Don’t Shout Mimic
Don’t Shout Mimic
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Crows Over Capital: Campaign Diary | Session 17 - Respite: The Watchers | Draw Steel
Sam recaps our latest session of Draw Steel and explains why you should be careful what you say to your players…
Check out the Draw Steel backerkit here - www.backerkit.com/c/projects/mcdm-productions/mcdm-rpg
Art by INGE: x.com/IStoczek
#ttrpg #dndtiktok #dnd #ttrpgtok #dndtok
#dungeonsanddragons #dmtiktok
#dnd5e #dnd #dungeonmastertips #gaming #dmhacks #dmsoftiktok #viral #fyp #dontshoutmimic #drawsteel #mcdm #mcdmrpg #ttrpgcommunity #ttrpgrising #drawsteelrpg #recap ##runningthegame
Переглядів: 9

Відео

Be Careful What You Say To Your TTRPG Players
Переглядів 1254 години тому
In our last session of Draw Steel, Asriel revealed he’d been carefully watching Rolf for the last two months, recording his movement…all because of a single message from our Director #ttrpg #dndtiktok #dnd #ttrpgtok #dndtok #dungeonsanddragons #dmtiktok #dnd5e #dnd #dungeonmastertips #gaming #dmhacks #dmsoftiktok #viral #fyp #dontshoutmimic #runningthegame #drawsteel #mcdm #mcdmrpg #ttrpgcommun...
Crows Over Capital: Campaign Diary | Session 16 - Grandmother Knows Best | Draw Steel
Переглядів 4614 годин тому
Sam recaps our our final session of 2024! Check out the Draw Steel backerkit here - www.backerkit.com/c/projects/mcdm-productions/mcdm-rpg Art by INGE: x.com/IStoczek #ttrpg #dndtiktok #dnd #ttrpgtok #dndtok #dungeonsanddragons #dmtiktok #dnd5e #dnd #dungeonmastertips #gaming #dmhacks #dmsoftiktok #viral #fyp #dontshoutmimic #drawsteel #mcdm #mcdmrpg #ttrpgcommunity #ttrpgrising #drawsteelrpg #...
Making a Character with the New Draw Steel Character Sheet
Переглядів 43114 днів тому
With the release of the latest Draw Steel Patreon and Backer packets, we walk through character creation using the newly revealed character sheet! Check out the Draw Steel backerkit here - www.backerkit.com/c/projects/mcdm-productions/mcdm-rpg Art by INGE: x.com/IStoczek #ttrpg #dndtiktok #dnd #ttrpgtok #dndtok #dungeonsanddragons #dmtiktok #dnd5e #dnd #dungeonmastertips #gaming #dmhacks #dmsof...
Crows Over Capital: Campaign Diary | Session 14 & 15 | Draw Steel
Переглядів 5921 день тому
Sam recaps our past two sessions, The Archive and The Suet Street Particulars. Check out the Draw Steel backerkit here - www.backerkit.com/c/projects/mcdm-productions/mcdm-rpg Art by INGE: x.com/IStoczek #ttrpg #dndtiktok #dnd #ttrpgtok #dndtok #dungeonsanddragons #dmtiktok #dnd5e #dnd #dungeonmastertips #gaming #dmhacks #dmsoftiktok #viral #fyp #dontshoutmimic #drawsteel #mcdm #mcdmrpg #ttrpgc...
Crows Over Capital: Campaign Diary | Session 12 & 13 | Draw Steel
Переглядів 47Місяць тому
Sam recaps our past two sessions, The Seas Pitch To and Fro and Risk and Reward. Check out the Draw Steel backerkit here - www.backerkit.com/c/projects/mcdm-productions/mcdm-rpg Art by INGE: x.com/IStoczek #ttrpg #dndtiktok #dnd #ttrpgtok #dndtok #dungeonsanddragons #dmtiktok #dnd5e #dnd #dungeonmastertips #gaming #dmhacks #dmsoftiktok #viral #fyp #dontshoutmimic #drawsteel #mcdm #mcdmrpg #ttrp...
Crows Over Capital: Campaign Diary | Session 10 & 11 | Draw Steel
Переглядів 45Місяць тому
Sam recaps our past two sessions, Child of the Blood and The Skies Are Sapphire. Check out the Draw Steel backerkit here - www.backerkit.com/c/projects/mcdm-productions/mcdm-rpg Art by INGE: x.com/IStoczek #ttrpg #dndtiktok #dnd #ttrpgtok #dndtok #dungeonsanddragons #dmtiktok #dnd5e #dnd #dungeonmastertips #gaming #dmhacks #dmsoftiktok #viral #fyp #dontshoutmimic #drawsteel #mcdm #mcdmrpg #ttrp...
Crows Over Capital: Campaign Diary | Session 1-9 | Draw Steel
Переглядів 1592 місяці тому
The road so far... Spoilers ahead for Crows Over Capital! In this video, our director, Sam, summarises the events of the first nine sessions of our ongoing Draw Steel campaign! Check out the Draw Steel backerkit here - www.backerkit.com/c/projects/mcdm-productions/mcdm-rpg Art by INGE: x.com/IStoczek #ttrpg #dndtiktok #dnd #ttrpgtok #dndtok #dungeonsanddragons #dmtiktok #dnd5e #dnd #dungeonmast...
Crows Over Capital #1: The Lilac Night | Draw Steel
Переглядів 2242 місяці тому
Welcome to Capital, the greatest city in this or any age. The city of the great game, where guilds and great houses vie for power. The city that was once the heart of the Caelian Empire, that remains to this day a bastion of knowledge and innovation. Capital, the city where the mighty may fall and the meek rise. Capital, where the last great battle against Ajax will be won, or lost. Almost a ye...
Discworld: Adventures In Ankh-Morpork
Переглядів 872 місяці тому
Join Sam as he takes a look at the Quickstart Guide for the upcoming Discworld TTRPG from Modiphius. Also, consider why we play RPGs, how do you choose which RPG to play? Quickstart Guide: modiphius.net/products/discworld-quickstart-guide-pdf Kickstarter: kck.st/3BTZE9D #ttrpg #dndtiktok #dnd #ttrpgtok #dndtok #dungeonsanddragons #dmtiktok #dnd5e #dnd #dungeonmastertips #gaming #dmbacks #dmsoft...
Draw Steel: Headcanon + Story
Переглядів 2372 місяці тому
Have you ever adjusted your headcanon or ignored abilities for the sake of the story at the table? #drawsteel #mcdmrpg #ttrpg #ttrpgtok #ttrpgtiktok #rpg #tabletopgames #tabletopgaming #typ #gaming #andtiktok #dungeonsanddragons #dndtiktok #and #dnd5e #tabletoprpg #foryoupage #ttrpg #dndtiktok #dnd #ttrpgtok #dndtok #dungeonsanddragons #dmtiktok #dnd5e #dnd #dungeonmastertips #gaming #dmbacks #...
We Commissioned Art(And Why You Should Too!)
Переглядів 1723 місяці тому
We Commissioned Art(And Why You Should Too!)
Daggerheart: Shared Worldbuilding First Impressions
Переглядів 2693 місяці тому
Daggerheart: Shared Worldbuilding First Impressions
Draw Steel: How Do Montages Work?
Переглядів 1893 місяці тому
Draw Steel: How Do Montages Work?
Draw Steel: How Do Negotiations Work?
Переглядів 2843 місяці тому
Draw Steel: How Do Negotiations Work?
Anxiety & Dragons
Переглядів 1,5 тис.3 місяці тому
Anxiety & Dragons
Mothership RPG: What’s in the Box?
Переглядів 324 місяці тому
Mothership RPG: What’s in the Box?
What’s your most memorable character ☠️ in a TTRPG?
Переглядів 464 місяці тому
What’s your most memorable character ☠️ in a TTRPG?
Mothership RPG - Player First Impressions
Переглядів 624 місяці тому
Mothership RPG - Player First Impressions
Warden’s Work: Running Mothership
Переглядів 684 місяці тому
Warden’s Work: Running Mothership
TTRPGs: Variety is the Spice of Life
Переглядів 214 місяці тому
TTRPGs: Variety is the Spice of Life
TTRPG First Impressions: Mothership
Переглядів 284 місяці тому
TTRPG First Impressions: Mothership
Becoming a TTRPG Designer
Переглядів 414 місяці тому
Becoming a TTRPG Designer
Draw Steel RPG: Director First Impressions
Переглядів 1,7 тис.5 місяців тому
Draw Steel RPG: Director First Impressions
Draw Steel RPG: First impressions of the Shadow Class
Переглядів 3,2 тис.5 місяців тому
Draw Steel RPG: First impressions of the Shadow Class
The Writer to DM Pipeline
Переглядів 585 місяців тому
The Writer to DM Pipeline
Campaign Finale: Forge of Fury Session 120 - The End of All Things
Переглядів 715 місяців тому
Campaign Finale: Forge of Fury Session 120 - The End of All Things
Draw Steel! First Impressions of the MCDM RPG
Переглядів 8895 місяців тому
Draw Steel! First Impressions of the MCDM RPG

КОМЕНТАРІ

  • @d.ursine4068
    @d.ursine4068 2 дні тому

    Secondary title: The power of subtle movements (you can drive players into high conspiracy over a cinnamon bun using this)

  • @Lunarvandross
    @Lunarvandross 2 дні тому

    The only way this sounds remotely ok is if the flavor in the failure states are evocative of the theme of the class and what they’re attempting.

    • @DontShoutMimic
      @DontShoutMimic 2 дні тому

      It’s more like, you can still have a bad roll, you needed the extra damage or the bonus effect really badly, but SOMETHING always happens, you always make some progress, you’re just racing the monster to see who gets to Victory first. - Sam

    • @Lunarvandross
      @Lunarvandross 2 дні тому

      @ ya I remember when they were describing the system somewhat like epic spellduels of the battle wizards of mt. Skullzfire. I would be excited if each “move” had diffferent and creative low and high points. I think that would be evocative and exciting.

    • @DontShoutMimic
      @DontShoutMimic 2 дні тому

      @@Lunarvandross S purely from a SIgnature(basic) ability perspective you might get like: <11: 2 damage 12-16: 6 damage push 1 17+: 9 damage and push 3 Effect: You may shift up to the number of squares you pushed the target.

    • @Lunarvandross
      @Lunarvandross 2 дні тому

      @ I guess I don’t understand why that 2 damage is there. Like, if you peel back the curtain doesn’t it bloat monster hp and have the same effect as a miss?

    • @Lunarvandross
      @Lunarvandross 2 дні тому

      If the <11 was like, push 1, no damage or deal 4 take 2 dmg, I could get behind it.

  • @Jay_Hendrix
    @Jay_Hendrix 3 дні тому

    Missing feels bad and like a waste of time

  • @AtomicSorcery
    @AtomicSorcery 5 днів тому

    Yeah, the spring were the clockwork children I believe.

    • @DontShoutMimic
      @DontShoutMimic 4 дні тому

      I can weirdly picture the scene where the Chain fought them but not their actual appearance - Sam

  • @JonPowers70
    @JonPowers70 15 днів тому

    I was struggling with the sizing of the text a bit until someone in the discord recommended a free pdf editor. That let me change the size ofnthe text so everything would fit

    • @bryanv1681
      @bryanv1681 14 днів тому

      You... wouldn't happen to have the link to that editor still, would you? 0:)

    • @JonPowers70
      @JonPowers70 14 днів тому

      @bryanv1681 pdf-xchange is the one that they recommended and worked pretty well.

  • @igrek4035
    @igrek4035 17 днів тому

    I really like the new character sheet, a bit of a shame, that there aren't class specific sheets anymore

    • @DontShoutMimic
      @DontShoutMimic 16 днів тому

      I wouldn’t count it out! I think that’s the kind of thing they’d like to do, but is more post-production

  • @hweidigiv
    @hweidigiv 23 дні тому

    Backer Packet #2 just released!

  • @IceWater7227
    @IceWater7227 26 днів тому

    Subbed for the Draw Steel content. Thanks for this.

  • @Nhytewulf
    @Nhytewulf Місяць тому

    Cairn, Mausritter, Into the Odd and many others already heard of this years ago.

  • @fallingstars1994
    @fallingstars1994 Місяць тому

    Another great recap 😃

  • @JosephHeller-el8zo
    @JosephHeller-el8zo Місяць тому

    Even heroes fail. The Heroic part is making the best of it and carrying on.

    • @DontShoutMimic
      @DontShoutMimic Місяць тому

      @@JosephHeller-el8zo totally agree! This system (and others like it) aren’t devoid of failure! In fact even middle tier checks bring a consequence with your success which I’ve found keeps the tension and ensures the narrative is always moving forward at a good pace. What everyone always hitting (enimies too) in combat means that even at the lowest tier of damage, something is always happening. No chance of bad rolls slogging up combat and leaving players feeling bored and consistently unheroic if the dice aren’t playing ball. That’s been our experience anyway! Give it a try with a tier system you might be surprised☺️ C

  • @nrais76
    @nrais76 Місяць тому

    A lot of ppl, myself included, thought this was insane. Then I watched the video where Matt explained the reasoning. So, for those of you who don't know: it's not about "failure isn't fun," it's about "nothing happening isn't fun." You've waited 20 minutes for your turn to come around, you roll the die, it's a miss, next guy. It's not about never failing, it's about eliminating the null state. So, yes, you always hit (missing also isnt something heroes in action movies tend to do, which is the vibe they're going for, so reason #2), but you can fail to do damage and have something bad happen in return. I haven't kept up with the dev diaries, so idk what the status of this is atm, but that was the explanation I got, and honestly, it's brilliant.

  • @digitaljanus
    @digitaljanus Місяць тому

    I often forget to include weather, which is awful on my part because half my adventures and scenarios tend to happen outdoors. I was using the simple random d20 roll that Level Up A5E included with all the different terrain/biome types in Trials & Treasures, but fell off of that. Lately I've been interested in these hex flower weather generation systems, I think the version by Goblin's Henchman is the one that gets the most attention. Basically the hex flower minimizes unlikely results: e.g. you're not likely to have a day of clear sunshine followed by a downpour unless there's a day of overcast skies in between, but it's also not impossible. And you can remap the hex flower for results more likely for your climate, like if you have a coastal region where clear skies and downpours can be separated by hours.

    • @DontShoutMimic
      @DontShoutMimic Місяць тому

      Hey DM’s have a lot to juggle so don’t be too hard on yourself! That’s why I tend to just roll that d6 before the session however that system sounds really cool! I’ll need to check it out, love how it takes into consideration the likely weather patterns 😮 Cx

  • @DontShoutMimic
    @DontShoutMimic Місяць тому

    Very good point! We’ve mostly been the same outside of the very slim amount of interactions where conditions bolster spells. Though in our most recent Draw Steel game one PC does have the ability to effect the weather after every respite which does interact certain skills which was pretty cool! It was extra foggy so our sneak and hide skills were impacted. The kingdom management definitely adds another layer to the campaign and it’s great idea to tie the weather into that☺️

  • @jamesripley8031
    @jamesripley8031 Місяць тому

    I haven't played in a campaign that does anything with weather other than use it to set a specific scene - as you say, "it's dark and dreary out." Or else, it'll be location-specific, as in "you go north and LOOK there's snow everywhere," or "you go south and LOOK it's hot out." I have home-brewed a system for seasons and weather, but that is tied to a sort of "kingdom management" set of house rules, where weather impacts crop yields, how easy it is to travel, etc. Without the rest of the kingdom management stuff, the weather parts wouldn't have a lot of meaningful impact.

  • @civilbeard
    @civilbeard 2 місяці тому

    Nice! I'm a sucker for campaign diaries since I find actual plays too slow to watch. I would not have thought to leave the players with such a long period of time for self-directed activity, but it seems to have worked out great! Lots of drama going on. :)

  • @PossumMedic
    @PossumMedic 2 місяці тому

    Don't worry Into the Odd already knows 😝

  • @jonathanhaynes9914
    @jonathanhaynes9914 2 місяці тому

    13th AGE did that years ago

    • @DontShoutMimic
      @DontShoutMimic 2 місяці тому

      @@jonathanhaynes9914 cool, will need to check it out!

  • @9HPRuneScape
    @9HPRuneScape 2 місяці тому

    Always cool to learn about a new TTRPG! - Great video 😊

    • @DontShoutMimic
      @DontShoutMimic 2 місяці тому

      Thanks! I love the Discworld and glad to be able to show it off!

  • @9HPRuneScape
    @9HPRuneScape 2 місяці тому

    Pretty cool concept & well explained - Thank you for the information (:

  • @LuizCesarFariaLC
    @LuizCesarFariaLC 2 місяці тому

    I've bought Draw Steel and DC20 on Kickstarter then I've run out of money to get the Cosmere RPG. I've been running DC20 for about 4 months now and it's been a lot of fun for us

    • @DontShoutMimic
      @DontShoutMimic 2 місяці тому

      @@LuizCesarFariaLC we are absolutely loving Draw Steel right now! Have you ran/played many sessions? Ah that’s always the problem isn’t it, so many ttrpgs and not enough time or cash!🥲

    • @LuizCesarFariaLC
      @LuizCesarFariaLC 2 місяці тому

      @@DontShoutMimic time is always an issue... I've been able to run DC20 without really reading the rules, from what I've learned from videos and I've run about 7 sessions (but I'm putting out a new campaign). Draw Steel I've just downloaded the packet, but I can't remember if I have unzipped it though 😆

  • @tupalev
    @tupalev 2 місяці тому

    In the past year our group has really enjoyed: 1) Mothership - I can't wait to really explore this one as it has been great so far and 2) Draw Steel - we've played five sessions so far of the recent backer pack and have really enjoyed it as well. Absolutely loving trying the alternative systems! Ty for your videos!

    • @DontShoutMimic
      @DontShoutMimic 2 місяці тому

      @@tupalev we are in the same spot! Been really enjoying both of these systems. Mothership was a really welcomed little break from heroic fantasy too after playing dnd for years and jumping into Draw Steel. Nice! It’s very easy to get into isn’t it? I’ve just been delving back into the crafting this morning with our Director and I cannot wait to show off my Shadows latest gadgets👀💥 Thank you for your comment☺️- Courtney

  • @Innocent_Bystander13
    @Innocent_Bystander13 2 місяці тому

    It’s definitely not an unsung system but I’ll give a shout out to Shadowdark for being the first thing I’m really leaping into that isn’t a WOTC product.

    • @DontShoutMimic
      @DontShoutMimic 2 місяці тому

      I’ve heard such good things about his system, I’m more into heroic fantasy than dungeon crawling, but I’d like to give it a try, one of our friends has picked it up so hopefully get to try it soon! I’m a big fan of the way they handle their open license too - Sam

    • @DontShoutMimic
      @DontShoutMimic 2 місяці тому

      @@Innocent_Bystander13 it’s very highly regarded! We got it recommended over on TikTok but was the first time someone had shared some details and the “torch timers” mechanic sounds like a great way to amplify the genre 👀 - Courtney

  • @Ruskitherussian
    @Ruskitherussian 2 місяці тому

    Its really new like 1 or 2 weeks since it was released to the public its called Utopia and the level of customazation is incredebal theres rueles for making costume spells mod vinbar with no lvl Cap or Classes with it all being built aruond perks

    • @DontShoutMimic
      @DontShoutMimic 2 місяці тому

      @@Ruskitherussian that sounds really cool! Especially the custom spells and the exclusion of classes. Thank you for sharing! - Courtney

    • @Ruskitherussian
      @Ruskitherussian 2 місяці тому

      @@DontShoutMimic if you’re curios the maker has a video explaning carecther creation and combat his Channel is called oridont

    • @DontShoutMimic
      @DontShoutMimic 2 місяці тому

      @@Ruskitherussian thank you, I’m going to add it to our list of systems to explore 😁 - Courtney

  • @davidwatches
    @davidwatches 2 місяці тому

    Looking forward to the MCDM RPG, Draw Steel!

    • @DontShoutMimic
      @DontShoutMimic 2 місяці тому

      @@davidwatches so are we! Obviously things are still developing but we are really loving what we’ve been playing so far with the system 🙌 -Courtney

  • @9HPRuneScape
    @9HPRuneScape 3 місяці тому

    This is by NO means a Draw Steel idea, I implemented this 4 years ago in my TTRPG system based on inspiration from M&L and many others TTRPG’s that use a no-miss Tier system. It’s normally referred to as ‘Base Damage’ for minimal tier damage along with systems that implement ‘Scathe Damage’ so that you always do some damage. Wake me up when they learn how to break away from D&D by getting rid of basic player action’s & bonus action economy system’s; they came close with the tried & true ‘resource system’ but missed the marker cause they’re still stuck in the perpetual TTRPG player action economies. They got good ideas but it’s by no means ever some game breaking original idea. Other than renaming thing’s, Draw Steel took that matchbox from other TTRPG’s, not the other way around along with all their other game mechanic’s being linked to other wonderful game system’s. I invite you to sign an NDA with me if you want to see some actual out of the TTRPG box thinking if you think this is what needs matched… x)

    • @DontShoutMimic
      @DontShoutMimic 2 місяці тому

      @@9HPRuneScape yeah like most RPG’s all of the mechanics aren’t wholly original but it is the first we’d played as a group with a tier system that guarantees minimum damage. We’ve found it a very refreshing experience coming from years of dnd and the established world and character creation process has been a real pleasure to explore. Like you’ve alluded to there’s lots out there that’s more mechanically removed from dnd but we’ve found Draw Steel still feels like a unique experience with our RPG background and I think a lot of groups would feel the same. Or at least I hope so as we’ve certainly been having a great time! Good luck with developing your system, that’s very exciting! - Courtney

    • @9HPRuneScape
      @9HPRuneScape 2 місяці тому

      @@DontShoutMimic All those points I’d agree with; I was referring to how the video was titled and projected as if “Is any other TTRPG systems going to get on Draw Steels level” when their current mechanics are mostly older TTRPG’s that they’ve fused together but renamed; thus, that aspect of the video is simply not the case imo.

    • @DontShoutMimic
      @DontShoutMimic 2 місяці тому

      @@9HPRuneScape Just having a wee bit of fun with a popular sound on tiktok as a way to share a new system we’ve been really excited about☺️

  • @Graelcase
    @Graelcase 3 місяці тому

    Inge is great, and the party looks incredible. I've found that custom art for characters really accelerates attachment, to the point that one of our players who normally likes to try a different character after 8-10 sessions kept going with their first one because of how cool the art was.

    • @DontShoutMimic
      @DontShoutMimic 3 місяці тому

      They are! Yeah, we're finding that, we maybe jumped the gun a little but we're sticking with these for a little bit at least!

  • @rabb1tdotcom-ie3vk
    @rabb1tdotcom-ie3vk 3 місяці тому

    Good lighting and clarity, but the audio is pretty low. Peeking at OBS it's showing an average around -30 db. That's going to be very hard for people to hear who are on mobile. Remember too DH is designed so you can do whatever. You, as the GM, CAN still make the world and everything in it if you want to. The core design of DH though is so that you 'share the burden'. That can greatly reduce the amount of prep time the GM needs to do. Also DH is aimed at a more TTRPG new player/GM, so sharing that load not only helps speed up things to get to the actual playing of the thing, but it makes it specific to that group, as well as incorporating ideas from, hopefully, everyone, so everyone feels included in making this thing what it is. Even if you use a premade setting with modules (like there were 2 in the beta material so far) your group's playthrough will be different from someone else's due to those open ended segments. As opposed to something like a D&D game which says this is X, that is Y, and groups playing will have far fewer differences between them. We may yet see an Exandria setting with DH, but I'm betting we won't. It's their own new system, with their own new world. I think we will see a restart of a new world setting they will be playing in when they do the December live stream. They probably won't carry the characters over since they will be, I think, randomly created for the stream, but I'd put high bets that will be the world/setting they use for whatever DH campaign they start following it. Also, I'd bet a big part of not using it is to be their own thing. Exandria started in Pathfinder and then moved into D&D, so there's an association with those game systems. For that reason alone I think they will want to avoid it. (And I wouldn't be surprised if even print material differs from D&D and Pathfinder layout and 'trade dressing', like the typical parchment colored pages you see with those.)

    • @DontShoutMimic
      @DontShoutMimic 3 місяці тому

      Hello! Courtney here. First of all thank you for the audio advice, we are still learning and it’s much appreciated. Figured we didn’t want to stop putting out content in the meantime😊 Im quite excited about the shared worldbuilding and you make some great points, very much looking forward to seeing what different groups end up coming up with and the difference that may have on the kind of stories they tell and the adventures that unfold😮 I can see why it’s not for everyone but we’re gonna try and win over ol Sam here 😂 We’re planning on checking back in once we start playing and really get a chance to experience gameplay with the shared worldbuilding at its core! I also agree with you, I’m in love with Exandria and there’s definitely still stories to tell (and threads I hope we get wrapped up) but I believe they’ll start fresh and highlight this more unique aspect of the RPG (at least in terms of the most popular within the space rn) when the new stream begins. Very exciting stuff either way! 😊🎲

  • @MemphiStig
    @MemphiStig 3 місяці тому

    I wasted too much time trying to prep everything, and it definitely took away from opportunities I had to run games, especially when you add in the amount of time I thought I had to take to create everyone's characters. Anything that can speed up the process is always better if it results in actual *play* time. And this book looks great. Wish I'd had one-shots when I started. Less waste = more fun. Also, your audio is fine.

    • @DontShoutMimic
      @DontShoutMimic 3 місяці тому

      I’m a massive advocate of just getting started, any play is better than none. I think preparation builds anticipation, which amounts to anxiety for some of us. The only way to get confidence is by experience so whatever helps get that going is a massive help! - Sam

  • @RobinBaggett
    @RobinBaggett 3 місяці тому

    5:31 Wow they absolutely killed it! That is such killer art for a devil!

    • @DontShoutMimic
      @DontShoutMimic 3 місяці тому

      Right! Opaline’s player is delighted! Fits right into Capital as well.

  • @danielmatro
    @danielmatro 3 місяці тому

    Mimic!! Jk, very helpful rundown. Really nice to see people starting conversations around Draw Steel. Running the second session of it for one of my regular groups tonight and I'm really hoping to replace my 5e campaigns with Draw Steel in the future

    • @DontShoutMimic
      @DontShoutMimic 3 місяці тому

      That’s my hope too! We have a couple of Draw Steel games and a couple of 5e games on the go atm but I already can’t imagine going back!

    • @danielmatro
      @danielmatro 3 місяці тому

      @@DontShoutMimic Right?! I cut my teeth in the hobby on dungeon world and Draw Steel does such a great job of giving the players meaningful choices and playing strongly to the narrative while being crunchy enough to scratch that itch for more

  • @fergi2610
    @fergi2610 3 місяці тому

    Having spoken to your very handsome and smart DM I can confirm the dragon was part of the published adventure but I don't think any published adventure has guidance for the level 4 party shouting "over here, look at me!" at the giant CR20 beastie thats in the middle of dinner 😂

  • @PpSquiter9000
    @PpSquiter9000 3 місяці тому

    Ha! Nice choice of music 😂

  • @crystalkalem9289
    @crystalkalem9289 3 місяці тому

    Love the video!

  • @cpvest6438
    @cpvest6438 3 місяці тому

    Years ago I got Agon from a used book store super cheap, but still haven't played it. I have played all editions of D&D, DC Heroes, Marvel Faserip, Champions, Star Wars D6, Star Trek Decipher (Colville was designer), Vampire, Werewolf, Pendragon, Prince Valiant (homebrewed for dice), Mutants Masterminds, Rifts, and others over the last 40+ years.

    • @DontShoutMimic
      @DontShoutMimic 3 місяці тому

      @@cpvest6438 it’s so worth a go!! I’d really like to play a supers game at some point, and a WoD game too. I think I’m mostly going to be running Draw Steel for the next while but I’ve been going to local events and trying as many different RPGs as I can, there’s just so much on offer! - Sam

  • @Maverick55Moose
    @Maverick55Moose 3 місяці тому

    Whenever I do a first session with a group of people, I get incredibly nervous and tend to over prepare. After the first one though, I tend to get used to the feeling and ease into a much more casual session prep, lowering my stress levels.

    • @DontShoutMimic
      @DontShoutMimic 3 місяці тому

      @@Maverick55Moose it’s good to know it’s more common than it seems😅 it’s definitely more relaxing when you get into the swing of a regular campaign. I found this book really handy for elevating that last minute play stress and managed to run it very smoothly with a single read through the night before, more to prove to myself that it would be fine than anything😂

  • @zacharybigger4144
    @zacharybigger4144 3 місяці тому

    Straight up dude. I'm having to homebrew a much higher-level phandelver and below campaign because my players think way more tactically than they probably should.... I l9ve doing it, but it takes time and effort to make sure that they still have challenging encounters

    • @DontShoutMimic
      @DontShoutMimic 3 місяці тому

      @@zacharybigger4144 ah I know that feeling! We’ve been playing for years now and it’s pretty standard for our group to have to up the challenge of published adventures. Good on you for going to the effort and catering it to your group though it can certainly add an extra level to your prep. I often think of things I can add to an encounter to keep in the background of my mind just in case it doesn’t feel challenging enough to be satisfying. A group of minions as reinforcements, an ability or legendary action that can come into play if the enemies feel really threatened etc. One Shot Wonders does have a handy little suggestion box for changing the difficulty too which is handy when it’s a last minute game😊

  • @igrek4035
    @igrek4035 3 місяці тому

    That's cool! Also I think every game master struggles with some level of anxiety, mine is worst after I take a break from running. Nothing stresses me out more than coming back to a campaign after long time.

    • @DontShoutMimic
      @DontShoutMimic 3 місяці тому

      @@igrek4035 oh I completely agree! I’ll be picking a campaign back up in October and I’m definitely nervous to jump back in. My plan is to find a moment that really excites me for the first session back and hope I get caught up in that and not the dread😅 - Courtney

  • @marsphoenix1359
    @marsphoenix1359 3 місяці тому

    DM: You know what, it's awesome, take ten.

  • @richards5855
    @richards5855 4 місяці тому

    That’s why you gotta play systems that aren’t DnD

    • @DontShoutMimic
      @DontShoutMimic 3 місяці тому

      @@richards5855 ua-cam.com/users/shortsc05U4PHeK1c?si=gB1p9L7za2aSJROK Especially Draw Steel if you hate this feeling!

  • @liamcringe5724
    @liamcringe5724 4 місяці тому

    That’s why you gotta role play AFTER the role…

    • @DontShoutMimic
      @DontShoutMimic 3 місяці тому

      @@liamcringe5724 a hard lesson we all must learn🥲😂

  • @fallingstars1994
    @fallingstars1994 4 місяці тому

    Broke my wee heart so you did 😢

  • @BlackShardStudio
    @BlackShardStudio 4 місяці тому

    Sounds a lot like everything that was great about 4E, with a simpler skill mechanic system.

    • @DontShoutMimic
      @DontShoutMimic 4 місяці тому

      @@BlackShardStudio I’ve never played 4e, but if the experience is like this I might give it a go!

    • @hive_indicator318
      @hive_indicator318 3 місяці тому

      And the rounds go quicker, from what I've seen. Since folks choose when to go and don't have to worry about having a nothing turn, that makes things smoother. Plus the power names are fun!

    • @moapchan1905
      @moapchan1905 3 місяці тому

      There is nothing great about 4e lol

    • @sylvansmithy5262
      @sylvansmithy5262 9 днів тому

      It's pretty different, running on a completely different engine. (Power rolls as opposed to D20 DCs then damage roll)

  • @treymclemore3418
    @treymclemore3418 4 місяці тому

    Thanks for your perspective! After coming back from GenCon this year I’ve got the bug to write/design for the TTRPG industry. Between Draw Steel, Daggerheart, Cosmere RPG, DC20, 13th Age 2e, and more there’s so many opportunities to write content!

    • @DontShoutMimic
      @DontShoutMimic 4 місяці тому

      @@treymclemore3418 Do it! Draw Steel has a great license, and I’m sure many of the rest will too! We’ll be bringing out some DS content but if you ever need any support give us a shout. I started out just making 5e stuff a few years ago and it’s opened up so many doors! - Sam

  • @SophiaAphrodite
    @SophiaAphrodite 4 місяці тому

    Happily at GenCon they got to experience some issues others mentioned in videos and fixed some with a new Play Test kit. But I think the best thing people missed out on with 4e was class synergy that is brought into Draw Steel.

  • @SophiaAphrodite
    @SophiaAphrodite 4 місяці тому

    Luckily they already made some updates to the Play Test kit to streamline monsters and Directors management of resources easier which they experienced some of your issues at GenCon themselves.

  • @SophiaAphrodite
    @SophiaAphrodite 4 місяці тому

    This has been the biggest contention for the game. Apparently a hero is supposed to spend 6 seconds attacking a goblin and somehow do nothing if you roll too low? There is nothing realistic or even heroic about that.

  • @timbroski7517
    @timbroski7517 4 місяці тому

    Blame 5e the firbolg would have looked more like the giants from GoT prior to 5e.

    • @DontShoutMimic
      @DontShoutMimic 4 місяці тому

      @@timbroski7517 While they looked more Celtic inspired and animalistic before, 5e just made them a bit softer, CR made them 🐮 😒 - Sam

  • @kuldahar44
    @kuldahar44 4 місяці тому

    Thank you!

  • @Elighght
    @Elighght 4 місяці тому

    As a GM who wants to run the game someday, I really appreciate your thoughts.

    • @DontShoutMimic
      @DontShoutMimic 4 місяці тому

      @@Elighght You should give it a go, you’ll have a blast!