MaGMML3 - 40th Place - Explosives Factory Normal Run in

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  • Опубліковано 27 сер 2024
  • It's Combust Man...2!
    This stage is very fun, Bike makes most of the problematic screens a non-issue and there's some cool uses for other weapons here and there, most notably Banshee Wail to gain IFrames through a Count Bomb explosion and Bait Bobber to stop a Walking Bomb from exploding. I didn't play the boss as well as I could have and I'm still not quite sure what to do about the last screen, so this time is definitely improvable.
    Check out our MaGMML3 Speedrunning Documents!
    MaGMML3 Speedrun Compendium:
    docs.google.co...
    MaGMML3 Strat Sheet:
    docs.google.co...
    MaGMML3 Recorded IL Sheet:
    docs.google.co...

КОМЕНТАРІ • 1

  • @MarsJenkar
    @MarsJenkar Місяць тому +1

    Color me impressed. While it's true I had an "intended" way for the stage to be played, I knew that people would play it however they wanted. This is why I put in no restrictions against weapon or utility usage. Also, I get that the goal of a speedrunner is to get to the finish--and whatever isn't explicitly forbidden, is fair game. Plus, it takes a lot of thought, skill, and determination to put together a run like this. Well done.