Not Pedro
Not Pedro
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There will NEVER be another Boss like FATALIS
Fatalis, the legendary black dragon spoken off in old tales, means a lot to me as a Monster and as a Final Boss. In this video i briefly outline my history with it and the monster hunter series and show you my final attempt where i finally beat him.
More Monster Hunter World Iceborne content coming soon!
----------
Instagram - definitelynotpedroandrade
Twitter - NotPedroAndrade
Art Channel - www.youtube.com/@DefinitelyNotPedro
#monsterhunter #monsterhunterworld #monsterhunterworldiceborne #fatalis
00:00 Introduction & Context
02:22 Cutscene
11:34 Phase 1
19:50 Phase 2
26:47 Phase 3
Переглядів: 2 355

Відео

How I think QUESTS will work in Monster Hunter Wilds | Discussion & Ideas
Переглядів 3,1 тис.5 місяців тому
It seems that MHWilds will be an open-world, or atleast open-area, game. The current quest system won't work in that format, and so Capcom will have to change it. Here is how i think that will happen! More Monster Hunter content coming soon! Instagram - definitelynotpedroandrade Twitter - NotPedroAndrade Art Channel - www.youtube.com/@DefinitelyNotPedro #monsterhunter...
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Переглядів 1186 місяців тому
After 13 years i returned to the boss of my first Monster Hunter game - Yian Garuga! More Monster Hunter World Iceborne content coming soon! Instagram - definitelynotpedroandrade Twitter - NotPedroAndrade Art Channel - www.youtube.com/@DefinitelyNotPedro #monsterhunter #monsterhunterworld #monsterhunterworldiceborne #yiangaruga #garuga
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КОМЕНТАРІ

  • @wexzo24
    @wexzo24 6 днів тому

    You guys buys DLCs😂 ??

  • @SonofHermes7
    @SonofHermes7 12 днів тому

    t‐rex vs its grandfather from loke 20 milllion years before

  • @Tabsgod1919
    @Tabsgod1919 14 днів тому

    Little does he know he has 2 more dlcs to review who are pretty good but hard to rank

  • @jorgepinto-velez603
    @jorgepinto-velez603 18 днів тому

    Love the Battle with these 2 T rex vs it's Cousin the Tarbosaurus

  • @letmewatchthis123
    @letmewatchthis123 Місяць тому

    In my opinion skins are absolutely pointless. They dont impact gameplay whatsoever making them a waste of money in my eyes

  • @indominusxd
    @indominusxd Місяць тому

    can you play challenge mode with dlc dinosaurs?

  • @amandapaul7226
    @amandapaul7226 3 місяці тому

    Bro, you did nothing wrong I don’t know but I think Blake Cretaceous in the early contagious and the deluxe pack was good. I’m gonna put those in must buy yeah pretty much I really like the Malta Dealsea

  • @user-st3wc9gl4f
    @user-st3wc9gl4f 3 місяці тому

    Qué épicooooooooooooo 😎🌎🌍

  • @zadas1132
    @zadas1132 3 місяці тому

    7:16 The chart is inaccurate due to the fact that the Big Rock Allosaurus skin is in it.

  • @DaltonBridges
    @DaltonBridges 3 місяці тому

    Yeah T-Rex 🦖 👑

  • @Breviparopus
    @Breviparopus 4 місяці тому

    Personally they are all worth it for me

  • @dagoodboy6424
    @dagoodboy6424 4 місяці тому

    Thnx 4 the vid. I plan to buy the feather packs, late C, and lagoon pack. Can u make a dinosaur teirlist?

    • @damianiustin4262
      @damianiustin4262 7 днів тому

      Late Cretaceous Pack content:⬇️ Dinosaurs: Alamosaurus, Australovenator; Pterosaurs: Barbaridactylus Marine reptiles: Styxosaurus[with bioluminescent skins] Feathered Species Pack content:⬇️ Dinosaurs: Yutyrannus, Sinosauropteryx,Deinocheirus; Pterosaurs: Jeholopterus An insectivore feeder Prehistoric Marine Species Pack:⬇️ Marine reptiles: Shonisaurus, Nothosaurus,Archelon; Fishes: Dunkleosteus Enclosure item: Lagoon Rock Platform Enjoy The Game!

  • @rodjira1624
    @rodjira1624 4 місяці тому

    You proved you’re a hero

  • @beckstiles6595
    @beckstiles6595 4 місяці тому

    They better activate their 11th level intellect if they hope to craft an encounter that is even on par with Fatalis. Going anywhere beyond that would be classified as a miracle.

  • @chewbacachunks8644
    @chewbacachunks8644 5 місяців тому

    Lol. The second that the voice line telling you the dragonator was ready I could tell the nerves kicked in. Your play got alot worse. Something similar happened to me on my 1st kill. I only had like a minute or two left. That 1st kill is one of the best adrenaline rushes. I've gotten much better at the fight since then ive killed him over 30 times. I got all the gear and weapons I need from him a long time ago but I still revisit fighting him just for fun. One of the best boss fights in gaming history. So far my best time killing him is around 15 minutes.

  • @chanaponsiriprasert753
    @chanaponsiriprasert753 5 місяців тому

    2 or 3 years ago, I kill fatalis on my ps4 hunt. It was rough and consume large number of my meds. He was the only 1 monster I can't open the game and kill everyday. I need luck and peak performance of focus to kill him. until today, when my friends suddenly took interest in MHW and ask me if I could join to help them. I say yes but still afraid of fatalis deep down. But I was wrong. 3 years pass was kinda harsh to me and it give me maturity, calmness and courage. I decide to left my main weapon and change for something better for me and my team mate. I get in The Black Dragon quest and all my death memories came back. I was precised, both defensive and offensive. I know what to do. Never once I was panic there which surprised me deep down. After steady breath and focus, I found myself had killed fatalis, head break twice, never carted and faster than my past self 10 mins. When you say that all your memory kick back, I get it. Fatalis isn't just a hard boss in video game. He is a trial. At least for me. A trial that help me grow and teach me that amongs the hardest and most painful chaos, focus and calm mind will get me through everything.

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      It's true! Thank you for sharing!

  • @PunksGambit
    @PunksGambit 5 місяців тому

    Wilds and World will be similar. They already announced that they switch between major games, and then more mobile ones like rise for the switch. Thank god too cuz the way things work in Rise wouldn't work in Wilds.

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      I agree. They haven't really announced it per say, but its pretty clear from the leaked internal documents, game directors and marketing that World and Wilds are mainline titles, while Rise follows the portable phylosophy like in Generations/Generations Ultimate.

  • @user-th4jk9ph5y
    @user-th4jk9ph5y 5 місяців тому

    Remember the time when you need to do all the training quests using different kinds of weapons in MHFU just to unlock Fatalis including it's variant versions, crimson fatalis and white fatalis. That made me able to use all kinds of weapons in the game, yes it was forced but if you have the patience and perseverance to do so it will reward you with something great as a player. Then, Capcom let players download files of unlocked fatalises 😂😂 but seriously I Hope they would also add the other variants of fatalis in MH: wilds

  • @tantiush
    @tantiush 5 місяців тому

    dont say a word when proof oh hero is playing man.. u ruin the song.

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      How could you say that about my beautiful voice

    • @tantiush
      @tantiush 5 місяців тому

      lol. stil great video, im just an addict fatalis phase 3 after dragonator shot. keep up the good content@@NoImNotPedro

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      @@tantiushi love it too! Proof of a hero is perfect for that psrt of the fight specially because its the Freedom Unite version! thank you!

  • @bugsy3209
    @bugsy3209 5 місяців тому

    At 17:52 right now. Its like you are very scared to use your foresight slash

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      Yeah, i like to play my longsword like its from the past games, i dont really like the counters but i will use them from time to time

  • @JJLL195
    @JJLL195 5 місяців тому

    So where have you been hiding the real Pedro anyway

  • @bobi6897
    @bobi6897 5 місяців тому

    you must get revenge, go back into the old games and kill him there as well

  • @UochintomWash
    @UochintomWash 5 місяців тому

    That tarbosaurus is so ugly 💀💀💀

  • @Norfair1
    @Norfair1 5 місяців тому

    I did the same exact thing! I had 4 seconds left on the clock!

  • @cingcing1927
    @cingcing1927 5 місяців тому

    Keren

  • @Gdmartins
    @Gdmartins 5 місяців тому

    Great video! Keep up with the great content!

  • @automato436
    @automato436 5 місяців тому

    Monster tracking using the bird doggo

  • @soratheorangejuicemascot5809
    @soratheorangejuicemascot5809 5 місяців тому

    I am up to whatever they throw at me.

  • @sonofthefakegod
    @sonofthefakegod 5 місяців тому

    I doubt the world would be open from that get go, some I’m guessing u will have to do quest to set up out post which will open the map and each outpost would work as a mini hub where u can pick up and deliver quest that way by the time u hit endgame the whole map is open and then it would work like the guidelands in iceborn and when we get the expansion they would just add more to the map and repeat the process

  • @TheRiz1205
    @TheRiz1205 5 місяців тому

    I just want the old system back, where you have to buy the quest or have an entrance fee.

  • @Northwind82
    @Northwind82 5 місяців тому

    Vote for Pedro

  • @TheAdarkerglow
    @TheAdarkerglow 5 місяців тому

    What I kind of want is to have a more free form experience. Have the village quests as a way to guide players to hunting specific monsters for money and town improvements/special tools, but tie progression to simply hunting a certain number of monsters and gaining research points before you get an 'urgent request' or story assignment. Investigations, I'd honestly prefer to create my own, select from monsters I've hunted, give them research points to set up the field prep, get more or less rewards based on the boons and handicaps I want. Could even do stuff like 'field testing' where they buff the monster , maybe tempered or always enraged or immune to traps, to get bonus rewards.

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      Love that! Those are great ideas!

  • @unfrogettable9495
    @unfrogettable9495 5 місяців тому

    I want subquests to be tied to main quests again and be functionally a method of target farm specific parts or materials

  • @milkymen
    @milkymen 5 місяців тому

    i like the idea of the rewards decreasing depending how much you hunted a monster. i feel like that will do a better job at making us take different hunts instead of spamming a single efficient quest like we did with narwa back in rise. maybe they can try an implement a similler system to the talisman/jewel grind.

  • @quietchase
    @quietchase 5 місяців тому

    They should go crazy with the number of monster diversity

  • @RIPDixie1865
    @RIPDixie1865 5 місяців тому

    If Monster Hunter goes "open-world", Capcom will lose me as a fan. There is absolutely NO reason to change the identity of the series so drastically in favor of making it into another dogshit Ubisoft game. Also, isn't this basically Dos' quest system but a bit more fleshed out? I don't really see how any of these quest types are that different from what we already have.

    • @TaydolfSwifter
      @TaydolfSwifter 5 місяців тому

      Mhw already turnd mh into open world. Like how Witcher 3 is open world but with multiple maps. I don't think mh will fall into a ubi like openworld there will always be a village and a monster to hunt in the wilderness basic mh loop still

    • @RIPDixie1865
      @RIPDixie1865 5 місяців тому

      @@TaydolfSwifter World is not open world. You have to load into separate instances for different maps and other locations. The locales are open (too open, I might add. Rise's locales are far superior as far as MH locales go), the world is segmented.

    • @automato436
      @automato436 5 місяців тому

      ​@@RIPDixie1865segmented forest, I hated that area so much

    • @emblemblade9245
      @emblemblade9245 5 місяців тому

      Anyone who says “open world bad” and immediately assumes it’d be like a Ubisoft open world instead of ANY other, hasn’t put enough thought to their complaint

  • @jockpackage1770
    @jockpackage1770 5 місяців тому

    the research requests could also include more unique things based on the monster like certain part breaks, unique interactions with a monster like if they do something weird when you throw a sonic bomb, when an arzeros will let you go from his pin attack to steal your honey, witnessing a particular turf war, etc.

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      Yes! Those are great ideas!!

    • @kroze2855
      @kroze2855 Місяць тому

      It would be a cool way to bring back subquests

    • @jockpackage1770
      @jockpackage1770 Місяць тому

      @@kroze2855 exactly, i'd be fine with either it working like the subquest system or something new where say it's a task on the map that is separate. so like you go on a quest for a rathalos and you have some requests where none involve rathalos but a monster that is part of one of them shows up. you have the option of staying on the rathalos to finish the hunt and fight the other monster later or you choose to pursue the other monster for the research request before going back to rathalos. yet another choice is presented of do you want to finish a kill or capture of the other monster or just the objective, before retruning to the rathalos hunt.

  • @arielamaya4177
    @arielamaya4177 5 місяців тому

    We already have key quest for speed running the game. If the bounty quest don’t do anything why bother to implement them. On every game mh end game the player have enough zenny to be fashion hunters.

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      Bounties aren't quests. They are an always active reward for the player, when they hunt any monster. If you just go out to the field and hunt a rathalos, you get the bounty for it. It is a way of the village rewarding you with Zenny everytime you do your job as a hunter. By the end game checking which bounties are high and which are low could, for the most part, be ignored, unless you really need zenny. But, in the early and mid game, the player would really want to know which monsters to hunt out in the field when they go on expeditions to earn as much zenny as possible.

    • @arielamaya4177
      @arielamaya4177 5 місяців тому

      @@NoImNotPedro I just see it as the optional subquests

  • @Mischievous_Moth
    @Mischievous_Moth 5 місяців тому

    I REALLY like the idea of the request, bounties, and investigations all fulfilling different roles for the player.

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      That was the idea! Glad you liked it!

  • @nekomancer4641
    @nekomancer4641 5 місяців тому

    I'm pleased to hear the Dos theme 🙂

  • @joshbarr118
    @joshbarr118 5 місяців тому

    yeah, the end game loop is literally fighting the same monster trying to master how to punish it's move set. There should not be any system that pushes you to or not to hunt any monster besides your own goals.

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      I don't think your argument makes too much sense, consider that the guiding lands is a system that pushes you to hunt monsters that are not your goal for hours, just so you can hunt one monster that you want. Im sure you could find an equivalent mechanic in Rise/Sunbreak. Things like this already exist in other monster hunter games. In my system: If you want to earn Zenny, then hunt whichever monster has the highest bounty. If you dont care about zenny, hunt whatever you want, just like in any other Monster Hunter game. I really don't see the problem.

    • @nekomancer4641
      @nekomancer4641 5 місяців тому

      I get what your saying. But the "punishment" OP mentioned will literally not be a punishment in true end game. Zenny won't matter in end game stage.

    • @joshbarr118
      @joshbarr118 5 місяців тому

      ​@@NoImNotPedro The guiding lands is a place to spend time killings monsters for not vital but still useful loot. making playing with friends, randoms, new weapons easier and more appealing than up a 3 faint quest etc. If anything it is a place to call your own to progress towards upgrades that are more QOL than anything but also acts as a 3rd party Transition space aside from the hubs to meet/play with people and not it be so serious. Also you can just ask someone with a high level region to lure a specific monster for specific parts making it far less of a grind than it has to be. The guiding lands rewards you for the time you put into it. The exact opposite of diminishing return on repeat quests that i was referring too. If anything monsters should have a increase on returns based off research/hunts. the more hunts the more drops etc. If they tied in monsters to world economy then maybe special daily quests or 1 off random quests that offer double X reward for X monster hunt. Because it's been awhile since the village has had X resource.

  • @AlphaLuna
    @AlphaLuna 5 місяців тому

    At your level and now that is available you should really try the Khulve Taroth fight...youll be surprised. MR event lvl6.

  • @elk3407
    @elk3407 5 місяців тому

    Discouraging hunting the same monster repeatedly? In a game where you hunt monsters repeatedly to get enough materials to make better gear? I doubt Capcom would actively sabotage their own game like that. The gameplay loop is SUPER important to monster hunter and was part of how it got so popular in Japan in the first place, I don't think they would change the quests just for immersion and risk alienating their entire Japanese player base

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      Discouraging doesn't mean preventing. Obviously the hunter would keep hunting the same monster if they needed the materials, even if they got less zenny for it after each time. The bounty going down just prevents the player from earning too much zenny for grinding. Also if the player wants monster materials, my system suggests that grinding investigations might also be beneficial. In my view, a mix of both tasks/hunting and investigations is essential

    • @gabedoesthings2400
      @gabedoesthings2400 5 місяців тому

      Linguistically speaking, preventing is not the same thing as discouraging, but it's on the same track. Even if they discourage it, it's not as bad, but it still would be controversial since it would mess with the gameplay loop

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      @gabedoesthings2400 I understand people would find the idea controversial. But in practice, if it was in the game, i dont think anyone would be bothered by it. You would only be loosing on some zenny. Hunters only tend to grind in the endgame anyway when zenny is plentyfull. You would have a reason to interact with bounties at the start because money is important, but by the end game who cares, hunt whatever you want

    • @thatlazyguy588
      @thatlazyguy588 5 місяців тому

      Honestly the best system i feel is the damn investigation quests from world. You still have to track or fight the monsters before investigation quests can open up and fight them again for the rewards which still keep the core gameplay loop but less rng nightmare for that 5% gem/mantle/palladium. It is no joke that it is one of QoL i miss the most transition from world to rise as you can do it pretty early and dont have to grind for lots of investigation coins to buy mats

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      @@BlooMagoo-ou1ld I'm not wasting my time responding to this. Reread what you wrote, rewatch the video and see if i ever said any of those things.

  • @neonpyre7469
    @neonpyre7469 5 місяців тому

    this just sounds like destinys flawed bounty system imo

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      Never played Destiny!

    • @neonpyre7469
      @neonpyre7469 5 місяців тому

      @NoImNotPedro destiny makes you go to a bounty board along side getting bounties from npcs, some bounties are at your level while some are pushing you to more dangerous, while some makes you complete investigation in forms of quest steps but ultimately you got to go back anyways If one far side is having to go back every time like a proper investigation vs having it already in your inventory when you login, destiny is in the middle and it just ends up infuriates both sides more than anything

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      @@neonpyre7469 My idea is that bounties are always active, you dont need to go get them!

  • @SexxStar
    @SexxStar 5 місяців тому

    I totally agree the quest structure has to change, I can't wait to see what they do. More Wilds theory crafting! You've earned a sub for this video

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      Im glad you enjoyed! Thank you for the support!

  • @ronaldmessina4229
    @ronaldmessina4229 5 місяців тому

    I have ALWAYS loved 🥰 all of the dinosaurs, and I really do wish that i could have lived when they lived, no matter what would have happened to me, if man ever invents a *time machine * , I most certainly would volunteer to go back to the times when they lived 😮

  • @SubtlyStupid
    @SubtlyStupid 5 місяців тому

    This guy made me rage quit so many times but I’m starting mhw so hopefully I can beat him this time around

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      I definitely wasn't expecting him to be that hard... those first 2 phases are crazy! Good luck, you can do it!

  • @Dast0t
    @Dast0t 5 місяців тому

    How did you get the fatalis weapon at this Stage of the Game ? 😮

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      Its not Fatalis, but rather the Alatreon Long sword! I had already beat Alatreon at this point, i made a video about it!

  • @asciiavatar
    @asciiavatar 5 місяців тому

    Great job, took me like 20 attempts to kill him first time. Raging Brachy is one of those fights where patience and watching his movements is very important. But the armor and weapons are so good that it kept me coming back for more punishment. The Raging brachy longsword is really good too.

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      Thank you! Yeah, the weapons and armour are insanely good! By far the best option for raw so far!

  • @Norfair1
    @Norfair1 5 місяців тому

    Nice slaying him on first try. Raging Brach was a nice surprise. I hope we see Raging Brach return in future games but have him in his Obsidian form from the start instead of near death.

    • @NoImNotPedro
      @NoImNotPedro 5 місяців тому

      That last form is reslly distinct! Unfortunetly its easier than the rest of the fight in my opinion (as the explosions are much more controlled and predictable). They could make it much harder in future games!