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n0dding
United States
Приєднався 20 чер 2008
Show you the way to be above average in games.
Street Fighter 6: Unlock Your Potential with Replay Review & V-Rival Features! #streetfighter6 #sf6
Want to level up your Street Fighter 6 skills? In this video, I break down two powerful new tools coming on September 24th from Capcom: Replay Review and V-Rival. Learn how these features can help you analyze your matches, study your opponents, and improve faster than ever.
Video Footage Sources:
x.com/StreetFighter/status/1828281358357020724
dengekionline.com/article/202408/15506
ua-cam.com/video/4BKYXborq9s/v-deo.htmlsi=BJ5uo7WwEbzk9meY
Social Media:
n0dding
twitch.tv/n0dding
Video Footage Sources:
x.com/StreetFighter/status/1828281358357020724
dengekionline.com/article/202408/15506
ua-cam.com/video/4BKYXborq9s/v-deo.htmlsi=BJ5uo7WwEbzk9meY
Social Media:
n0dding
twitch.tv/n0dding
Переглядів: 89
Відео
SF6 Beginner Essentials to Diamond Part 4 - Master the Mental Game #sf6 #streetfigher6
Переглядів 43День тому
Struggling with mental stack in Street Fighter 6? This video breaks down mental stack and fatigue, helping you stay focused and make smarter decisions during matches. Social Media: n0dding twitch.tv/n0dding
2XKO: Can Beginner Fighting Game Player Have a Blast? #2xko #riotgames
Переглядів 6121 день тому
Curious if 2XKO is the right game for new players entering the fighting game world? Never played a tag fighter, but curious to try one? You are a League of Legends player looking to branch out to other Riot Games titles? In this video, we dive deep into whether 2XKO is a beginner-friendly option or if it’s more of a challenge than it seems. 00:00 Intro 00:28 Menus 01:53 Lobbies 04:35 Champion S...
Master Modern Zangief: From Newbie to Red Cyclone in No Time! #streetfighter #sf6 #zangief
Переглядів 49128 днів тому
Ready to unleash the power of Zangief in Street Fighter? This beginner's guide is here to help you master the Red Cyclone and strike fear into your opponents! Whether you're completely new to Street Fighter or looking to add a powerhouse like Zangief to your lineup, this video covers all the essential moves, combos, and strategies you need to start dominating. Watch now to learn how to control ...
Road to Master - What did I learn from Diamond 2 to Diamond 4 #streetfighter6 #sf6
Переглядів 1,6 тис.Місяць тому
My learning and review process of my own and others gameplays to seek improvement. You can learn a lot from watching high rank matches and implement what they are doing into your own flowchart. Most importantly, don't forget to take breaks when you should instead of grinding your points away! 00:00 Intro 01:47 VS DeeJay 05:52 VS Cammy 08:34 What I learned and implemented since D2 Social Media: ...
SF6 Beginner Essentials to Diamond Part 3 - Combos #sf6 #streetfigher6
Переглядів 386Місяць тому
Combos are what fighting games are all about right? They are flashy and cool and do BIG DAMAGE, but no. Sorry to pop your bubble. Learn what combos are all about and how to practice them effectively! 00:00 Intro 00:19 What is a combo? 01:27 Which combo to use? 06:31 Are combos important? 10:08 Tips on practicing and execution Social Media: n0dding twitch.tv/n0dding
Modern Ed Beginner Guide & Character Breakdown #streetfigher6 #sf6 #sf6ed
Переглядів 814Місяць тому
There are so much to cover about Ed, so this guide is much longer than others. Learn how to box with Ed and trick all your opponents with your flickers in rank! 00:00 Intro 00:32 Strengths & Weaknesses 03:08 Missing Buttons 04:08 Anti-Air 06:37 Useful Buttons 16:49 Special Moves 34:38 Auto Combos 43:47 BnB Combos (Besides Auto Combos) 45:00 LV2 Super Social Media: n0dding twitch.tv/...
SF6 Beginner Essentials to Diamond Part 2 - Spacing & Whiff Punishing #sf6 #streetfigher6
Переглядів 778Місяць тому
Spacing and Whiff Punishing are very important fundamental concepts to understand and put into practice. Elevate your game by building up your foundational skills, and you will get to the rank you want in no time! Social Media: n0dding twitch.tv/n0dding
Modern Bison/Vega/Dictator Starter Guide & Character Breakdown #streetfigher6 #sf6 #bison
Переглядів 1,4 тис.2 місяці тому
Detail breakdown of Modern Bison buttons and moves, so you can dominate with him while he is OP! 00:01 Overview 00:29 Strengths and Weaknesses 01:32 Missing Buttons 01:57 Anti-Air 03:44 j.MP~MP followups 04:38 Useful Buttons 08:34 Special Moves 18:35 Auto Combos 22:46 Closing Thoughts 23:48 Useful Combos to Learn Social Media: n0dding twitch.tv/n0dding
Marisa Season 2 Easy Reset Tech (Modern & Classic) | #streetfigher6 #sf6 #sf6marisa
Переглядів 6892 місяці тому
Utilizing the new shiny HK TC that Capcom gave us Marisa player in season 2 for this reset tech to bring more PAIN. It's fairly easy to execute and usable midscreen and corner! 00:00 HK TC into 5HP reset 04:37 In Game Example 05:01 Experiment for Cheap Modern Routes for LV2 Social Media: n0dding twitch.tv/n0dding
M.odern Bison/Vega/Dictator first impression #streetfighter6 #sf6 #bison
Переглядів 5472 місяці тому
How does M.odern Bison/Vega/Dictator play without knowing anything? He felt great even playing with just auto combos and not knowing any setups for mines/bombs routes. He will definitely be an insane offensive machine! 00:11 Offense and Defense 03:30 Mission Buttons on Modern 05:33 Auto Combos 10:57 Placement Matches Social Media: n0dding twitch.tv/n0dding
Modern Marisa Basic Must Know Combos
Переглядів 1,3 тис.2 місяці тому
Modern Marisa Basic Must Know Combos
My Road to Master - Season 2 = Diamond 2 & Implementing new Marisa techs
Переглядів 1852 місяці тому
My Road to Master - Season 2 = Diamond 2 & Implementing new Marisa techs
KOF X SF6 for Street Fighter 6 Season 2 DLC Characters
Переглядів 1493 місяці тому
KOF X SF6 for Street Fighter 6 Season 2 DLC Characters
Modern Marisa Beginner Guide #sf6 #streetfighter6 #marisa
Переглядів 1 тис.3 місяці тому
Modern Marisa Beginner Guide #sf6 #streetfighter6 #marisa
SF6 Beginner Essentials to Diamond Part 1 - Anti Air
Переглядів 1803 місяці тому
SF6 Beginner Essentials to Diamond Part 1 - Anti Air
Top 4 Modern Control Characters To Start With In Street Fighter 6 (Season 1)
Переглядів 14 тис.3 місяці тому
Top 4 Modern Control Characters To Start With In Street Fighter 6 (Season 1)
I can never use Mordern Control :/ the press two button at the same time keep messing me up.
I assume you meant the auto button. It does take a while to get used to but you can hold it down while you need to use it. There are a lot of situations that you need to press 2 buttons at the same time regardless who and which control scheme you play. Zangief's lariat/Ed's command dash/Throw/Parry (2 button on classic)/Any OD moves just to name a few, so you will have to get used to pressing multiple buttons.
@@n0dding What's your button layout? no matter where I put the auto button, it just feel unnatural for me? whenever I do OD I'll just do motion input + 2buttons(maybe 80% success rate) they are easier than auto button some how.
@@nguyenhoangpham5903 top row from left to right: L M H Auto Bottom row from left to right: DI SP+H(Super macro) SP Parry
Good guide! Thanks
I've recently picked up up the game. I've played a lot of 4 and understand a lot of the combos and how the game works but I don't know if I wanna stick to classic or go over to modern not only is it faster with specials and being able to input them manually rules but sometimes I find neutral sad or sometimes impossible compared to the classic crew. What I'm tryna say is the difference rough and was wondering how u over came that or if u swap controls time to time
@@jclcc9996666666 I only play on modern. Depending on the character you are playing, it can be rough due to losing buttons, but I think it's a fair trade-off for having modern shortcuts for DP (if your character has one) and Supers. Classic will also argue it's impossible to jump on modern because of that. For the characters I play and let's use Marisa as an example, losing quadriga and j.HK definitely hurt, but she has 2MP and gladius to play neutral with. On top of that, her strongest combo starter (5MP) is available through auto+M, and all her common space traps and safejumps are available as well. Making use of all those tools allow her to still be super effective in every aspect of the game. I'd say forget about what's available in classic and focus on what tools you have available. Using what you have and making the full use of them will be enough to take you to master on any character!
wow i tried playing modenisa a few months ago but there was no video like this, this is really good. which character in your opinion (as i see you have a lot of modern character vids uploaded) did you feel was the strongest for ranked? marissa or bison would be my guess but i only ever tried marissa and cammy
I think whoever fits your playstyle would be best for YOU to climb rank with. For me personally, I think Ed & Bison are the best characters right now. If I were to play a shoto seriously, it would probably be Ryu, but I think Akuma/Ken are stronger characters. I don't think Marisa is all that strong compare to other characters, but I've been playing her since launch and gladius lets you get away with a lot of things, so I want to get master with her before playing other characters. All the characters are fairly balanced with strengths and weaknesses, so I think it's just a matter of how much time and dedication you are willing to put into the character to climb rank with.
@@n0dding thanks for the answer, yeah it does seem like bison is probably overall the strongest imo but i wasnt sure how much he loses with modern controls. i play akuma classic but when i feel lazier i use modern :P i hope to get masters with her too!
@@johnsmith-fk7fw Bison isn't missing much on modern and fairly complete similar to Ed
@@n0dding awesome thanks for the reply :) i feel like i gotta just bite the bullet and purchase him :D
@@johnsmith-fk7fw you can use the rental coupon thing from the free pass to test out the character if you want before making a purchase
@9:15 you can also detonate bomb with head stomp (2nd hit w/ fist) follow up
Im a modern Aki player and wouldnt have it any other way. I play much more of a nuetral game anyway. I only use supers in rare situations. I dont ABUSE modern. I try not to even use a whole string of the auto moves. I also lose acess to certain moves. Whats the issue with some people and modern?
Elitism/Change is bad type mentality/Just want to spread hatred are basically the basis of any argument vs modern. The only constructive criticism is players have to play differently vs modern, which is true, but they just ignore the fact modern also have downsides and only focus on the benefits of 1 button stuff.
great guide, hitting diamond on modern ed
@@mightfloat9365 now time to get to master my friend💪
congrats bro I got to plat 1 with kim like 2 weeks ago so getting more tips from other players playing modern and tips is great hope you continue in your journey ❤
Keep up the grind man! We will all be master soon!
Lol scrubs in comments crying about modern made me laugh, keep going bro you will make it
Exactly! I’m a classic player. IDGAF if someone prefers modern.
I know my mistakes are button inputs. My first game on Rank, my opponent rage quit on me because I outplayed him. It's a mind game.
Modern is for babies who need help from the CPU and are basically playing a different game , but take this algorithm boost. And goodluck.
Facts, they are sitting Ducks.
I don't respect ranked modern the same way i do someone who uses classic, but i also consider it a problem if i cant best them. if they can still beat me (using modern) then i shut up and quietly determine to get better so that i can DESTROY the next modern that crosses my path.
@@daisycasey9077 modern players are sitting Ducks too. Waiting for you to jump in so you can do a lvl 3
I mean, modern is quite literally the same gameplay but less inputs lol, you sound salty over friendlier gameplay?
@@slobbernockerz i think ur right in that its great that modern makes the game more approachable for casual players. theres something about them in ranked that makes it frustrating but like i said in my previous comment if i cant beat them then the problem is on me..
M for mega
thanks a lot for this! I tried modern Luke first but his combos require some timing and are giving me trouble right now, I am so not used to the SF motions and buffering coming from other fighting games. Can do those in training sometimes but never in a match picked up Marisa for now and having a blast with the muscle mommy! keep up the good work man 💪
@@Guestz0r welcome to the muscle crew 💪
This one is for the loyal fans
Modern Brother, need to sub to you :D
Appreciate the love!
@@n0dding also Moder Lily is freaking good, in my personal opinion she is top 3 modern character
Awesome work dude, i definitely need to watch my rematches! Cuz i realize my mistakes after the fact the set is over
Appreciate the love! Recognizing mistakes and adjusting accordingly mid set is hard for sure, and that's what make tournament players and pro players so much stronger than online only players 🤣
Thanks! Looking forward to more characters
Is Modern Akuma any good?
These are my 2cents about modern Akuma - Akuma's fireballs, especially air fireball, are very good, but if you want to take him to a high level, I think you would need to learn motion input to unlock more of his kit instead of only relying on his 1 button stuff. His basic setups require you to learn light tatsu > heavy sweep, so you would need to learn how to do quartercircle back (214) in order to be effective. I think Akuma, or shotos in general imo, isn't really for the lazy players like me who heavily rely on the modern buttons, they can be played with a very simple gameplan with just fireballs and DPs, but to play at a high level, you will need to learn a bunch of motion input stuff for combos and different setup routes. His throw into command throw as meaty setup is also very strong in the corner.
i was surprised by ed as i like him more in classic but the more i think about it the more it starts to make sense
Ed is definitely one of the most complete character on modern. The air game is weaker than classic due to missing j.MK but basically has everything else.
@@n0dding i think luke should have been an honorable mention he was clearly made with classic in mind with all his auto combos being levels 1-3 and he kind of breaks the mold of traditional shotos ig the tools he looses in modern are enough to make it not worth it though.
@@Sharky_0456 I think Luke is just an ok modern character. Yes, modern Luke was definitely designed to be fairly compatible with modern, but for completely new players who are just starting SF6, I think he is a poor choice. His auto combos are expensive and the damage conversions are not all that great. New players will constantly be burnt out and then the auto combos would be unusable since in Season 1 they don't convert into a different string to not use drive gauge unlike in Season 2. You can argue modern Zangief is also bad in the auto combo department, and he doesn't have all the tools Luke has, but 1 button SPD makes up for all of that imo.
@@n0dding k
Just came back home today and was testing your combos. Thank you very much. By the way not sure when you recorded this. But I have been starting my level 2 combo with a heavy into double auto medium and I end up with +42 after the second heavy DP. Making it a safe jump after the level 2. Great stuff. Thanks for the awsome tech
Appreciate the love! There are many different LV2 routes for Ed and some require position awareness of where you are on the stage. If you go back to watch EVO VODs for momochi's replays, you can see him using ifferent routes based on the game situations and adjusted accordingly. If you don't plan to be a tournament player, I don't think it's necessary to learn all those techs though, but I would still recommend learning the desync/dream combo route if you want to put in the work for him. It's too resource efficient to not go for that route when the situation allows for it.
Cool, tried to play him but he is not for me. Glad you are doing a tutorial for him
Big bodies and grapplers aren't for everyone. At least you gave him a try. I am sure Zangief would appreciate the attempt haha
You can add a free heavy on that combo by the way.
On medium autocombo , if you over extend you can go into forward special , light blitz and you are at +42. So you can get a safe jump out of it too.
The real reason why Cammy is fan favourite, is her DP.
are you using hitbox or controller? I saw Tachikawa using hitbox when playing as Ed. I'm looking for someone who play like that to show me how they accurately press the auto button when doing combos. I need to see how their hands are moving lol if you could have a camera showing how your hands move I'd really appreciate it or if you could explain it to me like I was a new born or simply tell me a drill I could do to get use to it.
@@ModernFightingGames I do play with a leverless controller, but I don't have a camera so I can't record footage of my hands for you. I think the most difficult part starting out is getting used to where the buttons are and assign them to a comfortable spot that you can press easily. My button layout on the left side for movement is default. The top row going from left to right: L/ M/ H/ Auto. The bottom row going from left to right: DI/ SP+H (macro for Super)/ SP/ Parry. For Ed specifically, I'd suggest macroing killrush(L+H or M+H) as well if you have more than 8 buttons on your leverless, or replace the super macro for killrush. Based on my button layout, for something simple like Auto+M>Auto+M>4SP my fingers would be hitting right pinky+right middle finger twice for Auto+M twice then use my left ring finger to press and hold 4 and right index will slide from H down to SP to get 4SP. If you are having trouble with DP motion (623), I personally press 626 to satisfy the input condition, and this is the only that works for me timing wise and inputting it correctly. There are a lot of different DP inputs and shortcuts you can do with leverless, so you need to find one that works for you. If there is a specific combo route you are having trouble with, comment with the string sequence and I can let you know how I would perform it!
@@n0dding for now it’s just the auto button that I’m having trouble with. Thanks for your help!
Very in-depth beginner guide of Ed that I've ever seen. Good job!
Great video and appreciate your works!! I am trying to learn Modern ED and found this detailed breakdown.🥰🥰 Could you consider also making a beginner guide for Modern Cammy and/or Modern Juri if you are familiar with them? A short video will definitely help as well. Thank You!
Appreciate the love! The video turned out way longer than expected but there are just so much to go over for Ed, so thanks for watching! Modern Cammy is definitely on my to-do list, so stay tuned!
@@n0dding Sure! I know you must be putting a lot of effort into this Modern ED video, it is really comprehensive! I actually started playing Modern ED and Modern Cammy because of your Top 4 Modern Control Characters video. Looking forward to the Modern Cammy one and thank you again!
Im playing bison now because i dont know what to play in modern, thanks for the guide i'm in platinum now, hope this help me to reach diamond, i'm struggling with the confirms into dr and that stuff but i have to practice, keep it making content we don't have to many moderns creators out there
Confirms are hard for sure, but it gets easier with practice and as you play more! Alternatively, you can change sound settings to make sound effects a bit louder and lower the other sounds, so you can also use your hearing to help you with confirms. It may or may not help depending on whether sounds help you with awareness, but doesn't hurt to try!
Thanks for this! Can you do this for more modern characters?
@@5thunders191 I currently have one on Marisa on the channel. I will make one for Ed soon, but these are the only characters I have spent a decent amount of time playing. I don't want to put out misinformation and make the videos based on my experience playing them, so it will take a while before I get to other characters.
@@n0dding thanks! Look forward to the Ed video
Love modern content
Ed is not available for the base game.. need to buy it through fighter coins
Correct. Ed is a DLC character.
Fantastic video.
Make more of those videos, pls
Will continue the series once I am done with the Bison/Vega guide!
I'm honestly surprised that you didn't include Luke. Especially since he was designed around modern controls.
I personally think Luke's auto combos will lead to new players constantly burning themselves out and lead to a bad new player experience. Playing around with characters who aren't expensive while able to do damage allows for a better learning curve in my opinion.
@@n0dding that makes sense. His auto combos are expensive.
Keep up the content! It's so hard to find people teaching in modern controls unfortunaly and I just can't play Classic, too much motion inputs
@@gustavoheringer that means a lot ❤️ thanks for the support!
I reached diamond with Modern Rashid. it's a cool character also to play with modern in my opinion
Best defense is offensive.
4:46 to skip the yap
how about Ken? I see many players using Ken modern but is it good ?just want to know ur opinion
Modern Ken is definitely good and on the easier side to pick up, but he requires more learning than someone who I'd say is easy like the 4 I mentioned in the video, in my opinion at least. Someone in the comment mentioned you can spam the medium auto combo/fireball/DP and get pretty far, so depending on what your goals are, you might not need to dig deeper into the character.
Master ken player here. Honestly he is great with modern. But abit more tricky then some of the others. Nothing crazy tho- give him a go!
Thank you
Tbh, i'm pretty surprise to not see ken. Ken lost not so much move have a free 2500 dmg + side switch on Medium auto combo gameplan are pretty easy at low elo Ex hado DR HP leading to full medium auto combo.
Ken is definitely a great character if you invest some time to learn more about him and his routes, but that's pretty much the same issues I have with playing any of the shotos straight out of the box. Of course, that's just how I view and evaluate what's good for a modern character to start the game with and I can be wrong. The things that knocked ken down for me are tatsu, and all the auto combos. tatsu locked behind run for SP button is pretty bad, so you are forced to manually input 214 to get it during a combo, which is pretty important for ken's corner carry from midscreen. L auto combo is useless once people learn to jab after first hit of jinrai, and people love to mash jabs especially in lower elo from my experience. M auto combo being meterless is great, but the side switch is like a double edged sword. if you already have them in the corner, why would you want to side switch right? H auto combo damage isn't all that great without spending LV3 and the spacing and oki isn't great either even after spending 1 bar to drive rush (and you are negative if you run/2x dash to close the gap) despite being +31 after OD jinrai.
@@n0dding not really true u can modern during run for fire tatsu. i got master with ken modern and other char and i really feel ken more consistent at all , fire ball is a great tool dragon to u can win just by spaming medium auto combo if you dont want side switch just do the dp during the run motion or not you never lost the oki. For heavy auto i agree i never use it but who need to use it when medium exist meter less and lets you have avec to literaly all ken tool corner carry, dmg, side switch. and you can put the lvl 3 2 1 with medium auto combo. tbh, ken modern is more brain dead and easy to play than all char you proposed i thinks at low elo due to EX hado dr Hp "frame trap" medium auto if blocked just modern jinrai is enough
@@leesangpayab29 i stated tatsu modern shortcut is locked behind run, which you don't run before every combo route that uses tatsu, so new players are either forced to learn motion input or have to abandon routes that ask for tatsu, and that is a minus in my eyes. i made this video mainly for people like me who have zero fighting game experience and got attracted to SF6 because of modern control bypass the learning curve of motion input, so the need to learn motion input is a minus in my opinion. all the pros/content creators who did road to masters with all characters (before any DLC characters came out) said manon is the easiest to play neutral and get to master with, and people always say shoto is the easiest to start the game with, but i personally find manon and shotos hard to play even after playing the game for a while, so to each of our own for our paths to master (or whatever rank people want to achieve). congrats on your achievement with having multiple characters in master though!
@@n0dding Run is the part of the auto combo M so u can just press modern input during run so with medium combo you dont have to learn anything other than timing and press "special" -> or down. ether not so much people have tryed the modern version for learning, shuto stated ken was the strongest modern mid S1. and with the information we have today the statement before dlc is pretty wrong, we dont play really "neutral" before diams 3, before that its more a jump fiesta of jump so having a dragon is insane. and DI is spammed + DR so having a "invunerable reversal" is god to. anyway i can understand the statment of you have hard time with a type of char. But i would really recommand new player who want play modern to use ken if they want a shoto or a good perf early. Gl for your next content
Thanks for this! I was pretty disappointed that Modern lost his slide but it still feels pretty strong
Thanks for covering this! I wish there was more coverage of the big changes to Modern. There were huge buffs pretty much universally.
the threat of raging demon on wake up got you jumping twice in game 2 haha
I will make another video about M.odern Bison once there are more info to play him more optimally. Here are some basic okis to get you started if you just want to mess around on day 1: My Day 1 learnings basic Okis: [ ] means charged* Bison has charged moves! Auto Combos ---------------------------------------------- L auto combo (+2) -50/50 strike throw M auto combo (no LV2)= bomb planted ... > dash (+5 after dash)> throw/M auto combo into LV2/ H auto combo ... > [4SP] (+6 OB) > Auto+H/delay Throw ... > [4SP] (+42 On Hit) = safejump (j.h doesn't work against backrise midscreen) H auto combo > DR > 4HK > H auto combo > DR...LOOP ... > [2SP] > L/M/H for head press > Any button (this beats wake up DP in the corner. works against rise in place midscreen. loses to DP if they rise backward midscreen. +4OB) ... > [2SP] > SP (this dodges wake up DP in the corner to get a full punish. works against rise in place midscreen. loses to DP if they rise backward midscreen. +4OB) Throws ---------------------------------------------- forward throw>DR>4HK back throw>DR>4HK SUPERS ---------------------------------------------- LV2 MIDSCREEN>DR>5HP (beats DI) LV2 CORNER>DR>4HK LV3 (+15)>DR>5MP/2MK Trade>Medium combo route DI wallsplat ---------------------------------------------- Auto+H > SP (plant mine) +27 Auto+H > 6H > 214L (plant mine) +24 Auto+H>6H>3H +28 Auto+M = +42 M Auto combo
Appreciate the info!
Turning that ken into a jump king
This is great thank you!
How is Akuma in modern controls? :D
These are my 2cents about modern Akuma - Akuma's fireballs, especially air fireball, are very good, but if you want to take him to a high level, I think you would need to learn motion input to unlock more of his kit instead of only relying on his 1 button stuff. His basic setups require you to learn light tatsu > heavy sweep, so you would need to learn how to do quartercircle back (214) in order to be effective. I think Akuma, or shotos in general imo, isn't really for the lazy players like me who heavily rely on the modern buttons, they can be played with a very simple gameplan with just fireballs and DPs, but to play at a high level, you will need to learn a bunch of motion input stuff for combos and different setup routes. His throw into command throw as meaty setup is also very strong in the corner.
Cr"p like Modern controls has me waiting for City of Wolves. Dropped this game before the end of season 1. Trash meta.
LOL. That game also has Modern controls.
@@kateslate3228 It's different. MVC3 had them, Blazblue, even smash has execution shortcuts. SF6 ramped that sh** up though. You don't even need to have your eyes open and you're guaranteed to win at least half the time.
@@troyl200 Have you considered that you're just bad.
@@kateslate3228 Lol, I did. But I don't lose often enough; I'm usually the one to beat. You can't shake me, I love fighters way too much. The meta in sf6 is boring. it's so boring. It's not just the modern controls, that's a small part. I usually win against modern users xD It's just so... boring. Zero timing required, even using classic. Classic is easy too, xD Ugh! Can't wait for Wolves.
@@kateslate3228 I played Mark of the Wolves for Dreamcast. If it plays anything like the older one, I'm sold! The combo systems are so goood!