Hey dude...thanks for your answer on the other video about trees. You were right about the attributes...an important detail was left out and now I got collisions. Happy. Most things cant be imported though with shader issues etc. They come up invisible in GE10.
Thanks for the info bud! You can update them by correcting the shader under the custom shader section and selecting the tree branch shader or something and should help it out.
hi mate thanks for the comment! hope you are well. I can make one in the next coming days for you if youd like from using real terrain data (DTM) at 1m Resolution. and also a way to fix stepping from them aswell to have them in 16bit grayscale instead of 8
Hey dude...thanks for your answer on the other video about trees. You were right about the attributes...an important detail was left out and now I got collisions. Happy. Most things cant be imported though with shader issues etc. They come up invisible in GE10.
Thanks for the info bud! You can update them by correcting the shader under the custom shader section and selecting the tree branch shader or something and should help it out.
Have you messed around with the new field toolkit? I havent found a way to make nice fields that arent square
Not yet buddy! I will soon!
Do u have a video on the data folder with the weight flies for fs25
No not as of yet! Will do in the future
Do you have a tutorial on using a real terrain?
hi mate thanks for the comment! hope you are well.
I can make one in the next coming days for you if youd like from using real terrain data (DTM) at 1m Resolution. and also a way to fix stepping from them aswell to have them in 16bit grayscale instead of 8
@@RhodTehMod yes please
Can you also show how you make your roads, intersections in blender as well?
@@the-jlp9586 i can do mate im just trying to figure it all out now!
@@RhodTehMod awesome thank you!