vildae
vildae
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highlights from the past
perhaps one of my last videos regarding chivalry 2, with some of my regular gameplay clips from public servers. i have posted this video in the past, but it has not gained much attention (1k views), so i thought i would reupload it.
Music provided by LORDKADO.
Listen to him on Soundcloud: soundcloud.com/lordkado/tracks
Songs used:
1) AIN'T NO SECRET x iNFMS
2) TILL THEY GET SHOT x HZRDBTZ
Переглядів: 1 669

Відео

Melee Gamer in BattleBit {BattleBit Montage}
Переглядів 1,1 тис.Рік тому
i play too much battlebit. sg550 is superior btw (gonna make a guide soon) (but i'm not gonna be FPS youtuber now) ✧ Join my Discord server! ~ discord.gg/Wqg4JVrxHb ✧ Add me! ~ Steam: steamcommunity.com/id/vildae ~ Epic Games: BKM vildae ~ Discord: vildae # 1667
EVERYTHING We Know About Upcoming Melee Slasher (Mobius)
Переглядів 2,1 тис.Рік тому
In this video, I represent all the basic information I have gathered about upcoming melee game Mobius from game developers 'Ascend Games'. This includes combat, cosmetics, weapons & game modes. Use subtitles. Ascend Games: ascend.games/ Source of the Mobius footage: ua-cam.com/video/5xLpNOIctVg/v-deo.html Music by LuKremBo (www.youtube.com/@LuKremBo) - onion (ua-cam.com/video/KGQNrzqrGqw/v-deo....
Animation Abuse SOLVED.
Переглядів 11 тис.Рік тому
This video continues in discussion about 'animation abuse'. This video objectivelly discuses reasons why animation abuse is disliked by casual players, and possible solutions to this problem with their pros and cons are offered. Music by LuKremBo (www.youtube.com/@LuKremBo) - onion (ua-cam.com/video/KGQNrzqrGqw/v-deo.html) - bread (ua-cam.com/video/6eWIffP2M3Y/v-deo.html) [these 2 songs were re...
6 FUN THINGS to do in MORDHAU
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This video reveals fun stuff to do in Mordhau, that doesn't require combat skills. Bear traps, toolbox, spikes, traps, balistas, catapult, social experiences, Bards, stealing bows, playing stones, throwing stuff, playing on modded servers or punching players with fists. If you enjoyed the video, please consider subscribing to my channel for more medieval melee gaming! I'm grateful for every sub...
THE REASON PLAYERS QUIT. Animation ABUSE in Melee Games.
Переглядів 83 тис.Рік тому
Animations get abused in games like Chivalry and Mordhau. This video uncovers the basics and secrets of some animation control, that make attacks so difficult to read. Timestamps: 0:00 Introduction 0:58 Theory - important! 1:11 Body movement & Feints/Cancels 2:17 Drags & Accel (Basics) 2:49 Wristie Twisties & JPEGs [MORDHAU] 3:54 Wristie Twisties [CHIVALRY] 4:16 Animation Hiding 5:31 Broken Wea...
1 Thing Mordhau Does Better than Chivalry 2
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I have put a lot of effort into explaining one thing that makes Mordhau better. Hope you liked the video, and feel free to share your opinion in the comments! Caution! This video contains opinions. It's okay if you're not into social experiences and memey builds, and you enjoy purely serious medieval warfare. Also I made a mistake: Mordhau is not free to play, but it was free to take for limite...
Pubstomping with... Dagger? (Chivalry 2 Ambusher Gameplay | 75 Kills)
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If you enjoyed the video, please consider subscribing to my channel for more Chivalry 2 high-skill content and guides. I'm grateful for every subscription, view and comment! ❤ ✧ About spins, drags and other advanced moves Some moves are not intended game mechanics, however they take skill to use consistently and correctly, thus making them high-skill. This channel is focused on high-skill Chiva...
Hatchet Havoc (Chivalry 2 Ambusher Gameplay | 60 Kills)
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If you enjoyed the video, please consider subscribing to my channel for more Chivalry 2 high-skill content and guides. I'm grateful for every subscription, view and comment! ❤ ✧ About spins, drags and other advanced moves Some moves are not intended game mechanics, however they take skill to use consistently and correctly, thus making them high-skill. This channel is focused on high-skill Chiva...
New Mordhau Armour Cosmetics, Haircuts and Voice! (Eastern Invasion Update Customization Showcase)
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Video (with timestamps) showing most new customizations from Eastern Invasion update in Mordhau. I forgot few skins because some of them show up only with specific armour combinations, I'm sorry. 00:00 Helmets 2:23 Neck 2:43 Chest Armor 4:06 Shoulders 5:05 Arms 6:47 Gauntlets/Gloves 7:20 Skirts 7:39 Legs 8:38 Shoes/Boots 9:20 Weapons (Scimitar & Exe Sword) 10:10 New Facial Features & Voice ✧ Ab...
Easy & Cheap Crab King Method (DST Crab King Guide)
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Easy & Cheap Crab King Method (DST Crab King Guide)
playin' OG chivalry
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playin' OG chivalry
Defensive Feint Trick Explained in 2 Minutes (Advanced Guide)
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Defensive Feint Trick Explained in 2 Minutes (Advanced Guide)
High Level Duels #3 | Chivalry 2
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High Level Duels #3 | Chivalry 2
about me & youtube (informational video)
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about me & youtube (informational video)
✨5 things in Chivalry 2 that DON'T make sense✨
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✨5 things in Chivalry 2 that DON'T make sense✨
High Level Duels #2 | Chivalry 2
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High Level Duels #2 | Chivalry 2
new subclass explained in 15 seconds (Chivalry 2)
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new subclass explained in 15 seconds (Chivalry 2)
Settings & Keybinds Tips (Chivalry 2 Guide)
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Settings & Keybinds Tips (Chivalry 2 Guide)
Abusing Short Sword on Ambusher | Chivalry 2 Gameplay
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Abusing Short Sword on Ambusher | Chivalry 2 Gameplay
10 Minutes of Spinning in Chivalry 2
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10 Minutes of Spinning in Chivalry 2
Halberd Is Underrated | Chivalry 2 Gameplay
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Halberd Is Underrated | Chivalry 2 Gameplay
10 Minutes of Rainbow Drag in Chivalry 2 (Advanced Move)
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10 Minutes of Rainbow Drag in Chivalry 2 (Advanced Move)
Great Greatsword (116 Takedowns) | Chivalry 2 Gameplay
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Great Greatsword (116 Takedowns) | Chivalry 2 Gameplay
ALL about KICKS in Chivalry 2 (In-Depth Guide)
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ALL about KICKS in Chivalry 2 (In-Depth Guide)
War Axe DOMINATION | Chivalry 2 Gameplay
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War Axe DOMINATION | Chivalry 2 Gameplay
High Level Duels #1 | Chivalry 2
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High Level Duels #1 | Chivalry 2
Top Scoring as Archer | Chivalry 2 Skirmisher Gameplay
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Top Scoring as Archer | Chivalry 2 Skirmisher Gameplay
How To VOTEKICK in Chivalry 2
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How To VOTEKICK in Chivalry 2
31 Kill-Streak in 5 Minutes | Chivalry 2 Vanguard Gameplay
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31 Kill-Streak in 5 Minutes | Chivalry 2 Vanguard Gameplay

КОМЕНТАРІ

  • @ocea1911
    @ocea1911 19 годин тому

    omg this video is a gold mine

    • @vildae
      @vildae 19 годин тому

      @@ocea1911 ahaha thanks

  • @Errormanden
    @Errormanden 10 днів тому

    Biggest problem with these types of games are the inconsistency of these animations. I get way too into the game, where I'll try to fight like my life was actually in danger and apply real life logic to the situation. Not good in a video game I'm well aware, but it becomes a big problem when I'm fighting someone close to a wall. Let's say it's on my left, and I use a long sword. I know I can't use swing attacks from the left side, because my weapon will colide with the wall and it does everytime! So I'm focused on my own weapon and that of the enemy due to my "hyper submersion", but for some retarded reason the enemy I'm fighting has a poleaxe, an even longer weapon and they seem to be able to swing, riposte and chamber through solid objects. So even if I expect them to do some unrealistic bullshit and moving their body in unatural ways. I still can't counter the axehead going through a wall or a beam, or the worst one when they make underhanded attacks, through the ground. Because when I swing my weapon too close to such an object my attack gets interrupted, but theirs don't and that makes me mad, how is it fair that some weapons can just ignore these rules in certain situations and others can't? Furthermore if I get close to the enemy, he has a long polearm, so his swings should hit me with just the handle and not do full damage, yet I still take the full damage. He should not want me to get close to him, because he has a polearm, but here I am being punished for not knowing these immersion breaking "tricks" and for thinking he can't hit me through solid objects, because I can't hit him through them and that's on top of the already unrealistic movements he's using. Oh the enemy is using a maul? And his either slowing down his attack or feinting them? Slowing down your swing shouldn't give 100% of the damage because you're not hitting as hard, and feinting a right side attack only to then instantly teleport your arms into a now leftsided attack shouldn't even be possible with such a heavy weapon. The weapons should function realistically. A maul should therefore be a high risk, high reward kinda weapon where if you tried all manner of bullshit with it, you should get punished for it. If you're using a polearm, then you better keep the enemy at a distance because your weapon can only do it's full damage there. They already have the whole sharp weapons do less damage to armor thing going, so why did they stop the realism there!? This is just like when you play shooters, where you think you're in cower, but serverside you're still visible. Still bullshit yes, but this is worse! Here you're fighting up close an personal and your opponent suddenly twists his whole body around in an unatural way and somehow hits you through a wall while his back is turned! You'd rightfully think the guy was hacking if something like that happened in a shooter. Animation abuse should never EVER be a thing in a medieval melee game!

  • @loganstreacker3899
    @loganstreacker3899 16 днів тому

    I have this glitch where they swing back

  • @FolTakX
    @FolTakX 17 днів тому

    I like the part where he dueled people

  • @cog_in_the_machine4303
    @cog_in_the_machine4303 Місяць тому

    i wish this game didnt have third person mode, I play for immersion and fun and it seems that if someone is a sweat and wants to win they play in third person for a massive advantage

  • @Chastokol_
    @Chastokol_ Місяць тому

    I miss the old variation of this map...

  • @jackolope88
    @jackolope88 Місяць тому

    How did you get to the character selection screen on mountain peak at 6:48?

    • @vildae
      @vildae Місяць тому

      tough to explain in words lol

  • @mediaperjuangan
    @mediaperjuangan Місяць тому

    Dude my head spinning

  • @PALGproductions
    @PALGproductions Місяць тому

    lovely stuff

  • @johngojcevic8731
    @johngojcevic8731 Місяць тому

    Wild how there isn’t a proper wiki for this game lol

  • @IlijaStokic-wh4ru
    @IlijaStokic-wh4ru Місяць тому

    For the glory of Agatha!

  • @GameFuMaster
    @GameFuMaster 2 місяці тому

    1:58 I like how this is even worse than mordhau, you can literally hit people behind you

    • @vildae
      @vildae 2 місяці тому

      hardly possible nowadays, its an old vid

  • @sdolk1
    @sdolk1 2 місяці тому

    fully missed this video :)

  • @Savantqqqq
    @Savantqqqq 3 місяці тому

    how you turn so fast? it always slow down my camera speed whilst swinging

  • @pazera66
    @pazera66 3 місяці тому

    I call this cheating. There is a turning rate slowdown implemented I the game and you are obviously breaking the limit. All those 360 moons should be banned from the game. No one wants to play with you

    • @vildae
      @vildae 3 місяці тому

      blud doesn't know this vid is 2+ yrs old and game's combat has been massively improved/altered

    • @pazera66
      @pazera66 3 місяці тому

      @@vildae Oh ok. I still can see 360 being than an it’s really annoying. Guys are being fed with parries and then counters with 360 swing, so when I’m behind them, the still hit me.

    • @vildae
      @vildae 3 місяці тому

      @@pazera66 yeah this still happens :/

  • @marcosyy87
    @marcosyy87 3 місяці тому

    👍

  • @martinnielsen7218
    @martinnielsen7218 3 місяці тому

    do you still offer paid coaching for melee slasher games?

    • @vildae
      @vildae 3 місяці тому

      heyy not really

  • @damsen978
    @damsen978 4 місяці тому

    Who cares about growth? Chivalry was never promoted as a competitively serious game, but a casual one. You can know that by just seeing the theme of the game, every character is crazy and the humor of the game is gory and light hearted at the same time. It's clear that it wasn't designed to be taken seriously. And Mordhau does take itself more seriously, the social interactions weren't intended to be as silly as they were. So you can take the game more seriously and practice, but that's exactly why it fails. Even with a tutorial, as you said, nobody wants to spend 2000 hours just to rival a good player. Player skill growth doesn't make a good game, it's mechanics does. And Chivalry does that greatly even if you remove "dark arts" entirely, because the gameplay loop is fun, not how deep the rabbit-hole goes. That only matters to a minority of players.

  • @damsen978
    @damsen978 4 місяці тому

    A mechanic abuse that hurts readability should never exist in video games, regardless of how skill it takes to master. Every game should feel fair to even the noobest of players. And you can do that without lowering the skill ceiling or removing depth from mechanics. This is why animation abuse shouldn't exist in multiplayer slashing games like Chiv 2 and Mordhau.

  • @granola661
    @granola661 4 місяці тому

    The armor looks like it was ordered from Temu, fucking shitty models

  • @MrFigjet
    @MrFigjet 4 місяці тому

    The problem with Mord/Chiv isn't that newbies don't want to learn the patterns of eight animations of dozens of weapons, it's that it doesn't look cool. At all. When people come to СS/LoL/Tekken, they often first see cyber athletes at tournaments/streams and see how cool they play. And their games do look cool, because the developers give functionality sharpened for that in the first place. Cybersports games encourage skill and making it look cool and organic in game. But that's not going to be the case with Mord/Chiv, when newbies come into the game and see ballerinas with goofy broken animations. At best they'll laugh. Because it looks clownish, it looks ridiculous, buggy, it doesn't look cool, realistic or fun. I disagree with you on that point. It's not part of the game, otherwise that part of the game wouldn't be hidden behind 1000's of hours of game experience. That's why animation abuse will never be in trailers (and in trailers as you mentioned it will be shamefully mocked and denied) and no professional tournaments broadcast by developers, because any tournament is a showcase for new players. These games are doomed to stay with <2k players online, precisely because of animations (well, and lack of content). The funny thing is that you say that if you remove the animation abuse it will turn the game into MB (which has dozens of times more players so I wouldn't say it's a disadvantage lol), yet there is a game with perfectly realistic and smooth fencing animations, with a super realistic armor system and no ballerinas. But it has one big problem, it's single-player. It's called Kingdom Come Deliverance. So the criteria for what to aim for is there. The problem remains that it's insanely difficult to implement and balance for multiplayer.

  • @Ba_der12y
    @Ba_der12y 5 місяців тому

    😍😍🔥🔥🔥🔥🔥🔥

  • @NaviniusGames
    @NaviniusGames 5 місяців тому

    No held parry no chambering ehh im good. It being focused on comp is weird too, most people don't care about that in this genre

  • @killsomuch
    @killsomuch 5 місяців тому

    No way you did this video edit already I saw the original video of no longer can you spin to win and had the same edit idea XD

  • @Ix.MSH888
    @Ix.MSH888 6 місяців тому

    I want to learn how to do this amazing skills please show us how to do it

  • @bender5561
    @bender5561 6 місяців тому

    See this a lot less now, think they made it harder. I don't know why some people got really mad at it - it's quite easy to dodge or block as the wind up is really obvious.

  • @SLGJerry
    @SLGJerry 6 місяців тому

    here in 2024, spins got nerfed a little but are still huge even against high rank players. high risk high reward.

  • @SLGJerry
    @SLGJerry 6 місяців тому

    walking backwards and smashing people with insta hits is next level brutality

    • @vildae
      @vildae 6 місяців тому

      average chivalry gameplay (it's not that bad rn)

  • @chrispyle2942
    @chrispyle2942 6 місяців тому

    Huh when did they take out the quiver, just started playing ambusher so I never knew that changed

  • @yiewcat
    @yiewcat 6 місяців тому

    1:28 did that just… bounce off an arrow??

  • @YellowCake235-p3t
    @YellowCake235-p3t 7 місяців тому

    great video

  • @TheCamman99
    @TheCamman99 7 місяців тому

    3:15 was a kick by the looks of things is that a class base thing or for everyone

  • @killsomuch
    @killsomuch 7 місяців тому

    Nice you play on west?

  • @killsomuch
    @killsomuch 7 місяців тому

    Poor last guy haha

  • @jimneycricket
    @jimneycricket 7 місяців тому

    why does the game look better 2 years ago. not just graphics but a less sluggish turn cap... look how they massacred my boy

    • @vildae
      @vildae 7 місяців тому

      turn cap got restrixted hard

  • @aomeansblue
    @aomeansblue 7 місяців тому

    4:40 thats me, look mom im on television :o

    • @vildae
      @vildae 7 місяців тому

      mom would be proud

  • @SLGJerry
    @SLGJerry 7 місяців тому

    I can confirm that this is still a crazy strat

  • @Lyaagato
    @Lyaagato 8 місяців тому

    nice server, my server are full of rank 500-1000 sweatlord/team switching and keep spamming "ez" when they win against low rank noobs lol

  • @sixsillysinspc7229
    @sixsillysinspc7229 8 місяців тому

    How do I make loads of money please help

  • @robfus
    @robfus 8 місяців тому

    the point is in duel is still possible because none interrupt you but i feel like in battle there higher chance to not work do o group of peobles holding the block, it can work ofc managed to do iit a couple of times but it still feel a bit more fair, i don't play duels so i like that atleast in 32vs 32 battles is not that easy to throw off if many peoples are around. in the first chivalry the more people the better.

  • @krazykuz13cmc
    @krazykuz13cmc 8 місяців тому

    Spam over head good job buddy takes a lot of skill

  • @bostons_departed3631
    @bostons_departed3631 9 місяців тому

    You confirmed my original first thought theory when I first played the game. Throwing on console is useless. The LB RB combo same time press is not reliable enough compared to PC. Even with paddles. And you can’t map a paddle to that action on Xbox, as a paddle can only be mapped to a single button. P1-LB P2-RB. The delay and accidental thrust or overhead comes into play too often on console. What you did at the ammo box with the throwing knives I don’t think is possible on console.

  • @nemer_k
    @nemer_k 9 місяців тому

    What a shame, I thought when Stouty aligned with the mobius team that they would share the desire for realism and moving away from swing manip. I guess my hopes were misplaced.

    • @pceboo3120
      @pceboo3120 8 місяців тому

      Get good bot swing manip is not a bug we're not here to play a game of repostes until someone runs out of stamina

    • @nemer_k
      @nemer_k 8 місяців тому

      Real sword fighting has hundreds more moves than a riposte and "swing manipulation" literally doesn't exist in reality besides a few debatable special moves. And I already got good at swing manip in mordhau and I never liked it man, it's why i quit the game even after 400+h

    • @pceboo3120
      @pceboo3120 8 місяців тому

      400 hours is not good, you're bad stop coping you're bad at the game. also you dumbass when have you seen any combat game that actually tried to be 100% realistic and was successful@@nemer_k

    • @BobbyBingo
      @BobbyBingo 8 місяців тому

      @@nemer_k go play hellish quart for your idea of swing manip

    • @oguzhanatas7452
      @oguzhanatas7452 2 місяці тому

      ​@@nemer_k yeah but how can you make a swordplay game without swing manipulation? It will be like chivalry 2, not fun to play combat. Real sworplay is too complicated, too different for each matchmaking like whether your opponents wearing an armor or not, or which weapon against which weapon.

  • @kurtistaylor2886
    @kurtistaylor2886 9 місяців тому

    Chop 1 chop 2 chop a man down

  • @brythonbrowning1950
    @brythonbrowning1950 9 місяців тому

    If you play ambushed I suggest you use hatchet. If you get behind someone just overhead heavy. The dagger is great but I believe hatchet is better to start with and to actually fight with. Dagger is the best “I hate this guy in specific weapon” and can one shot almost everyone. But hatchets two shots from behind anyway. Plus it cleaves

    • @vildae
      @vildae 9 місяців тому

      i played too much hatchet. i agree its awesome weapon, but i wanted some change. and, you can have both:-)

  • @yesimrealhuman4245
    @yesimrealhuman4245 9 місяців тому

    the bloom ruins it all

    • @vildae
      @vildae 9 місяців тому

      ;(

  • @TheTimbs_
    @TheTimbs_ 10 місяців тому

    I press counter when the dude tries to kick me but I still get hit.

  • @michaelpeterson6255
    @michaelpeterson6255 10 місяців тому

    see these spins are not the same spins this guy is doing, his is like a full fucking 360 fast attack it makes no sense

  • @harelabb-kb4fs
    @harelabb-kb4fs 10 місяців тому

    good stuff

  • @xuhaneng1130
    @xuhaneng1130 10 місяців тому

    Why sometimes I get kicked even after I have already swinged my weapon? Is that the cause of game mechanics or just lag?