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95PercentRookie
Canada
Приєднався 7 гру 2019
Hello welcome to my channel. I am a big Arma 3/Arma fan, and I like to make videos about it. On my channel you will find a mix of Arma 3 Let's Plays and edited videos. Edited videos take me longer to make so don't expect them too often, but I usually have something in the works.
Відео
Arma Reforger Is Doing Great
Переглядів 1,2 тис.2 місяці тому
Arma Reforger is in a good place rn, been having fun with the latest update. I've injured my primary wrist lately so videos have been hard to work on.
WORLD IN CONFLICT: Soviet Forces Invade USA NEWS REPORT
Переглядів 1592 місяці тому
WORLD IN CONFLICT: Soviet Forces Invade USA NEWS REPORT
CDF Assault Team Defends Against Russian Air Support
Переглядів 1033 місяці тому
#arma3 #armacoop #russia
WARNO ACHTUNG: East German Army Artillery Halts NATO Advance
Переглядів 2,1 тис.3 місяці тому
#warno #eastgermany #artillery #wargaming
WARNO National Guard: Always Ready, Always There!
Переглядів 2123 місяці тому
Warno has been fun lately, might make more content for it. #warno #usarmy #nationalguard
Arma 3 Lore: AAF Logistics, Order of Battle, Realism
Переглядів 1,8 тис.4 місяці тому
Had a couple of minor mic issues but it shouldn't be too bad, will fix next time hopefully. #arma3 #arma3campaign #arma3lore
Arma Reforger Is Good Now?
Переглядів 1,3 тис.5 місяців тому
Been having fun on Arma Reforger. Video was captured on public servers. #armareforger
Arma Reforger Night Ops In Ukraine 2024
Переглядів 1665 місяців тому
Filmed on a public server, I plan to have another video coming out talking about Reforger in it's current state, but suffice to say I am enjoying it a lot more now(with caveats). #armareforger
THE BEST Arma 3 Mission Generating Mod?! Drongo's Map Population Tutorial
Переглядів 3,7 тис.5 місяців тому
Also has my most up to date Rallypoint system and stuff, see timestamps to skip to Drongo. Mission Folder With Mod Pack: drive.google.com/drive/folders/1SJ-a_JWV5oSsLHZwULKcPAGQBy-S1m7a?usp=sharing #arma3 #arma3editor #arma3tutorial 00:00 Mod List 09:28 Early Mission Prep 16:36 Loadouts 20:21 In-Game Respawn Etc 30:49 File Structure Respawn Etc 45:57 Arsenal 50:53 Drongo Map Population Core 52:...
Arma Pro Plays Operation Flashpoint Part 1: Opening Salvos
Переглядів 3765 місяців тому
Arma Pro Plays Operation Flashpoint Part 1: Opening Salvos
New Arma 3 Creator DLC: Reaction Forces - In-Depth Analysis
Переглядів 7 тис.6 місяців тому
New Arma 3 Creator DLC: Reaction Forces - In-Depth Analysis
Arma Pro Plays Through The Contact DLC Part 7: Elimination Coda
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Arma Pro Plays Through The Contact DLC Part 7: Elimination Coda
Arma Pro Plays Through The Contact DLC Part 6: Carpe Noctum
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Arma Pro Plays Through The Contact DLC Part 6: Carpe Noctum
Arma Pro Plays Through The Contact DLC Part 5: Anomalous Phenomena
Переглядів 1149 місяців тому
Arma Pro Plays Through The Contact DLC Part 5: Anomalous Phenomena
Arma 3 ACE Rallypoint System(With Non-Ace Solution)
Переглядів 28510 місяців тому
Arma 3 ACE Rallypoint System(With Non-Ace Solution)
A Nuanced Take On Squad V6 Infantry Combat Overhaul
Переглядів 45211 місяців тому
A Nuanced Take On Squad V6 Infantry Combat Overhaul
Channel Update(And Thanks for 1000 Subscribers)
Переглядів 12711 місяців тому
Channel Update(And Thanks for 1000 Subscribers)
Arma 3 Setting Up A Rallypoint System(And Other Neat Stuff In The Editor)
Переглядів 617Рік тому
Arma 3 Setting Up A Rallypoint System(And Other Neat Stuff In The Editor)
Arma Pro Plays Through The Contact DLC Part 4: Walking Under The Stars
Переглядів 362Рік тому
Arma Pro Plays Through The Contact DLC Part 4: Walking Under The Stars
Arma 3 MP: Russian recon team shot down and left for dead
Переглядів 637Рік тому
Arma 3 MP: Russian recon team shot down and left for dead
Arma 3 ALiVE Part 3: 2023 Tutorial, How to play with ALiVE
Переглядів 8 тис.Рік тому
Arma 3 ALiVE Part 3: 2023 Tutorial, How to play with ALiVE
Arma 3 ALiVE Part 2: 2023 Tutorial, Testing your mission
Переглядів 2,8 тис.Рік тому
Arma 3 ALiVE Part 2: 2023 Tutorial, Testing your mission
Arma 3 ALiVE Part 1: 2023 Tutorial, how to set up a basic mission
Переглядів 14 тис.Рік тому
Arma 3 ALiVE Part 1: 2023 Tutorial, how to set up a basic mission
Thanks for the video...
Great stuff. I'm very new to Eden so this is basic question. In the "In-Game" section you mention spawning in Custom composition, but my setup doesn't have your Startup Stuff. I downloaded and put everything in the correct folder. I'm prob missing something here. any help would be great. Thanks!
You'll have to make a custom composition and save it in order to have it in that menu. I don't quite remember but I think the the mission I included *should* have everything you need to make the composition but if that's not the case I can work something out. Basically it's just a shortcut to place down a few things to save time, not strictly necessary.
i've been hung up with the use of the static missions in the drongo mod. The mission generator still makes random missions despite me putting my own out there. I can't seem to get the random ones to stop. Also i'm trying to make a "campaign" with multiple missions that have multiple tasks. and i just can't get it to flow correctly. Specifically it looks at each task like it's own mission and "completes mission" while assigning the next task
I rp it as being Argana
AAF got it’s ass handed to them by like 30 FIA rebels
Can you do a video on Altises economy?? I still wonder how they finance all their fancy equipment.
Youkinds tell the truth about the whole arma 3 lore basement, AAF it's kinda bullshit and unrealistic in terms of military accuracy, but it's a videogame anyway so we kinda cope with it
I wish 😅😢
Love u dawg, thnx for breaking down DMP. Please do NR6 HAL next
2:43 sooo i can edit the loading image ? 🤔 is there any videos on that specifically im new to arma 3 and play using a controller (actual gameplay only) but also not experienced with scripting and coding etc... all that fancy stuff but would like to learn for sure . I know this is 1year ago but if you see this by chance any help with where i could learn this from would be massively appreciated big time 😊
For the loading image, there are several ways to go about it but I find the simplest is this: Either have a folder called "images" or if you don't care about organizing your mission folder at all you don't need to worry about that. Create a jpg with dimensions 1024 x 512, it must be this dimension(there is a caveat to this if you search for it on the arma wiki but to simplify just use this res). in the mission menu you enter the location of the jpg in your mission folder, so if it is in the images folder you will type "images\loading.jpg" or if it is in your root mission folder you would just type "loading.jpg". Keep in mind when doing this that the slash must be a backslash "\" NOT a forward slash "/". If you need more help let me know.
@95percentrookie thank you 😊 so much for your detailed response i appreciate that so much i rarely even get a response period from questions and such on content creators how to videos even though i dont understand much of whats written here(due to my learning and mental health challanges) , im going to copy and paste in into my notes on my phone so i can use a program to read it back to me a couple of times and research multiple details of your guide . It sounds complicated well I mean it is somewhat but honeatly well worth it for me to beable to learn more on what and how to do in this game ive literally been working for over 2 years to beable to play arma 3 using my controller now with a chatpad and proscroller and MMB attachment now to just recreate a preset on steam manager or rewasd then ill be golden and also discovered voice command the other day im little late to the party but regardless im here now and hopefully soon some lebanon 🇱🇧 based campaigns will be pouring in like draft beer at a car rally 🏁 🏎 🏇 🏁 😂😂👍🏻😎
My junior year starts tomorrow and it’s already 9 pm. Am I gonna go to sleep to prepare? No. I’m gonna watch an hour long tutorial of a mod I have up trying to understand months ago
Damnnn my senior year is starting, absolutely flew bu
Hey I’m not sure if there is a way you can help with this, but like in my Alive scenarios, it works fine and not buggy or anything. HOWEVER, I come into another issue in how with alive, it just doesn’t feel like anything is going on. The units take forever to get anywhere, and if I were to drive all the way to the enemy’s AO, I hardly see myself getting into a gunfight. It just feels like it exists as some random population without anything dynamic. It could be the map (i’m using rosche, germany) but I’m not sure. This may be related to what’s going on, but with an Alive scenario, is the whole purpose around this scenario to go with what Alive is doing, or do you like traditionally create a scenario and then have it run in the background?
Generally, the solution to this is add more units. Alive has a system now that makes it easier to have guards placed at objectives in addition to regular forces, I recommend doing that so that there is a good concentration of forces in the AO. As for offensives, light infantry forces are going to generally take a while to move in to attack, if you want to see units attacking more you are going to want mechanized/motorized because those are the guys who will be moving in faster. The more units there are on the map, the more the ai is going to send into enemy territory because they have more available. Reinforcements will help with this because if they deplete their excess forces on the offensive they will switch to the defensive. Of course, adding more units can possibly cause performance issues but this should be mitigated with how Alive caches stuff. Roche should be fine, I have run ops on it before with Alive, but there are other considerations such as how you have set up objectives etc. If you are running the scenario on the whole map for example, you may want to consider scaling it down so it's easier to see what the problem is since it's easier to see if there is an issue with 10 objectives vs 100. And also, if you find that Alive isn't giving you what you want, you might want to consider switching to another dynamic scenario mod such as Drongo Map Population or HAL. I find myself switching between these 3 depending on how they are working out, sometimes I get tired of how Alive works because it isn't perfect and sometimes operations slow down due to the fully dynamic nature, vs if I am making a more focused(but still dynamic to an extent) mission using Drongo or HAL in which I can ensure my needs are being met more directly. Basically, I'd say add more units(if performance is an issue then reduce view distance and cache distance) to the mission both ambient guards and regular, and maybe switch up objectives and other parameters, and if you can't get ALIVE to do what you want try out HAL or Drongo Map Population.
>tfw no greenback wife
The VOC sure looks different these days
i really love the assets introduce in this CDLC, it's a shame the assets require me to activate the CDLC. When it could've been like the contact CDLC where the assets are available in Vanilla
why is mymy on the thumbnail wahahah
what connection does refunder have with ongezellig?
It's a Gem
Is the voice AI ?
how do i open this mod. or whats the key kombination
Sorry i want to ask im new at this game, can we use mods gun on offical campaign?
The Applebee's commercial got me cracking up
Every country WHO is involved in Military conflicts have such weapons. This are Standard weapons
Very good edit boss
Amazing+ underrated+ sigma + actually a good animation shit post lol I laughed
Independent on KoTH always my go to team
Wer die liebe kennt! (Who did the artwork on your thumbnail?)
I did, I sketched it a while ago. My art can be found on @IvoryState on Twitter/X.
@@95percentrookie Thank you, looks very pretty by the way
@@95percentrookie Ha, I thought it looked familiar.
Ay appreciate you covering ARMA lore man not enough people talk about it
Achilles is also a very Zeus mod, I actually prefer it over Zeus enhanced
Great video! Keep it up!
urban combat in arma was always all over the place but honestly my favourite will always be fighting in woods , i love seeing the ai bound from tree to tree while im as clueless as it can get
Song name plz?
Monika Herz Wer Die Liebe Kennt
Imagine shooting a rabbit with 7.62, turn it into mince meat
Maybe the FOBs with helipads would be the only ones to supply a QRF & they would be flown into the area that needs them?
In northern Ireland in our bases we would have 1 team on guard, 1 team on patrols close to camp, 1 team on longer patrols and 1 team on rest. After a few days we would all rotate.
Would you mind elaborating more on this?
@@klegendm2819 what would you want to know?
@@welsh2266 When was this?
@@MrAnton275 in the 90s
Incredible ! Could you do a lore video about CSAT?
CSAT is basically BRICS+ with ASEAN turned into a not only economic but also Military alliance.
@@pilotmanpaul bruv we know that, but likre their structure and stuff
I love when you do the AAF Lore videos especially i wanted to know about FOB's more. Could you do video about all other military installations on Altis?
Great video! I want to ask if the ORBAT AAF of 3rd Regiment is made by you?
the tura are unironicaly nasty oppononents due to the weapons they use , mainly the slr and the pkm both of which cause the ai to engage from long range with terrific accuracy due to the very nature of said guns
How about your future aaf vids like this: pick a large enough base, make it home for a platoon or company with a full compliment of troops and vehicles for that platoon and you become a soldier talking about the base and your unit there?
Exept he makes video based on lore that was confirmed
So besides the MBT which is used in a defensive manner there are no Anti Armour capabilities for the UNA. hmm sounds like a weakness begging to be exploited…
Radius around faction module is 200 m.
The aaf before the civil war sounds like a dream retirement home for ex-militaries from around the world . I bet their salary was high
Would be cool if there was some sort of document version of this for quick reference. Especially the Order of Battle stuff.
6.5x38? Says 38 right on the texture in game lmao
In-game it says it fires 39. The 38 is a texture error.
great video i was actually thinking of making a small video on the coup that started the civil war and this helped a lot
I love these little analysis videos on arma factions. I would love if you did the same for the other factions like the VC/PAVN in the cdlc's like Prairie Fire or the Tura in Western Sahara
Nice one
What game mode are you playing?
I just plopped down some units in the editor using random patrol waypoints from LAMBS. It wouldn’t take long to setup something similar using Drongo Map Population for it to be truly random.
The Gripen makes sense for the AAF. I know the Norwegian air force where thinking of buying them instead of the F35. The Norwegian Air force and the Altis Airforce would probably have the same mission of Airspace Defense, escorting foreign aircraft out of your airspace etc, makes sense with how Altis is based of a greek island the Turks would probably be intruding on Altis Airspace a lot.
AAF having heavy battle tanks feels like a big gift from NATO or CSAT but one that forces them to rely on them. It's a simple.story seen in real life and my own country. Being exchanged as a vassal nation to whatever super power. In this case it's happening. We see the exchange. It's sad for common folk though. Always is but an unfortunate reality of the world. It's pretty cool they tackled it the way they did and it wasn't just cold cut x=bad guy bs. The cut content kind of leaves a lot out. The one guy from the light tank missions is cool. As he speaks why he's on AAF's side and is a man of morality, a sense of good and common place. It was neat seeing the FIA perspective. Like all nations that struggle in these exchanges they suffer from dependence and are at the mercy of the superpowers. Corruption and scandals happens honestly it's pretty cool how they tackled it.
Probably NATO since their MBT is a Polish urban-centric modification of the Leo2A7.
@@jackncoke8527 It isn't, the 2PL isn't an urban centric modification and lacks the hull armour seen on the Kuma, the MBT-52 is a Rheinmetall upgrade package that Indonsia purchased. Canonically, it was bought from a financially ruined European nation in ARMA's timeline.