Symbicort
Symbicort
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Dark Souls R All Bosses | Soul Level 1 | NG +7
Finally finished a challenge run again.
Переглядів: 110

Відео

Funny Dark Souls Meme
Переглядів 2595 років тому
What it feels like to kill Ornstein & Smough with a dagger on Level 1 in ng 7
Zweihander Satisfaction
Переглядів 2037 років тому
Zweihander Satisfaction
Darkeater Midir | Soul Level 1 | NG+7
Переглядів 1297 років тому
this dragon is a huge nerd
Sister Friede unique death dialogue when hollowed
Переглядів 11 тис.8 років тому
lore
Dark Souls 3 All Bosses | Soul Level 1 (no dlc)
Переглядів 5008 років тому
TIMESTAMPS: 00:00 Iudex Gundyr 01:01 Vordt of the Boreal Valley 01:36 Crystal Sage 02:43 Deacons of the Deep 04:05 Abyss Watchers 06:25 High Lord Wolnir 07:21 Pontiff Sulyvahn 08:32 Dancer of the Boreal Valley 09:43 Oceiros, the Consumed King 11:03 Ancient Wyvern 12:38 Champion Gundyr 13:26 Aldrich, Devourer of Gods 14:40 Dragonslayer Armour 16:17 Yhorm the Giant 19:51 Old Demon King 20:29 Lori...
Soul of Cinder | Soul Level 1
Переглядів 1,1 тис.8 років тому
hardest boss for this format by far.
The Nameless King | Soul Level 1
Переглядів 3538 років тому
and people say this boss is hard :^)
Yohrm The Giant | Soul Level 1 | No Stormruler
Переглядів 818 років тому
ripostes for days
Dragon Slayer Armour | Soul Level 1
Переглядів 458 років тому
got booped by his shield a lot
Dancer of the Boreal Valley | Soul Level 1
Переглядів 3678 років тому
using bleed to overkill into her next phase
Champion Gundyr vs Anri's Straight Sword
Переглядів 978 років тому
bleed op
Pontiff Sulyvahn | Soul Level 1
Переглядів 1568 років тому
god bless raw infusion
Abyss Watchers | Soul Level 1
Переглядів 338 років тому
rngesus heard my prayers
Pontiff Sulyvahn vs Anri's Straight Sword
Переглядів 2378 років тому
bleed op
Dark Souls Limbo Mod Ep09 - DLC Kiln of the First Flame
Переглядів 478 років тому
Dark Souls Limbo Mod Ep09 - DLC Kiln of the First Flame
Dark Souls Limbo Mod Ep 08 - Undead Asylum II Lower Burg Depths Painted World of Ariamis
Переглядів 308 років тому
Dark Souls Limbo Mod Ep 08 - Undead Asylum II Lower Burg Depths Painted World of Ariamis
Dark Souls Limbo Mod Ep 07 - Catacombs Tomb of the Giants Dukes Archieves Crystal Caves
Переглядів 8298 років тому
Dark Souls Limbo Mod Ep 07 - Catacombs Tomb of the Giants Dukes Archieves Crystal Caves
Dark Souls Limbo Mod Ep 06 - Darkroot Garden Basin New Londo
Переглядів 378 років тому
Dark Souls Limbo Mod Ep 06 - Darkroot Garden Basin New Londo
Dark Souls Limbo Mod Ep 05 - Arnor Londo Firelink Altar Demon Ruins Lost Izalith
Переглядів 658 років тому
Dark Souls Limbo Mod Ep 05 - Arnor Londo Firelink Altar Demon Ruins Lost Izalith
Dark Souls Limbo Mod Ep 04 - Sens Fortress Arnor Londo
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Dark Souls Limbo Mod Ep 04 - Sens Fortress Arnor Londo
Dark Souls Limbo Mod Ep 03 - Undead Burg Parish Sens Fortress
Переглядів 578 років тому
Dark Souls Limbo Mod Ep 03 - Undead Burg Parish Sens Fortress
Dark Souls Limbo Mod Ep 02 - Undead Parish Blighttown Great Hollow
Переглядів 818 років тому
Dark Souls Limbo Mod Ep 02 - Undead Parish Blighttown Great Hollow
Dark Souls Limbo Mod Ep 01 - Mostly Run Preparation
Переглядів 1,1 тис.8 років тому
Dark Souls Limbo Mod Ep 01 - Mostly Run Preparation
Dark Souls All Bosses | Soul Level 1
Переглядів 3,2 тис.8 років тому
Dark Souls All Bosses | Soul Level 1
Dark Souls Hitbox Porn for Masochists
Переглядів 45 тис.8 років тому
Dark Souls Hitbox Porn for Masochists
Bed of Chaos Easy Kill Tutorial with Firebombs and no Bow
Переглядів 72 тис.8 років тому
Bed of Chaos Easy Kill Tutorial with Firebombs and no Bow
Spotting a Professional Dark Souls PvP Player
Переглядів 3928 років тому
Spotting a Professional Dark Souls PvP Player

КОМЕНТАРІ

  • @ChimpanzeeUltra
    @ChimpanzeeUltra 4 місяці тому

    She was not so kind to me.. "..for that is thy place of belonging"

  • @haroldomiyaura912
    @haroldomiyaura912 5 місяців тому

    excelent video.

  • @MitosdeArkovia
    @MitosdeArkovia 9 місяців тому

    Mori tantas veces que tengo memorizado ese dialogo.

  • @gi_varotti
    @gi_varotti Рік тому

    7 years later and it helped me. Tysm!!

  • @EsetNOD33
    @EsetNOD33 Рік тому

    Probably there are even worse hitboxes than ds2. But fun boys ds1 anyway will be blind

  • @EsetNOD33
    @EsetNOD33 Рік тому

    Ds1 have also many bad hitboxes but braindead scholar kid forcefully at ds2 is only have this. Also forces many looking and commenting at video with hotboxes in ds2 but tries close up and not talking about same shit in ds1

  • @leoncoben6983
    @leoncoben6983 Рік тому

    This might be a hot take...I know people are gonna hate me for this but...doing it the normal way wasn't that hard. Maybe it was because of my build but the actual threat of this boss were just the tree branches. The fire spell that every talks about that instants ya...didn't kill me, I got hit with it twice too when I got her. I was using the Black Iron Armor set and the Fire Ring with the Speckled Ring plus Flash Sweat so I don't know if those actually reduces that fire spell's damage or if I got hit with something else but once I figured out the gimmick and even realized those two fire blades don't even attack me once I'm in the inner ring where the tree hands attack all I had to do was time my rolls to avoid just one of them and get the running start to make the jump. I died a total of 9 times, most of them was falling to death due to my own stupidly and jump rolling instead of rolling. But....this is good to know for the next run.

    • @symbicort4624
      @symbicort4624 Рік тому

      Yeah you had a good strategy 👍

    • @leoncoben6983
      @leoncoben6983 Рік тому

      @@symbicort4624 Yeah it is shocking to me how much this boss is hated when all it demands is patience and timing, the very basic level of skill this game demands. Even the dreaded sweep spam that everyone seems to hate isn't bad if you your way through it, I know it's tight, but parrying attacks is even tighter so if you can manage that even just at sometimes level, rolling through it's attacks can't be that difficult, right? I'm not good at the game, this can't be something only a few players figured out and did when it's been over 10 years since this game came out.

    • @elpiedra1596
      @elpiedra1596 Рік тому

      🤓🤓🤓🤓

  • @ESPLTD782
    @ESPLTD782 2 роки тому

    How were you able to do soo much damage?

  • @Zansekai
    @Zansekai 2 роки тому

    Krass

  • @minespatch
    @minespatch 2 роки тому

    I always fail with the second bomb, so I just quit and re-enter for the bow part. Then I play takeshi's castle with the third part hoping to avoid falling

  • @shinigamisway1645
    @shinigamisway1645 2 роки тому

    Wow. Beaten this game countless times and never knew about this until I stumbled across a reddit thread about the Bed of Bullshit. The first drink of the night is on you ! Thank you!

  • @matheuscruz8574
    @matheuscruz8574 2 роки тому

    This is the best Dark Souls 2 defense video I've ever seen

  • @yuumijungle548
    @yuumijungle548 2 роки тому

    this is totally the intended method by the developers of beating this boss 😂 honestly there should be a difficulty slider in the beginning of the game, on easy it should just let you skip this bs boss xD and even if that was the only difference, i would be fine with that.

  • @rodolfovaliati
    @rodolfovaliati 2 роки тому

    You can't be fair against unfair level design. I also do it against Capra Demon, dropping bombs over the gate.

  • @dariusgod8100
    @dariusgod8100 2 роки тому

    Level up adp bro

  • @MattTheMan2708
    @MattTheMan2708 2 роки тому

    I'm shocked to see so many people saying that DS1's hitboxes are worse than DS2's based on this video. I genuinely believe a lot of them haven't seen the worst of what DS2's hitboxes have to offer. There is a reason why DS2 gets criticised for it far more often than any other game and it isn't just "blind hate" like what a lot of DS2 fans seem to believe. Yes, these DS1 hitboxes are bad but when you see some of the stuff that can happen in DS2, it makes DS1 hitboxes look tame by comparison. Pretty much every grab attack DS2 has the same issue as the Iron Golem's. So many enemies in DS2 with large swords have similar disjoint issues to that Ceaseless Discharge slam attack. This is purely anecdotal but as someone who has far more hours in DS1 than DS2, I can say for absolute certainty that I've had so many more hitbox issues in my time playing DS2. Getting hit by an attack that clearly missed you is *extremely* commonplace in DS2 and to say that DS1's hitboxes are worse is just pure ignorance, honestly.

  • @Space_Australian
    @Space_Australian 2 роки тому

    After missing the first shot a few times, got it first try once the first one actually hit. Fuck this boss, never doing that the honorable way again.

  • @Obversechaos
    @Obversechaos 2 роки тому

    Perfect and very quick tutorial. Thank you.

  • @DerKlownstein
    @DerKlownstein 3 роки тому

    Taurus Demon steps on you. It’s not for a ton of damage, you just had RTSR set up. For Ceaseless, that’s clearly a shockwave mechanic, but I’ll admit the shockwaves aren’t implemented uniformly (like your clip of Gaping Dragon). Also, that Iron Golem grab is probably the least egregious grab teleport I’ve seen, and in the grabd scheme it’s not too much of a stretch to assume he can adjust the grab to reach further back between his legs, the animation just doesn’t quite match. There are worse examples for sure. Was cathartic to see the struggle with the root in the Great Hollow. Always hated that shit, especially the roots in Lost Izalith.

  • @rockycuro7737
    @rockycuro7737 3 роки тому

    It's funny that the news of you becoming king travelled so fast it made it to the citizens of Ariendel.

    • @mochashakakhan6609
      @mochashakakhan6609 Рік тому

      Nah, friede and yuria are sisters who worship the lord of hollows. However friede abandoned londor.

  • @Mornepin
    @Mornepin 3 роки тому

    I never died in this game so I could not know, thank you 👀

  • @lizardousgoat
    @lizardousgoat 3 роки тому

    Ah yes, Taurus demon's balls were too heavy.

  • @AtreyusNinja
    @AtreyusNinja 3 роки тому

    i like when ppl talk sh1t about ds2, like if ds1 was perfect.

    • @Ryan-mz4oe
      @Ryan-mz4oe 3 роки тому

      That is what I hate as well. I see no problem in criticising the game, (I also have my issues with it, even tho it's my Favorite game) but it gets really tiring to see people being absolute hypocrites about ds2 just because the brainless sheep who probably didn't even play the game find it amusing. They sometimes just straight up pull stuff out of their asses to complain about, and if you call them out, you're a fanboy.

    • @theatheistbear3117
      @theatheistbear3117 2 роки тому

      @@Ryan-mz4oe I hate that they don’t have the same standards for the other games. It’s always DS2.

  • @playeasybr
    @playeasybr 3 роки тому

    You can show what you want on the DS1, it doesn't change the fact that the DS2 is the Souls that has the most flaws in the franchise, just for the bad hitbox of most enemy attacks and doing "teleport" animation on the grapple attacks is already the enough to make this game the most inferior, thank goodness that in Elden Ring Miyazaki is in charge 🙏🙏

    • @legobatmanthevideogame3194
      @legobatmanthevideogame3194 3 роки тому

      No lol

    • @abrahamrangel2326
      @abrahamrangel2326 3 роки тому

      "just for the bad hitbox of most enemy attacks and doing "teleport" animation on the grapple attacks is already to make this game the most inferior" You mean like this 4:43 and many other examples in ds? lmao

    • @playeasybr
      @playeasybr 3 роки тому

      @@abrahamrangel2326 now this is a teleport grab, DS2 exclusivity, if you want more examples just say... ua-cam.com/video/XZeaGz3ylPU/v-deo.html

    • @abrahamrangel2326
      @abrahamrangel2326 3 роки тому

      @@playeasybr sure bro a ds2 exclusivity lmao ua-cam.com/video/xk76LR3dUFw/v-deo.html

    • @playeasybr
      @playeasybr 3 роки тому

      @@abrahamrangel2326 This boss's hitbox might be bad, but if you want to make a list of all these hitbox types, the DS2 follows the leader... ua-cam.com/video/0vyzqMH_0U4/v-deo.html

  • @anagramconfirmed1717
    @anagramconfirmed1717 3 роки тому

    I'm finishing up with my first soul level 1 run and am struggling with Cinder. G fuckin G on this win.

    • @symbicort4624
      @symbicort4624 3 роки тому

      Yea his rollcatches are super hard to deal with. More difficult than NK on sl1 in my opinion.

    • @anagramconfirmed1717
      @anagramconfirmed1717 3 роки тому

      @@symbicort4624 harder than Friede imo. My biggest struggle was Dragonslayer armor, oddly enough, and now Cinder. All the rest were a breeze. Subbed btw.

    • @symbicort4624
      @symbicort4624 3 роки тому

      That's awesome :) what setup did you use? Thanks, but unfortunately I don't get to play much anymore

    • @anagramconfirmed1717
      @anagramconfirmed1717 3 роки тому

      @@symbicort4624 +10 millwood axe, ring of steel pro +3, favor +3, and strength ring. For armor i think i used winged knights chest and everything else really light, barely makes it under 70 weight.

  • @s2korpionic
    @s2korpionic 3 роки тому

    You know, DS1 fanboys try so hard to defend this game to the point of putting down other games, I wonder why?

    • @theatheistbear3117
      @theatheistbear3117 2 роки тому

      Because they can’t stand DS2 being actually good.

    • @matheuscruz8574
      @matheuscruz8574 2 роки тому

      DS2 gets endless amounts of shit for that while other Souls get a pass

    • @mychem20
      @mychem20 2 роки тому

      @@theatheistbear3117 in what world? your dreams? lol yeah go ahead and search DS2 bad hitboxes and you'll find countless videos on them. do it for other games and you'll find very few. huh i wonder why? oh wait i know! maybe DS2 isn't really as good as you think it is?

    • @theatheistbear3117
      @theatheistbear3117 2 роки тому

      @@mychem20 Even if the hitboxes aren’t great the game would still be.

    • @sephiroth7701
      @sephiroth7701 2 роки тому

      @@theatheistbear3117 the game is good not great

  • @x_ALLMIND_x
    @x_ALLMIND_x 3 роки тому

    What was your ring set up?

    • @symbicort4624
      @symbicort4624 3 роки тому

      Looks like Red Tearstone Ring and Cloranthy Ring. The other two rings are probably to increase stats so I can wield the sword. However, this is on an older patch and there are better SL1 swords now. I recommend you find a table of weapon attack ratings if you want to min/max

  • @dazzle-o1086
    @dazzle-o1086 3 роки тому

    I'm gonna say it. Dark Souls 2 has better hitboxes.

  • @mastergame1311
    @mastergame1311 3 роки тому

    Dark Souls 2 has some outrageous hitboxes, am I right guys? Right?

    • @fark4n1818
      @fark4n1818 3 роки тому

      Right.

    • @MattTheMan2708
      @MattTheMan2708 2 роки тому

      Correct. These hitboxes ain't good but compared to some of the shit that happens in DS2, they're incredibly mellow. Getting hit by an attack that didn't even touch you is extremely commonplace in DS2.

    • @dragonskinner7109
      @dragonskinner7109 2 роки тому

      @@MattTheMan2708 That's incredibly wrong. These are even more bullshit than some of the ones in DS2

    • @theatheistbear3117
      @theatheistbear3117 2 роки тому

      @@dragonskinner7109 IKR? People love to bitch about DS2 without holding the other games to the same standard. Especially DS1.

    • @nicolasoliveira4903
      @nicolasoliveira4903 2 роки тому

      @@theatheistbear3117 This is because DS2 came out LATER. It requires more of something that came AFTER. Can you understand this concept? There's also the fact that DS1 has a lot of good stuff for a little bad stuff, unlike the DS2, which is a lot of bad stuff for a little good stuff.

  • @mcriggity1131
    @mcriggity1131 3 роки тому

    Incredible footage of the perplexingly bad hitboxes ds1 rarely had

  • @armando12322
    @armando12322 3 роки тому

    when you say press the left analog ,you mean press or push it? Press like in L3 and R3?

  • @micahfoley9572
    @micahfoley9572 3 роки тому

    I'm totally impressed. I can't imagine how skilled the person who discovered this must be... However I think "easy" may mean something different to you than it does me.☺

  • @benireges
    @benireges 3 роки тому

    Just level ADP bro!

  • @autisticbraindamagedmoron
    @autisticbraindamagedmoron 3 роки тому

    Dislike buttons were pressed by DS1 cultists I guess

  • @TheAsdasy
    @TheAsdasy 3 роки тому

    just level adp bro

  • @zzodysseuszz
    @zzodysseuszz 3 роки тому

    This shit just doesn’t happen in ds2 or 3 or bloodborne

  • @ricecake3544
    @ricecake3544 3 роки тому

    still better than dark souls 2's hitboxes

    • @vittocrazi
      @vittocrazi 3 роки тому

      no. there is not a sngle ds2 hitbox as bad as ceaceless discharge. not ONE

    • @fark4n1818
      @fark4n1818 3 роки тому

      *Cough* mimics *Cough* *Cough*

  • @VGamingJunkieVT
    @VGamingJunkieVT 3 роки тому

    It makes sense, considering she's Yuria's older sister.

    • @gamerash1710
      @gamerash1710 3 роки тому

      In cinders mod there is luliya of londor 😂

    • @Altherot
      @Altherot 11 місяців тому

      I know that is exactly as it goes in the lore but I cannot help but feel like Friede's face looks quite young for depiction of "eldest sister" among the trio. While Yuria has white hair (which does not reflect age in DS universe I guess, but still?) and Yuria's voice and demeanor depicts her more like the eldest sister.

  • @jaredkalergi5498
    @jaredkalergi5498 3 роки тому

    its funny how i never hear the "lol shockwave" and "lol bad visual but he did hit you" arguments about literally any other game series that does this shit. Invisible, impossible to predict shonen anime shockwaves in an otherwise painfully realistic melee combat system and pathetically synched animations that totally fail to communicate what the hell is actually hitting what are only a problem if you aren't dark souls, i guess. I recall some dark souls speedrunner who went into the actual game files and broke down just how fucking broken stray demon and smough's hitboxes are for certain attacks, how both have hitboxes that linger WAYYYY too long after the attack has finished, how many enemies have AOEs with 0 visual communication of it, and yet you have "pros" not 1/10th as good at the game as him mindlessly rattling off "lol git gud" in response to those same issues. Dark Souls has many great design elements that make it stand out from cookie-cutter trash most mainstream games are these days, but it has just as many pathetically outdated and bone-headed design elements that betray its experimental budget game status that "fans" will completely warp their entire perception of video game quality in order to excuse. There's some great level and encounter design, enemies tend to have well-designed attacks for all kinds of scenarios... but the second one of those elements fails in even a small way, the whole encounter completely falls apart due to the metric ton of jank and inexcusably retarded AI. The tagline for dark souls shouldn't be "prepare to die", but "prepare to cheese", cause that's what you'll be doing 90% of the time. Either get annihilated by an enemy a few times or dance around for about 30 seconds and you'll spot that enemy's cheese, the one attack or spot on the terrain that completely breaks their pathetic AI and makes them a total non-threat; rinse repeat 500 times until the game is over. I don't think I've ever seen anyone get past the anor londo archers without cheesing them, either with poison arrows or having them throw themselves off the ledge, intentionally or otherwise. I've been playing jedi outcast II recently, a game released in 2002, and the AI is leagues ahead of dark souls, even the enemies who routinely jump 20ft in the air around floating platforms over a void of death don't kill themselves with nearly the frequency as the average hollow, black knight, painting guardian, etc. Ceaseless Discharge has such broken attacks (fire breath that clips through 100ft of rock, slam attack with no visual shockwave and hitbox a good 10ft beyond where it actually hits) that the devs had to program in an "intended cheese" to beat him if his brilliant AI decides to do a "total BS" string of attacks rather than a "total joke" string of easily avoidable slams that allow you to mindlessly smack him down in 45 seconds. Another platitude people love to mindlessly repeat is that dark souls is "hard but fair". If "fair" means enemy attacks all clip through walls while your own overly dramatic sweeping strikes bounce off, enemy arrows not only have perfect accuracy but FUCKING CURVE MID-AIR to home in on you, enemies spin like a top doing full 180s to track you with their hits, enemies have invisible, nonsensical AOEs it's impossible to know about until you get hit by it.... but its okay cause the AI is retarded and encounters are designed to allow you to exploit it, then I don't think the word "fair" has any real meaning. MOST GAMES fit this definition of fair, the only thing that makes dark souls stand out is that the overall difficulty sits in between piss-easy mainstream garbage and sadomasochistic "kingdom hearts 2 optional boss"-tier BS. Dark Souls occupies a virtually empty niche that was once full of difficult, but not overly so games, and people make up all kinds of nonsense and plain incorrect platitudes to suck its dick in appreciation. Given how embarrassingly easy it is to please dark souls fans, is it any wonder at all that ds2 was such hot garbage? Without Miyazaki's personal ambition driving innovation, what possible motive does From have to improve on anything, ever? As far as they're aware from "fans", dark souls 1 was already basically perfect, so even just lazily repeating that with a new coat of paint will result in AT LEAST a very good game, right? Why wouldn't they think that with the kind of slavishly devoted "fans" they have giving them feedback? This series brings back a lot of the good from the old days of gaming, but brings back even more of the bad, and adds its own new BS to the mix on top of it. If you want shit like DS2, micolash, brain suckers, etc. to stop, then stop fucking incentivizing it and have some damn standards FFS. I think Miyazaki can easily make an actual masterpiece one day, but not with the kind of feedback he's been getting so far.

    • @camharkness
      @camharkness Рік тому

      Legit, it becomes harder and harder to be someone who actually loves every game in this series, because they do this crap to people who enjoy the second game.

  • @abrahamrangel2326
    @abrahamrangel2326 3 роки тому

    "tHOsE aTTTaCKs haVE ShoCKwaVeS!1!!"

    • @Paddy656
      @Paddy656 3 роки тому

      They do but shockwaves suck

    • @vittocrazi
      @vittocrazi 3 роки тому

      @@Paddy656 they dont if they have good visual cues, For example "the rotten"'s big machete chop tells you there is a shockwave in the form of a thick dust cloud around the machete, and his belly. The abyss watchers landing do this too, only in form of a flame explosion. and the dancer putting her hand through the ground has an aura with circling particles that warn the player of the actual reach of the attack, even though the visual effect is bigger and faster. The problem with DS1 is it gives no cue whatsoever to the shockwaves, so it ends up on an invisible hitbox, wich is obviously shit

    • @bradenmerriman5206
      @bradenmerriman5206 3 роки тому

      @@vittocrazi what? Ds 1 has the dust shockwave too.

    • @vittocrazi
      @vittocrazi 3 роки тому

      @@bradenmerriman5206 but its not as well defined. some particles fly, but the limits are harder to see. My friend got a shot about a reasonable attack, with a shockwave, but you can see it actually has no visual cues to delimit its range, even though its kind of logical to have an AOE. ua-cam.com/video/WIc0N0zkpsE/v-deo.html note that the attack doesnt have a visual cue for the actual reach, and the particles that fly are actually launched from the ground and not the attack, so its kind of awkward and inconsistent

    • @bradenmerriman5206
      @bradenmerriman5206 3 роки тому

      @@vittocrazi oh, its the dragon butts. Yeah, they have really off visual cues. Maybe its the lava idk. I just chalk it up to lost izalith being a mess.

  • @bencawthon2610
    @bencawthon2610 3 роки тому

    Please God do not let From Software ever make a fighting game.

    • @symbicort4624
      @symbicort4624 3 роки тому

      to be fair, the combat hitboxes in Sekiro are pretty crisp

    • @zzodysseuszz
      @zzodysseuszz 3 роки тому

      @@symbicort4624 only one way to find out; have from make a fighting game

    • @Thisisthegreatestatofalltime
      @Thisisthegreatestatofalltime 3 роки тому

      @@symbicort4624 Outside of the grab hitboxes, those are awful.

  • @e.sanghvi5657
    @e.sanghvi5657 4 роки тому

    Nobody can ever tell me DS2's hitboxes were worse than this.

    • @vittocrazi
      @vittocrazi 3 роки тому

      and this is not counting titanite demons, and the stray demon

    • @SalvageET
      @SalvageET 3 роки тому

      @@vittocrazi stray demon doesn't have inaccurate hitboxes, his overhead jumping attack his insane tracking and his butt attack's hitbox lingers for a few seconds for some reason

    • @MattTheMan2708
      @MattTheMan2708 2 роки тому

      They are worse than this. Far worse.

    • @e.sanghvi5657
      @e.sanghvi5657 2 роки тому

      @@MattTheMan2708 1. No. You are a liar. 2. I wrote that comment literally a year ago.

    • @MattTheMan2708
      @MattTheMan2708 2 роки тому

      @@e.sanghvi5657 It doesn't matter how old a comment is, I will call out ignorance when I see it. You're free to enjoy these games and call me a liar as you see fit, but ignoring objective facts when it comes to hitboxes isn't helping anyone.

  • @night1952
    @night1952 4 роки тому

    Half of these are ground slams that deal AOE damage lol not bad hitboxes, just bad visual feedback. The golem grab touched you with its fingertips, the shift into the grab location looks a bit weird but any DS2 grab looks 100 times jankier, like Alonne hitting you with his grab when you're literally behind him. Finally, the great hollow one is collision, not hitbox.

    • @vittocrazi
      @vittocrazi 3 роки тому

      bad visual feedback is literally a hitbox problem.

    • @camharkness
      @camharkness Рік тому

      If dark souls 2 did that whole "shockwave with no visual" shit, you'd criticize it nonstop. You only defend it because dark souls 1

    • @night1952
      @night1952 Рік тому

      ​@@camharkness The difference is that phantom shockwaves deal very little damage and only a couple enemies have them while the bad hitboxes in DS2 are all over the game and they cause you to lose huge chunks of health. Both suck, one sucks way more than the other.

  • @invisiblewarrior1625
    @invisiblewarrior1625 4 роки тому

    the first clip is just you being stupid, you can SEE that the lava has an "aura" that deals damage to you also ceasless discharge always had AOE on his attacks lol

    • @symbicort4624
      @symbicort4624 4 роки тому

      Ah thanks, my bad

    • @vittocrazi
      @vittocrazi 3 роки тому

      if there is a hitbox that doesnt match visual indicators, then its a bad hitbox

    • @invisiblewarrior1625
      @invisiblewarrior1625 3 роки тому

      @@vittocrazi The lava matches visual indicators, it distorts the air around it, and ceaseless discharge attacks do shockwave and fire aura

    • @vittocrazi
      @vittocrazi 3 роки тому

      @@invisiblewarrior1625 nope. the lava has a big lingering hitbox for long after the visual effect is gone. and the other slams hit from meters away. AND it shoots fire through the walls just because.

  • @oniichandame48
    @oniichandame48 4 роки тому

    2:35 nah the dust particle hit you. Git gud

  • @jamal8211
    @jamal8211 4 роки тому

    Where can I get the firebombs from

    • @symbicort4624
      @symbicort4624 4 роки тому

      You can buy them for cheap at the undead merchant in undead burg or loot 6 in firelink shrine.

  • @beohyl
    @beohyl 4 роки тому

    I died after the first bomb. I think it keeps your progress with the boss coming out after the first cutscene cuz it’s impossible to run back to the spot to throw the second bomb. What should I do?

    • @symbicort4624
      @symbicort4624 4 роки тому

      Unfortunately, you're correct. You can't reliably do this after missing the second bomb. You can pack up a ton of arrows and try to hit the remaining branch from a safe spot with a bow or look up another tutorial that shows a safe path.

  • @beohyl
    @beohyl 4 роки тому

    How do you throw bombs so far and aim with zoom and crosshairs?

  • @willshrek597
    @willshrek597 4 роки тому

    Bro just level up adp

  • @ericksapinho
    @ericksapinho 4 роки тому

    And people say Dark Souls 2 has bad hitboxes ;D All Souls games have

    • @vittocrazi
      @vittocrazi 3 роки тому

      id say ds3 has pretty good hitboxes. only they are all over the place. (ds2 improved a lot in respect to ds1 in this department, though)

    • @theatheistbear3117
      @theatheistbear3117 2 роки тому

      @Solur There are so many enemies like that in DS3 it’s insane.

    • @theatheistbear3117
      @theatheistbear3117 2 роки тому

      @Solur Elden Ring is the most egregious one by far. There are too many enemies like that. Good luck using a shield against those stamina-draining monstrosities. And, if you want to even have a *chance* at tanking a hit with a shield, you’ll need to level up your endurance to insane degrees. Not that it helps much, since most starting characters will have 90 and the maximum is 154.

    • @iPiiZiiZ
      @iPiiZiiZ 2 роки тому

      @Solur Just roll bro