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Bhaumik Patel
United Kingdom
Приєднався 16 лип 2012
This channel offers high quality Autodesk Maya tutorials!
Nuke basics for beginners
Full Course - www.udemy.com/maya-2018-vfx/?couponCode=YT_VFX_NUKE_BASICS
In this lesson you will learn the basics of how to read in and view images in Nuke.
In this lesson you will learn the basics of how to read in and view images in Nuke.
Переглядів: 22 776
Відео
Maya 2018 VFX - Create smoke using fluid dynamics
Переглядів 3,3 тис.5 років тому
Full Course - www.udemy.com/maya-2018-vfx/?couponCode=YT_VFX_SMOKE In this lesson you will learn how to create a smoke simulation using Maya.
Maya 2018 VFX - Camera mapping shader
Переглядів 3,2 тис.5 років тому
Full Course - www.udemy.com/maya-2018-vfx/?couponCode=YT_VFX_CAMMAP In this lesson you will learn how to create a Camera mapping shader in Maya using Arnold.
Blender modeling - Sculpting a ground
Переглядів 6455 років тому
Full Course - www.udemy.com/blender-vfx/?couponCode=YT_BVFX_SCULPT In this lesson you will learn how to use some of the sculpting tools in Blender.
Blender VFX - Camera mapping a ground shader
Переглядів 7815 років тому
Full course - www.udemy.com/blender-vfx/?couponCode=YT_BVFX_CAMMAP2 In this lesson you will learn how to use camera mapping in Blender.
Maya - How to apply mocap to any rig using HumanIK in Maya
Переглядів 119 тис.5 років тому
Full Course - www.udemy.com/fast-rig-maya/?couponCode=YT_DOBBY In this lesson you will learn how to apply motion capture (mocap) to any character that is rigged.
Maya 2018 - Arnold aiJitterColor variation shader
Переглядів 1,4 тис.5 років тому
Full Course - www.udemy.com/learn-maya-for-beginners/?couponCode=YT_LMAYA_VARIATION This tutorial shows you how to apply variation to the colour of your shader to different objects using the aiColorJitter texture in Arnold.
Maya 2018 - Arnold renderview introduction
Переглядів 6 тис.5 років тому
Full course - www.udemy.com/learn-maya-for-beginners/?couponCode=YT_LEARN_MAYA_RENDER
Learn Unity for NON-CODERS - 2d and 3d Game development
Переглядів 3296 років тому
www.udemy.com/unity-for-non-coders-2d/?couponCode=UA-cam-UNITY
TRAILER - Blender for VFX - Learn to add realistic CGI into footage
Переглядів 12 тис.6 років тому
Best offer price here: www.udemy.com/blender-vfx/?couponCode=BVFX_UA-cam
Maya 2018 VFX - Learn to create Visual effects using Maya -TRAILER
Переглядів 14 тис.6 років тому
Take the course here : www.udemy.com/maya-2018-vfx/?couponCode=VFXUA-cam Maya 2018 for VFX
Maya 2017 - Time Editor basics - Tutorial
Переглядів 9 тис.7 років тому
Course - www.udemy.com/fast-rig-maya/?couponCode=YT_TIME_EDITOR In this lecture we look at the new Time editor in Maya 2017.
Maya Non-Linear-Deformers - for modelling or animation
Переглядів 56 тис.7 років тому
Course: www.udemy.com/learn-maya-for-beginners/?couponCode=YT_DEFORMERS In this tutorial we will look common deformers in Maya that you can use to model or animate with.
Fast animation and rigging techniques using Maya 2017 - COURSE TRAILER
Переглядів 4,6 тис.7 років тому
OFFER - www.udemy.com/fast-rig-maya/?couponCode=FRIG_TRAIL_UA-cam
Maya 2017 - Create realistic Glass shader
Переглядів 17 тис.7 років тому
FULL COURSE HERE: www.udemy.com/maya-2017-arnold-renderer/?couponCode=ARNIEUA-cam In this lesson you will learn how to configure the AI standard shader to create a Glass material.
Maya 2017 Beginners Basics Tutorial - Your first 10 mins in Maya
Переглядів 13 тис.7 років тому
Maya 2017 Beginners Basics Tutorial - Your first 10 mins in Maya
Maya 2017 - Create realistic images using Arnold renderer
Переглядів 8 тис.7 років тому
Maya 2017 - Create realistic images using Arnold renderer
Learn Maya 2016 - A Beginners guide to Creating Realistic Scenes - TRAILER
Переглядів 9 тис.8 років тому
Learn Maya 2016 - A Beginners guide to Creating Realistic Scenes - TRAILER
Maya 2016 - Create realistic grass and trees using Paint FX
Переглядів 192 тис.8 років тому
Maya 2016 - Create realistic grass and trees using Paint FX
How to install Maya 2016 extension 2 for FREE
Переглядів 8 тис.8 років тому
How to install Maya 2016 extension 2 for FREE
CGI VFX showreel 2015 - Bhaumik Patel
Переглядів 1,2 тис.8 років тому
CGI VFX showreel 2015 - Bhaumik Patel
does the skeletong have to be completely straight like the HIK example? Like the arms and spine joints have to be straight? I am having some retargetting issues with my rig and I have a feeling it could be because the joints aren't flat or in level with the arm joints
You need IK and FK on them. Why did you not show that
how do you add IK to it?
straight to the point and very clearly explained tutorial, thank you so much !!
Thanks for this lovely tutorial learned alot 😊Does that mean I can do face expression with layered animation?
fingers and facials manual animation..
its work!!! thank you so much(from TAiwan)
Thank you! It is the best and quickest way to learn how to put mocap anim on Maya character:)
So,how to transfer finger animation?
Hi.thank you Sir
love it. Thanks Bhaumik
Fantastic reel!
Amazing video. Can you stack Deforms or do you only do one at a time?
doubt ill get a reply being the video is so old but how do I replace the sample animation with another mocap animation
sir do you know how to get nuke on Mac that pirated? is it available
Hey, Can you please tell which Mo-cap data file format can be imported in maya to retarget animation?
thanks
Good 👍
how do you import a source? I have a mocap that I need to add in
I figured it out.. you need to do the same with the mocap you have. Import it and create char definition... do the joint connections.. then and only then are you able to have it as an available import source
which script you used to apply the motion on the rig ?
can i do that with a vroid character?
OMG you're the best!
The t in flare is not available
you saved the day
this was brutal. im gonna purchase the course
Great tutorial thanks, but i'm struggling to rig a non human character. I have a mech robot with a bone structure that I cannot change, because it has no hands toes or head it comes up with the red x not a green tick. I have motion capture data that i'm bringing over from unreal as fbx which was being driven by rokoko motion capture data. What's the easiest way to do this in maya and have the ik controller able to record animation layers on top to tweak the mocap data? Thanks so much
Love it. I just started in school and my teacher has been in the industry since 1993. I have learned that he may have the knowledge but he does not know how to teach. I need 1,2,3 steps to grasp what I doing so I can retain it and he gets frustrated when I ask him if he can take his for me to get it. The Nodes are a beast, I don't know how to connect them. That is how I know that he was not meant to teach. What I seen so far you teach simple that I can understand.
Very good content!
Great tutorial and great choice for the example character (Doby)!
after all steps i cant add character in time editor how can i solve it
Op bro
the Udemy course if fantastic. Love it.
Hey can u share the dobby modeling tutorial? I really need it
Thx
Does this course cover rendering in Arnold ?
So helpful. Thank you!
Love this - very clearly explained
bro the spin area and lots of the jooints you skipped and i cant figure it out now... like from spine one to spine two i cant get them attached :(
super cool tip, thanks for your tutorial
thank you for the quad button. it made my paintbrush render in Arnold :)
For some reason when I do this the knees are not turning with the mocap data, any one have any ideas why this might be? I've been messing around with it but receiving limited results.
looks awesome ...can we render trees with arnold with leaves alpha cut?
thanks I'm saving my model in iges file. When I open my model, it appears as a line. What can I do? I saved it as stl. The model I made is not the same there.
this course is actually $59
that is so helpful
how can I change the color of the tree?
15:42: POV, you're Lucian and Dobby just got his sock.
Suggest best laptop under 50,000 for animation ...suggest future and laptop
Thanks for the tutorial! Is HumanIK is a plugin that is already in Maya or do you download and install it?
yessss so helpful! Thank you!
i wonder why my tree cant show the leaves at my view port(it just all plane), it only show in render window, any solution? im using maya2016 sp6