ballisticfox
ballisticfox
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Io Hapke Shading
Io Hapke Shading
Переглядів: 788

Відео

Mars Hapke Model Pt 2
Переглядів 4652 місяці тому
Mars Hapke Model Pt 2
Mars Hapke Model Pt 1
Переглядів 4632 місяці тому
Mars Hapke Model Pt 1
WIP Hapke Derived Lunar Shading pt 4
Переглядів 6635 місяців тому
The shader has been implemented in KSP now!
WIP Hapke Derived Lunar Shading pt 3.1
Переглядів 4385 місяців тому
Test for a horizontal surface, now with mean roughness angle. Fixed issue with the blending of the BSDF node for raymarched shadows.
WIP Hapke Derived Lunar Shading pt 2
Переглядів 3265 місяців тому
WIP Hapke Derived Lunar Shading pt 2
Opposition Surge
Переглядів 945 місяців тому
Opposition Surge
WIP Hapke Derived Lunar Shading
Переглядів 2365 місяців тому
WIP Hapke Derived Lunar Shading
RSS-Reborn Development | Vol 2
Переглядів 5 тис.11 місяців тому
I've now hit 1000 hours in development. This is RSS-Reborn, a fork of the RealSolarSystem mod for KSP that I've created as the bleeding edge of what's possible in KSP. Check out the discord server! discord.com/invite/H6JMRyPxpT If you like what I do support me on patreon! www.patreon.com/ballisticfox
Apollo 17 CSM Inspection (KSP)
Переглядів 58011 місяців тому
This is RSS-Reborn, a fork of the RealSolarSystem mod for KSP that I've created as the bleeding edge of what's possible in KSP. Check out the discord server! discord.com/invite/H6JMRyPxpT If you like what I do support me on patreon! www.patreon.com/ballisticfox
KSP: Everest Canyon Run
Переглядів 370Рік тому
New WIP 64k terrain, supporting both color and height. This is RSS-Reborn, a fork of the RealSolarSystem mod for KSP that I've created as the bleeding edge of what's possible in KSP.
RSS-Reborn Development
Переглядів 1,5 тис.Рік тому
Just a quick little video to show how far I've come since June.
KSP: Vandenberg to Edwards
Переглядів 795Рік тому
KSP: Vandenberg to Edwards
Beyond Home: Rhode clouds
Переглядів 5062 роки тому
Effect speed up by 2.5x so you can see the movement better.
Beyond Home: Kohm
Переглядів 5322 роки тому
Beyond Home: Kohm
Jupiter Fly-by (Again)
Переглядів 4032 роки тому
Jupiter Fly-by (Again)
Lunar Orbit
Переглядів 3642 роки тому
Lunar Orbit
KSP: 8km Engagement Over Mars
Переглядів 4402 роки тому
KSP: 8km Engagement Over Mars
KSP: Space CQB
Переглядів 1372 роки тому
KSP: Space CQB
KSP (Q1 2022 Graphics Test)
Переглядів 5 тис.2 роки тому
KSP (Q1 2022 Graphics Test)
Pioneer Reentry Probe
Переглядів 1842 роки тому
Pioneer Reentry Probe
Uranus | GGE Development Video
Переглядів 3322 роки тому
Uranus | GGE Development Video
Saturn's Hexagon | GGE Development Video
Переглядів 3302 роки тому
Saturn's Hexagon | GGE Development Video
Saturn | GGE Development Video
Переглядів 9202 роки тому
Saturn | GGE Development Video
Jupiter | GGE Development Video
Переглядів 1,3 тис.2 роки тому
Jupiter | GGE Development Video
Pioneer 11 Flyby | GGE Development Video
Переглядів 3502 роки тому
Pioneer 11 Flyby | GGE Development Video
Pioneer Flyby | GGE Development Video
Переглядів 4472 роки тому
Pioneer Flyby | GGE Development Video
Fly Me To The Moon
Переглядів 1852 роки тому
Fly Me To The Moon
Gemini 3
Переглядів 2133 роки тому
Gemini 3
Kepler 70B
Переглядів 5 тис.3 роки тому
Kepler 70B

КОМЕНТАРІ

  • @dfuiopghidfg
    @dfuiopghidfg 11 днів тому

    I hope you are working on KSA

  • @benjaminrickdonaldson
    @benjaminrickdonaldson 15 днів тому

    Do you think youll still work on this until its fully complete with kitten space agency coming out in the next few years?

  • @MatteoProductionsStudio
    @MatteoProductionsStudio 2 місяці тому

    Will you will make a planet for me?

  • @benzene_sandwich
    @benzene_sandwich 2 місяці тому

    You could tell me this is Juno footage and i'd believe it.

  • @Monkiiengineer
    @Monkiiengineer 2 місяці тому

    what is hapke

    • @ballisticfox9033
      @ballisticfox9033 2 місяці тому

      The default unity shaders were designed for small solid objects, not massive dusty planets The hapke photometric model is basically just a formula that describes how light interacts with dusty planets, what I’ve done here is basically just implement the photometric model into ksp

    • @Monkiiengineer
      @Monkiiengineer 2 місяці тому

      @@ballisticfox9033 neat

  • @jackturner8472
    @jackturner8472 2 місяці тому

    will you add support to parallax continued

    • @ballisticfox9033
      @ballisticfox9033 2 місяці тому

      @@jackturner8472 Thought about it, mainly focusing on scaled space (high orbit) for now, then going to spend a _lot_ of time working on PQS (the low level terrain)

    • @benjaminrickdonaldson
      @benjaminrickdonaldson 15 днів тому

      @@ballisticfox9033 the parallax continued moon textures are very very good, the regolith actually looks like sand which is really cool.

  • @jackturner8472
    @jackturner8472 2 місяці тому

    which textures?

  • @АндрейКарпов-м7ю
    @АндрейКарпов-м7ю 4 місяці тому

    Please more please about cosmos and astronomy. Add. Like all about space and Universe. All subscriptions about Space.

  • @thesenate2718
    @thesenate2718 4 місяці тому

    Simply stunning.

  • @CalvinMaclure
    @CalvinMaclure 4 місяці тому

    Absolutely spectacular and stunning! Thank you for your most excellent work.

  • @MrBubbleJet
    @MrBubbleJet 5 місяців тому

    Where is this gem available?

    • @ballisticfox9033
      @ballisticfox9033 5 місяців тому

      GitHub! github.com/RSS-Reborn/RSS-Reborn/wiki/Installation

    • @MrBubbleJet
      @MrBubbleJet 5 місяців тому

      @@ballisticfox9033 Thank you. Downloads are running. Is there a way to test it without blackracks clouds? I am about to aquire them but would like to test everything beforehand.

  • @jackturner8472
    @jackturner8472 5 місяців тому

    Wtf?????

  • @jackturner8472
    @jackturner8472 5 місяців тому

    I saw that phobos monolith! nice

  • @abughalyonmunther2478
    @abughalyonmunther2478 5 місяців тому

    Hello fox. does rss reborn work on a iris xe graphics card?

  • @starcrusher96
    @starcrusher96 5 місяців тому

    Awesome!

  • @wvh-pups
    @wvh-pups 5 місяців тому

    bryh, rss reborn update when? last update was in january

    • @ballisticfox9033
      @ballisticfox9033 5 місяців тому

      Released stuff like two days ago actually, check my discord server I was waiting a little bit for feedback to make sure I didn’t forget anything before posting about the new release

    • @wvh-pups
      @wvh-pups 5 місяців тому

      @@ballisticfox9033 i'm banned on discord, and your server require emoji selection to access all the channels, so i cannot download latest version, only via google drive :(

  • @benzene_sandwich
    @benzene_sandwich 5 місяців тому

    KSP GUI jumpscare. Legit thought it was a render. That's insane.

  • @ganymeder
    @ganymeder 5 місяців тому

    wowzers

  • @danzstuff
    @danzstuff 5 місяців тому

    that looks amazing bro

  • @harveythompson6197
    @harveythompson6197 5 місяців тому

    Amazing... I was just watching without reading the description and when the KSP UI popped up I was... oh... this is now _in_ KSP. Whoa. Noice!

  • @Sushut
    @Sushut 5 місяців тому

    Wow that was quick. I saw you testing the shader in unity and now it's in ksp??

  • @rockettime0358
    @rockettime0358 5 місяців тому

    man

  • @benzene_sandwich
    @benzene_sandwich 5 місяців тому

    i love that the moon has a subtle variety of colors like it does in real life instead of the usually shades of grey. Would be cool to see a fork of rational resources in which those colored spots actually contain different resources, like lithium or lead. Might do it myself once RSS-Reborn is complete.

  • @HistoryOnPaper
    @HistoryOnPaper 5 місяців тому

    Now I realise why I’m broke as hell

  • @justzefranz3681
    @justzefranz3681 5 місяців тому

    Hi Fox

  • @benzene_sandwich
    @benzene_sandwich 5 місяців тому

    My biggest issue with RSS is the disgusting transition from the dynamic mesh to PQS textures. I would kill to get terrain like what’s shown in this video in RSS. The RSS planets just feel too flat… Like there’s no point landing on them, cause there’s nothing to explore once you’re down there. Edit: Looking back though some of the content in this channel, it looks like something like that’s already on the way, I assume though parallax or something. It’s incredible watching you guys push KSP farther and farther. You could tell me RSS-Reborn was a AAA game and I wouldn’t doubt it for a second.

  • @ClarifyGS
    @ClarifyGS 5 місяців тому

    that honestly looks great

  • @Schultz89
    @Schultz89 5 місяців тому

    Apollo 15 landing site?

  • @danzstuff
    @danzstuff 5 місяців тому

    the moon is flat i knew it

  • @ganymeder
    @ganymeder 5 місяців тому

    fascinating

  • @Eve_baek
    @Eve_baek 5 місяців тому

    Sorry for ignorance for a bit The moon feels different but im not sure what changed? I looks like there is different shading and reflections on parts of it but im not sure?

    • @ballisticfox9033
      @ballisticfox9033 5 місяців тому

      Changes from the previous video are: Fixed multiple scattering math Added a porosity coefficient Implemented both shadow-hiding opposition effects and coherent backscatter opposition effects, the two main causes of opposition surge which is the bright glow you see

  • @danzstuff
    @danzstuff 5 місяців тому

    Bro you are insane

  • @Gunham20
    @Gunham20 6 місяців тому

    I have this installed, with 64k earth, mars, and moon, however. It does not look that good. I have the graphics settings as high as they go and parallax 4k on as well. Is there anything additional to the instructions that needs to be done to enable these textures, terrains etc? Specifically when I've noticed coming close to the moon, it doesn't seem to have a lot of detail. And a slew of other bugs such as giant spike pyramids showing on the moons surface while flying over that are thousands of feet high, stars disappearing as soon as you right click even though skybox dimming is off, etc. and also a dark circle shadow almost that is on the surface radiating from camera position showing less detail (sometimes)

    • @benzene_sandwich
      @benzene_sandwich 5 місяців тому

      Stars dissapearing sounds like a DOE problem, not RSS-Reborn. Have you made sure to follow the instructions carefully on the google fourm? Also, make sure the special fork of Kopernicus is installed. Normal Kopernicus had a lot of bugs in my case. Also make sure you have release-4 of Blackrack's volumetric clouds mod.

    • @Gunham20
      @Gunham20 5 місяців тому

      @@benzene_sandwich DOE : Department of Energy? 🤔 Yes I've as much as humanly possible followed the instructions on his Google sheet to the letter on three separate occasions. It could be something I'm missing somehow but I very slowly and methodically went line by line word by word. Yes kopernicus is installed via the included link in the instructions. Blackrack I have his December release not the new deferred update. I can't remember which number that is and I'm currently at work.... For the DOE ironically.

  • @CoolCoderDanVR-Sub
    @CoolCoderDanVR-Sub 6 місяців тому

    its red when i tryed to get it

  • @oberonpanopticon
    @oberonpanopticon 6 місяців тому

    Children of a dead earth at home:

  • @oberonpanopticon
    @oberonpanopticon 7 місяців тому

    As someone aspiring to make their own space game someday, which deity did you sacrifice your soul to in order to do all this?!

  • @blockvfive1196
    @blockvfive1196 7 місяців тому

    is ksp 1 mostly open source? if so i see no reason why the community can continue making advancements and changing its code to be even superior to ksp2, as has already been done such as yourself

    • @oberonpanopticon
      @oberonpanopticon 7 місяців тому

      I don’t think any part of KSP is open source, but I’m not a modder so idk

    • @Gunham20
      @Gunham20 6 місяців тому

      No it's not open source anything

  • @Vakowski
    @Vakowski 8 місяців тому

    If there was a way to convert the 3d models from google earth to the ksp earth, that would be amazing. The buildings wouldnt look good from up close, but it would be worth it

  • @wolfie3657
    @wolfie3657 8 місяців тому

    This is straight up unreal, if it wasn't for high quality i would be sure its actual lunar footage

  • @blockvfive1196
    @blockvfive1196 8 місяців тому

    if it runs okay on a good pc i will pay money for this no doubt about it

  • @Gian011
    @Gian011 8 місяців тому

    What sun do you have?

  • @cheezysot
    @cheezysot 9 місяців тому

    those saturn screenshots look straight out of cassini

  • @Swagaito_Gai
    @Swagaito_Gai 9 місяців тому

    You, Blackrack, Gameslinx, the RSS/RO/RP-1 dev team, and the rest of the KSP modding community should be very proud of yourselves. You've all volunteered your time and talent to make something that puts KSP2 to shame in terms of visuals, performance, and features. That blows my mind considering KSP2 is produced by a professional game studio with a huge budget. Sometimes I look at Reborn and can't help but compare it to MSFS visually. This is far too hot for my little laptop with an Iris Xe iGPU to run, but I'm about two months away from having finally saved enough to buy all the parts for my dream PC. It's going to be a 7800X3D/4080S build with 64GB of DDR5. RSS Reborn will be the very first game I run on it.

    • @blockvfive1196
      @blockvfive1196 7 місяців тому

      yea dont let take2 get ahold of beloved games, it seems

    • @pugnutss
      @pugnutss 7 місяців тому

      well i hope you got your computer now

  • @apollonidius4168
    @apollonidius4168 9 місяців тому

    Hi! I know this is an older video, but I've been looking for the mods that create such good reflections on the Apollo Command Module and other things that should be reflective, I'm not sure what mod does it lol. I'd appreciate it! Thanks!

  • @eliottspeedy7612
    @eliottspeedy7612 10 місяців тому

    At 0:29 is SCL-40 in the ground or is it a photorealisitc launch pad like Zoeille or you (I don't remember) showed us on the MTE's forum ?

  • @bronson2585
    @bronson2585 10 місяців тому

    This is what KSP 2 should of looked like 😅

    • @Swagaito_Gai
      @Swagaito_Gai 9 місяців тому

      What's really insane to me is that KSP2 requires a similarly monstrous machine as RSS Reborn to run smoothly, yet it looks like comparative garbage. The KSP2 dev team must have royally screwed up with their optimization.

    • @oberonpanopticon
      @oberonpanopticon 7 місяців тому

      @@Swagaito_GaiI’m so glad they took 2 extra years to really polish their game

    • @benzene_sandwich
      @benzene_sandwich 5 місяців тому

      @@Swagaito_Gai Cuase they built KSP2 of the KSP1 codebase. Memory leaks galore.