- 61
- 678 108
PlugWorld
United States
Приєднався 1 січ 2014
Making video games, tutorials, animations, and videos. Having fun tinkering and trying new things with computers.
Godot 4 Retro Remake - Udemy Course Trailer
▶️ Get the Course! www.udemy.com/course/godot-4-retro-remake-design-and-code-a-seaquest-remake/?referralCode=6FC6E1CF43EC009526FA
📰 Join the newsletter for exclusive deals! courses.plug-world.com/seadefender/
This course is going to teach you everything you need to know to get started making games in Godot 4. By the end of the course you'll have a retro side scroller shoot em' up based on the Atari 2600 game SeaQuest.
📰 Join the newsletter for exclusive deals! courses.plug-world.com/seadefender/
This course is going to teach you everything you need to know to get started making games in Godot 4. By the end of the course you'll have a retro side scroller shoot em' up based on the Atari 2600 game SeaQuest.
Переглядів: 1 794
Відео
Godot 4: Switching Levels Made Easy
Переглядів 30 тис.Рік тому
📰 Check out my new Udemy Course here: courses.plug-world.com/seadefender/ 👾 Assets used in video are by Fart Fish: fartfish.itch.io/gobbo-reloaded 🔗 Project source code: github.com/HelamanWarrior/Godot-Switching-Levels-Demo/ Chapters: 00:00 Introduction 01:56 Detecting player collision 08:31 Switching to next level 14:42 Upcoming course
Brave Goggles Changes How I Search Online
Переглядів 2,9 тис.2 роки тому
Brave Goggles has changed the way I search for content on the internet. Here's how to enhance your search engine experience, and actually find the results you need. Blog Post - plug-world.com/posts/brave-goggles-changes-how-i-search/ XMR 43B6vNdEAK7PjxpeWBwbkUfbLbVBRLttocZkSTiXYGV9abNjNEqZbCpeiPuQPsPHBp9tQm5iByoGBSHQemovDxZSQyczYe9
Generating SlideShows Quickly with Shotcut
Переглядів 9042 роки тому
Computer people slides go brrr Written Guide: plug-world.com/posts/generating-slideshows-easily-with-shotcut/ XMR 43B6vNdEAK7PjxpeWBwbkUfbLbVBRLttocZkSTiXYGV9abNjNEqZbCpeiPuQPsPHBp9tQm5iByoGBSHQemovDxZSQyczYe9
Wobbly Doodle Text in Blender
Переглядів 7953 роки тому
Cool lookin text in blender, yeah. Patreon - www.patreon.com/plugworld My games - plugworldg.itch.io/ Discord - discord.gg/GwYkWjj Twitter - plug_world
Making a Game Using Godot 1.0 #GoGodotJam
Переглядів 7 тис.3 роки тому
Uhh, I don't know why I decided to make a game in an old build of Godot. But I hope you enjoy it. GoGodotJam - gogodotjam.com/ Patreon - www.patreon.com/plugworld My games - plugworldg.itch.io/ Discord - discord.gg/GwYkWjj Twitter - plug_world
Color is Cool
Переглядів 1,5 тис.3 роки тому
An in extremely in depth examination on how different colors effect the way we perceive and contribute to media.
Intro to 3D Multiplayer in Godot 3 Tutorial - #2
Переглядів 11 тис.3 роки тому
In this final video we complete the 3D multiplayer networking system and finish the tutorial series. Support me - www.patreon.com/plugworld My games - plugworldg.itch.io/ Discord - discord.gg/GwYkWjj Twitter - plug_world
Intro to 3D Multiplayer in Godot 3 Tutorial - #1
Переглядів 35 тис.3 роки тому
Check out Core - bit.ly/Core-PlugWorld Character model - www.kenney.nl/assets/animated-characters Support me - www.patreon.com/plugworld My games - plugworldg.itch.io/ Discord - discord.gg/GwYkWjj Twitter - plug_world
Combine Retro and HD Pixel Art in Godot 3
Переглядів 20 тис.3 роки тому
Using the viewport node in Godot we can render the game at two different resolutions. Which will allow us to get the best of the HD pixel art and the retro pixel art styles. Pixel art by Fartfish - fartfish.itch.io/gobbo-reloaded Support me - www.patreon.com/plugworld My games - plugworldg.itch.io/ Discord - discord.gg/GwYkWjj Twitter - plug_world
The Success of My Failed Game
Переглядів 2,4 тис.3 роки тому
Making sure that your game isn't going to fail is important. Prototyping is key when trying to go through projects and find what works and what doesn't. I didn't do this, hence the failure in my game. Support me on Patreon - www.patreon.com/plugworld My games - plugworldg.itch.io/ Discord - discord.gg/GwYkWjj Twitter - plug_world
Why Godot's Portability Matters #GoGodotJam
Переглядів 2,7 тис.3 роки тому
Portability in software and applications is very important when developing. Comparing the portability between open source and closed sourced applications, and why Godot has the portability advantage over other game engines. Support me: www.patreon.com/plugworld Games shown in the video... (All of which are made in Godot) Defshot: securas.itch.io/defshot RUN: The World in-between - runthegame.it...
Making Better Water Physics than Cyberpunk in 3 minutes
Переглядів 52 тис.3 роки тому
Cyberpunk's water physics aren't looking so great. I decided to make a quick little tutorial showcasing how I made a decent looking water physics effect. Support me on Patreon - www.patreon.com/plugworld and get access to the source code for my games and this video. My games - plugworldg.itch.io/ Discord - discord.gg/GwYkWjj Twitter - plug_world
Godot 3 Networked Multiplayer Shooter Tutorial #9 - Finale
Переглядів 11 тис.3 роки тому
In this tutorial series I cover from start to finish on building a multiplayer top down shooter. It consists of a server browser that finds open servers on the local network, and lag compensation. Game assets - drive.google.com/drive/folders/1WkwnDr15tGU5x4Yv4t34l2aVNjuRMmjd?usp=sharing Project Download- github.com/HelamanWarrior/Godot-Multiplayer-Shooter Direct link to Kenny's assets - www.ken...
Godot 3 Networked Multiplayer Shooter Tutorial #8 - Camera + Spawn Locations
Переглядів 6 тис.3 роки тому
In this tutorial series I cover from start to finish on building a multiplayer top down shooter. It consists of a server browser that finds open servers on the local network, and lag compensation. Game assets - drive.google.com/drive/folders/1WkwnDr15tGU5x4Yv4t34l2aVNjuRMmjd?usp=sharing Project Download- github.com/HelamanWarrior/Godot-Multiplayer-Shooter Direct link to Kenny's assets - www.ken...
Godot 3 Networked Multiplayer Shooter Tutorial #7 - Usernames
Переглядів 6 тис.3 роки тому
Godot 3 Networked Multiplayer Shooter Tutorial #7 - Usernames
Godot 3 Networked Multiplayer Shooter Tutorial #6 - Damaging Players
Переглядів 7 тис.3 роки тому
Godot 3 Networked Multiplayer Shooter Tutorial #6 - Damaging Players
Godot 3 Networked Multiplayer Shooter Tutorial #5 - Shooting
Переглядів 13 тис.3 роки тому
Godot 3 Networked Multiplayer Shooter Tutorial #5 - Shooting
Godot 3 Networked Multiplayer Shooter Tutorial #4 - Programming Server Browser
Переглядів 16 тис.3 роки тому
Godot 3 Networked Multiplayer Shooter Tutorial #4 - Programming Server Browser
Godot 3 Networked Multiplayer Shooter Tutorial #3 - Server Browser UI
Переглядів 15 тис.3 роки тому
Godot 3 Networked Multiplayer Shooter Tutorial #3 - Server Browser UI
Godot 3 Networked Multiplayer Shooter Tutorial #2 - Setting up Players
Переглядів 36 тис.3 роки тому
Godot 3 Networked Multiplayer Shooter Tutorial #2 - Setting up Players
Godot 3 Networked Multiplayer Shooter Tutorial #1 - Initial Multiplayer Connection
Переглядів 95 тис.3 роки тому
Godot 3 Networked Multiplayer Shooter Tutorial #1 - Initial Multiplayer Connection
Learning any Game Engine in 1 Month
Переглядів 2,9 тис.4 роки тому
Learning any Game Engine in 1 Month
How well did my Game Do + MARKETING Advice
Переглядів 1,4 тис.4 роки тому
How well did my Game Do MARKETING Advice
Godot 3 Tutorial: Switching Levels made Easy
Переглядів 46 тис.4 роки тому
Godot 3 Tutorial: Switching Levels made Easy
Godot 3 Wave Shooter Tutorial #12 - Blood Fade + Save System
Переглядів 9 тис.4 роки тому
Godot 3 Wave Shooter Tutorial #12 - Blood Fade Save System
Godot 3 Wave Shooter Tutorial #11 - Blood matches Enemy Color + Power ups
Переглядів 6 тис.4 роки тому
Godot 3 Wave Shooter Tutorial #11 - Blood matches Enemy Color Power ups
Godot 3 Wave Shooter Tutorial #10 - New Enemies + Refining Screen Shake System
Переглядів 6 тис.4 роки тому
Godot 3 Wave Shooter Tutorial #10 - New Enemies Refining Screen Shake System
I got a problem, the function that allows the enemy to take damage isn't working, despite i followed everything correctly, the function isn't connecting with the area2d - I managed to fix it XD
it worked as expected, thanks!
Not gonna lie Making print() after adding new line is really smart move. Once I'm spending over 30min writing script and when i run the project, It got Fk up and i have no idea which one is wrong.
I want to make a multiplayer game in Godot and publish it on a gaming site like "Crazy Games." Is this the way to do it?
youre amazing thanks! explaining everything in the perfect amount of detail!
3 things. 1) Holy shit you are amazing at easily explaining concepts to beginners this was the most well put together and explained videos I've found on youtube since I started learning, Like on par with Brackeys. 2) Sucks to see you haven't uploaded in a year hopefully you make more stuff in the future because I'm subbed for sure! 3) If anyone is having the issue I was having with "var next_level_number = current_scene_file.to_int() + 1" not updating to "2" idk if it's something I did or an update to Godot but for me the scene file started at 0 instead of 1. So it was adding 1 to 0 giving me a 1 on the print. I just made sure level 1 was names level 0 and level 2 was named level 1. So on and so forth and everything worked fine.
Your the goat, just know you've saved my school project. Im begging you to keep up the good work
Nice tutorial, while it doesn't work well for the current game I'm trying to make, this will be in mind for future projects
It just shows me the difference between the guy who knows the engine and the guy who knows how to teach. Great video! It's the best I have seen so far. Dynamic, funny and really easy to understand. Thank you very much.
This is a smart way and explained very well, thank you, I will try this
wow! really really easy to follow, entertaining, and useful! lovely!
No enemy’s are spawning in Godot 4.3
Can u tell the asset pack from the thumbnail? Loooks so good and would be perfect for a first simple platformer project. Or is it self made?
I understand what you said in this video bc these are what I already did. I came back to this video bc I want to know what if I'm missing something. And then I realize that, if it was me few months ago, when I had zero exp with code, I would probably skip all your chit chat and skip to the action part. But to be honest, your chit chat is really great for beginner, might help someone out of the tutorial hell like me. Thanks for the video btw, I watch all til the end (skill pressed for x2 speed lol)
it is very nice
Thanks!!! You are a perfect gamedev.
I learned half a godot from you. Keep making. I have customized this game and it is so cool
Far and above the best godot tutorial I have seen. Thank you, thank you, thank you for explaining the code and using print statements for proof of concept!
This and previous video that led here were super helpful. To echo everyone else I really enjoyed how you were breaking things down and explaining why you made your choices.
my player not turning 😭 please help
so it's not in 3 minutes because it's sped up, with stolen copyrighted images, not in REDEngine (that was used with cyberpunk, meaning you don't have the same limitations as them), meaning the comparison is a total bullshit. Good job!
This video is super well explained, however the pipeline I'm using has numbers on the folders, so RIP me
still works??
practice speaking it sounds like you have a chess piece stuck up your nose
wow bro this looks like complete shit
tnx bro. super easy to follow and understand!
Does it matter if it is in scene or global groups when i create it on the player? I am using godot 4.3 and have a character2d... and it doesn't work. Help @plugworld
Voice of an angel!! 😍👼
How do you make your spinning cube remain looking like pixel art despite being rotated? Normally pixels would turn diagonal but your pixels look as if you have a sprite sheet for the entire rotation.
3 years later this and I'm glad I found it. I found somewhat similar videos I think this is better than most that I've seen for a top-down game
thank you so much this helped a lot
Enemies are no spwning
I really appreciate you going so slow, explaining what every part of the code is doing by both saying and showing. It may have made it slower, and people used to coding might find that annoying, but that’s the exact type of videos I’ve been looking for. I don’t have a clue what ANYTHING is doing, and it’s very hard to figure out when most videos spit out code and say “This works” without explaining why. Again, really really appreciate you taking the time to explain why everything is needed.
So trueee!! They all act like we already know whats happening
I thought this was the standard logic / path for launching / entering new levels? Maybe I’m just built different… #GFC
I like the way you explain, It keeps me focused for some reason 😂 thx 👍
It doesnt work for me and my character is a physics thing
Me too
Thank you for informative video. You helped me a ton!
your channel is great dude keep up the good stuff :-)
dude make another courses. your content is amazing
Keep it up man, this is good godsend content
goated tut
thanks
Honestly, I tried implementing a level switch in so many ways suggested by other UA-camrs. Yours was the first one I was able to make it work properly, and I went one step further by moving the level switching logic to an autoload script (the level switch function is called by the player, when they touch the "portal"). The reason I did that was that I want to figure out later (hopefully) how to transfer the player data from one scene to the other (so the player character doesn't lose her power up). I also made a second function (and a second portal/gate scene) to take the player back to the previous level/scene. Learning programming is so damn hard for me, I find it difficult to understand, and I have zero confidence in myself, so thank you for making your tutorials so accessible.
please make more videos
Thank you! In the end it worked for me but I get some error messages which I don't understand yet. It still works tho haha
"Don't learn the engine to make a game, make a game to learn the engine."
anyone tried using the bullet logic for NPCs ? like to sync npcs ?
BEST TUTORIAL EVER
Bro spent 10 mins explaining 3 lines of code
Thanks man this helped so much. All other video was like signal connect e.killed.connect and so on which didnt work but this video simple, to the point and man just awsome.💯🎉🎉