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Motorsport Games Faces Uncertainty, But Le Mans Ultimate Is a Sim Racing Masterpiece
With Motorsport Games facing uncertainty and talks of being up for sale, many in the sim racing community are wondering if Le Mans Ultimate is still worth trying. In this video, I dive into why Le Mans Ultimate is a must-play for endurance racing fans, despite the issues surrounding the game's publisher. From its hyper-realistic physics to the unparalleled endurance racing experience, I’ll show you why this sim racing title shines brighter than ever.
Whether you're a long-time sim racer or a newcomer to endurance racing, Le Mans Ultimate offers something special. Join me as I explore what makes this game a standout, and why you shouldn't let the controversy stop you from giving it a try!
👉 Have you tried Le Mans Ultimate? What are your thoughts on the game despite the Motorsport Games situation? Let me know in the comments below!
If you enjoyed this video, don’t forget to like, subscribe, and hit the notification bell for more sim racing content. Thanks for watching!
gssimracing.com/
Subscribe: 🔔 ua-cam.com/users/GSSimRacing
Discord: discord.gg/JnrxAUb5HC
AFFILIATE LINKS:
FANATEC: www.fanatec.com?FAP+Banner&General+Links&a_aid=649b185033fef
MOZA RACING - mozaracing.com/?ref=gssimracing
DIGITAL MOTORSPORTS - digital-motorsports.com?aff=335
SIMLAB - simlab.prf.hn/l/yOm00xm
TRACK RACER EU - trakracer.eu/?ref=rfri5rm9
TRACK RACER US - trakracer.com/?ref=t8orrjb3
TRACK RACER AUS - trakracer.com.au/?ref=8pzezpmt
TRACK RACER NZ - trakracer.co.nz/?ref=ryiczwy7
TRACK RACER UK - trakracer.co.uk/?ref=iys0xt7d
Folder with some stuff to Share: 1drv.ms/u/s!AoNBQy810qp6ieYvBYbq_HbCSw69sw?e=5MXOBJ
Driving Hardware:
Fanatec DD2
FV2 Wheel with Advanced Paddle Module APM
Heusinkveld Sprint Pedal
Elgato Stream Deck as a Button Box
Beyer Dynamic MX300
PC Spec:
Asus ROG STRIX Nvidia RTX 3090 oc
Intel i9 12900k CPU
32 GB Corsair Dominator DDR5 RAM (16GB x 2)
Corsair H115 Elite Capellix CPU Cooler
4 extra RGB Fans in Corsair 5000D case
Corsair 1000w PSU
Other Hardware:
GT Omega Prime profile rig
Triple Screen at 165hz
27 inch monitor above main monitor for Timing Apps.
Переглядів: 770

Відео

Hypercar Showdown at Spa: Ferrari 499P in Le Mans Ultimate!
Переглядів 36821 годину тому
Experience the thrill of racing the iconic Ferrari 499P Hypercar in a daily race at the legendary Spa-Francorchamps. gssimracing.com/ Subscribe: 🔔 ua-cam.com/users/GSSimRacing Discord: discord.gg/JnrxAUb5HC AFFILIATE LINKS: FANATEC: www.fanatec.com?FAP Banner&General Links&a_aid=649b185033fef MOZA RACING - mozaracing.com/?ref=gssimracing DIGITAL MOTORSPORTS - digital-motorsports.com?aff=335 SIM...
How to Use Mid-Race Save in Le Mans Ultimate | Save Your Race Progress!
Переглядів 34814 днів тому
In this video, I’ll walk you through the Mid-Race Save feature in Le Mans Ultimate, allowing you to pause your race progress in the middle of intense endurance races and continue right where you left off! Perfect for those long WEC endurance events or when you need a break mid-race. When loading back in, the game will not be paused! gssimracing.com/ Subscribe: 🔔 ua-cam.com/users/GSSimRacing Dis...
Le Mans Ultimate Weekly Race | Ferrari 499P Hypercar in Action
Переглядів 57214 днів тому
Get ready for some intense racing action in this Le Mans Ultimate weekly race at the legendary Spa-Francorchamps circuit, featuring the iconic Ferrari 499P Hypercar! This race is packed with high-speed drama as I navigate a thrilling multiclass grid of Hypercars and GTEs on one of the most iconic tracks in motorsport. Watch as I battle it out with some of the top sim racers, dodging traffic and...
iRacing vs RaceRoom: Ferrari 296 GT3 Battle at Road America
Переглядів 1,2 тис.21 день тому
Join us for an epic showdown as we compare the Ferrari 296 GT3 in two of the most popular sim racing platforms: iRacing and RaceRoom Racing Experience! We'll be taking both versions of this stunning GT3 car to the iconic Road America circuit to see how they stack up in terms of handling, graphics, physics, sound, and overall driving experience. Which sim will come out on top? Watch to find out!...
Formula 3 Shootout: Automobilista 2 vs RaceRoom Racing Experience
Переглядів 2,9 тис.28 днів тому
Join us in this exciting Formula 3 shootout as we put Automobilista 2 and RaceRoom Racing Experience head-to-head! Which sim has the best Formula 3 experience? From car handling to graphics, sound, and realism, we'll break down the key differences between these two popular racing sims. Whether you're a seasoned sim racer or just getting started, this video will help you decide which game delive...
BMW M Hybrid Shootout - AMS2 vs. AC RSS Mod vs. Le Mans Ultimate | Head-to-Head Comparison
Переглядів 1 тис.Місяць тому
Today, we're putting the incredible BMW M Hybrid V8 through its paces across three top racing simulators: Automobilista 2 (AMS2), Assetto Corsa (AC) with the RSS Mod, and the newly released Le Mans Ultimate (LMU). Which simulator does the BMW M Hybrid justice in terms of handling, physics, sound, and overall immersion? We'll dive deep into the strengths and weaknesses of each sim, providing a d...
Le Mans Ultimate: 6 Month Review & DLC Updates - What’s New?
Переглядів 874Місяць тому
It's been 6 months since the release of Le Mans Ultimate, and we're diving into how the game has evolved! In this video, we discuss the latest DLC pack, new features, improvements, and what to expect moving forward. And my own return after 10-15 weeks out of the sim and sim racing! 0:00 Intro 1:07 Lamborghini Drive 10:00 Lamborghini Replay and Thoughts 13:06 Peugeot Drive 28:00 Peugeot Replay a...
Why Oval Racing is WAY Harder Than You Think - iRacing
Переглядів 2575 місяців тому
As a seasoned road racer, I always thought oval racing looked easy. Just turn left, right? WRONG! In this video, I dive into my iRacing oval racing experience and reveal why it's WAY harder than it looks. From tire management and drafting to the mental game of constant close-quarters racing, I discovered an entirely new skillset. Get ready to have your perception of oval racing changed forever!...
iRacing vs. ACC: Ferrari 296 GT3 Showdown
Переглядів 9655 місяців тому
Get ready for the ultimate sim racing showdown! In this video, we pit the mighty Ferrari 296 GT3 head-to-head across two of the most popular racing simulators: iRacing and Assetto Corsa Competizione (ACC). We will dive deep into the handling, physics, force feedback, and overall feel of this iconic car in each sim. Which sim will deliver the most realistic and thrilling Ferrari 296 GT3 experien...
Stepping Out of My Comfort Zone: ACC, LMU, AMS2 GT & Prototype Racer Attempts Oval Racing in iRacing
Переглядів 2226 місяців тому
Stepping Out of My Comfort Zone: ACC, LMU, AMS2 GT & Prototype Racer Attempts Oval Racing in iRacing
Crash Analysis
Переглядів 4286 місяців тому
Crash Analysis
Le Mans Ultimate: Motec Data Exposes Unfair Assists Advantage
Переглядів 2,6 тис.6 місяців тому
Le Mans Ultimate: Motec Data Exposes Unfair Assists Advantage
Le Mans Ultimate vs. Automobilista 2: Which Racing Sim Reigns Supreme?
Переглядів 9 тис.7 місяців тому
Le Mans Ultimate vs. Automobilista 2: Which Racing Sim Reigns Supreme?
Le Mans Ultimate - Fanatec Wheel Settings
Переглядів 8 тис.7 місяців тому
Le Mans Ultimate - Fanatec Wheel Settings
Le Mans Ultimate Review - First Impressions
Переглядів 2,4 тис.7 місяців тому
Le Mans Ultimate Review - First Impressions
Hypercar Battle! Automobilista 2 vs rFactor 2
Переглядів 1,4 тис.7 місяців тому
Hypercar Battle! Automobilista 2 vs rFactor 2
Spa and LFM in ACC. What could go wrong?
Переглядів 2799 місяців тому
Spa and LFM in ACC. What could go wrong?
Automobilista 2's Best Short Circuit?
Переглядів 1,9 тис.10 місяців тому
Automobilista 2's Best Short Circuit?
Automobilista 2 - Online Lobby w METZ VR
Переглядів 79510 місяців тому
Automobilista 2 - Online Lobby w METZ VR
Active Suspension Tested - Automobilista 2 Update v1.5.3
Переглядів 3,5 тис.10 місяців тому
Active Suspension Tested - Automobilista 2 Update v1.5.3
Lap From the Gods - Peter Brock - Bathurst
Переглядів 2,3 тис.10 місяців тому
Lap From the Gods - Peter Brock - Bathurst
ACC vs AMS2 - Battle of the GT3's - Physics Updates
Переглядів 26 тис.Рік тому
ACC vs AMS2 - Battle of the GT3's - Physics Updates
Automobilista 2 - v1.5 - Full Review
Переглядів 4,2 тис.Рік тому
Automobilista 2 - v1.5 - Full Review
Dampers in Sim Racing: A Comprehensive Guide to Setup and Tuning
Переглядів 4,1 тис.Рік тому
Dampers in Sim Racing: A Comprehensive Guide to Setup and Tuning
Challenging Bottas' F1 2020 Austrian GP Pole Time in Automobilista 2 🏁👀🥊🏎️
Переглядів 470Рік тому
Challenging Bottas' F1 2020 Austrian GP Pole Time in Automobilista 2 🏁👀🥊🏎️
Michael Schumacher at his BEST - Qualifying at Monaco 1996 - Pole
Переглядів 2 тис.Рік тому
Michael Schumacher at his BEST - Qualifying at Monaco 1996 - Pole
GS SIM RACING CHANNEL UPDATE
Переглядів 457Рік тому
GS SIM RACING CHANNEL UPDATE
Oldchool Motorsport - 90s DTM and BTCC Super Touring Cars
Переглядів 872Рік тому
Oldchool Motorsport - 90s DTM and BTCC Super Touring Cars
MAJOR UPDATES FOR 2023 - AUTOMOBILISTA 2
Переглядів 7 тис.Рік тому
MAJOR UPDATES FOR 2023 - AUTOMOBILISTA 2

КОМЕНТАРІ

  • @Werferharfer
    @Werferharfer 37 хвилин тому

    I got the early access game, just saving some money to get the season update. I hope the game can survive this hole mess. ACC never done nothing about AI, so I drop it and for me LMU and Raceroom are the best sim right now for me.

  • @daveadams5932
    @daveadams5932 42 хвилини тому

    Great video - now at 180 hours in LMU, previously ACC was my go-to with 1000+ hours there. Can't play ACC now, it has nowhere near the feel and excitement of LMU. Modelling, graphics, handling are all great in LMU for me, I know it has some issues with the odd crash, but never when I'm in a race or online session, so doesn't cause me an issue. Online racing in Gold is really clean, would prefer if the beginner and intermediate levels (Bronze, Silver) had no assists enabled, or at least gave visibility of who on the grid is using them so you can see who will brake a car length later than you, but other than that its spot on. In hypercars, when you come out of the pit garage on electric and then the engine kicks in, I still get a real buzz from it, no other game gives me that.

  • @menacegtr
    @menacegtr 51 хвилина тому

    Well said GS. Stop listening to YT bullshit.👍

  • @gomezthechimp1116
    @gomezthechimp1116 52 хвилини тому

    I only play single player in sims, and I totally disagree that it's a masterpiece.

  • @LJSR26
    @LJSR26 Годину тому

    Anything Microsoft has had a hand in has gone to shit or put the OG devs out of business.

  • @simon_s2318
    @simon_s2318 2 години тому

    Thx for making this video , really helps to put it into the right perspective

  • @scum07k
    @scum07k 5 годин тому

    I really enjoy the game, I struggle with the LMP2 cars new tire model and cant hold temps very well though. No problem with GTE or LMDh cars, any tips or things I could be doing wrong?

  • @SuperslowRacing
    @SuperslowRacing 10 годин тому

    I love iRacing and you’re absolutely right. The tire model is shyte.

    • @GSSimRacing
      @GSSimRacing 9 годин тому

      Yeah, it needs major adjustment. The issue is that some of the hardcore iRacing guys will defend it to the last and say the latest model change was a "game changer" and so on. It is still so far off the mark, sadly.

  • @fingers68
    @fingers68 10 годин тому

    It simply is the best driving and racing SIM of modern times. The latest beta update has made it fantastic in VR. Kireth is the Jeremy Vine and Kyle of the SIM world, creating drama and purl clutching where it does not excsist.

    • @GSSimRacing
      @GSSimRacing 9 годин тому

      Yeah, some guys create drama to get clicks, and the truth is, people's livelihoods are at stake by the drama, speculation etc. These things being blown out of proportion and then the comments of "what next for LMU" etc, makes out that the development is stopping, and that people shouldn't buy. This makes a dire situation where people are being discouraged from buying a very good product based off some speculative crap. It is very unfair to the hard work the S397 guys are doing and continue to do. They are carrying themselves incredibly well. And as actual humans and professionals, they have my respect.

  • @WERacing-m3o
    @WERacing-m3o 11 годин тому

    on top

  • @AllardWolff
    @AllardWolff 11 годин тому

    Pretty much the same as you fella. Came from ACC, tried LMU at launch, hated it because it was near unplayable, but picked it up recently and I am absolutely in love. ACC feels hella weird now, FFB is just heavy, high kerbs are off limits. LMU FFB feels perfect, and you dont have to worry about hitting kerbs. This game deserves more attention than any sim right now, because it feels incredible!!

    • @GSSimRacing
      @GSSimRacing 9 годин тому

      I fully agree with everything you said. I done some laps in ACC a couple weeks ago, and OMFG...just awful. I used to main the Ferrari 296 in the latest league I was in and it felt so strange. ACC was good when it came out, but I think LMU made some tweaks to the FFB from RF2 and built upon the physics (in RF2 it was quite violent by default). Graphically it is a world apart. I drove the Oreca LMP2 in RFW2 the other day at Sebring, and the inside of that car looks terrible compared to LMU's version. So it has come on leaps and bounds. People saying it is just a RF2 reskin are incorrect too. It is like saying ACC was a reskin of AC.

    • @Jonny._.
      @Jonny._. 7 годин тому

      LMU’s FFB feels awful to me. I which the FFB felt more like rFactor 2. Im using a 15nm Fanatec wheel base.

  • @iulian2548
    @iulian2548 11 годин тому

    Glad you like it, indeed much better than IRaging. But still prefer the GT3 from RF2.

    • @GSSimRacing
      @GSSimRacing 9 годин тому

      I think when LMU gets GT3's later this year, the ACC guys will start to dabble...I am almost certain. People love GT3 tin tops.

  • @Racingfan101
    @Racingfan101 12 годин тому

    Best sim for me driving feel wise.

    • @GSSimRacing
      @GSSimRacing 12 годин тому

      @@Racingfan101 yeah I think it's the best out there at the moment. And the Ferrari Hybrid noise. 🤤

  • @myweirdtaste8090
    @myweirdtaste8090 13 годин тому

    yes, LMU shines! Thanks for helping to save this great sim.

    • @GSSimRacing
      @GSSimRacing 13 годин тому

      @@myweirdtaste8090 it is the best sim racing / driving simulator I've ever driven. I think a lot of other news is being pumped out to kill off the game and Motorsport games, and it's so unfair. I see the effort that the team have put into this game, and the game is superb. Once these small issues are ironed out, it will take off.

    • @LEmir_de_Passy
      @LEmir_de_Passy 11 годин тому

      ​@@GSSimRacing100%

  • @kanolightracer5
    @kanolightracer5 14 годин тому

    Which graphic card do you use? Any advice to not get issues when having settings on ultra?

    • @ebeninca
      @ebeninca 13 годин тому

      my recommendation by playing rfactor2 for more than 10 years now is: Always prioritize FPS instead of graphical quality, for me 120fps is the minimal to feel smooth, so I put a full grid offline and do a race start looking to the fps, if it's lower than 120fps I reduce the graphical quality, this way you'll never have any performance issues.

    • @GSSimRacing
      @GSSimRacing 13 годин тому

      @@kanolightracer5 my GPU is a Nvidia 3090. I've a i9 12900k and 64GB ram. I did a clean install of the game yesterday and ecerytime I close the game, I verify the files in steam. So far, this seems to be working for me.

    • @kanolightracer5
      @kanolightracer5 12 годин тому

      @@GSSimRacing wdym by clean install?

    • @GSSimRacing
      @GSSimRacing 12 годин тому

      @@kanolightracer5 uninstall the game, deleted all folders and reinstalled. The only thing I kept was the user folder for game settings etc

  • @benoityip
    @benoityip 8 днів тому

    RR has significant tyre update last year that changes things... they work with tyre manufacturer to get real data into the tyre model. The tyre will be accurate..

    • @GSSimRacing
      @GSSimRacing 4 дні тому

      Yeah it does feel pretty nice and the tyre does feel natural. The track limits on the sim really need some adjusting though.

  • @marti9
    @marti9 8 днів тому

    Tried loading mines back up and it just sits in the pits race timer going down but all traffic frozen car unresponsive wipers working tho! What a load of shit

    • @GSSimRacing
      @GSSimRacing 4 дні тому

      I wonder if this is a known bug. I seen something similar on their discord server. It does appear that it needs some adjustment from the devs. I know RF2 worked their mid game saves off the replay...I wonder if they are doing the same and it is bugging out.

    • @marti9
      @marti9 4 дні тому

      @@GSSimRacing i managed to sort it when i loaded it back up for first time it was like the autosave, so i done a manual save and loaded that, it worked fine

    • @GSSimRacing
      @GSSimRacing 4 дні тому

      @@marti9 Ah nice to hear. I am thinking about starting a 24 hour at Le Mans over the weekend. I can image how cool it would be driving through the night in game.

    • @marti9
      @marti9 4 дні тому

      @@GSSimRacingthought about doing a 24h as well and seeing how many sesh’s it takes me

  • @steelin666
    @steelin666 8 днів тому

    I pulled the trigger on LMU a few days ago and what I'm most impressed about, aside from the car feel, is the seamless experience, almost reverse of rF2. The configuration was very straightforward and I could hop into online races with splits and full grids basically immediately. People are sleeping on LMU and this whole early access DLC debacle seems more like a hate campaign than actual issue. The value of the base product is great and the DLCs are optional. Personally I enjoy the LMP2 the most at the moment. The lightest car in the game with plenty of aero, and you can feel it around the corners.

    • @GSSimRacing
      @GSSimRacing 4 дні тому

      Yes, the sim is great, it really is. There are some bugs, and the developers have been incredibly open and transparent with the fixes. A lot of people hate on the DLC launches, but the financial situation at Motorsport Games is very grim. So, if this title is to survive, the DLC was needed for some cash generation.

  • @steelin666
    @steelin666 10 днів тому

    It was downshift that went bad. Not sure why though.

  • @vindowmaker5819
    @vindowmaker5819 12 днів тому

    raceroom has one fault and you notice it right away too... the track limits. Theyre kinda off

  • @Despiser25
    @Despiser25 13 днів тому

    Raceroom turned out to be the sim everyone said AMS2 was. Weird. Im hoping AMS2 can bunny hop with 1.6 because competition is innovation and we all benefit. I love the RR pricing structure and the test drive feature is awesome.

  • @SuperchargedMotorsport
    @SuperchargedMotorsport 13 днів тому

    He is alive lol

    • @GSSimRacing
      @GSSimRacing 4 дні тому

      Hey, yep, back at it as much as I can in between work and so on. How is all with you.

  • @SimCurves
    @SimCurves 14 днів тому

    Certainly a nice feature. However... Am I the only one who finds the tyre physics in LMU hyper-sensitive? Like driving on ice all the time, even in a GTE with warmed up tyres? E.g. the Aston Martin doesn't feel like a 2-tonne car with a big wing on the back -at all-.

    • @GSSimRacing
      @GSSimRacing 4 дні тому

      I find the opening laps are very slippy. After about 4-5 laps, the grip really comes on. Especially with a hypercar or LMP2. The first lap in a Hypercar on cold tyres is crazy.

  • @DragonFlySlayer-wf6ne
    @DragonFlySlayer-wf6ne 15 днів тому

    RR is a absolute blast!! I also noticed the new advertisements in RR being the Ascher Artura McLaren series wheels. I went and landed from Murray Auto sports out of Ireland, the Ascher Artura Pro to run with my 5" Ascher dashboard. KW studios has it going on man. RR is nothing but fun. I just wish they had more tracks and even more cars. "I want More" LOL

  • @mxracinguy5993
    @mxracinguy5993 16 днів тому

    Nice to see an unbiased comparison. After watching this I immediately d/led RaceRoom to give it a try to see how it compares with AMS2, seeing how everyone seems to concur it has better physics. Well, does it really? One has to look a bit deeper to uncover the truth. Here's what I found: RR does drive nicely, tried all of the free cars and it was a pleasant experience (if one can live with the poor graphics and sparse race tracks). Car feels that it hugs the road nicely, something that several cars in AMS2 don't seem to offer as it feels like you're driving on ice, a common complaint among users. However there is one major flaw to the theory that RR has better physics and this is why: cars only drive great when full traction control is on. The moment you turn that off (as that's the way I usually drive) then the cars handle no better than the worst cars in AMS2. And it has some atrocious flaws too, like your car spinning 180º when you abruptly apply 15% throttle. No car in real life will do this at that little amount of gas. Controlling a prototype with TC off is tough, as it should be - but it has me questioning if the physics are really as good as others claim or whether it's just wildly off. In my comparisons between RR cars head to head with similar cars in AMS2 it was no better and I tried to be unbiased. Still more testing to do, I didn't even try VR yet. But is this a good value when you must pay for tracks and cars when you could nab AMS2 for a few dollars when it's on sale? I paid under $10 for it on a Steam sale. For that much you may be able to get a track and one or two cars in RR. For a game that looks no where near as good and likely doesn't offer the level of VR experience that Automobilista offers should one really invest their time and money on RR? RaceRoom is a decent game, it's just nowhere near at the level of development as bigger titles. Anyone that claims that RR is that much better than AMS2 hasn't tried both, or is content driving with full TC on. But hey, for a free game it's not bad. That is, until you start paying for cars, liveries and tracks.

    • @GSSimRacing
      @GSSimRacing 16 днів тому

      @@mxracinguy5993 I can relate to your thoughts here. One thing with Raceroom that is a weakness is the over forgiving braking and turn in. It feels like superglue in a way. And the weakness with AMS2 is the excessive rear end sliding and wide grip profile of the rear tyre...i think this is why you can drive AMS2 with TC off much of the time. I'm not sure if you've access to the AMS2 beta, but from my initial driving of if, it seems to be a step in the right direction. The car side to side weight shifting and yaw reminded me of how cars react in LMU to weight shift, although the ffb is still AMS2 in feel. So I can only imagine how nice the new version will be once it's released. As a game overall, I do think AMS2 has more to offer. The other let down in Raceroom are the servers are dead for the most part. But again, the physics are still pretty nice and balanced.

    • @mxracinguy5993
      @mxracinguy5993 15 днів тому

      ​@@GSSimRacing Funny you should the braking. I also try not to have full ABS on and mistakenly chose 'assisted' as I thought it was a lesser degree of ABS. Couldn't understand why the car would lose speed and bog down while on the straights. Took me a while to realize that assisted means the game will apply the brakes for you. And here I was thinking that I was playing a simulator. This sort of gimmick is found in kiddie games like Forza and Gran Turismo where they need to cater to novice drivers by doing the braking and steering for the person holding the controller. Was really surprised that RR had such a feature. I mean, this is supposed to be a sim, right? No, I don't have access to the beta for 1.6, am eagerly waiting. I do get frustrated with many of the cars in AMS2 due to the points you mentioned here, regarding lack of grip and odd rear end movement. If Reiza manages to address these inconsistencies then this with the upcoming update it will be huge. As is, I have to agree that the game falls short of expectations. Prettiness only takes you so far, physics is the key thing in a racing sim. With that said I'm still glad I watched your comparison and d/led RR. The cars are enjoyable to drive. I may invest in a track or two and a couple of cars. I don't dislike the game, I just think it's a far cry from the level of development seen in bigger titles. Hopefully VR won't be a let down (still haven't tested it with the Quest 3). I see RR as AC, nice to own and venture into it occasionally but hardly a game I'd see myself spending much time on.

  • @gsam_dad5540
    @gsam_dad5540 17 днів тому

    Great racing! Pity about the little stutters, I guess that comes from the devs using an ancient engine that always had a reputation for poor performance? You ground through it though, major plaudits for that :)

    • @GSSimRacing
      @GSSimRacing 17 днів тому

      @@gsam_dad5540 thanks mate. I'm Not sure if it was because of using simhub or something. I also noticed my itm display on the fanatec DD2 froze as well. And I've sort of noticed itm screen issues when I run simhub. So not sure if it's linked. I do also recall experiencing stutters at spa before too, when the game was first launched.

  • @mallablurt
    @mallablurt 17 днів тому

    Another great watch Gary. Was the micro stuttering affecting your FFB at all?? Nightmare 🙈

    • @GSSimRacing
      @GSSimRacing 17 днів тому

      @@mallablurt no it didn't affect the ffb that I can recall. I'm going to try figure out if it's some of the other apps I run, possibly causing it. I have fanalab, simhub for the timing overlay on obs, obs itself, and second monitor. I wonder with so many apps taking telemetry inputs, it could be screwing with stuff.

    • @mallablurt
      @mallablurt 17 днів тому

      ...so confused by the spin too, I saw nothing too indicate why she went 😝 lead boot??

    • @GSSimRacing
      @GSSimRacing 17 днів тому

      @@mallablurt no, honestly I'm still surprised by it, 8 hours later 😂. The car felt great and that corner has a fair bit of downforce over the car too, so usually you get a warning when going over the limit. But in this one, she want fast and she went hard. I knew once the traction loss made it into a tank slapper,... I knew she was being pulled out of the barrier. But yeah, there was nothing in the ffb or anything to indicate the traction loss. I'd take that corner 100 times again and it'd never happen. Deffo a strange one.

    • @mallablurt
      @mallablurt 10 днів тому

      @@GSSimRacing ...any experience with the Moza R5 Gary?? I'm hoping to pull the trigger very soon? Thought I'd get your view first... 🤔👍🥃

  • @andy94172
    @andy94172 21 день тому

    Just do as i do with all videos 1.5x speed

  • @martiniac2
    @martiniac2 22 дні тому

    Excellent informations. Thank You!

  • @mallablurt
    @mallablurt 22 дні тому

    ...masterclass G, teammate is pure funny 🤣😎👍

  • @racingwithryan214
    @racingwithryan214 25 днів тому

    Great Video! btw which headset are you using? mic sounds great! added filters in OBS ?

    • @GSSimRacing
      @GSSimRacing 23 дні тому

      @@racingwithryan214 hey. No I've no filters going on. Just a little compression. I'm using a beyer dynamic headset and the mic is superb. I can also recommend steelseries arctics pro headset with their software. I run that setup on my work laptop and the mic quality with the steelseries sonar software is superb.

    • @racingwithryan214
      @racingwithryan214 23 дні тому

      @@GSSimRacing Thanks for replying.. which model of BD? I will check out the arctics pro too. Cheers !

  • @PandaTony19
    @PandaTony19 26 днів тому

    Good review. Calm and relaxed. I like rrre ,for ita variety of tracks that dont exist anywhere in decent quality (Dubai, Macau, Paul ricard, Pau...) . What i feel , biggest difference to iR, rrre is very forgiving, even on lowest TC level 5-6 , it allows you to slide, and grip lose is made in a very slow motion way, if i can say so. In Ir it is more dynamical, you should react much faster and car started to slide. I thing the truth is somwthing in between, as fas i could compare to real driving. Oh yeah , touring cars in rrre are in the top . Its a pity it has such a poor and lonely online, leading to no matter how graphic is better, tracks are better, you then just connect to old iR to drive online

    • @GSSimRacing
      @GSSimRacing 23 дні тому

      @@PandaTony19 yeah I'd love RR to get more online players. I done some laps in the iracing MX5 last night and it didn't behave like a car at all. The lack of rear end grip was just not at all realistic. I have heard iracing are working on the model, so hopefully it improves. Usually rear end grip loss can be more gradual. It's because of a concept called pneumatic trail. Basically as the tyre deforms with lateral loading, the footprint can extend behind the centreline even more. Think of it like more squish across the contact patch. It feels like this is not modeled in iracing and feels like it is modeled in Raceroom. Although I can't say for certain. It's just how it sort of feels. I use iracing for ovals mainly.

  • @actarusqc
    @actarusqc 26 днів тому

    The GT3 in raceroom are really not the best class, there is so much better stuff to drive

    • @GSSimRacing
      @GSSimRacing 23 дні тому

      @@actarusqc I love the DTM cars from the mid 2010s. Have a soft spot for the M4. And the Formula cars are great. I just wish they'd add tyre damage visuals from locking up.

  • @daxoftheflame7409
    @daxoftheflame7409 26 днів тому

    Raceroom needs more ambassadors. I'd love to see more leagues using it.

    • @GSSimRacing
      @GSSimRacing 26 днів тому

      Yeah, I think with the new update, it has attracted more people to play it and I have seen some more videos on UA-cam from various sim racers. It is cool to see the game coming back onto the scene.

  • @lilpup316
    @lilpup316 26 днів тому

    Another banger G.... re3 only has one laser scanned track ( nords )...can't wait until they get more scanned tracks. Hopefully they can figure it out on their engine.. great video!!

    • @GSSimRacing
      @GSSimRacing 26 днів тому

      That is interesting. I could certainly notice how smoother the RaceRoom track was when compared to the iRacing one. It would be cool to have more scanned tracks to add to the realism/authenticity.

  • @CaptainCrunch99
    @CaptainCrunch99 26 днів тому

    That was really boring

    • @GSSimRacing
      @GSSimRacing 26 днів тому

      If you can suggest ways that I can make a GT3 car more exciting, please share. I am all for it. . Seriously though, I value your specific feedback, so let me know where I can improve.

    • @SimCurves
      @SimCurves 26 днів тому

      ​@@GSSimRacingI didn't find the video boring, but if I may give a tip: You do have a habit of saying the same things multiple times, just in a slightly different way. Again, meant as constructive criticism. Keep up the good work.

    • @GSSimRacing
      @GSSimRacing 26 днів тому

      @@SimCurves Thanks for that feedback. I will pay attention to this. 🙏

    • @ravey1981
      @ravey1981 25 днів тому

      I don't agree. I don't need to be excited by every video. Sometimes I just want to hear an honest opinion as it happens, unscripted.

    • @GSSimRacing
      @GSSimRacing 23 дні тому

      @@ravey1981 thanks for the feedback. I guess I don't "plan" or script my videos. I'm not a UA-camer and UA-cam is not a source of income for me etc, it's a place to just share my passion for sim racing with everyone. So sometimes the videos may not be as clean or as well presented as some other guys who have a UA-cam career, or, rely on UA-cam to support them financially. I think this kind of allows me to remain honest and unbiased. I've no vested interest in bigging up or tearing down a sim or brand and scripting around that. Although, if anywhere I can improve or make the vids better, I'm all for ideas. Although it's not my main focus (UA-cam) , I still would like guys to find value and perhaps some level of entertainment or tips and tricks etc. All this being said, I'm very grateful that everyone is here offering feedback and sharing the discussions on the videos etc. It makes it all worth while. 😊🙏

  • @Mumwaldee
    @Mumwaldee 26 днів тому

    It seems to me that there is more grip on iracing during practice and in time trials, during the race that grip can come and go in an inconsistent manner.

    • @GSSimRacing
      @GSSimRacing 26 днів тому

      I think this could be their live track thing. Basically, the cars driving over the same line can impact the grip. I know from ovals; this is over-done. The tyre model is a bit odd in races in my experience too.

  • @SimCurves
    @SimCurves 26 днів тому

    Since the update, Raceroom is my new favourite sim. I feel the GT3 physics in AMS2 (my old favourite) are just broken in terms of slideyness. Also, I can't get over the iRacing physics, FFB, graphics and audio. ACC I feel the same as you... Lacking in FFB.

    • @GSSimRacing
      @GSSimRacing 26 днів тому

      Yep, ACC felt like a robotic arm trying to turn the wheel. Very harsh and direct. Feels quite weird when coming from different sims. I found that tough as ACC was my main competitive sim before.

    • @SimCurves
      @SimCurves 26 днів тому

      @@GSSimRacing As for AMS2, just try taking the BMW M4 GT3 out on Imola in Raceroom first and then AMS2 and you will feel what I mean.

    • @braveheart4603
      @braveheart4603 25 днів тому

      I've only been into this 12 months now and love both Raceroom and original AC but ACC I just cannot seem to gel with at all. I'm always being told it is the most realistic for GT3 and such but i don't find it a pleasurable driving experience at all. Maybe i just need to spend more time adjusting to the feel of it.

    • @awakeandwatching953
      @awakeandwatching953 21 день тому

      considering how good the ffb is in the og AC you have to wonder if the ffb short comings in acc are connected to unreal engine

    • @awakeandwatching953
      @awakeandwatching953 21 день тому

      @@braveheart4603 i think the gt 3 cars in ac feel better than acc.. last seasons lfm had a mod 296 series for ac and it was a joy to drive.. im also been in to sim racing for less than a year

  • @trevz1048
    @trevz1048 27 днів тому

    I love ams2 its been my main sim for a while now so not been using RR but younforgwt how good RR actually is ill be definitely giving it more time after the update it looks how it sounds 'just great'

    • @GSSimRacing
      @GSSimRacing 26 днів тому

      Yep I do think the raceroom sounds are superb. The little pops and bangs from the exhaust just add to the experience. Sounds will be a matter of preference sometimes too.

  • @sshoveitt
    @sshoveitt 28 днів тому

    I still can't believe people are waiting for a big update that gonna fix ams2. I gave up on it 2 years ago exactly because of the wrong and unnatural feel of the physics. It's fundamental it is in the core of the physics and I think there us no way to be fixed. I recently had the chance to try VR and motion seat in a VR club near the place I live righ now. They were using ams2 exclusively on their PCs. Oh boy... The VR and the motion seat made the wrong doings of ams2 even more prominent. I was 2 years off ams2. I remember a few big updates was announced during that time period and coming back to it feels so skatchy so tweachy so weightless it is exactly how I left it. Gary try the Mazda Dpi, the classic Porsche cup car and some of the the dtm 16-20 era cars in RR. Those are some of the top notch cars in RR in my opinion. RR it's not just better then ams2 in terms of physics and driving feel it straight up whipes the floor with it. Play RR for a few days to get more familiar with the feel and then come back to ams2 and you will see straight away what I'm talking about.

    • @GSSimRacing
      @GSSimRacing 26 днів тому

      I have driven the beta - not for media version. Of some of the cars I have driven, the cars seem to be less reliant on the rear end for rotation...and the front end seems to have a limit. I will wait until the full release, but the current version of the main game does appear to have excessive sliding. Almost to the point of drifting.

  • @DarkLordAzagthoth
    @DarkLordAzagthoth 28 днів тому

    RR uses F1 track limits, not like in Indy were complete corners are cut without penalty,

    • @GSSimRacing
      @GSSimRacing 26 днів тому

      Yeah, I am not sure how I feel about that. I mean, the majority of cars are tin tops and not formula cars. And a lot of the fun is in attacking the track and trying to grab a tenth here and there. I have done some online ranked races and found track limits to be a bit of a draw away from fun. It is like I was positioning the car as opposed to attacking and pushing.

  • @CrazyHenkie777
    @CrazyHenkie777 28 днів тому

    All I know is that every time I end a session of RaceRoom I have a big smile on my face!

    • @GSSimRacing
      @GSSimRacing 26 днів тому

      Yeah, the driving feel is certainly among the best. I have since done 2 Mazda rookie races and the gap across the line in every race was less than 2 seconds across the top 3. In fact, in one race at Brands Hatch, we were 3-wide into the final 2 corners. . The racing and netcode seems to be the best of any sim so far.

  • @panvlk
    @panvlk 28 днів тому

    Regarding track limits - they have been reworked about a year ago in a way that makes them quite harsh, but also consistent across all the tracks. They are essentialy like the F1 style limit now - the white line is king, curbs don't count as a track surface. So you need to keep at least one wheel within the white lines, or at least touching the line. Once the entire car is out, the lap gets invalidated. Most sims are a bit more lenient, since some racing series keep the cars running wider in specific places, but raceroom just wanted to keep it easily understandable and consistent across all the tracks, rather than finetuning individual places where you can or cannot run wide, so they just adopted F1 style limit everywhere.

    • @GSSimRacing
      @GSSimRacing 26 днів тому

      That is good to know. What was the feedback from the community on such an approach? I personally think that because the surface interaction is so good and satisfying, curtailing the heavy use of kerbs is a bit of a questionable move. I think having the pained kerb as the track limit makes more sense. This will allow a driver to enjoy attacking the track, while still having a reasonable track limit. What are your thoughts?

    • @panvlk
      @panvlk 26 днів тому

      @@GSSimRacing People do find it tricky, but I think most regulars got used to it by this point. It makes race preperations a bit easier, since you don't have to test what's acceptable on corner by corner basis. You can still use the curbs pretty heavily, you can put almost the whole car on the curb still, as long as at least one wheel is on the white line, so it's just a matter of getting used to it. Also getting couple offtracks is not a huge deal in races, the incident limits in ranked are relatively lenient, and you only get slow downs from actual larger cuts, not from running tiny bit wide.

  • @robertjohnson2464
    @robertjohnson2464 28 днів тому

    RaceRoom is by far better, more variety of cars and tracks!!!

    • @GSSimRacing
      @GSSimRacing 26 днів тому

      RaceRoom is class. I think variety they are similar, AMS2 probably has a slight bit more. But from a physics perspective, RR does appear to behave more naturally.

  • @killbillquints
    @killbillquints 28 днів тому

    R3E has so much potencial ! Still my favourite sim

  • @alexcouri_arquiteto
    @alexcouri_arquiteto 28 днів тому

    The Macau track on the RR is useless, impossible to get around the hairpin without hitting the guardrail.

    • @GSSimRacing
      @GSSimRacing 28 днів тому

      Very similar to the new Avus circuit. Nice track, but if T1 goes wrong, it goes very wrong

  • @stefanoviaggio8096
    @stefanoviaggio8096 28 днів тому

    With proper custom FFB file AMS2 is the best sim on the market

    • @georgesummer536
      @georgesummer536 28 днів тому

      maybe from gran turismo players their physics sucks a bit still, they still can't fix some issues that came with pc2 engine which is funny

    • @GSSimRacing
      @GSSimRacing 28 днів тому

      I try to separate FFB from the physics. While the FFB is important as it tells us what the car is doing, the physics is more about what the car actually does (ignoring FFB feel). FFB was superb in both, I always thought AMS2 is among the best in FFB, as in, it is telling me what the car is doing. The issue is, what the car is doing is not always the most realistic when it comes to the slip angle of the rear and the overly strong front bite. It is a minor thing of course, I still think AMS2 is a great simulator. Hopefully with v1.6 it takes another step forward.

    • @TypeRTeg
      @TypeRTeg 28 днів тому

      How does FFB fix the weird physics? I see this mentioned a lot but FFB and physics are different things all together. At least Reiza have admitted to the issues with the physics and are looking to address it.

    • @GSSimRacing
      @GSSimRacing 28 днів тому

      @@TypeRTeg This. No sim is perfect, but I do love Reiza constantly try to refine and improve their game. It's a passion project for them and we're all lucky to be a part of their work.

  • @theashenfox
    @theashenfox 28 днів тому

    Hey, thanks for the vid, I enjoyed it. You misunderstood why RR was disqualifying laps. You're second hot lap was invalid due to the excessive cut at the chicane. The reason this corner invalidates the next lap is because in other layouts it can allow you to make more speed down the start/finish straight. The track limits themselves aren't particularly harsh, you did make a big cut over that chicane, but I'll agree the stewards are maybe taking their jobs a little too seriously at times, particularly when the GP layout chicane doesn't affect start/finish straight performance. :)

    • @GSSimRacing
      @GSSimRacing 28 днів тому

      Thanks for that. Yeah, I still think the limits need adjusting. The penalty is riding the kerb too much can lead to a loss of control as I since found out. Excessive cutting should be stopped of course, but there had been a good few occasions where the track limits was obviously too strict. I assume this is a simple fix to modify the boundary lines.