FireThePyro
FireThePyro
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[SSBU] Jumping is Overpowered
it's really good guys
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Music used in this video: pastebin.com/YXgSPxFk
Outro: Vividvibe - VIVIDLOPE
Video Credits:
CONEY ("Everyone's doing one thing")
Myran ("What did he even poke?!)
Brawlternative (thanks for the Brawl Snake footage pal)
Parz (ending clip with pichu)
Sections:
0:00 wdym "Jumping is overpowered"?
0:50 Explaining the past
3:55 Explaining the present
6:53 Ramifications
11:06 Suspiciously Vague Third Act
Переглядів: 132 826

Відео

[SSBU] The Fastest Move In Smash
Переглядів 473 тис.3 місяці тому
feet jumpscare - MASSIVE thanks to LilyLambda for diagnosing BDK's bug: www.youtube.com/@LilyLambda Subscribe: www.youtube.com/@FireThePyroYT?sub_confirmation=1 Follow My Socials: FireThePyro Support me on Ko-fi: ko-fi.com/FireThePyro Music used in this video: pastebin.com/3rJ9svM7
[SSBU] Smash's Hidden Stat
Переглядів 229 тис.4 місяці тому
What goes up must come down - even you, Sora mains. Subscribe: www.youtube.com/@FireThePyroYT?sub_confirmation=1 Follow My Socials: FireThePyro Support me on Ko-fi: ko-fi.com/FireThePyro Music used in this video: pastebin.com/Ajr0QTRb
[SSBU] Smash's Strongest Projectile
Переглядів 1,5 млн5 місяців тому
POV you are offstage - Subscribe: www.youtube.com/@FireThePyroYT?sub_confirmation=1 Follow My Socials: FireThePyro Music used in this video: pastebin.com/wR22ETJR
[SSBU] Smash's Worst Counter
Переглядів 684 тис.6 місяців тому
Covering everything there is to know about Ultimate's funny grab counter. - Subscribe: www.youtube.com/@FireThePyroYT?sub_confirmation=1 Twitter: FireThePyro Music used in this video: pastebin.com/TJ5qLS4z
HBox gets hit by Snooze
Переглядів 30 тис.3 роки тому
someone got to the windows 98 edit first so i had to make something with more effort Original Post: FireThePyro/status/1360494975973117955 Twitter: FireThePyro
this game hates me
Переглядів 8 тис.3 роки тому
why do i even try online music used in video: ua-cam.com/video/X6ARYhHPNiQ/v-deo.html Twitter: FireThePyro #SSBU #SmashUltimate #SmashBros
Incineroar Buffs
Переглядів 22 тис.4 роки тому
Incineroar in 8.0.0 got buffs to what already made him good. God save us all, he is going to be a pain coming back to locals. Clips provided by Mystery Sol: mystery_sol My Twitter: FireThePyro Subscribe. #Smash #SmashUltimate #Incineroar
"I don't remember these replays" - SSB4
Переглядів 5 тис.6 років тому
A compilation of feats and failures. Sorry for the lack of content, was busy in other places and didn't really feel like dedicating what free time I had to the channel. More me being lazy than anything else. In the meantime, I've picked up smash all over again! Despite the title, I actually distinctly remember the replays. So much so that I know when I was Player 2: Diddy vs. Cloud, 0:26 Falcon...
Port Priority 1: Singles Highlights
Переглядів 9397 років тому
Put a bit more editing in this one. This was some sick shit too. Subscribe! ...You don't need a link for that it's literally above you. Follow me on Twitter: FireThePyro Outro Music: Champange - Alpharad Makes an Album by Alpharad If anyone's bothering to look down this far I'm looking for a new profile picture. Help me. Thank you for watching, I appreciate it.
Port Priority 1: Doubles Highlights
Переглядів 7597 років тому
Doubles, less popular than singles, but crazier than it as well. Subscribe! ...You don't need a link for that, it's literally above you. Follow me on Twitter: FireThePyro Outro Music: Champange - Alpharad Makes an Album by Alpharad Thank you for watching, I appreciate it.
You Reposted in the Wrong America
Переглядів 1,1 млн7 років тому
This took 6 hours of my day. I hope you enjoy. Thank you to ArgetKnight for the thumbnail: ua-cam.com/channels/gZsyRrogDALFYtynfAHmkA.html shameless attempt to gain twitter followers: FireThePyro

КОМЕНТАРІ

  • @RedPandaSmash
    @RedPandaSmash 3 години тому

    I only half buy the explanation that reaching max jump height was done for responsiveness. I think the real reason for reduced universal jumpsquat and high jump acceleration was to make combos possible at all with the new balloon knockback. You can see this clearly with a character like dedede. Down throw back air was a bread and butter combo in smash 4, but it doesn't work in ultimate despite being able to get the aerial out several frames faster. It also creates new blind spots for characters where there previously weren't any. Characters with high jumps, larger disparities between short and full hops, and aerials with startup that isn't wicked fast now have awkward heights at which neither short hop aerials nor full hops aerial hit or combo into themselves properly, which is further compounded by the inability to buffer full hop aerials. This is very easy to notice with falco, wii fit, or zss. I personally think this new defensive and offensive meta sucks and I majorly preferred smash 4. It's a good thing for moves to have lag and to have earlier access to grounded options out of shield because it makes spacing more important, as well as strengthening the option of not doing an aerial. The balance of the roster is undeniably better in ultimate, but the system mechanics? Man, I think it's a travesty.

  • @finalboss2879
    @finalboss2879 4 години тому

    2:12 ngl this just applies to DK even more now

  • @tcatking9761
    @tcatking9761 4 години тому

    1:20 steves anvil: try 27... I mean it doesnt go in the air but for steve with walls and tnt its a little (a lot) much...

  • @TTVLBop
    @TTVLBop 4 години тому

    5 min in and i learned 2 mechs i was completely unaware of. nice. good vid gangster

  • @megamatt1915
    @megamatt1915 5 годин тому

    the editing and the script for this video is so spot on. the way you explained this concept was pretty much seamless. this is some seriously great smash content 🙌

  • @souladaddy608
    @souladaddy608 7 годин тому

    Footstools are kinda like the ledge in melee but it's your opponent lol

  • @simoncraggs1238
    @simoncraggs1238 10 годин тому

    Such a good video! You're an asset to the SSBU Community [and Sakurai]

  • @GmShyGuy
    @GmShyGuy 10 годин тому

    Can't wait for Sakurai to see this video and have the brilliant idea of adding fall damage in the next Smash to nerf jumping.

  • @GawainSSB
    @GawainSSB 10 годин тому

    I've always said Ultimate has this "flea-like" aspect to it's gameplay. They overcorrected in some really flawed ways after Smash 4, whose shield was a major source of problems. Unfortunately this aspect of Ultimate's gameplay was just too much for me to stick with it lol

  • @SpouTSmemS
    @SpouTSmemS 14 годин тому

    I love high quality Smash content. Even the editing is so top. Thank you

  • @jasomega2446
    @jasomega2446 15 годин тому

    2:11 Oh Wow.

  • @finalboss2879
    @finalboss2879 15 годин тому

    Bro phantom footstools I had beef for AGES. Especially vs Fox players

  • @gambledork7154
    @gambledork7154 15 годин тому

    I feel attacked

  • @casaclub988
    @casaclub988 16 годин тому

    Charge your Wii U Gamepad.

  • @adlpsfko
    @adlpsfko 19 годин тому

    game sucks play melee

  • @primeministersinister4541
    @primeministersinister4541 19 годин тому

    Imo I think footstool OoS is a cool mechanic that checks people for bad spacing and is a skillful option for defensive play. I'm a biased Lucas player that gets Djcz off of it so... ya know.

  • @MonaVods
    @MonaVods 20 годин тому

    “Steve was going to get hit there”. The PMLG anvil in question

  • @demonqueenflare2157
    @demonqueenflare2157 День тому

    I'm almost positive that Counter Throw was buffed in terms of "Where the hit box is to activate it", I've already proved all my friends wrong that this move is actually really good to use and I've made it the bain of everyone's existence existence

  • @JoeSmith-db4rq
    @JoeSmith-db4rq День тому

    On the topic of footstools, I LOVE what PM did with them. Make it taunt!!! No character can perform an aerial taunt and it ensures that you’re attempting to get a footstool (as opposed to lucking into one). I could maybe excuse that Steve/ZSS clip if I knew that the Steve player intentionally pressed the taunt button in midair because they had the awareness to recognize it’s only possible to footstool in time to get out of the combo.

  • @JoeSmith-db4rq
    @JoeSmith-db4rq День тому

    This is a really great video!!! You hint at this a lot, but the one thing I’d emphasize directly is the power of “hovering” at shoulder height in front of your opponent. The fast jump/initial acceleration + faster fall allows characters to jump into that height range and then fall quickly and rejump when they start to fall out of it. Leaning on the too-soon-forgotten, iconic “Bubble Theory” (first defined by HBox for how he spaces in Melee), shoulder height in front of most characters is really awkward to cover since few attack reach there (without committing aerial drift or a dash forward). It’s typically a pretty safe place to be to feel out neutral and try to bait your opponent into committing to an attack or a retreat. That’s a big reason why characters with strong frontal anti-air (like Kazuya, as you show in this video) tend to do well - they just down that entire play style and characters need to adapt a new approach. Of course, there’s a perfect case study of this phenomenon: Peach. Analyze any Peach player and you’ll see how much they hover in that head/shoulder region - it’s what allows them to pressure with Peach’s strong aerials while not overcommitting. I’ll also note that that height also allows the player to cover (most) platform movement options as well. It’s really a great video!!! Just wanted to add another point to emphasize your thesis :)

  • @Web-Boi
    @Web-Boi День тому

    My friend Plays Mii problem and makes Mii brawler the most anoying moveset possible and he spams the counter and we keep falling for it I don’t even know why

  • @Chinarider1972
    @Chinarider1972 День тому

    I just love the idea of shot put in general Shot Put is specifically designed to actually kill, unlike the normal ark traveling projectiles which do a little bit of damage but start combos

  • @Adam-to5xu
    @Adam-to5xu День тому

    3:25 It is "riskier overall" if you sit in it for 3.17 seconds.

  • @Adam-to5xu
    @Adam-to5xu День тому

    3:11 this is outdated. Olimar used to have a stupid large head hitbox that his shield didn't cover. That has since been fixed.

  • @BloxinGamer-k2s
    @BloxinGamer-k2s День тому

    Ofc jumpings op, without it gaining height would be much harder.

  • @paulheim9408
    @paulheim9408 День тому

    so many addddds

  • @hAze_the_shrimp
    @hAze_the_shrimp День тому

    8:34 why is mario taller in ultimate :O

  • @nylonzero9048
    @nylonzero9048 День тому

    Fun fact about Counter Throw: It's knockback is enough to kill a Ganon doing Warlock Punch at center stage. Yes, other counters can do it, I won't doubt that fact. But I think it's funniest with Mii Brawler.

  • @austen6897
    @austen6897 День тому

    10:46 it's almost as if Ultimate has close to twice as many characters, has had a longer lifespan, and has had majors way more frequently than Smash 4 did 💀really meaningful comparison you got going on there

  • @gabrielsalahi3656
    @gabrielsalahi3656 День тому

    “This isn’t Smash Broooos…” 🗣️🗣️🗣️

  • @gabrielsalahi3656
    @gabrielsalahi3656 День тому

    Mii Brawler being ranked so low on the “”””official”””” tier list still feels like a crime

  • @superkulty64
    @superkulty64 День тому

    Oh so jumping is why people like to camp you with movement. No wonder Ultimate sucks garbage...

  • @Dandyman69
    @Dandyman69 День тому

    So lemme get this straight, you have a whole ass hurt box you can just spawn, a move that can reliably kill at 100% or higher and basically a perfect shield with a built in counter that acts as projectile? MAN WHAT THE FUCK?

  • @memenatsuki2577
    @memenatsuki2577 День тому

    8:00 this was to get rid of the projectile spam

  • @memenatsuki2577
    @memenatsuki2577 День тому

    Everyone complains about incineroars run but never acknowledge his dash grab and dash attack range

  • @FicusLicker
    @FicusLicker День тому

    Thank you for making me a brawler main. It’s very fun!

  • @Jazztral
    @Jazztral День тому

    Thank you. More validation to continue ignoring this pile of shit game.

  • @GreenTense
    @GreenTense День тому

    So ultimate Mash=Win. l honestly felt smash 4 more patient gameplay set apart good players from bad players, while ultimate rewards you for pressing buttons (one prime example of this is cloud and joker spamming back air to trap you on the ledge, or sora spaming fair in plain neutral with no repercussions) Also Game&watch come on🤣

  • @Victinitotodilepro
    @Victinitotodilepro День тому

    this is lowkey the best how to get good at smash tutorial I've seen yet

  • @xolotltolox7626
    @xolotltolox7626 День тому

    14:50 Tbh, I think foot stools are straight up bad, they should have never made it out of brawl, disgusting mechanic

  • @OnyonCat
    @OnyonCat День тому

    too real

  • @asuuki2048
    @asuuki2048 2 дні тому

    9:33 That’s my main 💙💙💙

  • @salvatore_slate
    @salvatore_slate 2 дні тому

    good video but i p much disagree w everything you say about footstool "intention" footstool oos & phantoms are just as intentional as anything else in the game

  • @gingeral253
    @gingeral253 2 дні тому

    Wow it’s been a while.

  • @Web-Boi
    @Web-Boi 2 дні тому

    I have no been inspired to use shot put

  • @amonferrell4452
    @amonferrell4452 2 дні тому

    Honestly I prefered the shield meta in smash 4. Mainly because it was more consistent and the initial jump height increase nerf mario bair out of shield and other rising aerials for that matter. I also the old shield drop was better imo

  • @KK-ve8uc
    @KK-ve8uc 2 дні тому

    Everyone in ultimate now having a 3 frame jump squat made me love the game more.

  • @limerplaz8208
    @limerplaz8208 2 дні тому

    I love smash 4. ❤ it was my first and its still my favourite.

  • @LyritZian
    @LyritZian 2 дні тому

    I am so glad someone else dislikes footstools.

  • @BrokenG-String
    @BrokenG-String 2 дні тому

    This and the balloon knockback are 2 major reasons why I dislike this game so much. Game feels too different from previous games and not in a good way.