Super MetaFun
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The Last of Us Explained | Unraveling Joel's Legacy #LastofUs #playstation5
On this Last of Us Day, let's dive deep into the captivating world of the games and unravel the intricate narratives of The Last of Us Part 1 and Part 2. In this video essay, I explore the powerful theme of legacy, examining how Joel's actions reverberate through the lives of key characters, shaping destinies and imparting unintended lessons.
Prepare to embark on a journey that goes beyond the surface-level storytelling as we dissect the profound impact of Joel's legacy on Abby and Ellie. Join me in unpacking the emotional layers that make The Last of Us universe one of the most compelling narratives in gaming history.
Joel's Legacy: A Ripple Effect
Explore how Joel's choices in The Last of Us Part 1 set in motion a series of events that alter the course of Abby's life, sending shockwaves through the narrative of Part 2.
Abby's Perspective: The Other Side of Vengeance
Delve into Abby's journey and understand the motivations that drive her, shedding light on the complexities of morality and revenge in a post-apocalyptic world.
Ellie's Lessons: Unintended Consequences
Analyze Ellie's character arc and how she grapples with the legacy left by Joel, as she navigates a world shaped by his actions and struggles to find her own path.
The Lasting Impact: Themes of Redemption and Sacrifice
Examine the overarching themes of redemption and sacrifice that weave through both games, providing a deeper understanding of the emotional rollercoaster that is The Last of Us.
#TheLastOfUs #PlayStation #videogameanalysis
00:00 - Intro
02:29 - Joel's Story
13:32 - Abby's Story
19:59 - Ellie's Story
Переглядів: 118

Відео

Super Mario 3D World: Overrated? A Retrospective on Nintendo's Wii U Gem
Переглядів 207Місяць тому
Super Mario 3D World is often hailed as one of the best Mario games of all time, but does it truly deserve the praise? We take a deep dive into Nintendo's ambitious Wii U title, exploring the highs, lows, and everything in between. Whether you're a die-hard retro gamer, a Nintendo enthusiast, or just someone who loves a good video essay, this retrospective offers a fresh perspective on a belove...
How Nostalgia Influenced the Design of Mario Games.
Переглядів 2452 місяці тому
Dive deep into the nostalgic journey of the New Super Mario Brothers series! This retrospective video takes you back to 2009, exploring the impact of New Super Mario Bros on the gaming world and how it fueled the retro gaming craze. Relive the highs and lows of the series, from its inception on the Nintendo DS to its culmination on the Wii U. In this video, we explore: How nostalgia influenced ...
How the Wii and Mario Galaxy Helped Bring Nintendo Back on top! | Retrospective Review and History
Переглядів 4753 місяці тому
This is a reupload of an older video with some imrpovements and changes. The original can be viewed here. Join us on a nostalgic journey through the stars as we explore Super Mario Galaxy 1 & 2 in this retrospective video essay. Released on the Nintendo Wii, these games redefined platforming with innovative gravity mechanics and spherical level designs. Discover how Mario Galaxy brought Nintend...
The Legacy of The Wind Waker: From Controversy to Classic | Retrospective Review
Переглядів 2,9 тис.3 місяці тому
Explore the fascinating history and impact of The Legend of Zelda: The Wind Waker in this retrospective video essay. Released on the Nintendo GameCube in 2002, Wind Waker was initially met with mixed reactions due to its cel-shaded art style. Discover how this unique visual direction perfectly encapsulates the campy, adventurous spirit of Zelda. We'll dive into the game's development, its open-...
Super Mario Sunshine Is Better Than You Remember | Retrospective
Переглядів 9093 місяці тому
This is a re-edited and reupload of my original retrospective review. The original can still be viewed here. ua-cam.com/video/8oRRUzu3p4o/v-deo.html I revisit Super Mario Sunshine, a GameCube classic that stands out in Mario’s illustrious history. Often criticized for its handling, camera issues, and odd design choices, we reexamine this GameCube classic through the lens of joy. Discover how a ...
How Super Mario 64 Defined 3D Gaming in the 90s. | Retrospective #Nintendo #SuperMario
Переглядів 1 тис.4 місяці тому
This video is a remaster of my original Retrospective review with some small changes. It can be viewed here. ua-cam.com/video/nTX6vUg-cw0/v-deo.html 1996 was a year of monumental change for the gaming industry. 3D was a touch nut to crack until Super Mario 64 came along. I dive deep into the history and impact of Super Mario 64, a game that revolutionized 3D gaming and set new standards for the...
How Super Mario World Redefined the Jump and Embraced Exploration | Retrospective | #supermario
Переглядів 3,3 тис.4 місяці тому
This is a remastered edit of the original video from 2020. The original can still be viewed here. ua-cam.com/video/aN7P4NzAATU/v-deo.html Dive into the groundbreaking mechanics of Super Mario World, where familiar gameplay takes a leap forward! This retrospective uncovers how the game redefined Mario’s iconic jump, introducing new dynamics and challenges, and shifted the focus to exploration an...
The History of Super Mario Brothers on the NES.
Переглядів 8435 місяців тому
This is a video I originally made four years ago. I've decided to go back to some of my older videos and remaster them. I've replaced the copyrighted music, and updated some of the look to reflect how these retrospectives look now. If you would like to see the original video link is at the bottom of the description. I hope you enjoy my first video I made back at the start of the pandemic! Fun t...
How Helldivers 2 Stands Out from Other Live Service Shooters. #helldivers2
Переглядів 225 місяців тому
Welcome to my analysis of Helldivers 2, where I explore the intentional design choices that make this game stand out in the world of live service shooters! In this video, I dive deep into the design of Helldivers 2 and how it encourage players to be intentional with every action they take. From the chaos of friendly fire to the strategic use of stratagems, we'll uncover how these elements shape...
How the History of Xbox is Revealing Their Future
Переглядів 2966 місяців тому
Dive into the thrilling history of Xbox and discover why Microsoft entered the console gaming business in the first place. In this deep-dive analysis, we explore the pivotal moments from the '90s, the challenges faced during the Xbox 360 era, and the hubris that led to the infamous "One Xbox To Rule Them All" fiasco. Join me as we revisit the Valentines Day Massacre, the rise of Xbox Live, and ...
Is Metroid Zero Mission an Overcorrection? Fixing the Past, Shaping the Future | Retrospective
Переглядів 7167 місяців тому
In this deep dive into the world of Metroid we explore the transformative journey of "Metroid Zero Mission," a brilliant remake that reshapes the iconic NES classic. Uncover the evolution of gameplay mechanics, map design, and the art direction that makes this title a standout entry in the Metroid series. In this video essay, we examine how "Metroid Zero Mission" overhauls the flaws of the orig...
How Metroid Fusion’s Game Design was Influenced by the Game Boy Advance
Переглядів 8 тис.9 місяців тому
How Metroid Fusion’s Game Design was Influenced by the Game Boy Advance
Sex, Iguanas and Metroid Prime. How Retro Studios Influenced Game Design for Decades to Come
Переглядів 94010 місяців тому
Sex, Iguanas and Metroid Prime. How Retro Studios Influenced Game Design for Decades to Come
How Capcom Designed the Best Game Boy Zelda Games | Oracle of Seasons Oracle of Ages | Retrospective
Переглядів 8 тис.Рік тому
How Capcom Designed the Best Game Boy Zelda Games | Oracle of Seasons Oracle of Ages | Retrospective
The Innovative Design of Majora's Mask | Retrospective| Legend of Zelda | Nintendo 64 | 2000
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The Innovative Design of Majora's Mask | Retrospective| Legend of Zelda | Nintendo 64 | 2000
Fave Five Games of 2022
Переглядів 227Рік тому
Fave Five Games of 2022
Ocarina of Time Stands on the Shoulders of Giants | Retrospective | Review | Nintendo 64 1998
Переглядів 27 тис.Рік тому
Ocarina of Time Stands on the Shoulders of Giants | Retrospective | Review | Nintendo 64 1998
The Legendary Donkey Kong Lawsuit
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The Legendary Donkey Kong Lawsuit
How Super Metroid Established a whole Subgenre
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How Super Metroid Established a whole Subgenre
How Link's Awakening Changed Zelda Games
Переглядів 1,3 тис.Рік тому
How Link's Awakening Changed Zelda Games
A Link to the Past: The Definitive Zelda Title of the 1990s
Переглядів 1,1 тис.2 роки тому
A Link to the Past: The Definitive Zelda Title of the 1990s
How Zelda and Metroid Simplified the RPG | Retrospective
Переглядів 4,8 тис.3 роки тому
How Zelda and Metroid Simplified the RPG | Retrospective
The Japanese Narrative Style of Super Mario Odyssey
Переглядів 9423 роки тому
The Japanese Narrative Style of Super Mario Odyssey
Reading Star Wars - The Phantom Menace
Переглядів 1044 роки тому
Reading Star Wars - The Phantom Menace
Death Stranding Explained
Переглядів 964 роки тому
Death Stranding Explained

КОМЕНТАРІ

  • @haithamsaleh7554
    @haithamsaleh7554 3 дні тому

    The last if us is just so amazing

  • @JuilanXAnime3188
    @JuilanXAnime3188 18 днів тому

    One thing is for sure after learning more of this is history I have to say THANK YOU Eji AONUMA with out you my favorite Zelda along with continuity would have never been a thing While everyone was hating on the wind waker back then as a teen of all things when WW come out I love it from the beginning especially its lore and story realizing WW was the continuation to OOT aka ORIGINAL TIME FLOW I was sold I miss shocking continuity story revelation like that of the wind waker we really don’t get that anymore. 😒

  • @damin9913
    @damin9913 25 днів тому

    I still play Genesis ❤

  • @Gigabowser4
    @Gigabowser4 Місяць тому

    One of the most underrated channels on youtube right here

    • @SuperMetaFun
      @SuperMetaFun Місяць тому

      That is very kind of you to say. Thank you!

  • @davis1733
    @davis1733 Місяць тому

    Completely understandable, & the camera perspective complaint is legitimately just irrefutable lol. Couldn't disagree more about the controls though, they're already a big step up from Galaxy (having the stiffest controls of any 3D Mario) and with the Switch port's speed increase and dive it's just a blast to blitz through the game's levels. Also, I will not stand for this Sunshine slander!! Short of Odyssey it's still the best Mario has ever felt to control in 3D imo ok civil discussion time over, bring out the pitchforks!

    • @SuperMetaFun
      @SuperMetaFun Місяць тому

      The switch version controls so much better. It’s a vast improvement. The Wii U version just felt off to me.

  • @RogueBagel
    @RogueBagel Місяць тому

    Totally agree with the camera issues! Some of those later levels, I simply waited for the invincibility suit and cheesed my way through. Great videos overall, but one small critique: it sounds like you're saying "counsel" when you mean "console". It confused me a few times before I picked up on what was happening. Keep up the great work!

    • @SuperMetaFun
      @SuperMetaFun Місяць тому

      Thank you! And I’ve gotten that comment before about my pronunciation. Took me a while to hear it.

    • @rene_mxo
      @rene_mxo 3 дні тому

      Ok that thing about waiting for invincibility and cheesing through is just so lame bro 😬

  • @N3Selina
    @N3Selina Місяць тому

    i am glad to know i am not the only person to feel mixed about this game. thank you.

  • @ikmor
    @ikmor Місяць тому

    I love different opinions! It's what excels us from echo chambers into deep thinking!

  • @particulasubarrendada2276
    @particulasubarrendada2276 Місяць тому

    Best use of colours in any Game Boy title, those blues and greens are beautiful. Great games and great video! Hope someday Nintendo or Capcom remakes these games (would be nice to be in the style of A link between worlds).

  • @RetroLiminal99444
    @RetroLiminal99444 2 місяці тому

    Nice video 👍🏼. I WONDER if you will Cover Mario Run and Mario Bros Wonder?

    • @SuperMetaFun
      @SuperMetaFun Місяць тому

      I should do wonder. Never even thought about Run. I did enjoy it!

    • @RetroLiminal99444
      @RetroLiminal99444 Місяць тому

      @@SuperMetaFun actually do wonder. It’s really good. Thanks

  • @JustJulyo
    @JustJulyo 2 місяці тому

    And now we're complaining that we don't have this game in the Switch

  • @BenjiAndStuff
    @BenjiAndStuff 2 місяці тому

    Didn’t watch your vid, but nice thumbnail! Just wanted to say that :)

    • @SuperMetaFun
      @SuperMetaFun 2 місяці тому

      Thank you. Just curious, what about it that you liked?

    • @BenjiAndStuff
      @BenjiAndStuff 2 місяці тому

      @@SuperMetaFun I think it was just the white border faded into the actual UA-cam interface really well. Keep doing that, you may have found a new way to game UA-cam!

  • @JetstreamGW
    @JetstreamGW 2 місяці тому

    Okay, i couldn't figure it out in the original and I can't figure it out here. Your roomate's buddy said "This is like a cartoon ........?" What? And why was it offensive or funny?

    • @SuperMetaFun
      @SuperMetaFun 2 місяці тому

      Cartoon Darfur. It’s a region in the Sudan that was marred by chaos and war from 2003 to 2020.

    • @JetstreamGW
      @JetstreamGW 2 місяці тому

      @@SuperMetaFun Ah hah!

  • @vincentvega3093
    @vincentvega3093 3 місяці тому

    I didnt play these games in what like 15 years. Oof 😢

  • @vianabdullah2837
    @vianabdullah2837 3 місяці тому

    Sometimes I do lament how no Zelda title will ever be as unique as strange as Link's Awakening and Majora's Mask, since Yoashiaki Koizumi no longer works on the franchise.

  • @JetstreamGW
    @JetstreamGW 3 місяці тому

    Honestly, given the companies' behavior during the 80s and 90s, I think it would be more apropos to say the industry could support more than one _cock_ in the henhouse.

  • @zidkins
    @zidkins 3 місяці тому

    you say the word console weird

  • @vianabdullah2837
    @vianabdullah2837 3 місяці тому

    It's funny how you call Link's Awakening a "Metroidvania" even though Zelda did the concept of unlocking the overworld with new abilities before both of them and the programmer of Symphony of the Night was inspired by A Link to the Past.

    • @SuperMetaFun
      @SuperMetaFun 3 місяці тому

      Oh yeah. I get in to that a bit with my Link’s Awakening video. How Link's Awakening Changed Zelda Games ua-cam.com/video/m6Mbre8k3kc/v-deo.html

  • @TJMJordan
    @TJMJordan 3 місяці тому

    I know I’m biased from growing up with it, but wind waker has always been my favorite Zelda game

    • @SuperMetaFun
      @SuperMetaFun 3 місяці тому

      I think everyone’s favorite Zelda game is the Zelda game they grew up playing. For me that was Ocarina of Time. (Though I was around for link to the past I did t begin to get in to games until ocarina.)

  • @UncleFlutus
    @UncleFlutus 3 місяці тому

    love the emperors new groove reference :) instant like after that

  • @lexlinkroy
    @lexlinkroy 3 місяці тому

    what happned?

    • @SuperMetaFun
      @SuperMetaFun 3 місяці тому

      What do you mean? What happened to what?

    • @lexlinkroy
      @lexlinkroy 3 місяці тому

      @@SuperMetaFun Wind Waker.

    • @SuperMetaFun
      @SuperMetaFun 3 місяці тому

      You’re still going to need to be more specific. What do you mean what happened? What happened to what?

  • @themastersword1621
    @themastersword1621 3 місяці тому

    Playing the HD version for the first time, and Wind Waker really is the polar opposite of Twilight Princess, and not just in art direction. While I believe Twilight Princess has better dungeons and combat, I think Wind Waker's story and side quests are more engaging.

    • @beezar113
      @beezar113 3 місяці тому

      Twilight Princess has a more engaging story for me but you gotta really pick up what the game is saying on society and power, and how it displays it through its characters and environments

  • @TapticDigital
    @TapticDigital 3 місяці тому

    Awesome video, I really enjoyed this one! Going to have to go watch your other ones now!

  • @Okla_Soft
    @Okla_Soft 3 місяці тому

    I play WWHD on Cemu and it plays great on my decent little setup w/ 8GB GPU ram, and I’d play it on my switch if N would port it over, it it plays fantastic and you can even get all of the QoL gyro aim perks and get very low latency vs playing on a real switch. Oh, fantastic video obviously you are a talented MF and you’re really going for it with a channel like this, well-written, interesting, well-edited and engaging storytelling. All of the great retrospectives tell the story of the game and their lives intersecting

    • @SuperMetaFun
      @SuperMetaFun 3 місяці тому

      I really appreciate the compliment! I wanted to approach my retrospective from a different angle than just the story and my experience. But view the game in the context it was made and what it intended it do.

  • @awakened_link1041
    @awakened_link1041 3 місяці тому

    There are some campy moments, but I wouldn't generalize the series that way at all.

    • @SuperMetaFun
      @SuperMetaFun 3 місяці тому

      There’s a lot of campy moments. Not just the silly. It can also be very melodramatic.

    • @awakened_link1041
      @awakened_link1041 3 місяці тому

      @SuperMetaFun subjective

  • @rasbill
    @rasbill 3 місяці тому

    wind waker is the only 3d zelda that feels like the 2d games to me

  • @ShadowWizard224
    @ShadowWizard224 3 місяці тому

    Ocarina of Time, Majora’s Mask, and Wind Waker have the best stories in the entire series.

    • @beezar113
      @beezar113 3 місяці тому

      You can’t miss Twilight Princess in that list, in my personal opinion, it’s some of the best fiction of all time. Midna’s character development, tying into the game’s theme of power and how it can be abused. How it motivates Midna, how it motivates Zant and Ganondorf, and even how it motivates Link, and by extension, you, the player. The game tackles systemic oppression and economic disparity to display the outcomes of abusing power through metaphor and tying it into the narrative, like the rural area Ordon Village being in shambles when tragedy strikes Hyrule and Castle Town being mildly inconvenienced. It’s genuinely so well thought out and I consider it a masterpiece.

    • @light_s_daughter
      @light_s_daughter 12 днів тому

      Seconded. And they are great as a trilogy too story wise. Losing childhood innocence, mourning and growing past that loss instead of trying to cling to childhood, and learning to have hope in the future. 10/10.

  • @JetstreamGW
    @JetstreamGW 3 місяці тому

    Honestly, I like the aesthetic of Wind Waker fine, I just don't really like most of the faces. And Link's a little too... floppy?

    • @SuperMetaFun
      @SuperMetaFun 3 місяці тому

      Floppy? Explain…

    • @JetstreamGW
      @JetstreamGW 3 місяці тому

      @@SuperMetaFun Just like... all the characters are like... Hell... Kinda like Rubber Hose cartoons, except not as dynamic looking, I guess?

  • @ikmor
    @ikmor 3 місяці тому

    I wish they'd remake Zelda 1 or 2 in this artstyle. Just a deep thought of mine..

    • @SuperMetaFun
      @SuperMetaFun 3 місяці тому

      I really would love to see a completely reimagined remade Zelda 2. Id like to see that sword combat explored and fined tuned.

    • @JetstreamGW
      @JetstreamGW 3 місяці тому

      @@SuperMetaFun I, for one, would like them to make an honest-to-christ Metroidvania style Zelda game. I think it'd work great, a "2.5D" metroidvania with all the Zelda fixin's.

    • @doomsdaybooty1072
      @doomsdaybooty1072 3 місяці тому

      ​@@SuperMetaFun I love that idea! It's such a unique and underappreciated game

    • @firionkaiser8291
      @firionkaiser8291 3 місяці тому

      While I love the wind waker art style, I disagree with remaking Zelda 1 and Zelda II in that style. Id rather they do something that utilizes the official art fir thwir games especially for Zelda II. I'd love to see Hollow Knight levels of animation but with the Zelda II artstyle.

  • @vivilover9409
    @vivilover9409 3 місяці тому

    Are u gonna make one on twilight princess edit: Nevermind lmaooo

    • @SuperMetaFun
      @SuperMetaFun 3 місяці тому

      That is the plan. I’ve been going in release order going back and forth with Metroid games as they share a lot of similarities.

  • @SayisSpeakin
    @SayisSpeakin 3 місяці тому

    You: "Zelda is CAMP!" Me: Helloooo LGBT community and happy pride! No but seriously you verbalized an aspect of Zelda that I've always loved. It's campiness! Happy Pride!

    • @SuperMetaFun
      @SuperMetaFun 3 місяці тому

      As I’ve been going through the series with a “critical” eye (that is to see what it’s all about not to just be harsh on it) I’ve come to realize just how goofy and silly these games get. It’s very charming.

  • @benjaminpatrick2943
    @benjaminpatrick2943 3 місяці тому

    Excellent, bro. You totally get it. I remember the time between first announcement and original release. I couldn't believe the foolish things I heard from so-called fans, who never had a clue. I felt sorry for Nintendo, having to deal with such abject stupidity. I'm old enough to remember playing the original on the NES. I was excited as ever to play Wind Waker on the GameCube in progressive scan and Dolby Digital II. I learned about and invested in both of these technologies because Nintendo was behind them. I was in awe when I first played. It was a living cartoon.

    • @SuperMetaFun
      @SuperMetaFun 3 місяці тому

      I was 15 when it was announced so I was skeptical but not hostile. It was something so starkly different to what everyone else was releasing and making. It was so Nintendo and it played great. I enjoyed it back then and still enjoy it now.

    • @penguinreloaded7756
      @penguinreloaded7756 3 місяці тому

      I was in high school. I stayed home from school and fucking adore the game. It was and is an incredible release. Shame it isn't available on Switch.

  • @a1rh3add
    @a1rh3add 3 місяці тому

    I just want a switch version of the wii u remaster but nintendo hates their fans too much.

    • @SuperMetaFun
      @SuperMetaFun 3 місяці тому

      Yeah me too. But I get why it hasn’t happened yet. I think they have a lot of Zelda projects in the works and they have to strike a balance of releasing their new stuff with the remasters without creating franchise fatigue and cannibalizing sales.

    • @ROLOSMOKES
      @ROLOSMOKES 3 місяці тому

      Don't worry it's not if but when. I think it will be a cross gen games between the switch 1 and 2 👍

    • @joefrost1988
      @joefrost1988 3 місяці тому

      It'll be a 4k remaster on Switch 2 I reckon

  • @nathanieldearinger1673
    @nathanieldearinger1673 3 місяці тому

    I still really don't like Windwaker. I can't help but wonder where the Zelda franchise would be without Windwaker. Windwaker is where my love of for the franchise began to drop off. Aside from Twilight Princess, I don't like where Nintendo goes with the Zelda series after Majoras Mask.

    • @SuperMetaFun
      @SuperMetaFun 3 місяці тому

      In my next video on the Minish cap I plan on exploring that. Fujibayashi directed that one at capcom and was eventually hired by Nintendo. He would direct Skyward Sword, Breath of the wild, and Tears of the Kingdom. In Minish cap you can see a lot of skyward sword and the beginnings of that new Zelda direction. I get your point. I liked wind waker. Twilight princess was Ocarina again with a wolf but I really enjoyed it. While I love BofW and TofK I miss the original Zelda format.

  • @Epic_C
    @Epic_C 3 місяці тому

    When this game was announced, I heard the internet cries, but I didn't care as a Zelda fan. I knew that Nintendo was going in this direction for some specific reason when doing it. When I saw the facial expressions, the hiding in the barrels, and things like that, I knew it was a great choice and I enjoyed the game... Although I didn't like the sea travel, but they helped on the HD remake to fix that issue. Now I'm just waiting for them to port the HD remake to the Switch.

    • @SuperMetaFun
      @SuperMetaFun 3 місяці тому

      It is a great Zelda game. I personally have kinda given up hope for the switch port.

    • @JetstreamGW
      @JetstreamGW 3 місяці тому

      @@SuperMetaFun Maybe we'll get a Legend of Zelda 3D All Stars on Switch 2/whatever they call it. Then we can have, like, Ocarina, Wind Waker, Twilight Princess and Skyward Sword all together.

  • @anthonyschuh2775
    @anthonyschuh2775 3 місяці тому

    Keep up the good work; will you be making a video on the recent Direct?

    • @SuperMetaFun
      @SuperMetaFun 3 місяці тому

      Thank you! At the moment I have no plans to. If I would it would be a while since I’m leaving for vacay with the family today.

  • @WorldOfAcala
    @WorldOfAcala 3 місяці тому

    Great video. But Mario is not obese.

  • @FantasticSamtastic
    @FantasticSamtastic 3 місяці тому

    I love this video & quality! I was shocked at how small your channel is! Sunshine is my favourite Mario game but I totally get the frustration and there are plenty of odd decisions. I think your closing point about just hopping in and playing is the best way to go at this game.

    • @SuperMetaFun
      @SuperMetaFun 3 місяці тому

      Thank you! Despite its shortcomings it still is a fun game to play. Maybe not to complete 100% but it moves feels and plays well….except for yoshi. Still stand by the fact that they botched yoshi in this game.

    • @FantasticSamtastic
      @FantasticSamtastic 3 місяці тому

      @@SuperMetaFun I'd totally agree on the Yoshi front, he's probably my least favourite part of the game.

  • @ElickFlash
    @ElickFlash 3 місяці тому

    Sunshine is based dood, what you on about being a dumpster fire?

    • @SuperMetaFun
      @SuperMetaFun 3 місяці тому

      The padding. Terribly camera controls. Faulty hit detection.

    • @ElickFlash
      @ElickFlash 3 місяці тому

      @@SuperMetaFun Fair, Still Grand old time in my opinion.

  • @braves4life25
    @braves4life25 3 місяці тому

    Still my favorite 3D Mario game!

    • @SuperMetaFun
      @SuperMetaFun 3 місяці тому

      There is a lot there to still enjoy despite its drawbacks.

  • @darkisatari
    @darkisatari 3 місяці тому

    Love this pair. Have always dreamed of a prequel or sequel

    • @SuperMetaFun
      @SuperMetaFun 3 місяці тому

      The closest we get is Minish cap since that’s made by the same team at Capcom.

    • @darkisatari
      @darkisatari 3 місяці тому

      @@SuperMetaFun oh but I want to see more Labrynna& Holodrum!

  • @ogre706
    @ogre706 3 місяці тому

    3:14 "How do I hold this" ...how do you breath? My 11 year old self in 1996 figured it out in a few seconds, why do adults on UA-cam act like it's that complicated? And once you hold onto the center portion of the controller, take a look at how your thumb is resting. That's right. It's the best position possible, and that makes this one of the best controllers ever made. Whoever designed this is a genius. Other than that, great retrospective. 👍

  • @richardkirkland6805
    @richardkirkland6805 3 місяці тому

    I wasn't old enough for video games when these came out. By the time I was old enough for my first handheld, the DS Lite had already come out. I'm rectifying this by playing through the Oracle Games right now.

  • @Technomantic
    @Technomantic 4 місяці тому

    what song is that in the background of the first section of the vid?

    • @SuperMetaFun
      @SuperMetaFun 4 місяці тому

      It’s a royalty free track from epidemic sound from their 1990s genre collection.

  • @ikmor
    @ikmor 4 місяці тому

    Now play it without pressing A!

    • @SuperMetaFun
      @SuperMetaFun 4 місяці тому

      I saw someone accomplished that….i just ask, why?

  • @freddo93
    @freddo93 4 місяці тому

    Great presentation. I love the Oracle series

    • @SuperMetaFun
      @SuperMetaFun 4 місяці тому

      Thank you! I thought they had a lot of great ideas in those games. I really liked the twist on a few of the series’ staple items.

  • @anthonyschuh2775
    @anthonyschuh2775 4 місяці тому

    Kirby and the crystal shards is the one example I know of with a 2D N64 game that uses the D pad for movement

    • @SuperMetaFun
      @SuperMetaFun 4 місяці тому

      I never played crystal shards. I believe it’s on the NSO I’ll have to try it with the n64 controller.

    • @rooty
      @rooty 4 місяці тому

      All the 2D games use the d pad

    • @anthonyschuh2775
      @anthonyschuh2775 4 місяці тому

      @@rooty I don’t think Yoshi’s story did, but that’s relying on a very old memory

  • @onvogmasaj
    @onvogmasaj 4 місяці тому

    is there a video on miyamoto’s ideas he had to limit?

  • @bmeht
    @bmeht 4 місяці тому

    that's not how you pronounce miyamoto

    • @SuperMetaFun
      @SuperMetaFun 4 місяці тому

      He’s not My-a-moto. He’s Our-a-moto.

  • @TCperry
    @TCperry 4 місяці тому

    Jesus loves you!