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New2You
United States
Приєднався 20 гру 2021
New2You is the number one place to find tutorials and guides to a plethora of diverse skills. I will teach you step by step in simple and straight forward videos. I will cover everything from becoming better at games such as Super Smash Bros and Dark Souls to modeling for your first time in Maya. This is a safe and comfortable environment for beginners to learn and ask questions.
What Makes a Good Souls-Like Game?
In this video essay I want to explore what qualities make a good souls like game. I give examples from Dark Souls, Elden Ring, Lies of P, Bloodborne, Sekiro, and Lords of the Fallen. Why can’t we stop playing games from the souls genre? I also include a few quotes from President of From Software Hidetaka Miyazaki. Here are the mechanics that I believe create a fun soulslike experience:
-Combat that is both punishing and satisfying.
-Stamina management.
-Death as a learning tool.
-Secrets, hidden areas of a game that you could easily miss if you’re not being observant.
-Player Freedom.
-Unique Boss designs that make you approach them in a new way.
-Developers mess with the player (A little bit).
-Smart level design with looping shortcuts.
-Atmosphere that tells the story of the world.
-Combat that is both punishing and satisfying.
-Stamina management.
-Death as a learning tool.
-Secrets, hidden areas of a game that you could easily miss if you’re not being observant.
-Player Freedom.
-Unique Boss designs that make you approach them in a new way.
-Developers mess with the player (A little bit).
-Smart level design with looping shortcuts.
-Atmosphere that tells the story of the world.
Переглядів: 43
Відео
My Thoughts on Rivals 2
Переглядів 18 тис.Місяць тому
Rivals 2 is the newest platform fighter that shares similarities to Smash Ultimate and Melee. This is a bit of an early Rivals 2 review. Orcane was just announced as the newest fighter to join the game. I joined the late backer Kickstarter to try Rivals 2 out for myself during a beta testing weekend. In this video I answer some questions including: How does Rivals 2 feel to play? Does the gamep...
The Best Moves in Smash with Hidden Mechanics
Переглядів 2,3 тис.2 місяці тому
Link to my Etsy shop: www.etsy.com/shop/DazzlingArtwork?ref=l2-about-shopname&from_page=listing Many characters in Smash Ultimate have secret attributes. This could be an active hitbox while charging a smash attack or something like the ability to kick the ball across the ground as Wii Fit. I didn't know how to walk with Mega Man's leaf shield for the longest time. There are many attacks that h...
What Really Happened to the Infinity Blade Games - Video Essay
Переглядів 3462 місяці тому
The Infinity Blade Trilogy were perhaps the best mobile games in app store history but they are now sadly gone forever. Why were the Infinity Blade games removed from the App Store? In this video game documentary I will discuss what really happened to the Infinity Blade series. They had some of the best touch screen combat, lore and storylines, and a crazy game development story. Infinity Blade...
How to Build a Flying Car in Tears of the Kingdom Drive, Sail, and Fly in All Terrain Custom Vehicle
Переглядів 1,5 тис.3 місяці тому
This is the best new custom vehicle in TOTK. The flying car is better than the hover bike because it can switch seamlessly between driving on land, sailing through water, and flying through the air without Link ever letting go of the control stick. In this tutorial I'll guide you through how to create this simple Zelda build and teach you the controls. It's basically a car, boat, and airplane w...
I Miss Breath of the Wild
Переглядів 38 тис.4 місяці тому
Is Breath of the Wild better than Tears of the Kingdom? That's the question I want to dive into in this Zelda video essay. BOTW had a more peaceful and serene atmosphere. The environment felt so calm and made the player feel immersed in nature. On the other hand TOTK encourages players to create chaos and destruction with vehicles and other Zonai device creations. Breath of the Wild's world is ...
Palworld Beginners Guide: Essential Tips, Tricks, and Secrets
Переглядів 3847 місяців тому
This is your complete tutorial on how to play palworld. In the video I go over tips such as how to catch the best pal to mine ore, digtoise. A trick to move with the grappling gun even when you've hit the weight limit. How to jump up tall ledges with Pal mounts and how to fly longer distances. How to slide in palworld and super glide. A secret to prevent fall damage. The best combat strategies ...
How to Build a Bulldozer in Tears of the Kingdom
Переглядів 78910 місяців тому
Excavator construction vehicle in Zelda TOTK. In this tutorial I'll guide you through how to make a truck that can pick things up and drop them. You can even scoop up NPCs like Beedle and carry them around. You'll just need a few special parts that can be stolen from shrines like a metal cage, boat, and floating platform. You can put spikes inside the bulldozer's scoop to damage enemies when yo...
How to Build a Mech Walking Machine in Tears of the Kingdom with and without Stake Nudging
Переглядів 3,9 тис.10 місяців тому
In this tutorial I'll guide you through how to make mech robots for combat in TOTK. These custom vehicles can walk and even run and you can choose whether to pilot them or let them fight on their own. With Zonai weapons for arms such as beam emitters and cannons they can cause mass destruction on enemies. I also go over how to shrine steal special materials for the build such as shrine bowls an...
How to build an Infinite Flying Machine in Tears of the Kingdom
Переглядів 41 тис.Рік тому
In this TOTK tutorial I'll guide you through how to make a machine that can fly forever with no battery. Unlike other infinite flying machines this one doesn't require any glitches or set ups. This helicopter will build up so much momentum and thrust that it will continue to rise even when your energy cell is recharging. It uses propellers fused to small wheels that spin incredibly fast thanks ...
How to 3D Model in Maya Beginners Tutorial
Переглядів 289Рік тому
Link to sword reference image: www.pinterest.com/pin/821414419563177953/ In this 3D Modeling complete guide I will take you step by step through the process of how to model a sword in Maya. I will also go over the basic fundamentals of Maya. This modeling tutorial includes the following: - How to use camera controls to navigate Maya. - How to manipulate objects in Maya with the move, rotate, an...
How to Build the Best Vehicle in Tears of the Kingdom the Off Road Rock Climbing Car
Переглядів 156 тис.Рік тому
In this tutorial I'll guide you through how to make a vehicle in TOTK that can drive up mountains and walls. This all terrain custom vehicle uses a stabilizer that can rotate so Link always stays in an upright position and you almost never crash. To create it you have to shrine steal some propellers and motors to create a wind turbine engine that generates lift while you climb. You can also add...
Tips, Tricks, and Secrets Tears of the Kingdom Doesn't Tell You Part 2
Переглядів 51 тис.Рік тому
The possibilities in The Legend of Zelda: Tears of the Kingdom are endless and today I'm back with even more ways to traverse Hyrule, improve your combat when fighting monsters, and how to steal objects from shrines to use for builds. I'll also show the easiest method for fighting Lynels, Gleeoks, and Ganondorf in TOTK. 1. Fuse sleds or frozen meat to your shield for frictionless surfing. 2. Us...
Tips, Tricks, and Secrets Tears of the Kingdom Doesn't Tell You
Переглядів 26 тис.Рік тому
Tips, Tricks, and Secrets Tears of the Kingdom Doesn't Tell You
How to become Santa in Breath of the Wild
Переглядів 1,3 тис.Рік тому
How to become Santa in Breath of the Wild
How to do the Ice Climbers Desync Zero to Death Combo Smash Ultimate
Переглядів 23 тис.Рік тому
How to do the Ice Climbers Desync Zero to Death Combo Smash Ultimate
Glitches in Pokémon Scarlet and Violet and how to do them.
Переглядів 2,9 тис.Рік тому
Glitches in Pokémon Scarlet and Violet and how to do them.
How to get to Alfornada Gym Early Pokemon Scarlet and Violet
Переглядів 9 тис.Рік тому
How to get to Alfornada Gym Early Pokemon Scarlet and Violet
Advanced Movement and Attack Options Guide Smash Ultimate How to RAR, Running Tilts, and B Reverse.
Переглядів 10 тис.Рік тому
Advanced Movement and Attack Options Guide Smash Ultimate How to RAR, Running Tilts, and B Reverse.
How to get into Elite Smash with any character in Smash Ultimate
Переглядів 14 тис.2 роки тому
How to get into Elite Smash with any character in Smash Ultimate
How to do the ten best glitches in Breath of the Wild
Переглядів 12 тис.2 роки тому
How to do the ten best glitches in Breath of the Wild
How to combo with Bayonetta in Super Smash Bros Ultimate with inputs.
Переглядів 53 тис.2 роки тому
How to combo with Bayonetta in Super Smash Bros Ultimate with inputs.
How to play Bayonetta Smash Ultimate hidden mechanics, tricks, and tips.
Переглядів 65 тис.2 роки тому
How to play Bayonetta Smash Ultimate hidden mechanics, tricks, and tips.
How to UV map in Maya 2022 Easiest Method and guide for beginners
Переглядів 3,5 тис.2 роки тому
How to UV map in Maya 2022 Easiest Method and guide for beginners
How to play Dark Souls Remastered Top 10 Essential Tips
Переглядів 2102 роки тому
How to play Dark Souls Remastered Top 10 Essential Tips
Great video! I found this whilst looking up the Sanderson books. I never played the games but this might help me understand the story better to enjoy the books, thanks 😁
*IMPORTANT NOTE* The low gravity rails were partially patched but this is still possible. It just takes a few extra steps. The rails still have their low gravity functionality but a single rail will always disappear now. What you can do is attach something small to the rail like an apple for your autobuild history. Then when you autobuild them to make a vehicle leave the apple attached until it’s placed perfectly on the vehicle. After that you can remove the apples and everything else should still work perfectly. 👌🏻 Next, check out how to make my All Terrain Vehicle that can Climb Anything in TOTK here: m.ua-cam.com/video/a0vsYaJIuVs/v-deo.html
When I try to shake the rails apart they break so what did I do wrong
The rails were partially patched but you can still do it. It just takes a few extra steps. A single rail on its own will always disappear now but if you attach something small to one like an apple then you can use it to build a vehicle and just remove the apple when it’s attached in the right place.
🗡🦎💀 What do you guys love about Souls-Likes?
Does rivals 2 have pretty strong sdi?
Sorry, did you mention anything about number of players? I am hoping it's 4 players local.
Came for the vehicle, stayed for Dark World Theme montage.
I understand why you thought Ranno and maypul where the best, but sadly it’s wrastor again.
If you attach springs to the bottom of the stabilizers on the wheels you can get better control, and suspension. They basically act like knees
Okay so I was able to complete it and it works. Only problem is that when it rains I get shocked.
That was not the first beta weekend. That’s like the 4th beta weekend
I feel like rivals and smash are very different game I have not played rivals two but I had a lot of fun with rivals combos are flash and very fun
it looks good , but i cant with the furry designs
Wtf is the Z button I googled it and nothing and there is definitely not a Z button on my controller I go Y X A B
Z button is only on gamecube controllers, its the same as the bumpers on a pro controller. Just the grab button
thanks, that is great! my son loved it.
Great video dude. I’m really looking forward to this game as I’m hoping it will mechanically work how I want smash 6 to work (ik that is almost certainly not gonna happen lol). I hope this game is big enough and good enough to last longer than a few weeks unlike nasb2 and multiversus and I think it will it just seems like it’s so much better than either of those. Anyways I hope u make more videos with any other thoughts you have about r2, im fiending for content haha
Just took me over an hour to cook this bad boy up. And my god, it's beautiful. Thank you sir. This game is the best.
Ill buy it once/if mod support. Im not a hardcore platform fighter fan though
Rivals 1 had workshop, cant wait until workshop comes to Rivals 2
Lisa get in here. In this house we obey the laws of THERMODYNAMICS!
im gonna try this!
Idk what happened but somehow I got nana to do the neutral air instead of popo 😂
I sincerely hope that Rivals 2 is the catalyst for the community to start migrating away from Nintendo, or at least developing a solid foothold elsewhere. this game looks genuinely amazing and I am so excited to get my hands on Orcane! (and the other characters too I guess.)
I don't think I'd ever describe Ultimate's buffer system as "proper"
I think if it has good online (rollback) and includes some indie characters like shovel knight, Ori and others this game can become a mainstay.
W video I think you absolutely should play RoA 1 btw It's got a completely different take on the Smash formula, and the veterans transitioned over super well onto R2 Defo a good source for what's to come
The physics in these smash clones is always off. Makes them unplayable/unwatchable
smash killer??? Good luck dude
try out brawlhalla!
I'm sure you're a nice but I'm not going to sugar coated I Genuinely never in my life have clicked off a video harder than when you said "it also has a PROPER BUFFER SYSTEM like SMASH ULTIMATE" BESTIE, THE ULTIMATE BUFFER SYSTEM IS GARBAGE I have played smash a lot in my life and never have I had trouble going through A PLATFORM but smash ultimate FUCKES it up! It also "combines" your inputs to give you something you did NOT enter like nair and drifting forward gives you forward air... it's bad That's the worst smash related take I have ever heard my guy. You know what a buffer system is but think smash ultimate has a good one. Holy shit
maypul is a ferret or maybe a mix of ferret and racoon. i thought maypul was a tanuki (japaneese racoon dog)
Can we get rivals 1 on ps5 while we wait?
Dabuz plays fleet. Her meta will be extremely pushed.
We need more platform fighters and I'm hyped this one is going to come out. Also im maining the bird 🐦🐦 raaaaaawrrrrrr🦅🦅🦅🦅
I think you underestimate fleet a bit. You should watch mkleo play them a little and you'll see the potential
MKLeo has played Rivals 2? I do want to see that actually.
Maypul is a ferret
"Rivals 2 just had its first beta testing weekend" bruh, there's been like five beta testing weekends before that.
You guys really need to listen to the second half of that sentence. 😂
@@new2you410 Or you could work on your phrasing and/or delivery for your future videos to avoid confusion. The way you say that part really makes it sound like you believed it was the first beta testing weekend, with the addition of Orcane just being an afterthought to the main point of your sentence. You wanted to convey this: "Rivals 2 just had its first beta testing weekend with its newest character Orcane added to the game." But what I heard was: "Rivals 2 just had its first beta testing weekend (long pause, which wrongly made me believe you had a comma in your script) with its newest character Orcane added to the game." Maybe it's just me, but with the context of you saying that you only jumped in during this newest beta testing weekend, it sounded plausible to me that you were just simply mistaken.
great video, really appreciate it as a smash 4 bayo coming into ultimate
Not it’s first beta test weekend probably its third
I was saying that it was the first beta weekend with Orcane added to the game.
honestly i played a ton of rivals 1 and my main gripe was them removing a lot of the unique things about the game. Adding blocking and grabbing just changes the entire gameplay loop and makes it more identical to smash. Previously your main defensive options were dodging or parrying, both which don't work as continuous defense. the game was very high offensive, with very little opportunity to turtle, but rivals 2 destroys that gameplay loop.
Making it more similar to Smash will make it more attractive to new players though.
@@new2you410 it's also close enough to Smash already that adding shields, throws, and ledges doesn't really take away its identity, it just enhances it with more layers of depth. Parry is still there just like before, but you don't have to rely on it as your only defensive option, you're allowed to have more gameplay variety than just offense. Throws are a natural counter to shielding and parries, completing the "hit/block/grab" RPS game that fighting games are built around. while ledges aren't as essential to this combat puzzle, Rivals 2 made it more unique by giving every character their own ledge special. it's all stuff that's probably self-explanatory to you but it's meant to illustrate why Smash has such a tried-and-true platform fighter formula and isn't just "The Nintendo crossover party game" that sells tens of millions every console gen. It's natural for Dan and the team to take more ideas from it and refine it when it was already such a big inspiration on the first game. RoA may not go away just because Rivals 2 exists either, the old version's gameplay may not win as many people over but the Steam workshop wil ensure that people's creations always keeps the game fresh. Plus the base 16 characters (plus two guests) are so well-designed I imagine it will take a very long time before every single one is added to Rivals 2, they're definitely not doing a rush job on these characters in hopes of everyone dropping RoA the instant their fave is added.
@new2you410 the only way any game is going to ge anywhere is by doing something different. Even if you exactly copied smash just tuning it a little bit everyone isnt gonna move, theyll just keep playing smash. Rivals had alot of things that made it its own thing like how guilty gear and street fighter, despite both being 2d fighters, coexist and have different draws. This game removed some of rivals more unique mechanics and feels so slow by comparison. With characters that where designed for a game where projectiles had to be weak or highly committal due to no shields and or reversal options as with no knockdown and drift di you always got to be actionable. Also most of the people supporting its development are going to be rivals fans who enjoyed rivals instead of smash for its differences. We have dozens of smash clones at this point and any one of them would be insteadly dead if Nintendo just let us mod ultimate more freely. Im just iffy cause the new characters dont really adhere to the rivals design philosophy of everything being connected and synergizing just being a grabag of tools and this game is actually much slower and more restrictive then rivals 1 with MUCH slower air speeds acrosss the whole cast and not jump canceling aerials. Its gettings better but to start as a rivals player it felt like playing mushroomed jigglypuff with mac aerials and street fighter level throw loops. It has potential, im only so harsh cause i love the series as much as I do. But I just see some more foundational cracks that cant really "just be fixed later" cause the more you develop on top of that the more set in stone things will get without risked messing up everything.
A big thing with RoA 1 is the workshop and modding support. I wonder if 2’s going to have that.
Yeah I think that would be a lot of fun. Maybe they'll add it post launch. Although it might be more difficult for people to design characters now that it's 3D instead of pixel art.
If you liked R2 you should probs also try Rivals of Aether it's a bit of a sidegrade, but it's still extremely good some key differences are that shields, floorhugging, ledges, and grabs are gone, but instead movement and recoveries (including the walljumps) are a lot stronger. And you have stronger options to escape combos, mainly Drift DI, which leads to a really expressive combo tree. The char designs are similar, if not the same, so you can also see how the chars will feel before they get added to R2.
I've wanted to check it out. I feel like it would be really strange to play without grab though.
God melee players get to have a field day stomping new players its gonna be great
about charachter balance : i come from ROA and melee and i watch a lot of rival 2 tourney across differnet meta with the notion of grab , kragg player have gone fucking insane and it even after nerf it still is ridicule the ammount you can do due to the uniqueness and quirk of every charachter , specialist realy make them shine . i would say the tier list you made is more akin of a beginner friendly and "fell cool fast" as it very close at the charachter recomendation and popularity of the ROA cast arround beginner . when playing your next beta test be aware of the kragg , if you play againt a good one you will be terrified
I would say Wrastor, Maypul, Zetter and Ranno are top 4 contenders in S, followed by Clairen, Fleet, Orcane. Lox and Kragg are in the bottom, with Lox being the worst in the cast right now sadly.
I did play against a few Kragg's online that were insanely good.
@@new2you410 thats how good the balance of the game is hehe
If you guys aren't saving the betas and cracking them with goldberg to keep playing after the weekend is over you're going to get shit on coming into the game against the thousands of people who are.
I kind of already was 😂 but I’m learning quick.
Glad this popped up on my recommendations, thanks for the fun vid :) From an old R1 player here's some cool things that aren't explained in the beta that come from the first game. Maypul gains vertical momentum if you use Up Air and the same time as you dj! If you still have your dj when wallcling/jump you can use this tech to get back up above the ledge with out commuting to an up special, allowing for more ways to get on stage. Kragg can press the shield button on the startup of side special to perform a leap that leaves you in special fall, this removes access to pillar but give Kragg a ton of horizontal distance in Rivals 2. Similar to canceling Kraggs side special, Orcane can cancel his aerial Up Special by pressing the shield button to do a fake teleport. If you jump at the same time as this fake teleport, you get a large amount of vertical acceleration just like the Maypul tech I talked about earlier. All of these are in Rivals 1 but as character tutorials aren't implemented in Rivals 2 yet. I'd highly recommend checking those R1 intractable tutorials if you ever have the chance, they are incredibly detailed. Thanks again for the cool vid, looking forward to more :3
Thanks for the tips! I saw a few Kraggs online doing that and I had no idea how to do it myself.
Great video.
Thank you 🙏🏻
I adore Rivals as a whole but I already think Rivals 2 isn't gonna be as fun for me. Rivals 1's uniqueness in gameplay is so cool and though it makes sense a new game would be closer to smash to get more people into the game. I really hope they don't forget about the Rivals 1 fans and keep up with balance updates!
Coming from Smash, the characters mechanic’s felt pretty unique and distinct to me in this new game. But I don’t know how the first game felt to play.
Rivals 1 will prob get a few updates here and there, but overall, they are done with that game and the main focus will be R2. What uniqueness are you talking about btw? Feels like 95% of everything that is in rivals1 is in rivals2 too.
"Smash Killer" is honestly the wrong question to ask and always will be. People did the same thing asking if every new MMO was a "WoW Killer" and no MMO actually killed WoW, for the same reason no other game will kill smash: they both have very strong intellectual property with very well known and well funded developers who, even with all their flaws, do know how to make a game. It's clear by now the only thing that can kill or damage WoW is Blizzard Activision. The only thing that can kill or damage Smash is Nintendo. They are golden geese that with care and attention will refuse to die even when they are passed their heyday.
fr bro, as musch as i want smash to have a meaningful competitor, every game that was dubbed smash killer will always die fast. It's such a big expectation that's extremely unrealistic for a game of a smaller caliber. Especially with less known characters and smaller budget
Its soo annoying with overwatch clone. All are praised to be the overwatch killer yet they cant even have a stable playerbase a month after release
Smash will never die cause even though there is a competitive scene,a lot of people just play for their favorite characters and to see them fight each other
Also keep in mind that since all the characters from RoA are returning, this is only a small portion of the cast.
Wait really? The whole roster is returning? I thought there was a lot of characters in that game.
@@new2you410 ori and sk might not, seeing as they’re guest characters. But otherwise I believe so
@@new2you410 The devs have said that if the game does well every non guest/crossover character will return with a cap around 40 total, there are 16 non guests in R1