- 30
- 45 161
YGO King Phil
Приєднався 13 гру 2023
Want to learn how to compete on a budget in Yu-Gi-Oh? Subscribe!
I Just Discovered A New Broken Snake Eye Fire King Combo
These combos take advantage of Amblowhales destruction effect by equiping it to either make a massive board or to play around multiple handtraps with 1 Snake-Eye Ash.
Thanks for Watching!
Beginner's guide to Snake-eye Fire King Superheavy Samurai: ua-cam.com/video/0MUrbFIcwhY/v-deo.html
Snake-eye Fire King Superheavy Samurai Deck Profile with Sargas/Regulus: ua-cam.com/video/o-r7aBNBImQ/v-deo.html
Snake-eye Fire King Superheavy Samurai Deck Profile with Rafflesia: ua-cam.com/video/ZV95-qqR4_E/v-deo.html
Snake-eye Fire King Superheavy Samurai Combo Guide: ua-cam.com/video/iVltzshPSh0/v-deo.html
0:00 Intro
0:47 Combo 1: Beating Nib + Veiler/Imperm
5:58 Combo 2: Still Making Omni-Negates...
10:00 My current deck profile
Thanks for Watching!
Beginner's guide to Snake-eye Fire King Superheavy Samurai: ua-cam.com/video/0MUrbFIcwhY/v-deo.html
Snake-eye Fire King Superheavy Samurai Deck Profile with Sargas/Regulus: ua-cam.com/video/o-r7aBNBImQ/v-deo.html
Snake-eye Fire King Superheavy Samurai Deck Profile with Rafflesia: ua-cam.com/video/ZV95-qqR4_E/v-deo.html
Snake-eye Fire King Superheavy Samurai Combo Guide: ua-cam.com/video/iVltzshPSh0/v-deo.html
0:00 Intro
0:47 Combo 1: Beating Nib + Veiler/Imperm
5:58 Combo 2: Still Making Omni-Negates...
10:00 My current deck profile
Переглядів: 3 300
Відео
Beginner's Guide To Snake-Eye Fire King Superheavy Samurai | Yu-Gi-Oh
Переглядів 1,5 тис.6 місяців тому
This guide will teach you everything you need to know to get started with learning the Superheavy Samurai Snake-eye Fire King Deck. There are combo and deck profile videos linked below. If you learned anything new please like and subscribe! Thanks for watching! Budget Snake-Eye Fire King SHS Deck Profile POST Banlist!: ua-cam.com/video/ZV95-qqR4_E/v-deo.html Updated Budget Snake-Eye Fire King S...
Updated Budget Snake-Eye Fire King SHS deck Profile
Переглядів 9426 місяців тому
Just a quick update to the last deck profile i made since the last combo video had cards that werent in that deck profile. On to the SHS in Snake-eye guide! Combo Video: ua-cam.com/video/iVltzshPSh0/v-deo.html Decklist with Rafflesia: ua-cam.com/video/ZV95-qqR4_E/v-deo.html
Budget Snake-eyes Fire King SHS Deck Combo Tutorial | Superheavy Samurai
Переглядів 1,7 тис.6 місяців тому
This is a bread and butter combo guide for the post banlist Snake-eye Fire King Superheavy Samurai Deck. Let me know if you guys came up with any new combo lines or if i can improve these in any way. Next video will be an in depth guide on superheavy samurai and it's role in the Snake-eyes deck. Thanks for watching! Decklist Video: ua-cam.com/video/o-r7aBNBImQ/v-deo.html 0:00 - Intro 0:21 - 1 c...
Budget Snake-Eye Fire King SHS Deck Profile POST Banlist! Still the same strength!
Переглядів 1,7 тис.7 місяців тому
Hey guys im back at it! Like and Subscribe! Side note: I recommend adding hope harbinger to the deck. Other side note: I’m going to be making content on this deck still but im also going to branch out into sangen dragons. I really like the concept and i tested them alittle but when they were first announced so i know a bit of how they play but i will be testing alot more in the coming weeks. I’...
BUDGET SHS Snake Eye Fire King Deck Profile Updated!
Переглядів 2 тис.8 місяців тому
This is the updated Profile for my budget SHS Snake-eye Fire King build($130ish shipping). I really think the deck is starting to come together and be more and more refined. This will probably be my last update video for it for a little while so I'll add any updates I make to the deck into the comment section below! Thank you for watching! FK-Snake eye SHS Combos: ua-cam.com/video/6CeLMEN_4lk/v...
Hand Trap Guide! SHS Snake eye Fire King | Beat Droll/Ash/Nib/Shifter
Переглядів 2,1 тис.8 місяців тому
This combo tutorial will show you all your options against handtraps. you'll see the most optimal route to play and counter-measures against blowout cards. the deck profile will be linked down below but a new deck profile with some changes like savage dragon are coming soon! Thanks for watching! FK Snake-Eye SHS Deck Profile: ua-cam.com/video/pKQd3uaeRhc/v-deo.html FK Snake-Eye SHS Combos: ua-c...
SHS Snake-Eye Fire King Mirror-Match!
Переглядів 1408 місяців тому
*Deck profile linked below!! Hello UA-cam Kingdom, I was dueling somebody in TSX1 discord and they suggested recording the duel! There are plenty of cool plays but also misplays to learn from. You can tell i dont duel IRL too often, since i spend so much time on theory but i am trying to change that. Let me know what you guys think. Like and Subscribe! Deck profile video: ua-cam.com/video/pKQd3...
Fire King Tri-Brigade Updated Deck Profile for Post Phantom Nightmare!
Переглядів 1,1 тис.8 місяців тому
This is the updated deck profile for Fire King Tri-Brigades after Phantom Nightmare. It hasnt really gotten any support from the set but it does have a decent matchup against the meta if you can figure out how to deal with those pesky handtraps! Thanks for watching! Fire King - Brigade original deck profile: ua-cam.com/video/pTiber_9Zf4/v-deo.html Fire King - Brigade Fraktall Combo Video: ua-ca...
Superheavy Samurai Snake eyes Anti D Shifter Combos
Переглядів 1,5 тис.8 місяців тому
Hey guys real quick i want to bring you this video because playing around shifter is one of the few things that the SHS version of this deck does better than the full power version. In this video you can see that shifter by itself against us is not enough to stop us from breaking the opponents board or building our own. If you guys come up with anything yourselves please shar in the comments be...
Superheavy Samurai Snake eyes Fire King BUDGET($200) Deck Profile!
Переглядів 2,5 тис.9 місяців тому
Hey guys, I've started playing this deck and i think it might be the best budget fire deck. Check it out and let me know what you think! I apologize for the long time in between videos, I've had some stuff going on in my personal life, but i'm back and i already have 3 videos recorded to drop this week. Thanks for watching, Stay tuned! FK Snake-Eye ABSOLUTE PILE budget Deck Profile: ua-cam.com/...
Budget Superheavy Samurai Snake Eye Fire King pile combos
Переглядів 6 тис.9 місяців тому
Budget Superheavy Samurai Snake Eye Fire King pile combos
BUDGET Snake Eye Fire King ABSOLUTE Pile Deck | Superheavy Samurai | -$200 | EDOPro | Yu-Gi-Oh!
Переглядів 3,1 тис.9 місяців тому
BUDGET Snake Eye Fire King ABSOLUTE Pile Deck | Superheavy Samurai | -$200 | EDOPro | Yu-Gi-Oh!
Have fire king access already? Go PLUS ULTRA | BUDGET Fire King Snake Eye Combos PT. 2
Переглядів 3349 місяців тому
Have fire king access already? Go PLUS ULTRA | BUDGET Fire King Snake Eye Combos PT. 2
BUDGET Snake eye Fire King 4 Combos 1 card 5 inturruptions!
Переглядів 1,2 тис.9 місяців тому
BUDGET Snake eye Fire King 4 Combos 1 card 5 inturruptions!
Budget Snake eye Fire King Deck Profile + 1 card 5 interruptions combo!
Переглядів 2,6 тис.9 місяців тому
Budget Snake eye Fire King Deck Profile 1 card 5 interruptions combo!
BUDGET Fire King Dogmatika Deck Profile!
Переглядів 16610 місяців тому
BUDGET Fire King Dogmatika Deck Profile!
Fire King Tri-Brigade Ponix+Kitt INSANE advantage | 2.5 card combos | EDOPro
Переглядів 2,7 тис.10 місяців тому
Fire King Tri-Brigade Ponix Kitt INSANE advantage | 2.5 card combos | EDOPro
Fire King Tri Brigade 3 Efficient Ponix+Kitt Combos 2 Card Combos!
Переглядів 3,9 тис.10 місяців тому
Fire King Tri Brigade 3 Efficient Ponix Kitt Combos 2 Card Combos!
Fire King Tri Brigade 3 great Fraktall Combos! EDOPro
Переглядів 6 тис.11 місяців тому
Fire King Tri Brigade 3 great Fraktall Combos! EDOPro
Fire King Tri-Brigade BUDGET $100 Deck Profile | EDOPro
Переглядів 52711 місяців тому
Fire King Tri-Brigade BUDGET $100 Deck Profile | EDOPro
Fire King Tri-Brigade Vs Centurion! They have no chance. I Misplay and still win easily! EDOPro
Переглядів 9311 місяців тому
Fire King Tri-Brigade Vs Centurion! They have no chance. I Misplay and still win easily! EDOPro
The best Fire King 3x Structure deck profile out there!
Переглядів 10711 місяців тому
The best Fire King 3x Structure deck profile out there!
This is a very nice video.
One of the best budget decks around! Can you suggest an updated deck list post September 2024 Banlist?
That's such a cool deck, will you do an updated profile after the new banlist?
went 5-0 at my locals with the number 38 version your videos have been extremely helpful man greatly appreciated
Ayeee congratz! I'm super glad to hear it! Glad I could help!
First combo: Nibiru you and you get nibiru token and you get to revive one of the links in the gy that have all used their effects already so you have no play This combo seems less safe and ends on less than the regular combo
Where would you nib? If you're talking about anytime after the anima equips amblo then you are so wrong. You still have princess, amblo, garunix in grave all live cause your link you summoned back, plus you have kirin ponix so you can dodge targeted effects against your fires, and threaten the XYZ while also having decent follow up if you play circle or sky burn. The Link you bring back would be sunlight wolf which would threaten follow up if your opponent summons in front of it, or u could summon ur xyz in front of it if your opponent doesn't fall for it. I feel like you just watched the combo and didn't think much about it before commenting. There is no point in the first combo where Nib veiler is effective unless you shotgun veiler.
@@YGOKingPhil let's say you get nibiru'd and you use swarmship to revive the sunlight wolf and all you have are the gy interruptions Why hasn't fire king been winning simply off princess and garunix pops in the past? Not to mention the garunix probably has nothing to destroy after you trigger princess cause your opponent is going to threaten s:p to dodge princess before committing more cards to the board. Vs tenpai one field spell being placed on the board with a regular hand means they're going to set up transcendent before battle which means you're forced to princess pop your own link just to bring garunix out to pop their field spell which isn't getting rid of their bodies so they still kill you. This plays heavily into talents as well since you're relying on nothing but the one fire link on your board to be destroyed. So if you use any hand trap at all they could see that your princess garunix gets turned off by you taking their sunlight wolf.
@Chackothewacko First off to say fire king hasn't been winning is absolutely wild. It has less representation, but very similar amount of wins. Second garunix destroys from the deck so that made no sense. You pop either kirin or arvata. If you mean it has nothing else to trigger off you're also wrong. Like I said you have kirin ponix in hand at the end of the combo. That invalidates your S:P point. Tenpai field spell gets instapopped by fire king combo so that is also not a problem like you seem to think. Unless they have 2 field spells in hand in which case most decks lose to that anyways. How does it lose to talent if you don't have to activate any monster effects until your opponent starts playing? If the first thing you do is Apo then sure they can talents take, but it's only good for 1 negate max cause you can just princess/kirin pop it. You also have Amblowhale in grave so that outs Apo. Also you seem to think princess is the only way to get access to garunix. It's not. Even if your opponent destroys one of their fire monsters you can summon it. I think the missing piece that you're not seeing is the fact that you have Kirin ponix in hand. That means no matter what happens to your board you still have AT LEAST 4 interruptions live. Kirin pop, Princess pop, Amblo Pop, Garunix eternity, Arvata. Usually you'll have to choose between arvata and Garunix eternity but not necessarily since eternity can res Arvata on destruction.
@Chackothewacko Also the combo is not meant to play around board breakers. It's meant specifically to play around handtraps. The second combo is for board breakers. ALSO also, this is a 1 card combo. If you get hit with Nib and still have 4 interruptions off 1 card then I think Nib did basically nothing. It only blocked Apo? Which is nothing. If the opponent has Nib veiler same thing except they use it at the end of the turn to tribute Apo. In that case you end on a token yes, but you still have your ponix kirin meaning 4 interruptions minimum, and you used 1 card while your opponent already used 2. No other fire king oriented 1 card combo plays around nib and veiler at the same time, and this combo is stronger than the ones pure does to play around nib/veiler. The only reason fire king gets less representation is because pros want to use a less complicated deck, not because it's weaker, and the numbers prove that, no matter what the general competitive public says.
@@YGOKingPhil the fire king cards are bricks in comparison to the pure build and you're playing an additional one (barong). I think that's the main reason why people stay away from the fire king build because you essentially don't want to draw any of them other than kirin. The pure build generally never ended on a better board than the fire king version could, but the pure build is more consistent for a multiple round tournament statically.
This deck is a brick house.
The only difference in bricks is the SHS bricks. The rest of the deck is the same as any other SEFK deck. It's also not $1000, and that's the trade you make for the budget engine. It's still 95% as good as the full power version. If you think otherwise I'd love to remote duel you with your full power SEFK deck. I don't think that match would go the way you think.
Side note I moved temple to the side and circle out for the purpose of reducing bricks. I find the deck to be extremely consistent and flexible since the SHS cards don't HAVE to go into SE lines
what is stopping them from nib veilering at the end of your first combo lol
You have barong and ponix destroyed in the grave. This means every single grave effect is still live. Amblo, garunix, princess, etc. You still get like 5 interruptions. All you really lose is Apo and sunlight wolf
Definitely putting this together! Gotten into competitive play several months ago but this was great in helping learn the game more in depth/motivating me to go back to locals. Any way skill drain can fit into this as a side deck option? I’ve seen a few builds do that
Skill drain is definitely usable in the deck. Traps are usually not an issue. The exceptions are imperm, evenly and typhoon which are usually used before you start your plays. Skill drain and other traps are usually used once you've already done your combos so they usually don't conflict with the SHS stuff. I'm glad I could help! 😁 Thanks for watching!
brilliant
This is a good line but how did you get this, did you leak spreadsheets?
Lmao I created it...
@@YGOKingPhil you created it?, oh i see interesting, ive seen this combo line and the therion line/ bishbulken line from a couple months ago... Very good stuff man if you was the first one to discover it. Very good stuff.
@@donnelleraeburn9207 do you remember where you saw it? I'm curious. Maybe I'm not first. I'm just first as far as I know
@@YGOKingPhil i saw it on calieffect official server and pak server and db grinder server, one account i remember it was done by some guy name rituals beast god or something like that, he did the bishbulken line 3 hours after release of snake eye support was released
Is it in a video? I've never seen that. Idk anything about bishbaalken. I'm more curious about using equipping as an extension tool, cause that's what I really discovered here. I'll look online and see if I find it. Yup couldn't find anything. Unless you can reference an actual piece of media showing the combo I'm not gunna believe you saw someone do it before me srry. 😅
This is very very cool, however there is a window where they can freely nibiru after whale is equipped, then you can go into princess but then they can use their Veiler. Very cool combo tho
Not true. If they nib there Amblo is unequipped and gets destroyed allowing you to summon a link back, meaning sunlight. On top of that you already have ponix sanctuary in hand which plays through a nibbed field on its own. Thanks for watching!
@@YGOKingPhil can you not nib on sunlight wolf summon? I may have missed something
@@brianlauria You can. I actually covered it in the video. Sunlight wolf summon is the most vulnerable moment in the combo. If they veiler the sunlight wolf then nib they can wipe our board. The thing is ANY fire in hand still give you the full Princess/Amblo line since you have sanctuary in hand, and have not yet made Princess. Also most opponents are not gunna know what you are doing so they wont think to interrupt you at the exact perfect moment.
Cool combo however at the point of having flam + ponix + ash they can just veiler the ponix, let you send off flam and bring back two then nib you and you still end on nothing. The second combo is actually really cool though.
Thanks for the input I'll work on that. I will say tho any extender plays through that. Let's say you have a Magicians' Souls in hand. Summon souls link into Hiita/duelittle/pitknight earlie, then link it, your last lvl 1, and Flamberge to go into Apo for 3
Okay so the solution to veiler on ponix is to end on Flamberge I:P. If the opponent nibs before you end your turn then you can still do the princess whale line. If they don't you at least end on Flamberge I:P.
i knew you was still cooking something with this deck, cool shit thanks
Yeah I was gunna switch but this is the only thing I'm having fun with RN. I appreciate you for watching!
I sold my Flamberge, Poplar and princess but you make me wanna buy them again really really cool stuff, I wish I didn't always drew Benkei lmao Btw what do you think of the Chaofeng line to lock fire and light ?
Yeah I hate benkei too 🤣. The chaofeng line is good but it adds at least 2 bricks so it's not good in the main. Also there are a few non fire/light decks now so it's not rlly generic enough. Thanks for watching!
@@YGOKingPhil ay bro, that's what I think too. You're welcome, thank you for keeping the budget dream alive
Awesome man! What would you reccomend replacing for 2 wanted and 1 black witch?
Ty! If you mean you have 2 wanted 1 witch, definitely remove parallel exceed and 1 SHS Motorbike. This allows you to remove almiraj from the ED. My last video is a Superheavy Samurai guide for Snake-eyes. In that video I have a full upgrade path you can take. Link in the description! Thanks for watching!
This is crazy thanks man, imma have to test this fs
Glad to help! Thanks for watching 😁
I have 2 wanted and 1 black witch.. Are they worth playing still?
YES! wanted moves OSS out of the grave for your SHS cards. Witch is a monster so you can use it without worry. If u start witch SHS starter you go witch set OSS then go into your shs negate of choice(rafflesia/regulus) then pop off with OSS cards. Doesn't lose to droll either cause droll leaves you with 3 bodies and OSS to summon ash which can then go into oak/flamberge and full combo from there. Srry for the essay response 😅
i'm actually testing a version with the melodious package. You basically do the ostinato combo and then do banshee just like with SHS, what i like about this is that i can run S/T cards. I play a pure version to have more non engine, but a FK version could be very good too!!
Yeah we've actually had this conversation a few times in my comment section. I believe refrain conflicts with the normal summons so I don't think the melodious stuff is as good as SHS just yet. Maybe with more support!
I like this version, has a lot of gas which is great in a heavy handtrap format like this, and honestly i love the superheavy and fire king cards, they have drawbacks? Of course, but that's how is suppose to be, I don't know, i think we are so usual to broken cards like Circular that we kind of lost track that cards should have a drawback. And i have the melodious cards, and in my opinion this synergies better, the melodious pure it's also a good option for budget players (btw 1st movent solo sucks, don't pay that card price), but with snake-eyes is super fragile, and don't the flexibility that ShS has. Maybe i take a deck like this to Brazil national, i gonna test with kashtira if the field spell gets really cheap. But has budget player (broken 😂😂) this is absolutely on my list. Congratulations on the video, was a real masterclass on this, for real, really appreciate. Btw have you see Jarid video on a deck similar to this, but without fire king and using the other SHS starter lv4 and sauravis, looks very interesting also, if you find on UA-cam tell us what your opinion if have the time to test. Also what about S:P, i know super expensive, but how much off upgrade priority would be if you had the money to buy? Appreciate 👏🏽👏🏽
Ty so much for the kind words! I agree with basically everything you said. S:P is basically a strict upgrade and enables a few new combos. The reason for that is because you can use it to banish infernal flame for 1 extra body. I haven't actually tested with it because I can't afford it, but as far as I can tell S:P is really really good in this deck
I have seen the Jarrid deck profile. I really like it. It seems tight and compact. Obviously the banned cards would be replaced with omega dis pater. Also I would personally replace the 3 wagon with 3 parallel exceed. I just don't like rank 4 starters that use your normal summon. Honestly I've never tested the pure version so I don't wanna give an opinion on the deck. If I had to guess though both versions are about the same power and you should play the one you prefer. I might build it on edopro and do some testing so I can give an informed opinion.
Ostinato also exists
Yeah but unfortunately that package doesn't synergize as well with snake eyes as superheavy samurai does. Those people playing it just don't know about SHS Snake eye or don't understand how strong it is
I understand SHS if you don't have Bonfire/Diabellstar since it doesn't take your normal summon while giving you your Starter. Also, i understand it over Melodious cards if u want to play the Fire King version. But Ostinato/Normal Summon Refrain is way better as a starter for "Pure" Snake-Eye than Wakaushi/Motorbike honestly Normal Refrain gives you Apo 1600ATK + Banshee + Draw 1, Ostinato gives you at least the same + Schuberta while not taking your Normal Summon Same number of Main Deck cards for the 2 engines to work Same number of bricks (even tho Benkei is an insane brick)/starters of the engine Both requires some Extra Deck spots : Banshee at least Exceed the Pendulum, Bacha, Schuberta etc Rafflesia or Merrymaker and Sargas (with then the Regulus brick in addition), Bagooska etc Both have drawbacks But Ostinato puts up more than Wakaushi and also is way better than Wakaushi going 2nd (but Ostinato is only 3 cards while Wakaushi is 6 cards) Also Ostinato/Refrain combo puts IP already in the GY so that u're able to place it back with Flamberge.
@@Saaltoo_o Maybe you're right for pure SE but idk I'm sceptical. First refrain is a massive target for hand traps. The whole engine is more vulnerable to hand traps, and the reason is that you have to start with that engine, while with the SHS engine you can usually start with SE cards. Also if you watch the video, wakaushi/bike gets you Apo Amblo arvata flamberge, while being resistant to Nib. It can get you that same board minus Apo without normal summoning. On top of that opening Ash with refrain makes you choose 1 or the other while SHS can back up your SE cards. I believe the SHS cards are under explored in SE and that's the reason people believe the melodious cards are better in the deck. I don't believe the cards are actually better than SHS
@@Saaltoo_o also, if you have bonfire/wanted then I totally agree that the melodious stuff is better, but then you're basically playing a pile deck with like 50 cards or only like 9 handtraps
@@YGOKingPhil i see your reasoning and maybe ur at some point right Not a fan of SHS going 2nd tho still And no need to play a Pile of 50 nor 9 handtraps, most list are able to play 43/44 in the Main with 12 to 16 handtraps
Thanks alot for those videos, they help alot!!
was already playing this before u vid, this deck with shs is amazing
im destroying my friends with your list! Absolute king!
Glad i could help! Thanks for watching 😁
i tried the shs package and i love it gonna main this deck for a while
Yeah same. I'm probably gunna move on to making videos about other decks but this one will probably be my main for a while. Thanks for watching!
Have you consider take out the fireking stuff and play pure with jet syncron and the combo with framelord omega and dispater?
Honestly not really. Dispater is really expensive and is basically never live as a negate on turn 1. I've never tested it so i cant really knock it in any way. I'm just happy with the fire king build. People seem to believe the Fire King stuff is not good. I believe those people are wrong. The fire king stuff is just as good or better than pure. I think the issue is that it's just not as popular among pro's giving it a bad rep. The fire king cards give you really weird interactions that are hard to play around, and work really well with the Snake-eye stuff and extra deck. I think cutting the FK stuff just makes your deck more linear and predicatable. I will probably never cut the FK stuff and i will probably switch to pure FK when the new support comes out. I will say though, take my opinions with a giant grain of salt. I'm not a pro and i have no accomplishments under my belt in this game. I just do alot of combo testing and play testing and share my results. Thank you for watching!
😂 Play with Ur self what. Stupid Game .... Waiting 8-10 min for a Turn ....so boring
Ur not wrong lol. But that's Yu-Gi-Oh right now. Not much we can do about that except quit.
I think duelittle chimera is pretty much mandatory in this deck. Make it before apo to make a 2 mat apo instead (2 mat apo is stronger than 3 mat apo) and arvata summon it back. Leaves you with the same endboard plus arvata on field (i often then link off amblowhale for zealantis), or if you started with superheavies its same endboard plus flamberge and arvata in backrow. Your current wakauahi combo loses pretty hard to super poly Other side comments: i dont like regulus cuz its a brick and takes a lot of extra deck space. But if you must, equip wakaushi instead so that it goes to extra deck so you can pendulum summon it if you draw another superheavy later on. Instead, if i have ash + shs uninterrupted, i like to end on the same setup but shs goes into bagooska, which is already in the extra deck as the plan b against droll
Duelittle chimera is cool but it's kind of hard to find the space for it. What would you cut? The reason regulus is in the deck is because of Nib+1 handtrap. Without some kind of negate for your SHS package you have no defense against that handtrap combo. Bagooska does basically nothing in that scenario. Also regulus is not a brick cause you have the 6 SHS plus 2 bricks that can be discarded to make your regulus live. On top of that amblowhale is a machine and like you said, we often link off amblowhale into zealantis. Super poly is not good in the meta so I'm not worried about it, and if I am ill just go for the anti board breakers combo. The reason I equip soulgaia booster is to defend against bystials. If your opponent has bystials they can banish the wakaushi to prevent regulus from coming out. Regulus take 2 slots but it does the job of rafflesia and hope harb. Also gravediggers trap hole imo is a slightly worse brick. Duelittle chimera is probably the thing you said that interests me the most but I'll have to do alott of testing to figure out what to cut for it.
@@YGOKingPhilFirst of all, Regulus doesn't interact that way. It still summons itself if the target is banished, so that doesn't matter. Regarding if Regulus is a brick or not, 6 maindeck cards isn't that many, and there isn't even a good way to discard the two others. Not to mention that if you draw say wakaushi as your only starter and Regulus, you can't even protect banshee with regulus As for the two handtrap combo, I don't think it's real, since 2 handtraps will likely beat the ash + shs starter anyways if the opponent just shotguns them, so there's no real incentive to hold them. In fact, many two handtrap combinations also beat your setup cuz you can't summon Regulus immediately (like, say, original chain ash chain apo chain nib). One exception is if opp holds say imperm because they are afraid of Kirin, but if you do have Kirin and go through the whole combo and get hit with nib + imperm combo or smth you still have good chances to summon the Kirin with something else in hand and still have most your interruptions live Even though I also play parallel exceed in my list, the only rank 4s I play are banshee and bagooska. Rafflesia and merrymaker both feel like win more cards. I feel like very rarely do you play uninterrupted, so I just don't see them being used that often. Hope harbinger feels really cope cuz you're trading both flamberge and garunix for only a spell negate. What spell are you afraid of? Nobody even sides soul release, and if you keep flamberge on field cosmic on island is almost a non factor. Talents to take can usually be dealt with by just not making a big apo
@@asdfjkl3944 you're right about regulus not being interrupted by bystial that's my bad for misreading. Regulus is not a brick. Regulus is not meant to protect banshee. Neither is rafflesia. If wakaushi is your only starter than replacing regulus with anything else isn't gunna help. If wakaushi is your only starter you're SOL against handtraps no matter what. The 2 handtrap combo is VERY real. And it's the only reason I went in search of a rafflesia/savage/regulus type in the first place. Almost every time I saw Nib and thought I was safe from it I wasn't because they had veiler or something. 2 handtraps will NOT beat ash + SHS starter. That's the whole point of the 2 card combo. The ONLY exception is having 2 imperm/veiler. Hope Harb IS NOT cope since we no longer have savage/linkuriboh. Hope is meant to beat board breakers and also protect your small monsters(apo/ip/etc) from battle, which is something we lost from losing linkuriboh. Also it's 2 bodies for Hope Harb and 2 bodies for IP instead of using 4 bodies to go into apo/amblowhale so it's not like it's inefficient like you're suggesting. Flamberge does not beat cosmic on island, idk where that idea comes from. Soul release is not the only spell we are afraid of. It's one of probably hundreds. I'll say this. Different people have different play styles and because of that we think about cards in different ways. For example the context of the way I build my deck is based around the mainline Apo combo meaning the first thing I do is almost always make apo. Before any shs cards before OSS I always make Apo. Because of that I need something to protect my apo. Hence why the savage/rafflesia/regulus techs. I think we are thinking about the lines in different ways and due to that you're not seeing my perspective on these specific cards
@YGOKingPhil Uninterrupted, wakaushi combo can end on apo amblowhale flamberge with IP in backrow, which definitely beats cosmic on island. Just ash can end on apo amblo Arvata, which probably beats cosmic too The line you presented for anti-board breakers doesn't actually feel that resilient. 1 Fenrir takes out a very hefty chunk of your disruptions, especially since garunix is still under harbinger. Same idea for things like droplet or drnm. Evenly too probably. Anyways, I find the combo quite self conflicting What I meant by protecting banshee with regulus is that it is not useful as a starter, extender or protection if you draw it. Therefore, it is a brick. In fact, I don't know whether Regulus or a trap hole would be considered a worse brick. But we can agree to disagree on that package. However I'd like to point out that any combination of 2 of ash, imperm, Veiler, mourner and droll beat ash + shs. In fact, imperm/veiler + nib is probably the only combination of common handtraps that don't beat ash + shs when shotgunned but might beat it when combined.
@@asdfjkl3944 how do either of those beat cosmic on island? okay they all get destroyed and you get to summon a bunch of monsters and search some stuff. nothing you summon is an interruption. all you have left is princess and fire king stuff which is not alot. that does not beat cosmic on island. The line i presented isnt that resilient you're right because it's meant to do 1 thing specifically and that's protect against board breakers. how does fenrir break the board? it doesnt. Garunix being under hope is not a problem because we have I:P out. DRNM droplet and evenly are AT BEST a 2 for 1 trade for the opponent, and thats if i dont have regulus out for evenly. The combo is slightly self conflicting you're right, but it's there to do a job and it does it's job well. that's protecting your I:P/Apo from Battle and negating spells that can be negated. "any combination of 2 of ash, imperm, Veiler, mourner and droll beat ash + shs." not true ash is a fire so you go hiita and still full combo - Apo. Mourner cant negate normal summon ash and if normal summon ash resolves you have full combo through any 1 hand trap. Nib + anything doesnt beat ash + shs when shotgunned or combined. I literally have videos showing that on this channel. I've done the testing. It sounds like you have not "that don't beat ash + shs when shotgunned but might beat it when combined". You should probably do more testing before making such confident points.
Nice list might consider bringing it to my regional this weekend
Ayyyeee. If you do let me know how it does!
@@YGOKingPhil alr bro cause I have all the cards so I’m a try it out
Fire King:" how can I lose even harder from droll?" Superheavy:' here I am'
Well nothing in the format loses to droll and neither does this. The only starter that does is motorbike. Droll will leave the format
@@YGOKingPhil unless you start with ash you absolutely lose to droll in this deck
@Vlakrov no you don't. Poplar doesn't lose to droll. Wakaushi doesn't lose to droll. Oak doesn't lose to droll. One for one doesn't lose to droll. OSS doesn't lose to droll. Parallel exceed doesn't lose to droll. What are you on about the only starter that loses to droll is motorbike, and 75% of the time you use motorbike it's after starting with another starter and using motorbike to extend so you're barely ever in a situation where even motorbike loses to droll. 3/17 starters lose to droll...
@@YGOKingPhilmaybe I missed something but what I see is this: First combo, droll after ash search, you end on the standard snake eyes combo without jet synchron. Second and third combo, droll after big benki search, you end on 2 level 4 on board, so maybe bagooska pass? Fourth combo: same as 1 but you have a pendulum summon and a body in board. Also in all this if you have the fire King cards in hand they are dead under droll, so I don't see how can you not lose to droll. Plus as you say droll after motorbike is almost a pass.
@@Vlakrov this deck doesn't use jet syncron at all. Bagooska pass with 4 potential hand traps in hand is not "losing to droll". That can literally make most decks pass back to you with 5 cards in hand. The fire king cards are not your primary engine and the only one that is dead against droll is ponix. All the others can be useful in some way even against droll. Motorbike is the only starter that loses to droll. And like I said that's 3/17. 4 if u count ponix. Also keep in mind you will almost never use the SHS stuff as a starter. Typically it is used as an extender.
❤
Im pretty sure the Melodious engine should replace the SHS package as now. It has the same ratios of engine required (8) builds better interruptions and most importantly its let you run strong spells and traps in the deck,that this version cant for obvious reasons.
The issue is it uses your normal summon. As far as I can tell at least. The great thing about SHS is that it does not require a normal. Meaning it can be used as an extender, starter, or board breaker. It seems like when it comes to snake eyes you basically always want to normal summon Ash. What are the typical ratios for the melodious package? Is it possible to use them as 1 card starters in this deck without normal summoning?
Also about the strong spells and traps thing. I'd say that's the least of the issues with this deck since there are so many strong monsters in the game. There aren't many things S/T can do that monsters can't right now. It does hurt a little but it's nothing compared to having to use big benkei as a brick
@@YGOKingPhil it is possible, check ostinato.
@@castilejo what's the line? Is ostinato the only one that does it?
@@YGOKingPhil im trying to link you with the video with the lines but youtube keeps deleting the comment lol
Aye when we getting our rematch
Gotta catch me when I'm looking for duels on the discord server 😂
Hi man, nice video and i hope your moving went good and nothing happend... but to the video: im very glad now that i now have more combos to learn and have more combos for different situations and styles, but there are still some things i have to ask... what do you think is the best version? harbinger and rafflesia or with sargas and regulus or the normal one? and would you think that this dek is better tahn some meta decks? because im thinking about selling this deck again to get myself branded despia, kashtira or purrely but i dont know if that would be a good idea because FKSSHS is still a pretty good deck
If I'm being totally honest I haven't had the time to do much play testing. If you are all in on the SHS stuff the best version is probably the regulus version. If not probably the rafflesia hope harb version. I'd do some play testing to get that answer if I was you. This deck is basically top tier. It can keep up with the most powerful decks in the game. It has a very small bricking problem tho so it loses the battle of consistency to maybe like the top 2-4 decks in the game. All the decks you named are top decks in the format and I don't think swapping to those is a bad idea if you're tired of playing this deck. I will say keep in mind fire decks still have more support coming like fire king consort. I really like despia, and tenpai. I'm hoping to drop some videos on those decks moving forward as well. Thanks for watching!
@@YGOKingPhil thanks for the answer.. i tested it and for me i think now that the version with rafflesia and hrabinger is the best becuase you have more niece plays that you can make and with regulus in deck and merrymaker and sargas in extra i think that is just not that because that are just 2 cards so you can summon 1 and you can get the same effect but with harbinger and rafflesia but that is just better because harbinger COULD steal and rafflesia is able to burn because of the trap.... what also the thing is like that this deck is pretty good and consistent but i my mind i still have the thing that says that it is copium to play this deck becuase its just a budget version and not the full power version and that i should play a other deck like Despia or Purrely or Kashtira
@@ShanzyTCG yeah I hear you on both points. I really do like the rafflesia hope harb package. It was really hard to choose the regulus package, but I'm also changing the way I play to allow the regulus to be good. I totally understand why you would choose rafflesia hope harb. Also yeah most people believe the SHS version is copium and nobody even puts it on their tier lists. They are sleeping. If full power is 100 this version is around 95. I'd say it's on the same level as the other decks you mentioned. If you like the other decks better than I could understand picking them up instead. Play the one that is most fun to you 😊
Aprecciate this list very much! Am playing the same thing in my locals, hope your moving went well :)
Great minds think alike lol. If you come up with any cool combo lines or plays please share with us. Thanks for watching!
Hey guys new deck profile is up now. I just wanted to highlight the changes so its only like 7 mins. Link in the description. Thanks for watching!
Please do new combo vid bro
I'm very sorry for the delay. I've been moving and it's been really rough. Back on the grind very soon tho 💪. I'll make it up to you all
Now that Linkuriboh is gone how can you do heatsoul combo?
It's very much a niche scenario now, where you either have a way to link into sunlight wolf and salamangreat almiraj/I:P Masq OR you go into sunlight wolf and I:P and then instead of going into apollousa you choose heatsoul instead, which i personally dont like. You can also use pitknight early to accomplish a similar thing.
@@YGOKingPhil I wish we could use Almiraj + sunlight wolf but it doesn’t work since same attribute. Sunlight wolf + budget link 2 cyberse is so inconsistent but the heatsoul line is good for card advantage and for the format me and my 7 friends play for our own mini tournaments. Ig I have to scrap the heatsoul line until Linkuriboh is back or new line is made
@@ZVoltSmells truuueee ur right my bad early nor almiraj work. that sucks. heatsoul out 😢
thanks bro im learning a lot from your videos, im trying a different version using 3 exceed 3 small world and 2 where arf thou instead of samurai package
I like those cards alot. Not a big fan of small world tho because it's basically always a neg 1. I'd rather something like Magician's souls
Thanks for the video it really helped.. but can you maybe make a combo video? because all the combos are now not playable anymore because linkuriboh is gone and the only combos that are playable are the snake-eye combos what is cool but for me right now the SHS engine is not that often in use because i dont really know the combos... or is there something that i miss?
yes most of the combos are still doable with small tweaks. I'll upload a combo video soon. Check out the ones i've already uploaded since most of those combos still work. the ones that dont work anymore are any combos involving heatsoul. you can still do all the others tho just replace borreload savage with Traptrix rafflesia. the mainline combo is the same just skip linkuriboh and heatsoul and go into apo for 3. Check description for links to those videos. Thanks for watching!
@@YGOKingPhil Thank You man! Im Hyped for the Video
@@ShanzyTCG hey I'm actually thinking about making a really in depth explainer on the SHS card role in this deck using some of those combos. Does that sound interesting to you?
@@YGOKingPhil For me it would be pretty nice to know some in-depth thoughts and things for this deck because of my lack of time i spend on this deck. + i want to improve on this deck so a in-depth video is, for the situation right now because of the new banlist, pretty nice and maybe a problem solver
@@ShanzyTCG awesome ty for the feedback!
I found a really cool countere Card for these board breaker approach in the side its Flamvell Counter
Yes I really like flamvell counter. The issue is if you get stopped on your turn the flamvell counter does nothing while the solemn judgment still works well. You could definitely replace the 3 trap holes in the side with something like 1 gravediggers and 2 flamvell counter. Having access to the second gravediggers means it's basically guaranteed that your rafflesia is live going first. Personally I think I like 1 gravediggers 2 sauravis better just because the deck naturally beats board breakers but loses hard to hand traps. Thanks the watching!
Yeah but in theorie wouldnt you only side in these cards against board breaker decks and those let you play and try to stop you afterwards
@@benno641 true. it's definitely a solid choice. i'd run judgment first 100% of the time but if u already have judgment then try it. let me know how it works for ya. personally i just feel like the deck isnt really weak to board breakers so i'd rather keep that slot for some kind of anti handtrap tech. It's possible there are another 2 cards that could come out of the side to fit both options :)
My guy theres literally no reason to play that many bricks in your deck. U have like 13 cards that do nothing for u going first. I would advice to cup the Barong, the Santuary and Circle, and replace those with 3 Kashtira Fenrir. U could also use Sauravis as a pseudo Crossout designator.
I dont have 3 fenrir otherwise i would play him. Barong is not a brick and helps alot going first so does sanctuary and circle comes up almost every game. sauravis is a good idea but the deck is already full. what 13 cards do nothing going first? plz tell me
Wtf are you saying....
@@YGOKingPhil yeah i think sanctuary and circle are amazing
Play bagooska instead of dweller
@@lofiescape I actually agree bagooska in the main and drop dweller and I've done so since recording. Also thinking about ghost ogre over droll after tenpai dragons drop. Thanks for watching!
Wow the last one was sick! thx!
You can't send pendulums for the effect of OSS.
if i get nibiru after flamberge gy effect what's the best possible board you can do? you can't use nibiru as a material for princess do how do you get to a good board from that?
Based on the 1 card combo, you should still have OSS to go into the Fire king stuff and a card in the S/T to send off it. you go OSS send the card in the S/T to summon ponix. then link off ponix and use the fire you added back off sunlight wolf to activate the FK Island which gets you garunix, then destroying arvata/kirin to Res the ponix(if you use kirin you get access to the XYZ, while if you use Arvata you can summon him for a negate on your opponents turn). Then you go token plus a monster into I:P, then into princess, Summon 1 back go into whale. at that point you have garunix/I:P/Princess/Arvata or Kirin in grave and Amblo on field, and 4 other cards in hand.
Also if you have an SHS starter in your hand you wouldnt necessarily need savage anymore so you can just use them as 2 extra bodies. or you can just go into Savage for 2 and then finish the combo the way i explained in the previous comment.
@@YGOKingPhil yes i saw you did a video about that a few weeks ago, thanks!
@@robertoroberto7297 Anytime!
i like it :D
Accel sincro stardust dragon is amazing here, if you open whit bike and ash ys probably full combo because you can go barone then you free to run ash
Yeah the issue is that wakaushi can't make baronne, and if I run accel I have no space for borreload. Also Accel ain't cheap lol
I think running accel into baronne is completely incorrect. Half of the time you don't have bike, and half of the remaining half you don't draw it with ash and have to go into banshee anyways
My list is almost exactly the same, i chose to run less spells in the main so i run filed spell and dogwood in the side. Currenlty testing 2 exceed
Yeah I've made some similar changes. Almiraj is insanely good if u run exceed
great deck profile bro, i built similar from watching your videos and came second in the last locals tournament here in Barbados.
AYOOO! im super glad i could help! Congrats on your placing. Let us know if you come across any cool tips/tricks/techs that can help. Thank you for watching!
Changes since recording: Into the main: 3x Veiler, One for one, baronne, dweller Out of the main: 3x mourner, 1x divine temple, bagooska, Almiraj Into the side:Divine Temple, 1x mourner, Sky Burn Out of the side: Baronne, Dweller, 1x Mourner Notes: Almiraj is only worth if you run parallel exceed. Bagooska is good but you have other options, so i cut it for space. Might add it back. Im not a big fan of divine temple so i put it in the side for shifter decks. Maybe i just dont understand it too well yet. Veiler is just better than mourner no matter how you look at it. One for one is too good to cut. If you open it with a SHS starter you can just NS the SHS starter to use it as a very basic extender. Bike can give you baronne in that situation.dweller and baronne replace bagooska and almiraj. Sky burn is an in engine out to summon limit.