Hexadecimal Mantis
Hexadecimal Mantis
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Bionicle: The Game DEBUG_CHEATS (PS2)
So, these are real. For context, I found references to multiple cheats in the pause menu wad (9-96.pss) a while back. The wad contains various debug strings like "Unlock all levels cheat activated" and "Complete level cheat activated". Back then, it seemed like the associated strat code for the cheats was dead, and would require extensive modding to get working. But this year I learned more about input reading and pure ASL subroutines, and decided to give the cheats another look. Here's where things get weird:
It looks like the devs intended for the cheats to only be accessible when DEBUG_CHEATS is ON in cdgame.txt, and activated with different inputs on controller 1. The game uses a special native function for reading and detecting these cheat inputs, which was removed to ensure the cheats would be permanently disabled under any circumstances. But believe it or not, the engine actually supports two controllers! The ASL subroutines for the cheats were reused and bound to controller 2, and the input detection does not rely on the gutted native function.
This means that on the PS2 version, you can plug in a second controller and activate these debug cheats with no modding! Whether or not this was intentional is up for debate, but I'm leaning toward it being a massive oversight.
In terms of the cheats themselves:
Unlimited Energy cheat (Does not work): D-Pad Up
Complete level cheat: D-Pad Left
Unlimited Health cheat: D-Pad Down
Unlock all added content cheat: Triangle
Unlock next level cheat: Square
Unlock all levels cheat: Circle
All of the cheats are accessible from the pause menu by holding L1 and L2 on controller 2, and then pressing one of the designated buttons on controller 2 ten times. All but one (Complete level cheat) can also be activated from the frontend using the same technique. Apologies to all BTG speedrunners.
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Відео

Bionicle: The Game early Ta-Makika (PS2)
Переглядів 3382 місяці тому
Time for another early Rahi variant. This one is called "TaMakika", and unlike most Rahi strats which are stored separately from the player, it's stored in the player wad itself. Believe it or not, the early Tahu Nuva wad actually contains three different Rahi strats that I haven't shown on the channel before. Despite being stored like this, the Rahi are still set to spawn at specific coordinat...
Bionicle: The Game Gali Mata swimming mechanics (PS2)
Переглядів 3654 місяці тому
Showed some swimming animations for Gali Mata a while ago, but back then I was skeptical about Gali Mata having any real swimming code whatsoever. Over time, I started finding more and more evidence of the swimming state actually existing, and I'm glad to say my initial assessment was completely wrong. To test it, I ended up porting a Gali Nuva test area to version 0x6F, since it was small and ...
Bionicle: The Game unused large firebreathing statue (PS2)
Переглядів 2275 місяців тому
Found this goofy unused strat a while back. This is "FireBreathingStatueLarge", it seemingly only exists in 88-61.pss (Old Onua Nuva segment), and doesn't even get loaded by default. When I got this strat loaded, I noticed that it's shown briefly in at least one pre-release trailer (Probably the most interesting thing about it lol). Apparently, there are three variants of the fire breathing sta...
Bionicle: The Game unused Matoran roadworks (PS2)
Переглядів 2036 місяців тому
Found some unused strats in one of the unused Pohatu minecart sections (52-36.pss). The main one's called "MatroanRoadWorks" (Yes that's an actual typo), and it's a 0x73 strat. It's normally positioned directly on top of the minecart tracks, and it behaves similarly to other destructible objects/obstacles. It can be destroyed by elemental energy or the player's shield, and it damages the player...
Bionicle: The Game unused canister Matoran (PS2)
Переглядів 6667 місяців тому
The other day I was looking at a couple early canister strats, and I made an interesting discovery. I saw some hints in the bytecode and in debug prints that canisters could be configured to launch Matoran (in addition to the regular lightstones and masks). This canister behavior is never seen in the final game, so it's definitely a scrapped concept. What's actually fired out of a canister is c...
Bionicle: The Game test2 (92-02) strat code (PS2)
Переглядів 3557 місяців тому
With the power of the I-Ninja demo, a dev build of PCSX2, and some bytecode fixes, we can finally get a proper look at the strats from the unused Lewa Mata level (92-02). Most of what's here appear to be test strats, which basically confirms this was just a hastily made copy of the level used for testing random things. This actually makes sense, since this appears to be an old version of the le...
Bionicle: The Game early Kopaka Mata shield strat code (PS2)
Переглядів 2107 місяців тому
The early Tahu Nuva wad has some other Kopaka strats (besides the X-Ray vision) that aren't normally loaded. Turns out the old Kopaka shield strat is among them! To get it to load, I just replaced all the pointers to the Tahu Nuva board strat (TahuBoard), with pointers to the shield strat (KopakaShield). Not only does it use the larger and more detailed shield model seen in the early trailers, ...
Bionicle: The Game Early Lewa strat code (PS2)
Переглядів 2817 місяців тому
Gali Mata has a ton of unused Lewa strats in her wad (92-00.pss). I've known about these for a long time, but had basically no way to load and observe them properly. With bytecode editing, it's possible to load these Lewa strats instead of Gali Mata's, so we can actually see what's going on. However, there are no models or animations to go with this strat code, so I'm using Gali Mata's graphics...
Bionicle: The Game more early Tahu Nuva features (PS2)
Переглядів 3668 місяців тому
Some additional early Tahu Nuva stuff that I wasn't able to showcase in previous videos. There are three main things here: the charge symbol, surfing state, and X-ray vision. All three of these features are not accessible by default, and each one required some form of ASL bytecode hacking to enable. While these are all somewhat buggy, they give us another glimpse into some pre-release material....
Bionicle: The Game early giant Fikou (PS2)
Переглядів 5228 місяців тому
Decided it was time to make a proper testing setup in the 0x6F I-Ninja demo like I did with the prototype build. Wanted to see how Gali Mata interacted with Rahi and items, but I had basically no Rahi strats targeted for 0x6F. Decided to give the old Fikou from the unused Fikou Chamber (10-22) wad a shot, and was not disappointed! I showed this Fikou a while back, partially running in 0x74, but...
Bionicle: The Game early Kane-Ra (PS2)
Переглядів 5228 місяців тому
Showed off this scrapped enemy/boss in my 40-42 video a while back, but now we can finally see its mechanics and graphics in action. Anyone that's played BTG knows the Kane-Ra in Onua's level are just glorified obstacles with no real ai. This version of the Rahi is completely different, and is a lot closer to the other enemies in terms of functionality. Also, after looking at the behavior, I'm ...
Bionicle: The Game unused Madu Cabolo (PS2)
Переглядів 2859 місяців тому
Another super old unused item. This time it's the Madu Cabolo seen in the game's extras! I've shown this before, but I haven't been able to test its mechanics properly until now. Like the extras say, the Madu Cabolo is basically an unripe Madu Nut that releases a gas cloud when hit with elemental energy. The unused strat from 40-42.pss behaves exactly like that, and the gas cloud actually binds...
Bionicle: The Game early Dark Cage (PS2)
Переглядів 2529 місяців тому
Here's a super old Dark Cage from 40-42.pss. Like Tahu Nuva, this strat is so old (version 0x6C) that it needs to be loaded in the I-Ninja prototype to run. I also had to do an ASL edit to get this thing to appear, since it normally has a function call that immediately unloads it. This cage is significantly different than the final version. Apart from the blue textures, there is also a lightsto...
Bionicle: The Game early Tahu Nuva showcase (PS2)
Переглядів 6389 місяців тому
Some of you probably saw this guy in my 40-42 video or in my Discord server at some point, but it's about time I documented him on the channel. This is the oldest leftover player wad in the game (version 0x6C), and it's so old that I'm running it an I-Ninja prototype build. it's been possible to load this wad for a while, but with recent improvements to PCSX2 and my understanding of wads/ASL, h...
Bionicle 2: City of Legends unused conveyor rubbish (PS2)
Переглядів 4259 місяців тому
Bionicle 2: City of Legends unused conveyor rubbish (PS2)
Onua Mata 810NICLE Day 2023 Trailer (PS2)
Переглядів 60211 місяців тому
Onua Mata 810NICLE Day 2023 Trailer (PS2)
Bionicle: The Game Onua Mata mod (PS2)
Переглядів 1,1 тис.Рік тому
Bionicle: The Game Onua Mata mod (PS2)
Bionicle: The Game Ga-Suva 3012 (30-12) (GC)
Переглядів 382Рік тому
Bionicle: The Game Ga-Suva 3012 (30-12) (GC)
Bionicle: The Game Branches (as21-00) (GC)
Переглядів 260Рік тому
Bionicle: The Game Branches (as21-00) (GC)
Bionicle: The Game Gali Mata animations (PS2)
Переглядів 1,1 тис.Рік тому
Bionicle: The Game Gali Mata animations (PS2)
Bionicle: The Game Tahu Nuva animations (PS2)
Переглядів 407Рік тому
Bionicle: The Game Tahu Nuva animations (PS2)
Bionicle: The Game Kopaka Mata animations (PS2)
Переглядів 322Рік тому
Bionicle: The Game Kopaka Mata animations (PS2)
Bionicle: The Game Lewa Nuva animations (PS2)
Переглядів 251Рік тому
Bionicle: The Game Lewa Nuva animations (PS2)
Bionicle: The Game hidden infinite life cheat and slo-mo mode (PS2)
Переглядів 3222 роки тому
Bionicle: The Game hidden infinite life cheat and slo-mo mode (PS2)
Bionicle: The Game DLL hook features (PC)
Переглядів 5122 роки тому
Bionicle: The Game DLL hook features (PC)
Bionicle: The Game Nui-Jaga size manipulation (PS2)
Переглядів 4032 роки тому
Bionicle: The Game Nui-Jaga size manipulation (PS2)
Bionicle: The Game custom Matoran and Lightstone counters (PC)
Переглядів 1962 роки тому
Bionicle: The Game custom Matoran and Lightstone counters (PC)
Bionicle: The Game executable debug coordinates (PC)
Переглядів 2912 роки тому
Bionicle: The Game executable debug coordinates (PC)
Bionicle: The Game early Kopaka Mata shield model (PS2)
Переглядів 5052 роки тому
Bionicle: The Game early Kopaka Mata shield model (PS2)

КОМЕНТАРІ

  • @KRcanondaisa
    @KRcanondaisa 5 днів тому

    "roadwork ahead"?? sure hope it does

  • @GWKTM
    @GWKTM 9 днів тому

    For a PS2 game this looks like if it was made with Unity, UE or something

  • @V3r0nicle
    @V3r0nicle Місяць тому

    Bro literally brought the toa to life from their eternal game playing musical statues with a push of a button. Incredible :o

  • @HexadecimalMantis
    @HexadecimalMantis Місяць тому

    Highly recommend anyone with a PS2 copy of the game (and a second DualShock) to try these out. No modding required! 1. Pause the game or load the frontend with controller 1 2. Hold L1 and L2 on controller 2 3. Press any of the following ten times on controller 2: Unlimited Energy cheat (Does not work): D-Pad Up Complete level cheat: D-Pad Left Unlimited Health cheat: D-Pad Down Unlock all added content cheat: Triangle Unlock next level cheat: Square Unlock all levels cheat: Circle

  • @bionic-tale4313
    @bionic-tale4313 Місяць тому

    That's interesting.

  • @majortrash9190
    @majortrash9190 2 місяці тому

    Mate, does anyone remember the Game Demo where you could play as Vakama in Metru Nui. There were mysterious tentacles growing out of the lava destroying the Constructions and you had to shoot them down. It might have been called City of Legends as well. I couldn’t find anything online but 2 screenshots and that’s it.

    • @majortrash9190
      @majortrash9190 2 місяці тому

      It could habe been an online game or some cheap demo you’d get in a cereal box lol. I can just vaguely remember it.

  • @DragonClaw-eg6nj
    @DragonClaw-eg6nj 2 місяці тому

    Sad, this looks about twice as exhilarating as the combat in the final version looks. I love that they melee attack when shielding and the holstering and the faster movement and cooler projectile effects. LEGO REALLY messed up with what they wanted to have changed.

  • @peradolia
    @peradolia 2 місяці тому

    This game really deserved more development time really wish it was finished

  • @DragonClaw-eg6nj
    @DragonClaw-eg6nj 3 місяці тому

    Sho looks really cool! Would have been so much fun to play as her and the other toa that were unfortunately not included in the final game.

  • @bronykingamethystrain5676
    @bronykingamethystrain5676 3 місяці тому

    One day, a coder will be able to finish what the OG dev could not. But until then... this is all we have.

  • @mintygamer6029
    @mintygamer6029 4 місяці тому

    i just came upon this randomly, looks good though, better than what i can do

  • @bionic-tale4313
    @bionic-tale4313 4 місяці тому

    Good job on managing to get the Gali Mata swimming animation functioning.

  • @peradolia
    @peradolia 5 місяців тому

    Amazing music. Should never be forgotten.

  • @peradolia
    @peradolia 5 місяців тому

    the music is so beautiful

    • @liammeech3702
      @liammeech3702 5 місяців тому

      Yeah, what is up with the skipping?

  • @DragonClaw-eg6nj
    @DragonClaw-eg6nj 5 місяців тому

    What dashing creatures.

  • @DragonClaw-eg6nj
    @DragonClaw-eg6nj 6 місяців тому

    I love the several matoran getting blasted out of the one canister, it looks hilarious!

  • @JanoschNr1
    @JanoschNr1 6 місяців тому

    The path is blocked you have to find an other way! *freaking levitates in anger*

  • @DragonClaw-eg6nj
    @DragonClaw-eg6nj 6 місяців тому

    Nice way to start off the new year!

  • @CouthTheCreator
    @CouthTheCreator 6 місяців тому

    I like how the blades are placed wrongly on his shoulder and back it looks so goofy

  • @quonoa
    @quonoa 7 місяців тому

    I like how funnily wrong the hud is, it says Onua Nuva, has a picture of Lewa Mata; and you're actually playing as Tahu Nuva.

  • @kaydenvodine
    @kaydenvodine 7 місяців тому

    I first found your channel when I was 11 how am I nearly an adult and you're STILL finding things in this game

  • @The_AGL_Group
    @The_AGL_Group 7 місяців тому

    "wooooooooooo..." - Le-Ta-Matoran Interesting find. Definitely would have made canisters a more engaging mechanic; in the final game they mostly just serve as triggers for lightstone groups and occasionally elemental energy masks, so running into them generally nets you predictable rewards and usually not in any compelling way. Having them launch Matoran and maybe making them a puzzle to traverse to would add some much-needed depth.

    • @The_AGL_Group
      @The_AGL_Group 7 місяців тому

      Also the Matoran Shotgun is a hilarious visual--

  • @Tonda00
    @Tonda00 7 місяців тому

    This has tons of custom level/modding potential

  • @toatahu003
    @toatahu003 7 місяців тому

    0:10 Hilarious

  • @bionic-tale4313
    @bionic-tale4313 7 місяців тому

    This unused canister seem to launch matoran out across the map to be rescued.

  • @DragonClaw-eg6nj
    @DragonClaw-eg6nj 7 місяців тому

    I love that we got any form of this level. Honestly, I don't see how the matoran escort idea failing is any excuse to so badly shrink the areas. I hate how constricted and linear they made it in the final game, as someone who actually played this removed level, I can honestly say that the sheer feeling of freedom of being able to climb all over everything in such a vast area in this game felt absolutely amazing! Such a horrible loss that the general structures of the levels didn't stay like this.

  • @asherzerbib3461
    @asherzerbib3461 7 місяців тому

    Gali on the dance floor? How could I refuse? Really appreciate the work you do on this under appreciated game.

  • @PowerUpT
    @PowerUpT 7 місяців тому

    1:51 Unappreciative Lego Star Wars fan: "Erm, I never liked Bionicle because it took itself too seriously." Bionicle forest disco:

  • @DragonClaw-eg6nj
    @DragonClaw-eg6nj 7 місяців тому

    This is astounding! I seriously never thought we wound get to see THIS much cut content! You are truly amazing!

  • @DragonClaw-eg6nj
    @DragonClaw-eg6nj 7 місяців тому

    Now that's awesome! I seriously appreciate all of your work to get these lost assets restored at least enough to get a clear idea of how the game used to work.

  • @wodan1537
    @wodan1537 7 місяців тому

    Does a Kopaka Nuva model exist in the game?

    • @HexadecimalMantis
      @HexadecimalMantis 7 місяців тому

      No sadly. Just this model and the combined sword

    • @wodan1537
      @wodan1537 7 місяців тому

      @@HexadecimalMantis are you able to create one?

  • @LegsON
    @LegsON 7 місяців тому

    Hi! Do you ever plan to make some mod expanding the original game?

    • @HexadecimalMantis
      @HexadecimalMantis 7 місяців тому

      I plan on expanding the game a bit with BTG-M. Eventually I should be able to add sections like the Ga water ride back into the game. Still limited in terms of what can be added though

  • @The_AGL_Group
    @The_AGL_Group 7 місяців тому

    Nice finds!

  • @cannilony
    @cannilony 8 місяців тому

    Bionicle 2025

  • @The_AGL_Group
    @The_AGL_Group 8 місяців тому

    There’s something funky about this version of Tahu having the wrong swords but the right board… made of the right swords… definitely a case of a separate model being used but it’s still funny to notice. The KopakaVision thing sorta makes sense, sharing code between the boarding characters, but I’m surprised there aren’t more instances of code for individual attributes being present but just disabled among the Toa. Safe to say this wasn’t a scrapped ability for you to swap mask powers since most of them aren’t more directly in the game to begin with and there’d definitely be more specific evidence of it by now were it the case.

    • @HexadecimalMantis
      @HexadecimalMantis 8 місяців тому

      I can say with some confidence that the surfing parts of Tahu Nuva were at least based on Kopaka Mata. There are even more Kopaka strats in this wad (e.g. "KopakaShield", "KopakaShieldHelper", etc.). Some of these even made it into the final Tahu Nuva wad, but nothing the other way around.

  • @DragonClaw-eg6nj
    @DragonClaw-eg6nj 8 місяців тому

    I love it so much when more of the original Toa are added!

  • @DragonClaw-eg6nj
    @DragonClaw-eg6nj 8 місяців тому

    You have no idea how happy this makes me! You even got the really early blue version as an option!

  • @DragonClaw-eg6nj
    @DragonClaw-eg6nj 8 місяців тому

    Despite jank, it looks better with them. This would have been so cool if it came out!

  • @DragonClaw-eg6nj
    @DragonClaw-eg6nj 8 місяців тому

    Bob.

  • @DragonClaw-eg6nj
    @DragonClaw-eg6nj 8 місяців тому

    Like NoWy said, this is totally adding up that the GBA version showed many of the beta secrets in plain sight all along. That is why I love it so much, despite control and depth perception flaws, it is a great look into what all versions should have been.

  • @DragonClaw-eg6nj
    @DragonClaw-eg6nj 8 місяців тому

    @1:15 You spin me right round, baby, right round, like a record, baby, right round round round!

  • @DragonClaw-eg6nj
    @DragonClaw-eg6nj 8 місяців тому

    Well that is just awesome! It is like the GBA version with added abilities! I like the bucking bronco part! Cool that you can ride him! Also, Bob-Lewa-Mata-Onua-Nuva-Tahu-Nuva was always one of my favorite Bionicles, right up there with Takua Nuva and Good Guy.

  • @DragonClaw-eg6nj
    @DragonClaw-eg6nj 8 місяців тому

    That is amazing! I have been playing GBA BTG a lot recently and am completely convinced that the reason Gali Mata moves like that was that she walked underwater like in the GBA version. When she stops especially, it looks like she is preventing herself from floating away underwater.

  • @asherzerbib3461
    @asherzerbib3461 8 місяців тому

    Too busy looking at Gali in her original Mata beauty. Love what you did with her model. Albeit not as shapely as her "Nuva Cake".

    • @jeejayxd
      @jeejayxd 8 місяців тому

      huhhhhhh???? 😭

    • @slow_start
      @slow_start 8 місяців тому

      I'm going to be thinking about this comment for a couple days...

  • @LegsON
    @LegsON 8 місяців тому

    THE LORD OF SKULL SPIDERS!!!

  • @nehehehgraylois
    @nehehehgraylois 8 місяців тому

    Lord of Skull Spiders but good