Jakob Design
Jakob Design
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Blender Geometry Nodes for Beginners - Part 6: Advanced Sprinkles
Hi everyone!
In this course, we will recreate the famous Blender Guru Donut entirely using Geometry Nodes. This series is designed for complete beginners, so don’t worry if you have no experience with Geometry Nodes. We'll start with the absolute basics and gradually move on to more advanced topics such as attributes, fields, and loops. In the sixth part, we’ll focus on enhancing our existing sprinkles. We will add more randomness, a slight bending effect, beveling, and much more. To achieve this, I will introduce a method to make each particle completely unique. So, without further ado, let's jump into Blender!
_________________________________
Download the final file:
designjakob.gumroad.com/l/donut-geometry-nodes
_________________________________
If you want to support my channel:
Check out my Addons and Asset Packs:
Nodee: Pipes
blendermarket.com/products/nodee-pipes
Nodee: Crystals:
blendermarket.com/products/nodee-crystals
Nodee Ice&Snow:
blendermarket.com/products/nodee-ice-snow
Nodee: Patterns:
blendermarket.com/products/nodee-patterns
_________________________________
Chapters:
0:00 - 1:20: Introduction
1:21 - 3:31: Resampling & Endpoint Selection
3:32 - 6:25: Particle Bending
6:26 - 8:19: Randomize Curve Radius
8:20 - 11:59: Bevel in Geometry Nodes
12:00 - 14:30: Create Random ID Attribute
14:31 - 15:20: Create Material
15:21 - 16:32: Conclusion
_________________________________
Nice Blender addons for speed up workflow
blendermarket.com/creators/omegavfx?ref=1383
Disclosure: Some of the links in this part of description may be affiliate links
_________________________________
Check my other Blender addons and Asset Pack on BlenderMarket:
blendermarket.com/creators/jakob
_________________________________
You can follow me on Instagram and X (Twitter):
design.jakob
x.com/JakobDesign
_________________________________
Music: Luz Solart - Luna Cantina
_________________________________
Thanks for watching!
See you again soon!
Bye!
#blender #geometrynodes
Переглядів: 244

Відео

Blender Geometry Nodes for Beginners - Part 5: Advanced Modeling
Переглядів 1722 місяці тому
Hi everyone! In this course, we will recreate the famous Blender Guru Donut entirely using Geometry Nodes. This series is designed for complete beginners, so don’t worry if you have no experience with Geometry Nodes. We'll start with the absolute basics and gradually move on to more advanced topics such as attributes, fields, and loops. In the fifth part, we’ll focus on creating more advanced i...
Blender Geometry Nodes for Beginners - Part 4: Instancing
Переглядів 1523 місяці тому
Hi everyone! In this course, we will recreate the famous Blender Guru Donut entirely using Geometry Nodes. This series is designed for complete beginners, so don’t worry if you have no experience with Geometry Nodes. We'll start with the absolute basics and gradually move on to more advanced topics such as attributes, fields, and loops. In the fourth part, we’ll focus on creating the basic spri...
Blender Geometry Nodes for Beginners - Part 3: Creating Donut Icing
Переглядів 2233 місяці тому
Hi everyone! In this course, we will recreate the famous Blender Guru Donut entirely using Geometry Nodes. This series is designed for complete beginners, so don’t worry if you have no experience with Geometry Nodes. We'll start with the absolute basics and gradually move on to more advanced topics such as attributes, fields, and loops. In the third part, we’ll focus on creating the basic icing...
Blender Geometry Nodes for Beginners - Part 2: Fields
Переглядів 6203 місяці тому
Hi everyone! In this course, we will recreate the famous Blender Guru Donut entirely using Geometry Nodes. This series is designed for complete beginners, so don’t worry if you have no experience with Geometry Nodes. We will start with the absolute basics and then move on to more advanced topics such as attributes, fields, and loops. In the second part, we will focus on understanding how to use...
Blender Geometry Nodes for Beginners - Part 1
Переглядів 1,2 тис.3 місяці тому
Hi everyone! In this course, we will recreate the famous Blender Guru Donut entirely with Geometry Nodes. This series is designed for complete beginners, so don’t worry if you have no experience with Geometry Nodes. We will start with the absolute basics and then move on to more advanced topics like attributes, fields, and loops. In the first part, we will focus on understanding how to use Geom...
How to Create Better Geometry Nodes Systems in Blender?
Переглядів 8404 місяці тому
Hi everyone! In this tutorial, I will show you how to create interfaces, modifier tabs, UIs, and sockets (however you would like to call them) for Blender's Geometry Nodes system. I will cover most of the features, and by the end of this tutorial, you will be able to create complex, reusable geometry nodes modifiers that you can share with anyone! This is a step-by-step tutorial, so even if you...
How to Create Parametric Design in Blender
Переглядів 7404 місяці тому
Hi everyone! In this tutorial, I want to show you how to achieve parametric structure design with just a few nodes in Blender's Geometry Nodes System. We will be creating a parametric roof structure with some auto-generated pillars. We will use nodes such as repeat zone, proximity, raycast, and many more interesting ones. This is a step-by-step tutorial, so even if you don't have a lot of exper...
How to Make Stylized Materials in Blender - part 2
Переглядів 2505 місяців тому
Hi everyone! In this tutorial, we continue the journey with procedural stylized materials in the Blender Eevee render engine. We will be creating three different comic-like materials, each more advanced than the last. I will show you different techniques to create interesting hatching, outlines, and layered-based shader creation. This is a step-by-step tutorial, so even if you don't have a lot ...
How to make Stylized Materials in Blender
Переглядів 3,2 тис.6 місяців тому
Hi everyone! In this tutorial I want to introduce to into the process of creation stylized materials in Blender Eevee. I will show you 4 diffrent stage of complexity for stylized materials, from basic cell shading to more complesx materials. This is a step by step tutorial, so even if you dont have a lot of experience with blender shading system, you will be able to follo along. If you want to ...
Nodee: Pipes - Blender Tutorial
Переглядів 2586 місяців тому
Hi everyone! In this tutorial, I want to show you how to use my new Blender generator - Nodee: Pipes. I'll briefly demonstrate how you can control the pipe system and utilize its powerful procedural materials. Here is a description of Nodee: Pipes: Discover my new Blender Generators Pack - Nodee: Pipes, your ultimate tool for adding complex pipe systems to your next project with just a few clic...
Nodee: Pipes - Advanced Pipes Generator in Blender
Переглядів 2526 місяців тому
Hi everyone! Discover my new Blender Generators Pack - Nodee: Pipes, your ultimate tool for adding complex pipe systems to your next project with just a few clicks. This genarator pack simplifies the process of creating industrial, sci-fi, or other environments that need some pipes! Creating advanced pipe installations has never been easier. Nodee: Pipes presents you with 10 presets, each with ...
New Bake Node in Blender 4.1 Quick Overview
Переглядів 8147 місяців тому
New Bake Node in Blender 4.1 Quick Overview
Auto Damage System with new Bake Node in Blender 4.1
Переглядів 8987 місяців тому
Auto Damage System with new Bake Node in Blender 4.1
How to Make Easy Nordic Rock Cliffs in Blender with Geometry Nodes
Переглядів 5318 місяців тому
How to Make Easy Nordic Rock Cliffs in Blender with Geometry Nodes
How to Make Stylized Environment in Blender in 15 Minutes
Переглядів 6 тис.8 місяців тому
How to Make Stylized Environment in Blender in 15 Minutes
Parametric Architecture Facade in Blender with Geometry Nodes
Переглядів 2 тис.9 місяців тому
Parametric Architecture Facade in Blender with Geometry Nodes
How to Make Cyberpunk Hologram in Blender
Переглядів 9239 місяців тому
How to Make Cyberpunk Hologram in Blender
How to Make Parametric Facade in Blender with Geometry Nodes
Переглядів 2,6 тис.11 місяців тому
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Architecture Model Visualization in Blender from ArchiCad/Revit
Переглядів 7 тис.11 місяців тому
Architecture Model Visualization in Blender from ArchiCad/Revit
How to Make Shoes with 3D Printed Pattern in Blender - Part 2
Переглядів 4,6 тис.Рік тому
How to Make Shoes with 3D Printed Pattern in Blender - Part 2
How to Make Shoes with 3D Printed Pattern in Blender - Part 1
Переглядів 10 тис.Рік тому
How to Make Shoes with 3D Printed Pattern in Blender - Part 1
NODEE: Ice&Snow - Blender Addon Tutorial
Переглядів 479Рік тому
NODEE: Ice&Snow - Blender Addon Tutorial
NODEE: Ice&Snow - Blender Addon
Переглядів 895Рік тому
NODEE: Ice&Snow - Blender Addon
How to Make Geodesic Dome in Blender
Переглядів 2,8 тис.Рік тому
How to Make Geodesic Dome in Blender
How To Make Sparks in Blender
Переглядів 314Рік тому
How To Make Sparks in Blender
Easy Organic Dome in Blender with Geometry Nodes
Переглядів 22 тис.Рік тому
Easy Organic Dome in Blender with Geometry Nodes
Parametric Interior Design in Blender with Geometry Nodes
Переглядів 6 тис.Рік тому
Parametric Interior Design in Blender with Geometry Nodes
Easy Parametric Architecture in Blender with Geometry Nodes
Переглядів 39 тис.Рік тому
Easy Parametric Architecture in Blender with Geometry Nodes
How to Make Cloud in Blender with Geometry Nodes
Переглядів 1,7 тис.Рік тому
How to Make Cloud in Blender with Geometry Nodes

КОМЕНТАРІ

  • @VSWRKS
    @VSWRKS 6 годин тому

    Jakob! You are the best! Love how chill and clear your videos are. Thanks for sharing bro!

  • @DarkHarpuia
    @DarkHarpuia 4 дні тому

    Marvelous tutorial, my geo node is WAY more manageable now.

  • @이채훈-g2r
    @이채훈-g2r 5 днів тому

    Thank you, your video was very helpful. I have an additional question. What method should I use to make the bonded pipes connect naturally?

  • @AuroraCastelli-x3b
    @AuroraCastelli-x3b 14 днів тому

    beautiful structure but may i ask if there is a way to separate the inner faces , in order to put them different materials

  • @abdulalborasain21
    @abdulalborasain21 14 днів тому

    Thank you very much for the the detailed straight forward tutorial on the parametric architecture design. This was really fun to watch and do at the same time. Keep uploading more tutorials.

  • @JJJohnson-nl6bx
    @JJJohnson-nl6bx 16 днів тому

    Love your work man,you make it very easy to understand for beginners like me.I’m definitely subscribin😃 I’m having trouble changing the ground.I would like to make it a desert.Could you make a video on how to do that??

  • @denzel_mob1523
    @denzel_mob1523 19 днів тому

    Bro how can i like twice

  • @seanbroadbent2325
    @seanbroadbent2325 21 день тому

    absolutely great video, step by step, very much enjoyed. Kept it simple and at the right speed to follow along...cheers

  • @saeidsh6061
    @saeidsh6061 23 дні тому

    Hi. I need to draw schematic image of metal foam for my article. Can you draw please to see how i can do it.😢😢😢

  • @crossybreed
    @crossybreed 26 днів тому

    Is anything broken in 4.2.2 It's not working for me

  • @denzel_mob1523
    @denzel_mob1523 28 днів тому

    Just what the doc ordered

  • @NickProkhorenko
    @NickProkhorenko Місяць тому

    Lets start at 2:00. Let's say you have a polyhedral cylinder. I subdivide it by height, and I have a very interesting question - how can I manage those divisions, those rings that are on the cylinder? For example, I subdivided it into 4 parts, I don't touch 1 and 2, I scale 3 a little, and I scale 4 to zero. I hope I explained it clearly. How can I implement this? I spent a lot of time fiddling with nodes, nothing really works.

  • @Löweundju
    @Löweundju Місяць тому

    would love to see more :)

  • @ashasekayi
    @ashasekayi Місяць тому

    Thanks for continuing this series. I'm learning a lot. 😻

  • @TechnicJelle
    @TechnicJelle Місяць тому

    Excellent video again! I can't wait for the next one! :D

  • @gg_nova3888
    @gg_nova3888 2 місяці тому

    great my hero <3

  • @byAndreasEkberg
    @byAndreasEkberg 2 місяці тому

    Thank you! Have been looking for something like this! :D

  • @gg_nova3888
    @gg_nova3888 2 місяці тому

    amazing bro your are a artist

  • @TechnicJelle
    @TechnicJelle 2 місяці тому

    Super good video! Excellent techniques! And amazing teaching style!

  • @ubelgameer
    @ubelgameer 2 місяці тому

    thanks a lot for the vids dude trying to make the donut myself from part 1 to 4 but always come back to the vi cause i forget something its frustrating

  • @patrickhorta8794
    @patrickhorta8794 2 місяці тому

    Amazing tutorial! Have you tried to do something like the Logitech mouse texture?

  • @froctavio
    @froctavio 3 місяці тому

    Thanks for these tutorial series using geometry nodes. I have been learning lots of new things I didn't know from them, including some shortcuts I was not aware off. Thanks.

  • @eziofawkes6495
    @eziofawkes6495 3 місяці тому

    Niceee! How can i do sky stylile anime?

  • @zaidalmalhe7854
    @zaidalmalhe7854 3 місяці тому

    Realy, thanks for sharing this videos We appreciated, and we will support you❤

  • @4ngling
    @4ngling 3 місяці тому

    really impressive, thanks for sharing!

  • @permanentpanther1818
    @permanentpanther1818 3 місяці тому

    I just bought this package and the only tutorial is impossible for me to follow due to a difficult accent for me to understand and the steps just aren't clear to me from the beginning. Now the file path to my asset browser is messed up and I'm feeling serious buyers remorse as I can't find any comprehensive tutorial for this.

  • @ashasekayi
    @ashasekayi 3 місяці тому

    👍

  • @markonar140
    @markonar140 3 місяці тому

    Another Amazing Tutorial in the Donut Series - Procedural Edition!!! 👍😁 By the Way, I also got the Donut Project File from Gumroad, and it's a Must / Nice to Have, to Better Understand the Whole Tutorial Series!!! And it looks sooooo Delicious!!! 🍩 Thanks for Your Great Creative Work!!! ✌️😋🍩

  • @gg_nova3888
    @gg_nova3888 3 місяці тому

    Good job bro

  • @sbraende
    @sbraende 3 місяці тому

    Great content. Thanks for sharing!

  • @TechnicJelle
    @TechnicJelle 3 місяці тому

    At 20:31, why did you use the blur node instead of the dropdown on the right of the colorramp node that allows you to switch interpolations?

    • @jakobdesign8066
      @jakobdesign8066 3 місяці тому

      Oh, I forgot about that dropdown. You can use the different interpolation options on the color ramp; the results will be very similar to using the blur node.

  • @BlenderDunes2.0
    @BlenderDunes2.0 3 місяці тому

    By the way, you get a like from me

  • @ubelgameer
    @ubelgameer 3 місяці тому

    thanks for the video really understanding geonodes but i dont really get why we dublicated the displacement like not seeing the differennce

    • @jakobdesign8066
      @jakobdesign8066 3 місяці тому

      The difference is really subtle. The idea was to first create a displacement with larger-scale noise to deform the perfectly round torus, and then use smaller-scale noise for a second displacement to add extra details. You can see it better with lighting and materials, and when you are really close, but the effect isn't very strong- just an extra layer of details.

    • @ubelgameer
      @ubelgameer 3 місяці тому

      @jakobdesign8066 thanks for explaining

  • @U1egen
    @U1egen 3 місяці тому

    very cool. But the question is how do I close the edges?

  • @sbraende
    @sbraende 3 місяці тому

    Nice one, thank you great introduction to Geometry Nodes. I was wondering if you could explain why the Spline Parameter which is mapped 0-1 on the length of the curve, became mapped to to Z axis when meshed? Really hoping for a part two :)

    • @jakobdesign8066
      @jakobdesign8066 3 місяці тому

      Thanks! So at 8:33, you see an animation that shows how a torus is created. You can think of adding a circular profile to a curve as placing many circles along that curve and then connecting them to create the final mesh. We have the spline parameter mapped from 0 to 1 on the profile curve. Then, the "mesh to curve" node places many circles (as many as there are points on the main curve) along the main curve. Each circle still retains the custom attribute that we saved with the "store named attribute" node, specifically the splineFactor attribute. When the "curve to mesh" node connects these circles with edges and faces, the attribute still remains. It looks like it is mapped to the Z-axis, but if you rotate the profile curve along the Z-axis just before connecting it to the "curve to mesh" node using the "transform geometry" node, you will see that the attribute on the torus is also rotating. I hope this explanation clears things up a bit. If you have further questions, feel free to ask. Glad to help! :)

    • @sbraende
      @sbraende 3 місяці тому

      ​@@jakobdesign8066 Ah, now it makes sense! Thank you so much for taking the time to provide such an in-depth explanation. I really appreciate it, and it helped me better grasp what is happening!

  • @TechnicJelle
    @TechnicJelle 3 місяці тому

    Excellent video! I'm looking forward to the rest!

  • @beepboop8973
    @beepboop8973 3 місяці тому

    This is amazing

  • @markonar140
    @markonar140 3 місяці тому

    just Genius!!! Thanks!!! 👍😁

  • @moravianlion3108
    @moravianlion3108 4 місяці тому

    Thank you for introducing me to Panels. I guess it's not new, but I overlooked it anyway for a long time.

  • @juliaalder2007
    @juliaalder2007 4 місяці тому

    I will try this. Thank you so much.

  • @bUildYT
    @bUildYT 4 місяці тому

    Beautiful thumbnail !

  • @Yarkspiri
    @Yarkspiri 4 місяці тому

    I'm pretty sure that geometry nodes could be used to generate supports structures for 3D printing. Specifically, the one's seen in the Tango slicer would be nice. If ever you manage to create one, please post a purchasable link for it because I'd definitely buy that for $20.

  • @MagicDental6688
    @MagicDental6688 4 місяці тому

    when can you upload this to blender market?

  • @juliaalder2007
    @juliaalder2007 4 місяці тому

    Very useful. Could you create an array with the correct rotation (when we draw it with a curve) with a collection in which we can control the density of object 1, object 2, ....., and use different sized objects? Nobody covers this. This would be cool.

    • @jakobdesign8066
      @jakobdesign8066 4 місяці тому

      I uploaded a short on my channel that I think might answer your question.

    • @juliaalder2007
      @juliaalder2007 4 місяці тому

      @@jakobdesign8066 Thank you. I`ve tried it and some things work, but if the curve has a corner (90 degree angle) the rotation doesn`t work anymore. And if the collection objects have not all the exactly same size it doesn`t work either. I think the bounding box node has to appear somewhere. But I don`t know where and what else this node needs to work in this context. Either way, thank you. <3

  • @gg_nova3888
    @gg_nova3888 4 місяці тому

    a m a I z I n g brooo

  • @I.a.m.123
    @I.a.m.123 4 місяці тому

    Great video and this is awesome information! Very well done and I was engaged the whole time - please keep it up and continue making your content!!

  • @MOHAMEDIBRAHIM-gd8tc
    @MOHAMEDIBRAHIM-gd8tc 4 місяці тому

    Really useful

  • @markonar140
    @markonar140 4 місяці тому

    Finally!!! This is the Tutorial I've been waiting for!!! Great Job explaining all the Customisation Options in the GeoNodes!!! 👍😎

  • @ZEMOWRLD
    @ZEMOWRLD 4 місяці тому

    Lovely work! Thank you for sharing! ☆

    • @ZEMOWRLD
      @ZEMOWRLD 4 місяці тому

      Subscribed just for this! Looking forward to seeing what value you give next!