wings are able to fold inward for storage) without extensive modification? Here I'm assuming that the upper section of wings is shorter so as not to cover where the fighter docks with the racks when folded after 'landing'/recovery. I'm also assuming that TIE variants like the Boarding Craft, Bomber, Brute - and especially Darth Vader's Advanced X1 - are all serviced and stored in separate, bespoke landing bays on Star Destroyers and Space Stations like the Death Star. Again, your design is great, but would probably be limited to planetary defense bases or newer model carrier craft in the current "Star Wars" context - as would Grand Admiral Thrawn's TIE Defender. Thanks for sharing your imagination with us! 478th Like.
@@modelermark172 Thanks :) I love your take on the basic TIE being like a Mig-17. Good call. I haven’t considered deployment and servicing at all. I’ll let the engineering team sort that out, but modified TIE bomber bays would make sense to me.
@@technouveau_art Just to be sure I understand you correctly, your Heavy TIE "scratch build" is a computer-data model; not a tangible, plastic model 3D printed to a standard scale like 1/72nd or 1/48th that you built and can hold in your hands. It's hard for me to tell as your model is weathered in a VERY realistic manner. Please let me know if your model is physically on your display shelf, or data in your computer . . . . As an aside, I think the chipped paint you noted on the TIE/LN studio model at 5:30 was deliberate weathering by the model shop added for a more candid, realistic appearance - not damage from years of storage. It was this "lived-in look" that added a lot to the believability of the "Star Wars" universe. As for the various colors of canonical TIE/Ln's and Interceptors, this could be explained as variations in paint quality control, depending on where the spaceframes were built, as well as how the paint weathered depending on where the ships operated - another nod to realism. I'm a bit older than you are - I saw "Star Wars" when it was new in theaters several times, and waited in long lines, and all - and I build models from plastic kits since I was six. (This is probably why I associated the Sienar Fleet Systems' TIE/Ln with Soviet MiGs.) I remember the first "Star Wars" model kits from MPC in 1978 released my Senior Year of High School. I was very happy to have them, but disappointed in MPC's decision to make them in a "Box Scale," rather than a standard scale. (I would have thought Box Scale went out with Poodle Skirts and carhops on roller skates.) I'll check out your other modeling projects in the near future. Subscribed.
Reminds me of something similar to the old Sith fighters especially in the Dark Empire II comics which it has dead Tie pilot aces' brains as its cyborg pilot. There's also Old Republic/Onderon fighters too.
Would be neat to have this as a TIE bomber replacement in the sequels, instead of just repainting the original
@HalNordmann Glad you like it :)
why not port side point defense?
@@FirstNameLastName-okayyoutube I figured the top and bottom turrets would cover enough, if the ship would do a little wiggle ;)
@technouveau_art Listen, its starwars so for sure i accept that answer and appreciate that even in universe there is a bit of cunning with designs being hard to spot and in turn skill with making it work out. My selfish desire is to ignore the frieghter job and just get right into sporting 1 , 2 .. 7 more of those turrent pylons and make the cockpit a scavaging shuttle where the rest of the ship plays lookout, and and and. Your ship looks fantastic!
im in love
You had me at twin ion engines. ❤️
LOOKS LIKE A FLYING TICK!
Stunning and beautiful work! A true work of art. Well done, Technouveau!👍 Just subbed. Looking forward to more of your content. 👍
Looks mean and hungry! Like a Panther. Would not want to be on the receiving end of it's wrath.
@@RETOKSQUID :)
Love to see you give the CR-90 your Millennium Falcon treatment.
Incredibly awesome designs. The design language of the tech from the aliens IP is among my favorite. These ship's are stunning and would fit right in that universe. Great work!
At first glance I did not like that Tie fighter at all, but the more I look at it the better it looks. That assymetry and the tank hatch looking reactor/cyclotron looking detail is top notch. Chonky boys are the best, A-10 P-47, Corsair etc. When you attack craft looks like a fist you've done something right.
@@apathtrampledbydeer8446 Haha great. This is like hardcore jazz, then. Grows on you ;)
I always love seeing your work! The ZT-800 is stellar and seeing it and this TIE make me wish the sequels were more daring with ship designs instead of baiting nostalgia. I really love how the aft section is similar to the TIE Silencer a (imo the peak TIE) and TIE Advanced. I wanted more iterative ships like this than whats effectively the difference between a honda civic from 2001 and 2016
@@tomdeneen4880 Glad you like it
Beautiful ship, would have loved to see a novel design like this in the films. It manages to still feel like a tie fighter without just regurgitating the classic TIE bubble and weird wings designs that are some common. It feels functional, and has that "WWII in space vibe" that's so classic to Star Wars. That "attack pose" like the hawk or bat really reminds me of an interview I saw talking about the design of the Klingon Bird of Prey for Star Trek 4, with the forward swept wings. The designer described how they wanted the ship to feel aggressive, and to look both like a swooping eagle and a body builder flexing muscles. It made me realize that model design IS character design, and that a model's mood can communicate a great deal to the audience.
@@DarthCool99 Absolutely!! Thanks :)
The feel is it's going the wrong way. The wings are in the wrong place, wrong shape and size.
@@wayneclayton5426 I disagree. But thanks for sharing your opinion :)
Agreed, but I like the symbolism: when this thing shows up, everything is going to go wrong.
This is a really good ship, well done my Nordic brother 🇸🇪
@@ispbrotherwolf <3
From the practical standpoint, the wings shouldn't bent outwards. It makes this design wider than it needs to be. Also none of the canon designs have their wings bent outwards either. And there's nothing wrong with the design being asymmetrical per se, but it needs to be visually balanced. That power coupler thing you talk about should be bigger to visually balance the cockpit.
@@Jan_Strzelecki Thanks for sharing your take. I obviously don’t agree. But all good :)
I always think the bluish grey color comes from the WW2 Gray paint germans they used on their tanks (panzer grey)
Battleship Assault Tie. BAT
Thanks for sharing and explaining your process. Gets my creative juices going 🍻
@@BearyCoolGaming76 Great. That’s the intention <3