Creating Scenery for MSFS: Subdivide a Triangle
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- Опубліковано 9 вер 2024
- How to subdivide (loop cut) triangles
Hope this helps!
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Nice idea, thank you.
The way I do this:
1. Circle /4, 8, 12, 16 ... vertices
2. Fill
3. Extrude up
4. Scale the upper circle
5. Delete the face of the top circle
6. Select the vertices of the top circle
7. Face Grid Fill
No triangles in the whole object