RobbyLAVA - Age of Empires Theorycrafting
RobbyLAVA - Age of Empires Theorycrafting
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The MIXTECS -- A History-First AoE2 Civ Proposal (LAVAnilla Episode 9)
Huge thanks to @ahmicqui9396 for his tremendous contribution to this design!
Presentation Link: docs.google.com/presentation/d/1HIFgpINuIu3TuUb9SvbKLHDXBLsJyRp39ozsOui1gsM/edit?usp=sharing
Discord server: discord.gg/SpkRYgpfGH
Support me on Ko-fi: ko-fi.com/robbylava
Chapters:
00:00 Good to see you!
01:11 My Approach
01:54 Who Were They?
03:17 History
06:05 Flavor
07:12 Campaign
08:19 Major Themes
11:01 Overview & Bonuses
14:31 Unique Unit #1
18:09 Unique Unit #2
20:28 Unique Techs
23:36 Regional Unit #1
25:37 Regional Unit #2
27:45 Regional Unit #3
29:58 Tech Tree Grades
34:18 Gameplan
37:22 Uncertainties
40:36 Alternatives
41:53 LAVAnte-Garde
43:21 Likeliometer
44:22 Ciao for now!
Переглядів: 853

Відео

What if WONDERS in AoE2 gave BONUSES? (ft. @AdmiralWololo)
Переглядів 1,1 тис.16 годин тому
Go check out Admiral Wololo's side of this collab! ua-cam.com/video/3M96IBfjZrU/v-deo.html Also check out his new mod "Age of Wonders" over on the AoE2 Mod Browser! Discord server: discord.gg/SpkRYgpfGH Support me on Ko-fi: ko-fi.com/robbylava Chapters: 00:00 Good to see you! 01:24 In Collaboration with... 02:38 Broad Changes 04:20 Aztecs 05:57 Huns 06:50 Koreans 08:53 Mayans (ft Admiral Wololo...
TALES OF GOLD -- A History-First AoE2 Expansion Proposal (LAVAnilla Episode 8)
Переглядів 1,8 тис.14 днів тому
Donate to the Wayanad Disaster Relief Fund: donation.cmdrf.kerala.gov.in/index.php/Settings/index Presentation Link: docs.google.com/presentation/d/1YWvLjqaXmcc3_k9HKDuueaIgg_aCyaLHJuOBkonhCrA/edit?usp=sharing Thanks for the help, Arjun! Check out his UA-cam:@connectedhistories5587 ... and Instagram: geopoliticsdude Discord server: discord.gg/SpkRYgpfGH Support me on Ko-fi: ko-fi...
The SUMERIANS -- An AGE OF MYTHOLOGY Culture Proposal (Full Build)
Переглядів 16 тис.21 день тому
Presentation Link: docs.google.com/presentation/d/1Z-skzikHYYpYFCv7A1gfizdE8M8u7SDDWniV_sukh-I/edit?usp=sharing Check out my TTRPG Enclave: discord.gg/VAhVB5bF LAVA Chamber Discord server: discord.gg/SpkRYgpfGH Support me on Ko-fi: ko-fi.com/robbylava Chapters: 0:00:00 Good to see you! 0:01:28 Brought to you by... 0:02:05 My Approach 0:03:22 Background Sumeria 0:05:10 Background Akkad 0:07:36 O...
The MALIANS -- A History-First AoE2 Civ Redesign (LAVAnilla Episode 7)
Переглядів 1,1 тис.28 днів тому
Presentation Link: docs.google.com/presentation/d/1YyckuiKr6S9Geay9rqj4vXyoiTjplkkFSPWfpt_2Db0/edit?usp=sharing Discord server: discord.gg/SpkRYgpfGH Support me on Ko-fi: ko-fi.com/robbylava Chapters: 00:00 Good to see you! 01:11 My Approach 02:11 Disclaimers 03:19 Who Were They? 05:46 History 09:23 Flavor 10:32 Campaign 11:36 Major Themes 15:10 Official Civ Review 17:10 Overview & Bonuses 20:1...
EMPIRECRAFT -- If StarCraft 2 were an Age of Empires 2 Mod
Переглядів 4 тис.Місяць тому
Full Interview: ua-cam.com/video/z1roxl7Wvh8/v-deo.html Join the EmpireCraft Discord: discord.gg/Za3qxeC3 Music: "Surface Level" & "Beneath the Surface" by Gemini Starfielder (soundcloud.com/geminey3) Chapters: 0:00 Lead-In 0:51 Meet the Creator 1:39 How the Install the Mod 03:17 Playable Civilizations 05:26 Historicity 06:26 Why was this made? 08:48 Other Cool Features 09:22 Ciao for now!
I LOVE the Upcoming Changes in AGE OF MYTHOLOGY: RETOLD
Переглядів 6 тис.Місяць тому
Luv me a good change Original Article: ageofempires.fandom.com/wiki/Changelog_(Retold) Discord server: discord.gg/SpkRYgpfGH Support me on Ko-fi: ko-fi.com/robbylava Chapters: 00:00 Good to see you! 01:15 General Changes 08:23 Greeks 12:34 Egyptians 19:26 Norse 23:51 Atlanteans 29:25 Ciao for now!
Getting Smoked by CIVILIZATION 6 Trivia Questions
Переглядів 482Місяць тому
Check out Part 1: ua-cam.com/video/UFc1Sf_JxSQ/v-deo.html And huge thanks once again to YummmeCrab! Check out his work here: globalcomix.com/a/yummmecrab Music: "JRPG Battler" by Geminey3 (soundcloud: soundcloud.com/geminey3) Chapters: 0:00 Good to see you! 1:54 Round 1, Question 1 9:34 Round 1, Question 2 19:24 Round 1, Question 3 28:05 Round 2, Question 1 33:33 Round 2, Question 2 39:37 Round...
The Atlanteans DON'T BELONG in Age of Mythology... but I Found a Way to Fix Them
Переглядів 4,2 тис.Місяць тому
Luv me a good pedantry Discord server: discord.gg/SpkRYgpfGH Support me on Ko-fi: ko-fi.com/robbylava Chapters: 00:00 Good to see you! 01:02 My Approach 02:15 Preamble 04:50 Myth Origins 07:15 Myth Interpretations 10:43 Issues Is Atlantis a Myth? 13:41 Issues Retconning 15:29 Issues In-Game Depiction 18:35 Proposed Fixes, pt1 21:32 Proposed Fixes, pt2 23:56 Unit Rebrand Examples 27:27 Final Tho...
The SONGHAI -- A History-First AoE2 Civ Proposal (LAVAnilla Episode 6)
Переглядів 1,7 тис.2 місяці тому
Presentation Link: docs.google.com/presentation/d/1XTNoAna8nDGT44wClBEodOV60dAnQA9yFN1fCwFVGIg/edit?usp=sharing Discord server: discord.gg/SpkRYgpfGH Support me on Ko-fi: ko-fi.com/robbylava Chapters: 00:00 Good to see you! 00:42 My Approach 01:46 Who Were They? 03:16 History 07:17 Flavor 08:57 Campaign 10:25 Major Themes 13:22 Overview & Bonuses 15:46 Unique Unit 18:35 Unique Techs 20:51 Regio...
CIVILIZATION 6 Player Answers Trivia Questions about AGE OF EMPIRES 2
Переглядів 7532 місяці тому
A big round of applause for YummmeCrab! Check out his work here: globalcomix.com/a/yummmecrab Music: "JRPG Battler" by Geminey3 (soundcloud: soundcloud.com/geminey3) Chapters: 0:00 Good to see you! 2:09 Round 1, Question 1 4:54 Round 1, Question 2 7:14 Round 1, Question 3 10:03 Round 2, Question 1 13:22 Round 2, Question 2 15:50 Round 2, Question 3 19:40 Round 3, Question 1 21:11 Round 3, Quest...
MANCHURIAN LEGACY -- A History-First AoE2 Expansion Proposal (LAVAnilla Episode 5)
Переглядів 8 тис.2 місяці тому
Presentation Link: docs.google.com/presentation/d/1QCWWs-iW22PProfrZkIau8cFrBh2a0X0aZ3BGFV0t7g/edit?usp=drive_link Thanks for the help, Arjun! Check out his UA-cam:@connectedhistories5587 ... and Instagram: geopoliticsdude Discord server: discord.gg/SpkRYgpfGH Support me on Ko-fi: ko-fi.com/robbylava Chapters: 00:00 Good to see you! 01:45 My Approach 03:00 Flavor Adds 04:06 New R...
Channel Financial Report #1 -- My First Month after Monetizing
Переглядів 4312 місяці тому
Finances Doc: docs.google.com/spreadsheets/d/1umb_xwml1bJxfGFrrLktMX3J52BEPOn _QQMIVuoQ8/edit?usp=sharing Join our Discord Server: discord.gg/7gUSmf8U Support me on Ko-fi: ko-fi.com/robbylava Chapters: 00:00 Good to see you! 01:03 Preamble 02:55 Stats 04:40 Other Notes 06:21 Ciao for now!
What NEW CULTURES will make it into AGE OF MYTHOLOGY: RETOLD?
Переглядів 10 тис.2 місяці тому
Luv me a good new culture Discord server: discord.gg/SpkRYgpfGH Support me on Ko-fi: ko-fi.com/robbylava Chapters: 00:00 Good to see you! 01:05 My Approach 02:08 Clarifications 03:38 Number 5... 11:37 Number 4... 17:30 Number 3... 24:25 Number 2... 30:25 Honorable Mentions 32:55 Number 1... 39:54 Ciao for now!
The SILLANS -- A History-First AoE2 Civ Proposal (LAVAnilla Episode 4)
Переглядів 1,9 тис.2 місяці тому
The SILLANS A History-First AoE2 Civ Proposal (LAVAnilla Episode 4)
Channel Check-In 2024 -- We Hit 1k Subs!
Переглядів 4643 місяці тому
Channel Check-In 2024 We Hit 1k Subs!
RETURN OF ROME -- A History-First AoE2 DLC Redesign (LAVAnilla Episode 3)
Переглядів 1,4 тис.3 місяці тому
RETURN OF ROME A History-First AoE2 DLC Redesign (LAVAnilla Episode 3)
How much can AoE2 split the SLAVS?
Переглядів 3,6 тис.3 місяці тому
How much can AoE2 split the SLAVS?
The KOREANS -- A History-First AoE2 Redesign (LAVAnilla Episode 2)
Переглядів 2,2 тис.3 місяці тому
The KOREANS A History-First AoE2 Redesign (LAVAnilla Episode 2)
My Viewers' Top CUSTOM CAMPAIGN Recommendations
Переглядів 9424 місяці тому
My Viewers' Top CUSTOM CAMPAIGN Recommendations
What the Mountain Royals COULD Have Been (LAVAnilla Episode 1)
Переглядів 1,5 тис.4 місяці тому
What the Mountain Royals COULD Have Been (LAVAnilla Episode 1)
Anatolian Architecture Set (AoE2 Theorycraft)
Переглядів 1,2 тис.4 місяці тому
Anatolian Architecture Set (AoE2 Theorycraft)
Wife & Mom Try to Guess DIABLO 2 Monsters
Переглядів 2454 місяці тому
Wife & Mom Try to Guess DIABLO 2 Monsters
The Mississippians -- AoE2 Civ Theorycraft ft. YummmeCrab
Переглядів 2,6 тис.5 місяців тому
The Mississippians AoE2 Civ Theorycraft ft. YummmeCrab
DLC Suggestions -- Sustainably Monetizing AoE2
Переглядів 1,7 тис.5 місяців тому
DLC Suggestions Sustainably Monetizing AoE2
The Deccanis -- AoE2 Civ Theorycraft ft. Arjun Ullas of the Dharma Expansion!
Переглядів 1,7 тис.5 місяців тому
The Deccanis AoE2 Civ Theorycraft ft. Arjun Ullas of the Dharma Expansion!
How much can AoE2 split the PERSIANS?
Переглядів 2 тис.6 місяців тому
How much can AoE2 split the PERSIANS?
The Outremarins -- AoE2 Civ Theorycraft ft. Iron Kaiser Gaming & JimmyJames59
Переглядів 2,3 тис.6 місяців тому
The Outremarins AoE2 Civ Theorycraft ft. Iron Kaiser Gaming & JimmyJames59
DLC Disappointment
Переглядів 2,3 тис.7 місяців тому
DLC Disappointment
Robby's Guesses for the CAMPAIGN DLC
Переглядів 9557 місяців тому
Robby's Guesses for the CAMPAIGN DLC

КОМЕНТАРІ

  • @Edelweiss1102
    @Edelweiss1102 3 години тому

    31:35 Robby finally unleashing his master plan and the reason this channel was created all along. I've been so busy and currently sick that it has become hard to write long intrusive comments, but your videos have become pretty much a Friday evening ritual to me and I always enjoy watching them. A very interesting and thought out build to say the very least, with some brave choices, but hey that's why we are all here for in the end. I do wonder if the reliance on stone is a bit overtuned. Stone is the scarcest of all resources, and a lot of potential interests are fighting for it. Sacrificing a potential castle for farms sounds pretty whack, but you do get the stone generation and cheap structures in return, which can potentially snowball. But it's also very vulnerable to raid. If you lose most of your economy after stone has run out, and you have to buy it at the market just to get food, yikes. Turning off defensive structures and spawning in units sounds very broken, but I do think it's somewhat balanced by completely lacking any good ranged siege, or siege in general. Archers with bonus damage against buildings are great, but they can't replace trebs obviously, so you really have to get in close to destroy buildings and are vulnerable to counterattacks. The Yaha Yahunis willl be swarmed like light by flies. Generally, the quality over the past few months has been absolutely insane, both with AoE2 and AoMR, so thanks for all the hard work from you and all the people behind the scenes, it's amazing to see how far the channel has comes since it's infant days. Hope the lil villagers have wheelbarrow by now and are doing great haha, stay awesome buddy!

  • @Rob_Fordd
    @Rob_Fordd 5 годин тому

    Perhaps with the missing castle idea you could kind of default to a fortified looking hilltop position looking thing.

  • @danielalejandrobarramartin5193
    @danielalejandrobarramartin5193 5 годин тому

    Don't really a fan of the Yaha Yahui 😅, but the Yuchi Yutun blast attack is quite the Unique in his way 💪🗿

  • @Kaliayep
    @Kaliayep 8 годин тому

    What a treat

  • @mohamadekonurcahyono2529
    @mohamadekonurcahyono2529 8 годин тому

    Malay can also be split: -malay represent mallacca sutanate -sumatran represent srivijaya empire -java represent majapahit empire -philipinian -bornean -balinese -molluccas -celebes Please discuss that.

  • @TuTosRARE
    @TuTosRARE 9 годин тому

    THE REGION OF O A S H A C A

  • @matthewjohnson3656
    @matthewjohnson3656 9 годин тому

    In a video a while back you talked about ways to redesign infantry as a group to allow them to force engagements more and be stronger as a core army. An idea I had was to change how their production worked. Instead of an infantry taking up population while they are training, they only take it up after they are done. So the train progress goes all the way up to 100% and then if there is no pop available, it will just hold there until it does. This would allow them to be more population efficient without actually being able to field more total units, which is kinda intrinsic to how the game is overall designed. Now instead of having 50% of your units fighting, 25% walking to the battle and 25% in training, you could theoretically have 75% in battle, 25% walking and 0 population being taken up by training units. Flavorwise, it also represents how the easiest troops to arms and throw into a fight are the infantry. they don't need long term training like an archer, or to have extensive horse and rider armor suited up. If you have 15 barracks and you just had a group wiped out, they will all pop out the next wave right away.

  • @yourmom3790
    @yourmom3790 10 годин тому

    The video was rlly good. But I cringed Everytime he said Oa-sha-kah. It’s pronounced Oah-hah-kah bro. The X works as a J, or a H for English speakers

    • @robbylava
      @robbylava 9 годин тому

      It's pronounced that way NOW, but in Nahuatl it's closer to "wa-SHA-kah". I should have been more consistent, yes, but I did actually check the pronunciation in advance.

  • @acarrot589
    @acarrot589 10 годин тому

    Maybe tower farms should look different, maybe potato or corn fields to help identify them

  • @nicolaaffatati5355
    @nicolaaffatati5355 11 годин тому

    "Cavalry... Uh" 😂😂😂 i died laughing! Good job Amico, love the meso civs, absolutely like the way you build this civ!

  • @DreameverCompany
    @DreameverCompany 11 годин тому

    I have been thinking about the ball game court since i saw your vieo on the zapotects. I came upon a weird idea. You see mesoamericans (and andeans) didn't have blacksmithing, but they still get a blacksmith in the game, no one seems to notice. So why not replace the Blacksmith with a "regional" building for mesos (and there would be also another one for the andeans): The Ballgame Court with special technologies for their infantry/archers that compensate the playstile of lacking cavalry/gundpowder. Here you could get creative with the technologies, beyond the generic +1 pierce armor for infantry (but keeping the generic bonus). There are 5 rows of techs, but the mesos don't have cavarly so it is 4 rows for them: Infantry/Cavalry atttack (Cavalry doesn't apply) Infantry pierce defense Archer attack Archer pierce defense You could create 4 flavour appropiate alternative rows of techs for the Ballcourt game. For example: Dodge Training: +1 pierce defence and +2 catapult/balista defense for archers. This would be tier 1 Archer pierce defense (Padded Armor). Hit and Run: +1 attack and +4% speed for infantry. This would be tier 1 Infantry attack (Forging). And so on with each tech row.

  • @magtag6879
    @magtag6879 12 годин тому

    YOU SICK MONSTER.... YOU PUT THAT TREBUCHET BACK WHERE YOU FOUND IT OR SO HELP ME DAUT.

  • @daniloalves1139
    @daniloalves1139 12 годин тому

    Dude, seriously, whoever is responsible for AOE2 DE just hire this guy already and give him total powers

  • @divicospower9112
    @divicospower9112 12 годин тому

    Interesting. I don't know this people so I am always glad to learn new stuff. The stone aspect of their faction is quite unique and I think that it's well put together. Some points to mention - I really like the yaha yahui. Great effect and very unique. - The castle age unique technology makes a lot of sense. More towers that cost less to protect farmers to make them build stone farms generating stone. Well thought. - They don't have trebuchets. Ok. But do they have petards?

  • @rupertBluza
    @rupertBluza 13 годин тому

    When it comes to new Mesoamerican civs in AoE2 personal I would like to see Tlaxcallans. Not only they already take a huge part in the Aztec campaign, but their alliance with the Spanish could be an excuse to make them the first AoE2 meso civ with access to stables and gunpowder and I think that potentially could be interesting.

    • @robbylava
      @robbylava 10 годин тому

      Definitely a strong consideration for me, you will almost certainly see them in the future!

  • @gytux0258
    @gytux0258 14 годин тому

    Finally, a civ that makes it viable to turn my base spiky with towers

  • @acarrot589
    @acarrot589 15 годин тому

    That Zapotec emblem looks great too. Hinting an expansion pack?❤

    • @robbylava
      @robbylava 10 годин тому

      I just might be!

  • @thire7432
    @thire7432 15 годин тому

    Stone vills sounding fun. I imagine their drush would be stronger than average because they can create 8 vills with their starting resources. So I bet the build would have the first few vills go to wood instead of sheep so that they can get the barracks up earlier and get the militia out fast.

  • @stfnknbb
    @stfnknbb 15 годин тому

    Buckle up boys! It's gonna be a good one!

  • @Crossil
    @Crossil 15 годин тому

    Wtf, I was literally thinking about Mesoamerica this past week. This and Celtic Crumble (probs Irish, Scots, Welsh and Bretons) would've been my guesses for your next DLC speculation. Well, I know you have Zapotecs and Purepecha/Tarascans already, this is three with Mixtecs, so who will be the last one for your 4-a-piece DLC set? Based on previous interactions, I'll hazard a guess it'll be Tlaxcalans due to their prominence in the Montezuma campaign? Technically you could do Otomi. Campaign appearances? None, I think. In theory the first Montezuma scenario could have them if redesigned, but all the other scenarios with Mesoamerica are quite firmly Aztec (read Nahua) and Mayans. If memory serves, that is. Well, aside from a single Zapotec appearance in Dos Pilas, but that's as far as it goes.

    • @AlvinMLozada
      @AlvinMLozada 15 годин тому

      Agree Tlaxcala will make a sweet variant to current Aztec faction, I am thinking something similar to what AoE4 did on the last DLC. And if I may add something else, since Zapotec and Mixtec were living so close each other in Oaxaca I feel they influences mutually. What if they were portraited on the speculative DLC as counterparts, maybe they share architecture and castle, but not the wonder nor language.

    • @ahmicqui9396
      @ahmicqui9396 14 годин тому

      ​@@AlvinMLozadaThat is the general idea!

    • @robbylava
      @robbylava 10 годин тому

      "Celtic Crumble" is an ingenious name, I love it

  • @TwistedGalaxy
    @TwistedGalaxy 15 годин тому

    It's pronounced Wua-ha-kah

    • @ahmicqui9396
      @ahmicqui9396 15 годин тому

      @@TwistedGalaxy In Spanish it's Wa-ha-kah, in classical Nāhuatl it's Wash-ya-cack (I know, it sounds like you think it does), but modern natives sometimes still do pronounce the x as "sh" even when not speaking their native language. The spaniards would also pronounce it as "washaka" for years, it just changed later... but not in all cases anyway (Don Quixote being an example, I've only ever heard it as "kishot" and never "kihot")

  • @MaximusBowman-ev3kh
    @MaximusBowman-ev3kh 15 годин тому

    Good vid but i feel like we have the three messo civs that we need. I am obviously still gonna watch but i was wondering why messo so hype and not europe

    • @ahmicqui9396
      @ahmicqui9396 15 годин тому

      @@MaximusBowman-ev3kh Europe is extremely overcrowded already and definitely overrepresented. Have you played the Bohemian campaign? The American ones are trainwrecks compared to that (especially 'Montezuma') If not Mesoamerica then Asia, but definitely not Europe IMO

    • @AlvinMLozada
      @AlvinMLozada 14 годин тому

      If I am not wrong, we only have two Mesoamericans civs in the game. Cause Incas were located in the Andean region, that btw I bet some would say it is also under represented.

    • @MaximusBowman-ev3kh
      @MaximusBowman-ev3kh 14 годин тому

      @@AlvinMLozada i felt that they were all represented enough cos the three empires the Spanish had to deal with are in the game

  • @Rob_Fordd
    @Rob_Fordd 15 годин тому

    awesome work on this video!

    • @robbylava
      @robbylava 10 годин тому

      Thanks bud!

    • @Rob_Fordd
      @Rob_Fordd 8 годин тому

      @@robbylava sent $5 on kofi too :)

  • @edgarnany
    @edgarnany 15 годин тому

    Sei que você já fez um vídeo sobre os mississippians. Tente fazer um sobre outra civilização norte-americana

    • @daniloalves1139
      @daniloalves1139 12 годин тому

      mandou em PT BR mesmo? ahuahuauhahu

    • @edgarnany
      @edgarnany 10 годин тому

      @@daniloalves1139 ele já me respondeu outras vezes em PT-BR

    • @robbylava
      @robbylava 9 годин тому

      @@edgarnany (Obrigado, Google Translate!) Definitivamente planejo visitar outra civilização norte-americana em algum momento, embora provavelmente demore muito até que minha agenda me permita retornar para lá.

  • @KarlKapo
    @KarlKapo 15 годин тому

    Instead of archers, maybe another regional unit? Mixtecs were known for their javelins.

  • @s.w.4409
    @s.w.4409 15 годин тому

    More AoM Builds please!

    • @MaximusBowman-ev3kh
      @MaximusBowman-ev3kh 15 годин тому

      Did u not c the poll?

    • @s.w.4409
      @s.w.4409 15 годин тому

      @@MaximusBowman-ev3kh just saw it as voted, thanks

    • @robbylava
      @robbylava 10 годин тому

      Working on multiple right now, they just take a lot of time!

  • @KarlKapo
    @KarlKapo 16 годин тому

    7:10 that castle looks insanely good.

  • @KarlKapo
    @KarlKapo 16 годин тому

    Yes! Finally Mixtecs!!! Would love to see Inkas split into several civs :)

    • @ahmicqui9396
      @ahmicqui9396 15 годин тому

      @@KarlKapo I guess we plan to deal with the Andes... eventually!

  • @ahmicqui9396
    @ahmicqui9396 16 годин тому

    It was a pleasure working with you Robby! Also credits to my wonderful wife for my profile pic art included here! If anyone has any questions/criticisms (history-wise), feel free to ask away here!

    • @robbylava
      @robbylava 16 годин тому

      Wow, please give her my compliments, it looks fantastic. Could not have done this without you man, thanks again.

    • @GodFlesh572
      @GodFlesh572 13 годин тому

      I have a question. What are the sources or authors you consulted in your research? It would be eye-opening to me at least, and if you don't mind, do you know how the mixtecs were organized during spanish rule? Are there "pueblos de indios" with a high mixtec population? Good job on the video, pretty fascinanting mechanics overall.

    • @ahmicqui9396
      @ahmicqui9396 13 годин тому

      @@GodFlesh572 The Realm of Eight Deer by Byland and Pohl and The Cloud People by Kent Flannery are probably the best books on the Mixtec. Stuff by John Pohl is ESPECIALLY amazing, be it books or articles.

    • @ahmicqui9396
      @ahmicqui9396 12 годин тому

      @@GodFlesh572 There are some Mixtec towns and cities even today. I'm not sure if they are majority there, but Tōtōtepēc for example is still standing and has a notable Mixtec population. As Robby mentioned, they largely had to abandon farming and become goat herders. Not all of them obviously, there's still farming done in La Mixteca even today, but it's not anywhere as prominent. Speaking of La Mixteca, it is divided into three parts: Low, High and Coastal. AFAIK it has been this way for most of the colonial period too?

  • @erikdw8379
    @erikdw8379 16 годин тому

    First!

  • @jonathanperigo6853
    @jonathanperigo6853 17 годин тому

    Is that blinding light art Solitude from mtg? Lol

    • @robbylava
      @robbylava 17 годин тому

      Ding ding ding! There are at least two other MTG art pieces that I used as well, bonus points if you can find all of them!

    • @jonathanperigo6853
      @jonathanperigo6853 15 годин тому

      Hmmm i shall see if i can find em. I think the windstorm one is mtg, but u dont remember the art. It reminded me of otherworldly journey but it isnt that. ​@robbylava Also never apologize for the length of these videos, it's fantastic. I love it so much. Just incredible work

  • @youcanthandlethetruth5433
    @youcanthandlethetruth5433 День тому

    Yep +1 for the full series. Would love to hear this as I'm driving. 1 hr vid. Don't test it just shoot the breeze with hypotheticals

    • @robbylava
      @robbylava 18 годин тому

      Hell yeah! Thanks for the vote of confidence my friend!

  • @borisalarcon7504
    @borisalarcon7504 День тому

    11:30 Bari is a terrible campaign. I hate it. They had the story of Belisarius and Justinian, or the whole Byzantine reconquest of Italy, but they had to go for the unknown city. They wasted one of the most loved civs in the game. But surely there's a fan-made campaign about it. Thank you as always for your incredible vids and the work you put in them.

    • @robbylava
      @robbylava День тому

      Couldn't agree more. Thank you so much for the kind words!

  • @RamRam-wm5sd
    @RamRam-wm5sd День тому

    Developers who worked on Empire Earth previously worked on AoE2 and have rethought and implemented many beta ideas from Aoe2. In EE, wonders have effects, such as the Temple of Zeus causing units to heal themselves over time, or the Tower of Babel causing units near a unit being converted to be converted as well. The Ishtar Gates, which increases the hitpoints of Walls, Towers. The Library of Alexandria, which shows all enemy buildings that have been completed. The Pharos Lighthouse, which reveals a large part of the surrounding sea. The Coliseum, which raises the player's population capacity by 20%, lowering the enemy's population by the same amount.

    • @robbylava
      @robbylava День тому

      Yeah, I remember these! They were pretty fun, one of the many interesting but half-baked ideas that EE had. I seriously need to do a video on that game at some point. It was such a trip.

    • @RamRam-wm5sd
      @RamRam-wm5sd 19 годин тому

      @@robbylava That's a great idea! Empire Earth still has a very active multiplayer scene. There are a lot of mods for the game on heavengames. EE is also getting a new edition with the game Empire Eternal. I love Empire Earth and Age of Empires

    • @robbylava
      @robbylava 18 годин тому

      @RamRam-wm5sd is it really still active?! That's so cool! I had no idea. I definitely should look into it more. Are there any UA-cam channels or similar you would recommend who focus on it?

    • @RamRam-wm5sd
      @RamRam-wm5sd 12 годин тому

      @@robbylava I wrote you a comment but it has disappeared. There are people who broadcast streams: www.youtube.com/@drex888 www.youtube.com/@AllisonN.L.O. But there are no UA-camrs similar to Spirit of the Law.

  • @igorrozasgimeno5044
    @igorrozasgimeno5044 День тому

    I love it, would counter the archer and cavalry meta. I will give the swordmen men a light bonus against them, so they can have a clear counter. This way you do not risk overshadowing them. Great job.

    • @robbylava
      @robbylava День тому

      Thanks so much for saying so!

  • @MalindaRichmal
    @MalindaRichmal 2 дні тому

    Nuhh uhh, I prefer aztecs.

  • @agustinherrera4519
    @agustinherrera4519 2 дні тому

    Prolly the expansion 2 is going to be about Japanese pantheon. In the editor there are hints of Japanese terrain when you want to edit some grass and cliffs actually.

  • @TheObscuran
    @TheObscuran 2 дні тому

    I like that idea of garrisoning civilians for the Romans, It would be cool to implement it in many more aspects of the civ, like sacrifices could be integrated in more areas than favor generation for the Aztecs. Also, I really like your idea of upgrading temples, it should be implemented in different ways in more civs. Japanese shrines could be upgraded by dropping food there, you won't receive the food, but the shrine would grow in size, capabilities, and favor generation; they would be very weak and easily destroyed, so a Japanese civ would spam and hide shrines all over.

  • @Astigos
    @Astigos 2 дні тому

    Making siege convertible by default would really mess the balance of archer civs that explicitly had redemption removed. With that the base conversion time would have the be so high that makes it impractical, but make redemption(or its replacement) allow building conversion as well as bring down siege converstion timr dramatically.

    • @robbylava
      @robbylava День тому

      Interesting idea. I personally don't like redemption as a technology and current state, but this could be a cool way to ensure that siege counterplay remains, even though I don't personally think that absolutely needs to be a part of the balance discussion if Siege itself is changed (which I have also proposed heheheh)

  • @jhonylg4045
    @jhonylg4045 2 дні тому

    (15:50), and what if one of those patronized TCs get leveled down? Is that bonos lost for ever?

    • @robbylava
      @robbylava День тому

      Intention is for the bonus to be reclaimed if you rebuild a new TC on that same settlement, so the bonus is tied to the settlement rather than the TCU build on it. After all, historically speaking, plenty of Sumerian cities were razed or pillaged at various times and that didn't make them lose their allegiance to a given God when they rebounded!

  • @MayTTruck
    @MayTTruck 2 дні тому

    gotta respect the "hating" hustle be a fan for so long, and still put out a video amazing <3

  • @stevestrangelove4970
    @stevestrangelove4970 3 дні тому

    why havent they done these as game modes? Having these experimental changes as game modes would give more life to AoE2 and wouldnt affect the competitive and try hard scene. They could go ballistic with theme game modes like one making handguns OP so the first one rushing to gunpowder tech "wins" or make horses a resource (there are already models) and you have to capture to them to make cavalry units.

  • @brunodavid8201
    @brunodavid8201 3 дні тому

    brilhante

  • @0super
    @0super 3 дні тому

    I love this. We talked about this too when we chatted! I’m so happy you collaborated with wololo. I hope something like this gets implemented

    • @robbylava
      @robbylava День тому

      Yeah, I was thinking of you while we were working on this! Really glad you enjoyed it man

  • @alyenendrovtsorokean7406
    @alyenendrovtsorokean7406 4 дні тому

    Roman centurions shouldn't have more ANYTHING than cataphractoi.

  • @thomasfplm
    @thomasfplm 4 дні тому

    12:40 Not only RTS, think about Minecraft, and the original Counter-Strike with custom maps that lots of people loved.

  • @aguscm4175
    @aguscm4175 4 дні тому

    On the matter of the Celts, I'd say they should go Gaels and nothing more, the other continental Celts are too broad and over the place, or we simply don't know much about them, rather stick to something they can make justice to. A shame to miss out on Cernunnos who doesn't appear in Gaelic mythology if I'm not mistaken tho. I don't really like the Romans as a mythological faction, they had their own mythos, kinda and religion and it was distinct and all but they started to link and smash it with the Greeks too early on. Interpretatio graeca was the worst shit they ever did to themselves but it is what it is... Plus rather see some other stuff from out of Europe. For the rest of the rest I quite like. On the matter of Hindus tho, they have been really touchy of depctions of their faith in videogames, looking at Smite specifically, so it could be hard.

    • @robbylava
      @robbylava День тому

      I think there is more potential for Celtic factions than just in the British Isles, but I would agree that the Gaelic peoples are probably the highest priority. Solid take on the Romans 2, especially the interpretatio Graeca -- couldn't have said it better myself.

  • @TtotheCizzel
    @TtotheCizzel 4 дні тому

    I cant wait till they put Christianity in this. Jesus is gonna be so op

  • @gbode2443
    @gbode2443 5 днів тому

    I didnt know i wanted the romans as a civ until you brought it up and i have some alternative ideas to how theyd play. Like you said id make them very human centric in their military with lots of trash units eventually transitioning into heavy infantry and advanced siege units late game. Instead of having them mimic the favor generation of their enemies id instead have their favor generation be based on offerings and sacrifices at a temple, say you deposit 100 food youd get like 10 favor and a very small trickle for awhile scaling with how much you put in much like the italian building(whos name evades me rn) in aoe3 where you invest resources to get a trickle of gold. I would then tie this to a large civ wide mechanic where you have a scale from -100 to 100 with a pendulum that will travel from one end to the other before turning around and going the other way, 0 to 100 would provide civ wide buffs to everything while 0 to -100 would debuff everything. This is tied to the favor generation by the speed the pendulum travels at being tied to how many resources you currently have invested at the temple, this would give you some strategic initiative to try and speed through a down period or speed up to 100 for a large battle. This is inspired by the practice the romans had of sacrificing livestock to try and predict the outcome of a battle or campaign. There are some massive defeats the romans suffered after ignoring the bad vibes that still resulted in an eventual roman triumph maybe suggesting that the sacrifices didnt produce an immediate effect but instead pushed the needle over to them gradually The second big mechanic id give them would be in how they tech through their armory, i would make it so that progress to better armor and weaponry be directly tied to combat with different opponents giving different amounts of research progress(fighting lots of Egyptian infantry could provide benefits to armor to outlast them while fighting greek hoplites would give you better shields as you steal them) One last thing i might do is make one of the major patron gods apollo in reference to romes possible origin of refugees fleeing troy whos most worshipped patron god was apollo

    • @robbylava
      @robbylava День тому

      The armory idea is absolutely sick, I genuinely love that. Might steal it, with your permission!

    • @gbode2443
      @gbode2443 День тому

      @@robbylava of course!

  • @Tucher97
    @Tucher97 5 днів тому

    You know, when you mentioned Romans being copy cats, which admittedly they were in history, but the idea of "they will copy but worse", the idea of a culture with several methods of favor gain, but they all equally suck and there are down sides for focusing. Though I can also see the Japanese having special designated priests that can worship at shrines, however you must turn villagers into priests which will gain a big bonus for worshipping at a shrine, however then it will become a crawl of 1 favor per minute, and thus must step away for it to rejuvenate, now for Japanese, you can make them economically special almost similar to the Egyption that is, a lot of Japanese units and structures require less gold, however in turn, require more wood, even the Samurai trades gold for wood and the samurai is an elite cav with both range and melee.