I - Loose Cargo - 0:11 II - A Bitter Cold - 2:15 III - Murder - 6:55 IV - The Calling - 11:22 V - Unholy Captives - 19:33 VI - Soldiers of the Sea - 25:04 VII - The Doom - 34:26 VIII - Bargain - 45:02 IX - Escape - 50:52 X - The End - 59:10
Yep! And considering the events, I'd say it's even almost safe to say that his death can be ruled as suicide. :D (Though I doubt the game mechanics would agree with this logic.)
59:10 "Captain! Open the door lest we break it down and take more than those shells." "The shells are gone, because they are the reason the spiders and the kraken attacked. So they're back in the ocean now." "Oh, okay, I misunderstood the situation. We are family, and I trust you. Good work Captain, now let's safely return home." *THE END*
I don't think I really parsed how tragic the story actually is when I was playing the game. Like then I was all focused on investigating the scenes of every death for as many details as possible, but now I'm sitting here getting emotional about all the unnecessary death and cruel murders. Thanks a lot, Nichols.
Nunzio’s death made me the saddest. Dude came to help, and got killed for it. He looked like a soft spoken, agreeable guy and talented with the violin. That last detail builds his scene more for me, since the soundtrack is that of a tragic solemn violin
the game never made me super emotional other than the excitement of the 3 fates correct. Though, one thing that did REALLY make my jaw drop to the floor, and just feel bad was The Doom, seeing all the people trying to escape getting flung into the air and lost to sea. Seeing all the disappearances on the book was just "Oh. OH GOD."
It also underlines how dangerous sea travel was in general. Until Davies left with the chest and a bunch of the sailors, the occurrences were about par for a long sea journey and they'd already had 6 fatalities (including the stowaway). That's almost 10% of the entire population of the ship!
I know Lucas Pope strove to write interesting and creative ways to kill the crew of the Obra Dinn, but on a recent re-play I found myself saying "poor guy!" over and over. Its really impressive how he humanizes so many characters through subtle gameplay. Aside from Nichols and his greed I empathized with just about everyone. They've all got good and bad, and are so human.
For some reason the first death in Bitter Cold really got me. The concern in the friends voice is so touching and sad. This game really makes you feel for the crew members.
It's also one of the few (along with the other deaths in chapters I and II) that has no supernatural element to it. This was just life (and death) on sailing ships at the time - even in peacetime and on trade vessels (the Obra Dinn was not a navy vessel, after all), you still lived a dangerous life.
You can see that the crew and passengers really care about each other. Even little things, like Nunzio Pasqua being concerned about Hok Seng-Lau’s injury despite them not knowing each other, really show that there were good people on the ship. I fucking love this game, lol.
MAJOR SPOILERS AFTER THE FIRST PARAGRAPH IN THIS COMMENT :// Same here. There's just a bit of tenderness and pain there, and it get's a lot worst when you research what a 'lascar house' is and how bad the conditions were for a lot of the people on the ship. It gives you the sense that that they're the only ones that really give a damn about each other, and every one that goes is a connection that can never be replaced. Other moments that really hit me hard: In Chapter 6, we see the Carpenter Winston Smith and his assistant Marcus Gibbs try to fend off the crab riders. Gibbs tries to take on one of the riders by throwing his axe at 'em. He gets spiked for his trouble, and Smith is injured trying to physically keep him safe. Also present in the scene is Nathan Peters, who's taking cover behind a wall. Now, this was my second time watching the scene, and at this point in the game I didn't have a very good opinion of Peters because of how he killed Linde. Now seeing what I thought was him cowering while other men died, my gut reaction said that he was a bitch. A bully who could kill an unarmed man but couldn't put his life on the line when it really mattered. But the very next scene, the game shows him pulling Winston to safety. He's craddling Winston, protecting him with his body, even as the riders continue their assault. When Winston dies at the end of the chapter, going out in a blaze of glory to try and burn the crab, Peters is there too. I realized how cruel my first reaction had been. Peters had nuance, someone who dearly loved their brother and as brave a man as any. He watched a lot of innocent men die, and while there's no excuse for killing Linde, he was driven to the edge just like everyone else. The fate of the Formosian passengers is the biggest tragedy imo. A little easter egg in the game is that they strictly speak Taiwanese Hokkien. The Chinese topmen, who act as translators, speak a mixture of Mandarin, which is not intelligible, and a different dialect of Hokkien. One of the topmen is later revealed to be working with real murderer and traitor, Second Mate Nichols. How much of Lau's 'confession' can be attributed to a bad translation? How much can be attributed to active malice by one of the mutineers? And how much to the inclination of the crew to distrust a foreigner?
SPOILERS SPOILERS SPOILERS @@Vee_9001 One of the many reasons I love this game: a lot is left to the imagination. Since you're just seeing brief moments the whole time, everything in between each moment is strictly up to the player's interpretation. I like that we don't see a lot of scenes, like the exact nature of how Hok-Seng Lau was framed, the Captain learning that his wife had been killed, Nathan Peters' initial reaction to Chapter 1, etc.
and simultaneously, you have to recognize solomon syed as being the GOAT for dying of a lung disease in a room full of people sleeping in conveniently numbered hammocks.
@@nightshadetq2453 it was kinda easy for me, cuz "BRENNAN, BRING THE SURGEON'S KIT", and that beanie man was standing with a palm to his ear (as if listening)
@@oktopus14.5See I never picked up on that, I just thought he was rubbing the side of his head, as if whacking the shit out of that guy made him break a sweat
One of the best reasons for the artstyle of this game that no one seems to talk about, is that there are some things I’d really rather not see in any higher detail or colour.
Yeah so many of the kills like the guy who gets flavor-blasted by the cannon misfire, the guy who gets an impromptu bullet tracheotomy out the top of his skull or the one that gets torn to pieces by the Kraken would be *ROUGH* to see in color/detail.
"Return of the Obra Dinn," also known as "Edward Nichols Ruins Everything." Also 56:37 is legendary among my friends just because it's so fast. You don't fuck with Henry Brennan.
Henry Brennan killed John Davies for literally no reason. Of course it's a game, but I think everyone could've seen that of course, there was a gunshot and someone was dead on the floor, but John Davies probably looked very distraught from accidentally killing someone considering he wanted to prevent further deaths
@@ShyGuy3101 Davies killed the Pole who was part of the mutiny plot. Since Brennan also participates in the mutiny we can assume that he thought Davies was trying to prevent their uprising.
@@ShyGuy3101 yeah, I never saw it as Davies 'ruining' the mutiny plot, rather swift justice. Hoscut and Brennan hear someone shouting "mutiny!" they run downstairs, see Davies with a gun and the dead Wiater at his feet, therefore Davies must have murdered him! So Brennan clubs first, asks questions later.
The thing is though the crew in the upper deck don't really know the context and they might have thought that Davies was the mutineer and he killed Olus and stabbed Thomas. Not to mention that he was armed so Brennan probably hurried to end him before he caused more trouble.
In my opinion, he was trying to get them to call off the kraken before, but then he learned Abigail was killed and that's when he decided to start killing them. "I'll kill every last one of you monsters. Withdraw the Kraken or I will kill you all!" has the kind of rage I'd expect from a man who just realized he lost the greatest love of his life.
Soldiers of the Sea really got me. Because this crew isn’t soldiers, they’re EIC cargo sailors. Working men fighting and dying horribly. And those crab things dude, I cant imagine how horrifying it must have been to see those giant murderous crustaceans fill up an entire room and kill 7 of your brothers at sea.
I initially thought the crabs had dead guys stuck to them, that the riders weren't living. Later when we got to The Calling and found two sailers met "unknown fates" I was convinced they became the soldiers of the sea
Idk why, but my favorite character was Charles Miner, the assistant bosun. I loved his look and his where's waldo shirt and that he was always nearby helping. I was pretty sad when I worked out his fate
My favorite characters were Maba and Leonid Volkov, don't know why. Maba seemed like someone who didn't talk at all (maybe it's cause he doesn't speak english lol), watching his own buisness. And Leonid cause he is really a badass, I mean, he is a Russian after all.
The midshipmen were my favorite characters personally. You really got to see how close of a bond they shared and all three of them went down fighting like heroes, despite being just teenagers. It’s so sad what happened to them. Tom’s death is almost enough to make me cry :(
I mean at that time, they thought that if they can go back to England with mermaids, they'll be rich. Unbeknown to them, enemy controlled giant crabs and kraken are going to attack that ship
@@saturatedcranium Look it up on UA-cam, he makes beautiful reviews about games. He said what you commented on his Obra Dinn review. Parallel thinking it seems
I don't blame anyone for their actions except for Nichols and his dogs. Others had understandable reasons for their actions after living through the hell Nichols brought. But i have special love for Alfred Klestil, Martin Perrott, Maba, Charles Miner, all midshipmans, It-Beng Sia and Abraham Akbar
@ShyGuy3101 And that's after he took a spike through his shoulder. If he had laid low, because of his injuries, I doubt anyone would've blamed him. Instead, he grabs a gun and dies in a blaze of glory.
Very well done. I bought this game just out of curiosity when it was on sale a while back, and because it's main location is a ship. I could have not made a better purchase, it made me fall in love with videogames all over again, I was beginning to get burned out and didn't play them that much. This game honestly taught me the potential/ the beauty of videogames, as a medium to experience a world through someone you control at your own pace while also being an artistic vision of someone else's.
oh my god rewatching the monkey's death and realizing that it's not just some random monkey makes me 110% sad It was so chill in all the other scenes too...
Yeah. Yet it was the only way to link the watch to the mermaid scene. So there was logic in it. But the surgeon had that watch and chose never to intervene. That's the fascinating part.
@@lordbiscuitthetossable5352 could he have intervened? Maybe when Nunzio was murdered but how do you explain that to the Captain? "Oh yeah I have a magic watch that told me your 2nd mate killed that guy not this random stranger youve never met who (allegedly) confessed to it"
Thanks for this awesome summary! I got all deaths eventually but had a hard time to place the secret scenes in there. Also I still feel very sorry for the 3rd Mate Martin Perrot. He was caring about the people on the ship, tried to help out and fight where he could and at the end basically saved the ship by releasing that mermaid with the shell. (In theory at least, without the mutiny and everything a lot of people could have reached the nearest port alive.)
I agree. I found it interesting that he was the one that checked on Syed, Rujab, and the health of the crew with Henry, not Witterel. Also that he was the one who thought to calm the mermaid and let her go, while Witterel thought to kill them.
The Obra Dinn returned after 4 years so im pretty sure the crew would be extremely dead anyways considering the only people that would be left in the ship would be Leonid, Olus, Davies, Lanke, Walker, Brennan, Hoscut, and Witteral. And these peoples' occupation won't help in survivability, because all thats left are 2 topmen, a seamen, the gunners mate, captain, 1st and 4th mate, and a midshipman. There are no more cooks, butchers, doctors, helmsman, etc. Because all of them have died or escaped. And Paul wouldve escaped with the rest if Leonid didn't kill him so he's not there. Basically the last people are extremely fucked anyway which is tragic.
The guy who made it says making it made him miserable, near the end he contemplated quitting the games industry entirely. If we ever get another game like this it'll be because somebody else makes it.
@@pyroronnie2473 Maybe sometime I'll make the mistake of trying to make a game like this. I'm currently trying to teach myself game development so just maybe one day...
This scene is also EXTRODINARILY helpful when you think about it, you can deduce who is a topman from this memory if you hadn't already, for instance I was able to deduce the identity of the Russian topman from this memory and deduce what Maba's job was (I thought he was the Bosun's mate like many others until this point).
@@ladnie9454 I keep seeing people say stuff like this, how would I know what the tattoo origin is from lol, even if he’s the only only with tattoos I had no idea what relation that had to his country of origin, maybe I’m just stupid but I’ve never seen those tattoos in my life.
@@SethIsTheBethst That’s part of the challenge, find the accents, find the languages, even if you didn’t know that New Guinea has a tradition of tattooing you should definitely know that a French sailor in 1812 wouldn’t have a full body tattoo. The game is full of cultural signifiers like this (Gul wears a turban because he’s a Shiite from Persia, the Russians wear Teylnashkas, the French guy wears a marinère) I myself thought he was Irish until I remembered that the Celts stopped wearing tattoos like that when they were Christianized.
Seeing it in order like this, i can spot one missing detail during 55:04, when the kid is yellin Mutiny, you SHOULD be able to hear the gunshot from the womens rifle upstairs killing the other man from the previous scene
If only Edward hadn't tried that mutiny If that didn't happen the mermaids probably wouldn't have gone after the shells based on the fact that nothing had attacked until the shells were in much smaller, and open boats where the shells and people could be easy targets But as soon as the mermaids were brought on board then I believe that's the reason the terrible beasts attacked. Not to get the shells but to rescue the mermaids So basically I'm saying is I think the crew would've been fine if the shells were left on the obra dinn since the monsters didn't seem to want to go up against a huge ship like the obra dinn until the mermaids were kidnapped
There was only 1 shell on the obra dinn in the beginning, and it's safe to assume the formosan chest kept the beasts from detecting it's presence on the ship
@@vinilla02 They all die slowly instead of instantaneously, and they're conscious for it. So the last thing they hear is their last few heartbeats in their ears.
@@vinilla02 late asf to this but I believe the point is to show they actually are dead in this scene since we’ve seen them incapacitated or dying in other
I’m pretty sure all the death scenes are portrayed from the victims perspective. E.g. what sounds they hear. So the heartbeats would be the blood pumping through their ears.
Worse yet, he was probably remembered as a traitor. Since his body isn't discovered until the escape, the crew likely assumed he ditched them together with Nichols's men.
@@MarabouPatriot he's not, if you got his fate right then the insurance report will say he performed his duty and got some money. So at least all the people outside (the one that matters like his family and friends) know he was not a traitor.
I didn't realize the events from The Doom up to The End were as close as they where. Just reinforcing the idea of the captain & crew being at their wits end.
I always thought the escape happened before the doom, so it made sense that some of the boats were going out during the kraken attack. Realizing that the escape and end happen after the bargain makes those last deaths so much more tragic and useless. The mermaid was bringing the ship back safe like was the last message from the third mate so all they had to do was wait.
Unfortunately, the captains wish was more of a monkeys paw situation. His wish that the ship returned to port safely didn’t mention the safety of any of the crew or passengers. I think it’s also why the ship itself seems weirdly undamaged even though no one was alive to steer it away from crashing into rocks etc
@@mindpearlgirl also even more of a monkeys paw whish, because as soon as it has reached Falmouth and someone boards it and confirms its the Obra Dinn, a storm is summoned to sink it (a storm was summoned with the kraken, so it is logical to think that the one that conveniently sunk the Obra Dinn the same day it made it back to Falmouth was summoned too).
@@diegokevin3824 Yeah that's what the shell shine you can see from the boat is in the present, a mermaid waiting for you to conclude your investigation before destroying the ship and the Formosan chest that is still on it.
Timestamps for individual deaths *I* 0:12 Samuel Peters 1:09 unidentified Stowaway *II* 2:15 Soloman Syed 3:38 Renfred Rajub 5:15 Cow *III* 6:55 Nunzio Pasqua 8:29 Hok-Seng Lau 10:07 Timothy Butement *IV* 11:22 Li Hong 12:54 Patrick O´Hagan 14:20 Samuel Galligan 15:32 Bun-Lan Lim 16:56 It-Beng Sia 18:10 Edward Nichols *V* 19:33 Chioh Tan & Hamadou Diom 20:56 Thomas Sefton 22:22 William Wasin 23:24 John Naples *VI* 25:04 Huang Li 26:10 Nicholas Botterill 27:19 Marcus Gibbs 28:34 James Wallace & Jie Zhang 29:48 Charles Hershtik 30:53 Emil O´Farrell 32:03 Zungi Sathi 33:18 Winston Smith *VII* 34:26 Lars Linde 35:48 Edward Spratt 37:15 Abraham Akbar 38:29 Christian Wolff & George Shirley 39:43 Roderick Andersen 40:51 Peter Milroy 42:24 Maba 43:33 Abigail Hoscut Witterel *VIII* 45:02 Filip Dahl 46:22 Mermaid 47:10 Mermaid 48:02 Martin Perrott 49:52 Pet Monkey *IX* 50:52 Alfred Klestil 52:33 Paul Moss 53:50 Leonid Volkov 55:02 Olus Wiater 56:36 John Davies 57:45 Thomas Lanke *X* 59:10 William Hoscut 1:00:33 Henry Brennan 1:01:47 Lewis Walker 1:03:01 Robert Witterel
6:43 I don't get why the Indians are moving their deceased fellow Renfred Rajub across the stairs. He'd just passed away in the surgeon's room, and the surgeon just requested that they took him to the carpenter's shop to be wrapped (5:14). These places are both in the orlop deck, so they should definitely not use the stairs. P.S.: Whoa, it must have taken quite an effort to pull all these scenes together. Great work, really!
23:57 "All's fine John!" - said the surgeon to the poor seaman who passed away less than 10 seconds after that. The surgeon was either trying to avoid panic or he did know shit about his stuff.
My mini theory about the Indians is that they’re trying to avoid going near the cow slaughter happening in the middle of the deck for religious reasons.
@@andre-vm My headcanon was that the surgeon knew John was fucked (not much you can do with this era's medical technology and the limited supplies aboard a ship) but he was trying to give him a bit of comfort and possibly a will to live just in case he somehow could pull through (or to just be reassuring in his last moments). Generally it's not a great idea in terms of bedside manner to tell someone that they are dying since it will freak them out. Or he might have just been a shitty doctor lol.
This bothered me too. Maybe it was a mix-up, and they were supposed to be taking Syed *down* the stairs as Renfred is in the sickbay, and then in the next one they have Syed wrapped up as Renfred dies? But something got switched up in development?
Regarding Chapter IX, I wonder why Thomas Lanke didn't abandon the ship with Evans, Jackson, Bird, and James. Besides Bird (who is a passenger), Thomas and Davey must be the youngest crew on board still alive at that point of the plot. Why didn't he leave? What duty tied him to the Obra Dinn? Yes, he's an official on training, but even the senior officials were running like headless chickens in front of the calamity that decimated the ship. He fought valiantly during the last couple of days and there was nothing else to do except endangering his life once more if he stayed. That makes me think that the escape in chapter IX was Moss' -secret- plan (I would add Perrot into this due to the events in chapter VIII) and while the captain didn't know about the escape beforehand, he was fine with it. Things went so awry that the escape was the least of his concerns, considering that his wife died, the crew was slaughtered in a short spam of time, and the 2nd mate orchestrated a mutiny under his nose. As the escape was Moss and Perrot's plan, they had to choose who could leave with them and Thomas unfortunately wasn't in the right place when such decision was taken or wasn't even considered. All deaths were particularly meaningless in chapter IX, but the ones that happened below deck were partucularly senseless, especially Thomas'. I also wonder if the 4th mate, John Davies, knew that his steward was among the escapees. I can only speculate, but I think Davies and Davey were separated after the events of the Doom due to the chaos that unfolded on the main deck, and Davey ultimately stuck with Moss and Perrot. Davies never left his steward alone, so he had to have a good reason for doing it so. I don't think Davies knew about the escape and Davey decided to leave by his own volition. I don't believe Davies would be furious about Davey's decision; after all, Davies actively protected Davey from danger and if this is considered as Davies' personal "goal", his steward survived the whole ordeal unscathed.
Personally I think there was enough time between The Doom and The Escape for the evacuation of the passengers + stewards to be known by mostly everyone. (We can see by Leonid's actions that at least he wasn't aware of their escape). Their escape may have even been the captain's idea. The midshipmen showed extreme loyalty to the ship throughout the whole game. Charlie practically suicide bombed one of the crabs, and Peter sacrificed himself in an explosion to try and kill the kraken. I wouldn't be surprised if Thomas himself decided to remain on the ship. Maybe he wanted to make sure his fellow midshipmen's sacrifices weren't in vain, or maybe he wanted to find Pete's mother (and Charlie's mother for that matter) to explain what happened to him.
One thing that has bothered me is that for Brennan’s death his flashback happens immediately when he throat is slit, but he is seen holding his throat and is heard still bleeding out in Lewis’ death, meaning he didn’t die immediately when his throat was cut, but characters like Bun Lan Lim were mortally wounded and then their death scene occurs when they finally bleed out. It’s a very very minor thing, and I understand why it was done, but I can’t help but notice it now
Yeah Brennan's death is an obvious example of an inconsistency with the watch's mechanics. However, I understand why it was done since his death scene was basically still in the "tutorial" of the game, so Lucas Pope was keeping it as simple as possible.
Just played through the game a second time to get all achievements and with the knowledge from the first walkthrough there is so much more to look at. this game is so fantastic, even a second time dragging me into the scenery. the music, the lowlevel graphics which give this game some kind of rough look which is perfect for the cruelty expressed. You just have to feel discomfortable. The small details like the waving sails and ropes inside the present; the captain leaning desperated over the rail in the escape chapter when he sees another good man shot through the chest; all those events happening at the same time with people dealing with stuff on another deck than others etc etc. Brilliant. Second walkthrough also revealed its linearity, though. But imo the best and most uncomfortable detail I only understood now playing it a second time... the shiny sun in the distance isn't the sun... it's the effing shell... here... lying around in the water... now THAT gave me some shivers... Another question though: what exactly is it in the chest... it is called quicksilver... but would it jump out into the 1st mate (that swedish dude) chest or the famosan's face upon opening? Or is he mistaken calling it quicksilver and it is some mysterious mystical power... also I dont quite understand why it can stun the mermaids, not killing them... a bit odd
@@CyberLink70 Yeah. THanks for your comment. Just lately I listened to the full soundtrack and digged into the story again. And exactly this... its the last mermaid with the shell in hand, as one of the crew (pierrot, 1stmate?, iirc) tells it to leave the ship, but also "to see the obra dinn home"... in one of the vignettes... so after all it is even more creepy to see the shimmer :D That soundtrack... listen to it! Again! now! you cannot get rid of the images while listening to it.
Makes you wonder... Will Hoscutt, Brennan, and Walker plan a mutiny against Cap. Witterel if Evans, Bird, Jackson, James, and Moss didn't take the last boat in The Escape. Granted, Moss was KIA by Volkov, but I can't also blame Volkov, he's just trying to defend the ship. But will Hoscutt and co. go against the captain if they know the last boat is still there?
Klestil, Wiater and Davies planned a munity because they couldn't trust the captain, as they had no idea what made the Kraken run off. Hoscutt, Brennan and Walker planned a mutiny over the shells. They also had no idea the shells were gone. I believe they started the mutiny because Evans and co. left, Klestil and co. died alongside the rest of the crew. It would've been practically easy. 3v1. But the captain had nothing left to lose, so...
Just proves how badass Brennan and the Captain were lmao, that 2nd to last death where the captain does a 180 and slams the pole into the topman was crazy
I know that this is an old video, and that the hype of the game has been going on for years. But I also wanted to contribute my opinion about this story that has fascinated me so much this past week. For me, the biggest culprit in all this tragedy is Captain Robert. Not that I exclude Edward's guilt, but as I understand it, the only difference between these two is that Edward was active in the disaster, while Robert was initially passive and later became active as well. Taking out the first 3 deaths, which were but 1 fatality (the rope breaking) and 2 deaths from respiratory disease (which at the time had very few treatments - much of today's antibiotics are post-WWI), Robert could have prevented all of this. After all, Robert was the captain. Being a captain is not just about putting on a fancy hat, wearing a fancy outfit, and bossing everyone around with an aura of superiority. The captain's primary function is to ensure that the ship arrives at its objective intact with everyone in the crew alive, or at least with as many people alive as possible. Ultimately all deaths that occur on a ship are the captain's fault until proven otherwise. The first point at which the captain could have prevented this tragedy would have been during the execution of Hok-Seng. He had a murder occurred on his ship, by an alleged murderer who doesn't speak his language, and who magically decides to confess this "because he does" only to be met with a summary sentence of execution should have aroused suspicion, to say the least. This false confession was probably planted by Li Hong at Edward's behest, since Li Hong was together with Edward during the first riot, intentionally mistranslating what Hok-Seng was saying. There were three other Chinese on the ship, a separate translation of each would quickly reveal Edward's plan. Anyway, first missed opportunity. The second point comes after Edward's death, with the crew retrieving the mermaids and the chest. From this point on, Robert actively contributes to the disaster. Let's remember the scene, practically everyone who was in the first mutiny was dead or missing, with some bodies even multilayered, and the only one who could speak was Edward who was deservedly shot by Chioh Tan. In addition, 3 strange creatures were together on the boat apparently not moving. With all this, what does Robert do? He puts the creatures inside, and, not satisfied, even after a few minutes, not only is it revealed that the creatures were alive, but they also make dangerous mistakes, killing two crew members almost instantly. What does Robert do after this?Did he kill them and throw them into the sea? No, he had these creatures put inside the ship, the same mermaid that killed two people five minutes ago now killed the cook, even though it was tied up, and consequently also William during the fall from the ladder. At this point, Robert was worse than Edward, because Edward at least didn't know what he was really getting involved in, while Robert had more than enough information to come to the conclusion that the risk was not worth it. He even ignored Fillip, his own steward (and probably the only sane one at that moment) about the dangers the ship was involved in, calling him crazy and locking him up with the mermaids. Even though the game doesn't allow the player to read minds, I'm sure Robert was thinking something like this: "Thanks Edward for bringing me merchandise that is worth much more than this entire ship. Now not only will I be so rich that I can retire, but I will be famous all over the world for having captured a mermaid.Rest in hell, you imbecile". At least Edward was honest in his dishonesty, and exercised it through his actions. And with that, the rest is history (or tragedy would be more fitting) of what we have seen, with almost all the crew being killed by the sea soldiers or the Kraken. And Robert knew that it was all his fault, so much so that he killed the mermaids by demanding that they send the Kraken away; he let Emily, Henry, Jane and Davey take the last boat, telling Leonid to "let them go," even though this was considered mutiny, because he knew that the trust in him to run the ship had been broken. Looking at the big picture, I really have to agree with Olus (even though I disagree with the motive and methods): "Enough! Captain cannot be trusted.", because the captain traded the safety of the voyage for possible financial gain, and now, besides not having the money, practically everyone is dead, including his beloved, or abandoning ship. That is why at the end, he apologizes to Abigail for all that has occurred, with his voice now weak and melancholy, far from the strong voice of the beginning of the game, now with the blood of his own crew on his hands, with the blood of his friend on the deck floor with the gun he himself fired. Ultimately, Return of the Obra Dinn is a record of what an idiot captain who abandons his duties for sheer greed.
absolutely 100% agree, taking the mermaids onto the ship was a disgustingly stupid move from the captain and they likely could have made it out of the whole situation if he had never taken them on board. perhaps they may have still been attacked, but the sea wouldn't be looking for vengeance or to free the mermaids. the mermaids only assaulted the small boats for the shells since they didn't want to risk assaulting a large ship (as someone else pointed out) so it's very likely they could have made their destination with a good few deaths, rather than most of the ship being killed. and more importantly, Robert never would have had to watch his lover die. Your conclusion definitely seems like the intention of the story - greed is a disgusting motivation and can lead to the most horrible of outcomes if not contained. Nichols was a piece of shit, but was at least ignorant. Robert chose to be ignorant and died for it.
Devil's advocate here. How are we sure it was greed that was driving him? Maybe it was pursuit of the unknown. Humankind is curious by nature, so taking the opportunity to capture those mermaids for future study seems quite natural to me. Of course, greed could go alongside it, but it is not a given. Still, Robert seemed to keep the captain's hat firmly on his head the entire time. He trusted his crew (wrongly, on the part of the execution) and even tried to save them when he realized that the captive mermaids may have been the ones who beckoned the beast. Saying that he "traded the safety of the voyage" is a bit much. How could he have known they could summon a beast? Or that they were dangerous enough themselves? He did not witness what happened with the rowboats out at sea, but what he did witness is that humans had been able to subdue these unknown creatures and live to tell the tale. Remember, we have the benefit of hindsight. Of course it can appear exactly as you say it has. Yet, we do not have enough information to fully condemn nor applaud Captain Witterel's motives and actions. There are so many things that remain between the lines in this story and that is something I love about it.
@lauro Counterpoint: The Captain ultimately did toss the shell and most of the remaining cargo to the bottom of the sea. I don't think he was a greedy man, or even a bad captain. He was just following the information at the time he had with a crew who was likely demanding justice, and a man who had supposedly confessed and was at the scene of the crime. The evidence pointed that way, and he had to act quick. Furthermore, he could not have predicted Nichols or any of the other stuff going wrong. Even though we KNOW he made the wrong choices, you gotta think that this is just a regular dude who was dealing with forces far beyond his mind. We have the benefit of the doubt of being accustomed to stories like this with anicent horrors at sea. This in the end is ultimately a tale of how somebody would realistically react to and handle these situations, both in good and bad senses.
It's weird because I found it to be kind of appropriate, tbh. It sort of fits with the whole theme of old-time mariners approaching incredible horrors on the ocean with a whimsical, almost jaunty attitude. The dissonance is supposed to be characteristic of what goes on in these men's heads as they're trying to mentally detach themselves from the hardships they have to endure
I personally interpret the dissonance of the soundtrack as what emotions that were going through the chief inspector's head when going through these vignettes. obviously, the chief inspector is completely safe from the threats that attacked the ship and its crew members, but they're also emotionally distant to these people as they has no idea who these people are other than the fact that they were aboard the Obra Dinn and then died or escaped. so, their reaction to each deaths differ wildly than those who witnessed the horrid events in person. I find this interpretation very amusing because it makes it seem like the chief inspector is very apathetic in some of the scenes, as if this is just part of the job.
It’s one of my only complaints, yes the music is really well produced and composed, but I would definitely prefer some darker more atmospheric soundtrack to accompany these brutal deaths
Man this is actually terrible, imagine being on a cursed ship and doomed to die, unlucky. Sure they pissed off Poseidon by capturing those mermaids or something.
Such a great game but for some reason the developer sounds like he’s out making stuff like this moving forward. They asked him about a sequel and he was like “nah I don’t wanna revisit this world.” But we don’t care if it’s in this world, we just want another game like this wherever it may take place
Yes, Martin and Paul both intended to leave, however Martin was attacked in self-defense by the mermaid and Paul Moss was stabbed by one of the remaining crewmates who did not want them to leave with the final boat.
@@SethIsTheBethst I'm not sure if Martin himself wanted to leave with Henry Evans and the women, I think he was just assisting them in their escape. Martin doesn't strike me as someone who would abandon ship. And if he bargained with the mermaid to send the ship back to England, why would he still escape?
Just getting off my chest somewhere how Nunzio Pasqua's fate at 07:23 is currently the only thing that's royally annoyed me about an otherwise amazing game, that forced me to look online to solve. The audio effect sounds fully like he's punched him in the body, not that there's a knife involved
lol no I hear it too, I think it's the inflection in the voice, kinda nervous and jittery. Doubt it was Stephen Merchant doing the voice acting though.
Any of the 3 Midshipman. Charlie gets burned alive while fighting with valor, Pete gets blown up because Thomas couldn’t pull him back, and Thomas dies feeling bad he let his friend die meanwhile being literal moments from safety. If people would’ve just chilled out after the Kraken attack, the Bargain had already been made so even though a ships crew can’t be that small they would’ve gotten supernatural help.
Those guys that were 'crushed by cannons'. I also felt sorry for the guy who crawled to safety after being attacked by the crab riders but got shot by friendly fire.
0:12 Cargo guy 3:36 conversación del médico y del 2do oficial mientras el otro muere. 23:57 all's fine John. Where's the rest of his leg? 27:19 Hey, catch? (si se puede quitar el audio de fondo) 32:19 Ahhh- Hmh- se murió. 37:22 Uoh- No! Aahhh AahAAaA-Aaa 57:44 Tell Pete's mother I I-I've tried my best.
He actually is, you can see that he has his pants around his ankles. The kraken crushed the man to death while he was taking a dump. What an embarrassing way to go.
Wrong, we can only use the pocketwatch with dead people and in the first scene the butcher died, then in the second scene he was alredy dead. Also the bosun was giving a weapon to the carpenter in the first scene (31:23), why he would get that if the crab-riders were alredy dead? I think that the sound in the second scene comes from the second crab-rider
There are two crab riders in Soldiers of the Sea. One of them died on the orlop deck near the stern while the other died in the cargo hold near the bow. In part 7, you can actually see both crab beasts in the scene: one of them is fighting the crew, and the other is already dead with the midshipmen kneeling over it.
@@clarinethro1695 I think it was an effort to keep the ship from storing the mermaids and inviting sea monsters to attack. I agree it's not altogether clear why he thought lopping off the poor dude's leg was the best strategy
I - Loose Cargo - 0:11
II - A Bitter Cold - 2:15
III - Murder - 6:55
IV - The Calling - 11:22
V - Unholy Captives - 19:33
VI - Soldiers of the Sea - 25:04
VII - The Doom - 34:26
VIII - Bargain - 45:02
IX - Escape - 50:52
X - The End - 59:10
In "Murder, Part 2", you must determine which bullet hits Hok Seng Lau.
32:00 the slow reveal of the riders was epic here lol my reaction to what was happening was priceless when I found this body first
@@sahayeda5220 oh me too. I was like "What fresh hell is this?!"
Did you know to bargain stretches from soldiers of the sea to escape
Can we safely agree that Ed Nichols was the reason for 80% of the deaths lol
Yep! And considering the events, I'd say it's even almost safe to say that his death can be ruled as suicide. :D (Though I doubt the game mechanics would agree with this logic.)
yea, but the did did have a chance to turn the monsters into solid meals, which may have saved the ship
@@antonistich9316 He didn't, it was the cook who had the chance
So satisfying to see the Formonsan Guard shoot him
Make that 100% and we have a deal
59:10 "Captain! Open the door lest we break it down and take more than those shells."
"The shells are gone, because they are the reason the spiders and the kraken attacked. So they're back in the ocean now."
"Oh, okay, I misunderstood the situation. We are family, and I trust you. Good work Captain, now let's safely return home."
*THE END*
They were all deep in PTSD, would have been reasonable to do that, but it wouldn't be expected of those men to be reasonable.
actually crab mermaid spearmen
They were already deep into mutiny, they would've made an attempt on his life either way.
Take that last sentace,
Make it: “oh, ok-“
I mean I doubt they'd make it back with only 4 memebers of the crew
Paul's death may be one of the saddest ones. He seems like an okay guy and he was maybe a few minutes from surviving the ordeal.
Yeah he was just doing his duty and was one of the people that got fck the hardest
D a m n
I don't think I really parsed how tragic the story actually is when I was playing the game. Like then I was all focused on investigating the scenes of every death for as many details as possible, but now I'm sitting here getting emotional about all the unnecessary death and cruel murders. Thanks a lot, Nichols.
to me it hit me around the time i got to the formosan royality's history, such great people
Nunzio’s death made me the saddest. Dude came to help, and got killed for it. He looked like a soft spoken, agreeable guy and talented with the violin. That last detail builds his scene more for me, since the soundtrack is that of a tragic solemn violin
the game never made me super emotional other than the excitement of the 3 fates correct. Though, one thing that did REALLY make my jaw drop to the floor, and just feel bad was The Doom, seeing all the people trying to escape getting flung into the air and lost to sea. Seeing all the disappearances on the book was just "Oh. OH GOD."
It also underlines how dangerous sea travel was in general. Until Davies left with the chest and a bunch of the sailors, the occurrences were about par for a long sea journey and they'd already had 6 fatalities (including the stowaway). That's almost 10% of the entire population of the ship!
I know Lucas Pope strove to write interesting and creative ways to kill the crew of the Obra Dinn, but on a recent re-play I found myself saying "poor guy!" over and over. Its really impressive how he humanizes so many characters through subtle gameplay. Aside from Nichols and his greed I empathized with just about everyone. They've all got good and bad, and are so human.
For some reason the first death in Bitter Cold really got me. The concern in the friends voice is so touching and sad. This game really makes you feel for the crew members.
It's also one of the few (along with the other deaths in chapters I and II) that has no supernatural element to it. This was just life (and death) on sailing ships at the time - even in peacetime and on trade vessels (the Obra Dinn was not a navy vessel, after all), you still lived a dangerous life.
You can see that the crew and passengers really care about each other. Even little things, like Nunzio Pasqua being concerned about Hok Seng-Lau’s injury despite them not knowing each other, really show that there were good people on the ship. I fucking love this game, lol.
MAJOR SPOILERS AFTER THE FIRST PARAGRAPH IN THIS COMMENT ://
Same here. There's just a bit of tenderness and pain there, and it get's a lot worst when you research what a 'lascar house' is and how bad the conditions were for a lot of the people on the ship. It gives you the sense that that they're the only ones that really give a damn about each other, and every one that goes is a connection that can never be replaced.
Other moments that really hit me hard:
In Chapter 6, we see the Carpenter Winston Smith and his assistant Marcus Gibbs try to fend off the crab riders. Gibbs tries to take on one of the riders by throwing his axe at 'em. He gets spiked for his trouble, and Smith is injured trying to physically keep him safe. Also present in the scene is Nathan Peters, who's taking cover behind a wall. Now, this was my second time watching the scene, and at this point in the game I didn't have a very good opinion of Peters because of how he killed Linde. Now seeing what I thought was him cowering while other men died, my gut reaction said that he was a bitch. A bully who could kill an unarmed man but couldn't put his life on the line when it really mattered. But the very next scene, the game shows him pulling Winston to safety. He's craddling Winston, protecting him with his body, even as the riders continue their assault. When Winston dies at the end of the chapter, going out in a blaze of glory to try and burn the crab, Peters is there too. I realized how cruel my first reaction had been. Peters had nuance, someone who dearly loved their brother and as brave a man as any. He watched a lot of innocent men die, and while there's no excuse for killing Linde, he was driven to the edge just like everyone else.
The fate of the Formosian passengers is the biggest tragedy imo. A little easter egg in the game is that they strictly speak Taiwanese Hokkien. The Chinese topmen, who act as translators, speak a mixture of Mandarin, which is not intelligible, and a different dialect of Hokkien. One of the topmen is later revealed to be working with real murderer and traitor, Second Mate Nichols. How much of Lau's 'confession' can be attributed to a bad translation? How much can be attributed to active malice by one of the mutineers? And how much to the inclination of the crew to distrust a foreigner?
SPOILERS SPOILERS SPOILERS
@@Vee_9001 One of the many reasons I love this game: a lot is left to the imagination. Since you're just seeing brief moments the whole time, everything in between each moment is strictly up to the player's interpretation. I like that we don't see a lot of scenes, like the exact nature of how Hok-Seng Lau was framed, the Captain learning that his wife had been killed, Nathan Peters' initial reaction to Chapter 1, etc.
and simultaneously, you have to recognize solomon syed as being the GOAT for dying of a lung disease in a room full of people sleeping in conveniently numbered hammocks.
I just love how Brennan had more memories than the captain itself.
Brennan main character
it took me too long to identify his name so i just called him "beanie man" for most of my run. one of my favorites. rip
@@nightshadetq2453yeah lmao I called him beenie too
@@nightshadetq2453 it was kinda easy for me, cuz "BRENNAN, BRING THE SURGEON'S KIT", and that beanie man was standing with a palm to his ear (as if listening)
@@oktopus14.5See I never picked up on that, I just thought he was rubbing the side of his head, as if whacking the shit out of that guy made him break a sweat
These Unknown Souls were Eaten by Captain Robert Witterel
Nothing is sadder than the story of the 3 middle shipmen
best of friends till the end :,(
One burned alive fighting a literal monster.
One blown to pieces fighting an even bigger monster.
One murdered by a mutinous crew member.
I feel like all stories were sad on the Obra Dinn honestly.
@@daooffibonnacicats8247 Not the one of Nichols
@@ShyGuy3101 The Nichols was just satisfying
One of the best reasons for the artstyle of this game that no one seems to talk about, is that there are some things I’d really rather not see in any higher detail or colour.
Yeah so many of the kills like the guy who gets flavor-blasted by the cannon misfire, the guy who gets an impromptu bullet tracheotomy out the top of his skull or the one that gets torn to pieces by the Kraken would be *ROUGH* to see in color/detail.
"Return of the Obra Dinn," also known as "Edward Nichols Ruins Everything."
Also 56:37 is legendary among my friends just because it's so fast. You don't fuck with Henry Brennan.
Henry Brennan killed John Davies for literally no reason. Of course it's a game, but I think everyone could've seen that of course, there was a gunshot and someone was dead on the floor, but John Davies probably looked very distraught from accidentally killing someone considering he wanted to prevent further deaths
@@ShyGuy3101 Davies killed the Pole who was part of the mutiny plot. Since Brennan also participates in the mutiny we can assume that he thought Davies was trying to prevent their uprising.
@@neilcaezar306 From how it seems the plot Olus Wiater set up was different from the one where Henry Brennan was part of
@@ShyGuy3101 yeah, I never saw it as Davies 'ruining' the mutiny plot, rather swift justice. Hoscut and Brennan hear someone shouting "mutiny!" they run downstairs, see Davies with a gun and the dead Wiater at his feet, therefore Davies must have murdered him! So Brennan clubs first, asks questions later.
The thing is though the crew in the upper deck don't really know the context and they might have thought that Davies was the mutineer and he killed Olus and stabbed Thomas.
Not to mention that he was armed so Brennan probably hurried to end him before he caused more trouble.
the captain yelling at the mermaids is such a great moment, thank you for putting this video together
Amazing voice acting!
In my opinion, he was trying to get them to call off the kraken before, but then he learned Abigail was killed and that's when he decided to start killing them. "I'll kill every last one of you monsters. Withdraw the Kraken or I will kill you all!" has the kind of rage I'd expect from a man who just realized he lost the greatest love of his life.
Soldiers of the Sea really got me. Because this crew isn’t soldiers, they’re EIC cargo sailors. Working men fighting and dying horribly. And those crab things dude, I cant imagine how horrifying it must have been to see those giant murderous crustaceans fill up an entire room and kill 7 of your brothers at sea.
The setup for the crabs was also amazing. Your first view is through a small port, it freaked me out at first
I initially thought the crabs had dead guys stuck to them, that the riders weren't living. Later when we got to The Calling and found two sailers met "unknown fates" I was convinced they became the soldiers of the sea
I thought "soldiers of the sea" was referring to the crab riders themselves and not the crew.
@@abracadaverousyou are correct
@@abracadaverous I think it's both.
It's so ironic that the artist died in like the least sightly way possible
lol legit.
granted, his bowels were voided for him at least
Man literally had the shit squeezed out of him
I thought the game author did that on purpose as a teasing dig at the artists. :).
Idk why, but my favorite character was Charles Miner, the assistant bosun. I loved his look and his where's waldo shirt and that he was always nearby helping. I was pretty sad when I worked out his fate
The surgeon’s mate (James Wallace) was a standout to me because the guy seemed so done with everything.
My favorite characters were Maba and Leonid Volkov, don't know why. Maba seemed like someone who didn't talk at all (maybe it's cause he doesn't speak english lol), watching his own buisness. And Leonid cause he is really a badass, I mean, he is a Russian after all.
The midshipmen were my favorite characters personally. You really got to see how close of a bond they shared and all three of them went down fighting like heroes, despite being just teenagers. It’s so sad what happened to them. Tom’s death is almost enough to make me cry :(
@@svezhiradivoje ну всем русским понравились они. Дву других русских правда предатели, но один был до конца
@Phoenix Wilson Hey this is an old comment but I just wanted to say I really like the phrase "skillets of the sea"
Third Mate Martin Perrott was this story’s biggest hero :( he was such a kind soul even in all the circumstances
That mermaid killed at least 3 people before it even got to the lazarette; you would think they would've dumped it by then lmao
I mean at that time, they thought that if they can go back to England with mermaids, they'll be rich. Unbeknown to them, enemy controlled giant crabs and kraken are going to attack that ship
@@Joko_PThey weren't prepared for the giant enemy (crab) spiders
Hopefully this sparks a new wave of murder mysterys
Doesn't this game make you wan't to create a mystery game yourself? That's the sign of a great game to me. I got so inspired after playing this.
@@nicholasbury5994 makes me wanna make a story of tragedy and despair at the sea
Did you quoted Matthewmatosis?
@@El_Andru whos that
@@saturatedcranium Look it up on UA-cam, he makes beautiful reviews about games. He said what you commented on his Obra Dinn review. Parallel thinking it seems
I don't blame anyone for their actions except for Nichols and his dogs. Others had understandable reasons for their actions after living through the hell Nichols brought.
But i have special love for Alfred Klestil, Martin Perrott, Maba, Charles Miner, all midshipmans, It-Beng Sia and Abraham Akbar
What about Winston Smith? He lured the last Crab thing down into the ship and still while being speared to death managed to shoot and kill it
@@ShyGuy3101 I nicknamed him Rambo Chad before I knew his name lmao
I love Maba- my favorite guy has to be Nunzio Pasqua though
@ShyGuy3101 And that's after he took a spike through his shoulder. If he had laid low, because of his injuries, I doubt anyone would've blamed him. Instead, he grabs a gun and dies in a blaze of glory.
Very well done. I bought this game just out of curiosity when it was on sale a while back, and because it's main location is a ship. I could have not made a better purchase, it made me fall in love with videogames all over again, I was beginning to get burned out and didn't play them that much. This game honestly taught me the potential/ the beauty of videogames, as a medium to experience a world through someone you control at your own pace while also being an artistic vision of someone else's.
oh my god rewatching the monkey's death and realizing that it's not just some random monkey makes me 110% sad
It was so chill in all the other scenes too...
Yeah. Yet it was the only way to link the watch to the mermaid scene. So there was logic in it.
But the surgeon had that watch and chose never to intervene. That's the fascinating part.
@@lordbiscuitthetossable5352 could he have intervened? Maybe when Nunzio was murdered but how do you explain that to the Captain? "Oh yeah I have a magic watch that told me your 2nd mate killed that guy not this random stranger youve never met who (allegedly) confessed to it"
Thanks for this awesome summary! I got all deaths eventually but had a hard time to place the secret scenes in there.
Also I still feel very sorry for the 3rd Mate Martin Perrot. He was caring about the people on the ship, tried to help out and fight where he could and at the end basically saved the ship by releasing that mermaid with the shell. (In theory at least, without the mutiny and everything a lot of people could have reached the nearest port alive.)
To be fair, he said "The Obra Dinn... see it home.". He never specified "with the people aboard" lmao
@@theendeeminer21 true
I agree. I found it interesting that he was the one that checked on Syed, Rujab, and the health of the crew with Henry, not Witterel. Also that he was the one who thought to calm the mermaid and let her go, while Witterel thought to kill them.
The Obra Dinn returned after 4 years so im pretty sure the crew would be extremely dead anyways considering the only people that would be left in the ship would be Leonid, Olus, Davies, Lanke, Walker, Brennan, Hoscut, and Witteral.
And these peoples' occupation won't help in survivability, because all thats left are 2 topmen, a seamen, the gunners mate, captain, 1st and 4th mate, and a midshipman.
There are no more cooks, butchers, doctors, helmsman, etc. Because all of them have died or escaped. And Paul wouldve escaped with the rest if Leonid didn't kill him so he's not there.
Basically the last people are extremely fucked anyway which is tragic.
the gunner made one hell of a dodge in unholy captives
I think you meant the Bosun, Alfred Klestil.
@@MarkBackles yea, i get those two confused for some reason.
Yesterday I just realized that the bosun and the gunner are the only 2 that wear tophats, and both of them are austrian
@@emirk.andluisak.4542 yea! completely confusing!
I wanna see them make another game like this, this game was definitely one of their best
I think he’s focusing on smaller games now
The guy who made it says making it made him miserable, near the end he contemplated quitting the games industry entirely. If we ever get another game like this it'll be because somebody else makes it.
@@MrCompassionate01 maybe he can find someone else to make a sequel to this
@@pyroronnie2473 Maybe sometime I'll make the mistake of trying to make a game like this. I'm currently trying to teach myself game development so just maybe one day...
@@MrCompassionate01 Lucas said that? I get why but that’s really sad. Happy it wasn’t for nothing.
RIP to those sweet Middleshipmen. Truely the blorbos of the Obra Dinn.
One thing I really like is how some of the deaths are so close together that the audio overlaps between them!
25:30 Love this scene
Seeing the topmen high up the ship is fascinating in a way.
Yes, the best one of them all, and that is saying something
This scene is also EXTRODINARILY helpful when you think about it, you can deduce who is a topman from this memory if you hadn't already, for instance I was able to deduce the identity of the Russian topman from this memory and deduce what Maba's job was (I thought he was the Bosun's mate like many others until this point).
@@SethIsTheBethstYou thought the one covered in austronesian tattoos was French?
@@ladnie9454 I keep seeing people say stuff like this, how would I know what the tattoo origin is from lol, even if he’s the only only with tattoos I had no idea what relation that had to his country of origin, maybe I’m just stupid but I’ve never seen those tattoos in my life.
@@SethIsTheBethst That’s part of the challenge, find the accents, find the languages, even if you didn’t know that New Guinea has a tradition of tattooing you should definitely know that a French sailor in 1812 wouldn’t have a full body tattoo. The game is full of cultural signifiers like this (Gul wears a turban because he’s a Shiite from Persia, the Russians wear Teylnashkas, the French guy wears a marinère) I myself thought he was Irish until I remembered that the Celts stopped wearing tattoos like that when they were Christianized.
"Let's book passage to the Cape of Good Hope on the Obra Dinn, they said. It'll be fun, they said. it's a bargain, they said."
Taking a moment just to say I enjoy your camerawork in these vignettes
7:21
You can genuinely hear how devious Edward Nichols sounds here
his “hello! yes” sounds like wheatley
@@ellerysmusic To me he sounds like Martin Freeman lol
19:36 I can’t stop laughing at the way he yells “HEAVE TOGETHER!”
HEEEEAAAAAVE
The First Mate bringing a hatchet to a gun fight
Seeing it in order like this, i can spot one missing detail
during 55:04, when the kid is yellin Mutiny, you SHOULD be able to hear the gunshot from the womens rifle upstairs killing the other man from the previous scene
Are we sure that happened all at the same moment?
Wow, that was a short hour. Thank you for this edit. This game is truly a masterpiece and a work of genius.
Was short for me too, because I watched it on 10x speed lol
I'm pretty sure most of us can agree that the guy dying, Winston Smith, at 33:18 was a pretty badass way to go out.
This was really well put together, well done.
If only Edward hadn't tried that mutiny
If that didn't happen the mermaids probably wouldn't have gone after the shells based on the fact that nothing had attacked until the shells were in much smaller, and open boats where the shells and people could be easy targets
But as soon as the mermaids were brought on board then I believe that's the reason the terrible beasts attacked. Not to get the shells but to rescue the mermaids
So basically I'm saying is I think the crew would've been fine if the shells were left on the obra dinn since the monsters didn't seem to want to go up against a huge ship like the obra dinn until the mermaids were kidnapped
There was only 1 shell on the obra dinn in the beginning, and it's safe to assume the formosan chest kept the beasts from detecting it's presence on the ship
"wheres the rest of his leg?"
Chapter VI: -Soldiers of the Sea-
Crab Rave
This comment made my day
The Crab Rave that sent those sailors to their Crab Graves
53:26 and here's Henry booking it to the scene with his trusty club lol. Not yet, bud. Not yet lol
29:48 That scream still hits hard, especially when you think back to the characters first scene.
I think about this game and soundtrack all of the time. Hit me like a ton of bricks. Nothing else like it in the medium.
Anyone else notice the heartbeats that play at the end of some of the scenes? I'm specifically talking about Perrott and the bosun.
Yeah, you can hear it in Renfred’s too. I’ve tried to come up with a possible theme that connects them all together but I got nothing. Thoughts??
@@vinilla02 They all die slowly instead of instantaneously, and they're conscious for it. So the last thing they hear is their last few heartbeats in their ears.
@@vinilla02 late asf to this but I believe the point is to show they actually are dead in this scene since we’ve seen them incapacitated or dying in other
I’m pretty sure all the death scenes are portrayed from the victims perspective. E.g. what sounds they hear. So the heartbeats would be the blood pumping through their ears.
RIP Timothy Butement, the most overlooked hero of the ship.
Worse yet, he was probably remembered as a traitor. Since his body isn't discovered until the escape, the crew likely assumed he ditched them together with Nichols's men.
@@MarabouPatriot he's not, if you got his fate right then the insurance report will say he performed his duty and got some money. So at least all the people outside (the one that matters like his family and friends) know he was not a traitor.
I didn't realize the events from The Doom up to The End were as close as they where. Just reinforcing the idea of the captain & crew being at their wits end.
I always thought the escape happened before the doom, so it made sense that some of the boats were going out during the kraken attack. Realizing that the escape and end happen after the bargain makes those last deaths so much more tragic and useless. The mermaid was bringing the ship back safe like was the last message from the third mate so all they had to do was wait.
Unfortunately, the captains wish was more of a monkeys paw situation. His wish that the ship returned to port safely didn’t mention the safety of any of the crew or passengers.
I think it’s also why the ship itself seems weirdly undamaged even though no one was alive to steer it away from crashing into rocks etc
@@mindpearlgirl also even more of a monkeys paw whish, because as soon as it has reached Falmouth and someone boards it and confirms its the Obra Dinn, a storm is summoned to sink it (a storm was summoned with the kraken, so it is logical to think that the one that conveniently sunk the Obra Dinn the same day it made it back to Falmouth was summoned too).
@@diegokevin3824 Yeah that's what the shell shine you can see from the boat is in the present, a mermaid waiting for you to conclude your investigation before destroying the ship and the Formosan chest that is still on it.
27:31 Lerooooy Jenkiiiiins
33:22 *being tortured* "Is that the best you got?"
My 'muricans :')
Cannot thank Talmadge Atkins enough for compiling all these. Many thanks :D
Timestamps for individual deaths
*I*
0:12 Samuel Peters
1:09 unidentified Stowaway
*II*
2:15 Soloman Syed
3:38 Renfred Rajub
5:15 Cow
*III*
6:55 Nunzio Pasqua
8:29 Hok-Seng Lau
10:07 Timothy Butement
*IV*
11:22 Li Hong
12:54 Patrick O´Hagan
14:20 Samuel Galligan
15:32 Bun-Lan Lim
16:56 It-Beng Sia
18:10 Edward Nichols
*V*
19:33 Chioh Tan & Hamadou Diom
20:56 Thomas Sefton
22:22 William Wasin
23:24 John Naples
*VI*
25:04 Huang Li
26:10 Nicholas Botterill
27:19 Marcus Gibbs
28:34 James Wallace & Jie Zhang
29:48 Charles Hershtik
30:53 Emil O´Farrell
32:03 Zungi Sathi
33:18 Winston Smith
*VII*
34:26 Lars Linde
35:48 Edward Spratt
37:15 Abraham Akbar
38:29 Christian Wolff & George Shirley
39:43 Roderick Andersen
40:51 Peter Milroy
42:24 Maba
43:33 Abigail Hoscut Witterel
*VIII*
45:02 Filip Dahl
46:22 Mermaid
47:10 Mermaid
48:02 Martin Perrott
49:52 Pet Monkey
*IX*
50:52 Alfred Klestil
52:33 Paul Moss
53:50 Leonid Volkov
55:02 Olus Wiater
56:36 John Davies
57:45 Thomas Lanke
*X*
59:10 William Hoscut
1:00:33 Henry Brennan
1:01:47 Lewis Walker
1:03:01 Robert Witterel
This is incredible! Thank you so much! :D
Rest in peace Nunzio Pasqua. You’ve never done anything wrong.
Thank goodness this isn't based of a true story because I would never go to sea again
6:43 I don't get why the Indians are moving their deceased fellow Renfred Rajub across the stairs. He'd just passed away in the surgeon's room, and the surgeon just requested that they took him to the carpenter's shop to be wrapped (5:14). These places are both in the orlop deck, so they should definitely not use the stairs.
P.S.: Whoa, it must have taken quite an effort to pull all these scenes together. Great work, really!
23:57 "All's fine John!" - said the surgeon to the poor seaman who passed away less than 10 seconds after that. The surgeon was either trying to avoid panic or he did know shit about his stuff.
My mini theory about the Indians is that they’re trying to avoid going near the cow slaughter happening in the middle of the deck for religious reasons.
@@vinilla02 Oh, that actually makes sense! It didn't cross my mind that the cow is sacred for them.
@@andre-vm My headcanon was that the surgeon knew John was fucked (not much you can do with this era's medical technology and the limited supplies aboard a ship) but he was trying to give him a bit of comfort and possibly a will to live just in case he somehow could pull through (or to just be reassuring in his last moments). Generally it's not a great idea in terms of bedside manner to tell someone that they are dying since it will freak them out. Or he might have just been a shitty doctor lol.
This bothered me too. Maybe it was a mix-up, and they were supposed to be taking Syed *down* the stairs as Renfred is in the sickbay, and then in the next one they have Syed wrapped up as Renfred dies? But something got switched up in development?
Regarding Chapter IX, I wonder why Thomas Lanke didn't abandon the ship with Evans, Jackson, Bird, and James. Besides Bird (who is a passenger), Thomas and Davey must be the youngest crew on board still alive at that point of the plot. Why didn't he leave? What duty tied him to the Obra Dinn? Yes, he's an official on training, but even the senior officials were running like headless chickens in front of the calamity that decimated the ship. He fought valiantly during the last couple of days and there was nothing else to do except endangering his life once more if he stayed.
That makes me think that the escape in chapter IX was Moss' -secret- plan (I would add Perrot into this due to the events in chapter VIII) and while the captain didn't know about the escape beforehand, he was fine with it. Things went so awry that the escape was the least of his concerns, considering that his wife died, the crew was slaughtered in a short spam of time, and the 2nd mate orchestrated a mutiny under his nose. As the escape was Moss and Perrot's plan, they had to choose who could leave with them and Thomas unfortunately wasn't in the right place when such decision was taken or wasn't even considered. All deaths were particularly meaningless in chapter IX, but the ones that happened below deck were partucularly senseless, especially Thomas'.
I also wonder if the 4th mate, John Davies, knew that his steward was among the escapees. I can only speculate, but I think Davies and Davey were separated after the events of the Doom due to the chaos that unfolded on the main deck, and Davey ultimately stuck with Moss and Perrot. Davies never left his steward alone, so he had to have a good reason for doing it so. I don't think Davies knew about the escape and Davey decided to leave by his own volition. I don't believe Davies would be furious about Davey's decision; after all, Davies actively protected Davey from danger and if this is considered as Davies' personal "goal", his steward survived the whole ordeal unscathed.
Personally I think there was enough time between The Doom and The Escape for the evacuation of the passengers + stewards to be known by mostly everyone. (We can see by Leonid's actions that at least he wasn't aware of their escape). Their escape may have even been the captain's idea.
The midshipmen showed extreme loyalty to the ship throughout the whole game. Charlie practically suicide bombed one of the crabs, and Peter sacrificed himself in an explosion to try and kill the kraken. I wouldn't be surprised if Thomas himself decided to remain on the ship. Maybe he wanted to make sure his fellow midshipmen's sacrifices weren't in vain, or maybe he wanted to find Pete's mother (and Charlie's mother for that matter) to explain what happened to him.
One thing that has bothered me is that for Brennan’s death his flashback happens immediately when he throat is slit, but he is seen holding his throat and is heard still bleeding out in Lewis’ death, meaning he didn’t die immediately when his throat was cut, but characters like Bun Lan Lim were mortally wounded and then their death scene occurs when they finally bleed out. It’s a very very minor thing, and I understand why it was done, but I can’t help but notice it now
Yeah Brennan's death is an obvious example of an inconsistency with the watch's mechanics. However, I understand why it was done since his death scene was basically still in the "tutorial" of the game, so Lucas Pope was keeping it as simple as possible.
Just played through the game a second time to get all achievements and with the knowledge from the first walkthrough there is so much more to look at.
this game is so fantastic, even a second time dragging me into the scenery. the music, the lowlevel graphics which give this game some kind of rough look which is perfect for the cruelty expressed. You just have to feel discomfortable.
The small details like the waving sails and ropes inside the present; the captain leaning desperated over the rail in the escape chapter when he sees another good man shot through the chest; all those events happening at the same time with people dealing with stuff on another deck than others etc etc. Brilliant.
Second walkthrough also revealed its linearity, though.
But imo the best and most uncomfortable detail I only understood now playing it a second time... the shiny sun in the distance isn't the sun... it's the effing shell... here... lying around in the water... now THAT gave me some shivers...
Another question though: what exactly is it in the chest... it is called quicksilver... but would it jump out into the 1st mate (that swedish dude) chest or the famosan's face upon opening?
Or is he mistaken calling it quicksilver and it is some mysterious mystical power... also I dont quite understand why it can stun the mermaids, not killing them... a bit odd
I suspect the shell glimmer was the mermaid just swimming off. Or perhaps watching you...?
@@CyberLink70 Yeah. THanks for your comment. Just lately I listened to the full soundtrack and digged into the story again. And exactly this... its the last mermaid with the shell in hand, as one of the crew (pierrot, 1stmate?, iirc) tells it to leave the ship, but also "to see the obra dinn home"... in one of the vignettes... so after all it is even more creepy to see the shimmer :D That soundtrack... listen to it! Again! now! you cannot get rid of the images while listening to it.
It's definitely the mermaid waiting for you to leave so they can sink the ship
Have you gotten Captain Did It?
This is what I was hoping would happen when you beat the game, that you could get an option to easily view chapters in order
This is, more or less, the entire game,
without figuring out who's who. It's like a movie when presented this way.
Martin Perrott is a god damn hero
A fantastic game about coming to a place after all the interesting stuff has already happened and filling out the paper work.
Thank you so much for this!
Makes you wonder...
Will Hoscutt, Brennan, and Walker plan a mutiny against Cap. Witterel if Evans, Bird, Jackson, James, and Moss didn't take the last boat in The Escape.
Granted, Moss was KIA by Volkov, but I can't also blame Volkov, he's just trying to defend the ship.
But will Hoscutt and co. go against the captain if they know the last boat is still there?
Didn't Olus Wiater plan a mutiny too?
Klestil, Wiater and Davies planned a munity because they couldn't trust the captain, as they had no idea what made the Kraken run off.
Hoscutt, Brennan and Walker planned a mutiny over the shells. They also had no idea the shells were gone.
I believe they started the mutiny because Evans and co. left, Klestil and co. died alongside the rest of the crew. It would've been practically easy. 3v1. But the captain had nothing left to lose, so...
36:23 Edward! Man! What did you eat?
It's just a joke from a friend on Fandom.
Willem Dafoe would be a perfect Henry Brennan.
11:50 "they say strange things... about monsters!"
*LEGO Star Wars generic death sound*
9:06 I love how shit of a shot everyone is, except for one certain fan favorite.
Im still kinda confused for the people who just dropped dead after getting hit over the head once with a club. Must have been quite the swing!
Just proves how badass Brennan and the Captain were lmao, that 2nd to last death where the captain does a 180 and slams the pole into the topman was crazy
This is a truly excellent game.
Fun Fact: Jeffrey Pillars, the voice actor of Henry Evans also appeared in the Mario Movie from 1993
Truly awesome game. It is on the same place for me as "The Witness" or "Talo's principal"
Then you should try the last door.
you mean principle? principal is head of school
I learnt that cap killed himself and was the last one alive
Thanks bro keep it up
I know that this is an old video, and that the hype of the game has been going on for years. But I also wanted to contribute my opinion about this story that has fascinated me so much this past week.
For me, the biggest culprit in all this tragedy is Captain Robert.
Not that I exclude Edward's guilt, but as I understand it, the only difference between these two is that Edward was active in the disaster, while Robert was initially passive and later became active as well.
Taking out the first 3 deaths, which were but 1 fatality (the rope breaking) and 2 deaths from respiratory disease (which at the time had very few treatments - much of today's antibiotics are post-WWI), Robert could have prevented all of this.
After all, Robert was the captain. Being a captain is not just about putting on a fancy hat, wearing a fancy outfit, and bossing everyone around with an aura of superiority. The captain's primary function is to ensure that the ship arrives at its objective intact with everyone in the crew alive, or at least with as many people alive as possible. Ultimately all deaths that occur on a ship are the captain's fault until proven otherwise.
The first point at which the captain could have prevented this tragedy would have been during the execution of Hok-Seng. He had a murder occurred on his ship, by an alleged murderer who doesn't speak his language, and who magically decides to confess this "because he does" only to be met with a summary sentence of execution should have aroused suspicion, to say the least. This false confession was probably planted by Li Hong at Edward's behest, since Li Hong was together with Edward during the first riot, intentionally mistranslating what Hok-Seng was saying. There were three other Chinese on the ship, a separate translation of each would quickly reveal Edward's plan. Anyway, first missed opportunity.
The second point comes after Edward's death, with the crew retrieving the mermaids and the chest. From this point on, Robert actively contributes to the disaster. Let's remember the scene, practically everyone who was in the first mutiny was dead or missing, with some bodies even multilayered, and the only one who could speak was Edward who was deservedly shot by Chioh Tan. In addition, 3 strange creatures were together on the boat apparently not moving. With all this, what does Robert do? He puts the creatures inside, and, not satisfied, even after a few minutes, not only is it revealed that the creatures were alive, but they also make dangerous mistakes, killing two crew members almost instantly.
What does Robert do after this?Did he kill them and throw them into the sea? No, he had these creatures put inside the ship, the same mermaid that killed two people five minutes ago now killed the cook, even though it was tied up, and consequently also William during the fall from the ladder. At this point, Robert was worse than Edward, because Edward at least didn't know what he was really getting involved in, while Robert had more than enough information to come to the conclusion that the risk was not worth it. He even ignored Fillip, his own steward (and probably the only sane one at that moment) about the dangers the ship was involved in, calling him crazy and locking him up with the mermaids.
Even though the game doesn't allow the player to read minds, I'm sure Robert was thinking something like this: "Thanks Edward for bringing me merchandise that is worth much more than this entire ship. Now not only will I be so rich that I can retire, but I will be famous all over the world for having captured a mermaid.Rest in hell, you imbecile". At least Edward was honest in his dishonesty, and exercised it through his actions.
And with that, the rest is history (or tragedy would be more fitting) of what we have seen, with almost all the crew being killed by the sea soldiers or the Kraken.
And Robert knew that it was all his fault, so much so that he killed the mermaids by demanding that they send the Kraken away; he let Emily, Henry, Jane and Davey take the last boat, telling Leonid to "let them go," even though this was considered mutiny, because he knew that the trust in him to run the ship had been broken.
Looking at the big picture, I really have to agree with Olus (even though I disagree with the motive and methods): "Enough! Captain cannot be trusted.", because the captain traded the safety of the voyage for possible financial gain, and now, besides not having the money, practically everyone is dead, including his beloved, or abandoning ship.
That is why at the end, he apologizes to Abigail for all that has occurred, with his voice now weak and melancholy, far from the strong voice of the beginning of the game, now with the blood of his own crew on his hands, with the blood of his friend on the deck floor with the gun he himself fired.
Ultimately, Return of the Obra Dinn is a record of what an idiot captain who abandons his duties for sheer greed.
absolutely 100% agree, taking the mermaids onto the ship was a disgustingly stupid move from the captain and they likely could have made it out of the whole situation if he had never taken them on board. perhaps they may have still been attacked, but the sea wouldn't be looking for vengeance or to free the mermaids. the mermaids only assaulted the small boats for the shells since they didn't want to risk assaulting a large ship (as someone else pointed out) so it's very likely they could have made their destination with a good few deaths, rather than most of the ship being killed. and more importantly, Robert never would have had to watch his lover die.
Your conclusion definitely seems like the intention of the story - greed is a disgusting motivation and can lead to the most horrible of outcomes if not contained. Nichols was a piece of shit, but was at least ignorant. Robert chose to be ignorant and died for it.
@Lauro Botelho Congrats mate, you've earned the "Captain Did It" achievement
How do you only have 12 likes on this. Top tier comment.
Devil's advocate here. How are we sure it was greed that was driving him? Maybe it was pursuit of the unknown. Humankind is curious by nature, so taking the opportunity to capture those mermaids for future study seems quite natural to me. Of course, greed could go alongside it, but it is not a given. Still, Robert seemed to keep the captain's hat firmly on his head the entire time. He trusted his crew (wrongly, on the part of the execution) and even tried to save them when he realized that the captive mermaids may have been the ones who beckoned the beast. Saying that he "traded the safety of the voyage" is a bit much. How could he have known they could summon a beast? Or that they were dangerous enough themselves? He did not witness what happened with the rowboats out at sea, but what he did witness is that humans had been able to subdue these unknown creatures and live to tell the tale.
Remember, we have the benefit of hindsight. Of course it can appear exactly as you say it has. Yet, we do not have enough information to fully condemn nor applaud Captain Witterel's motives and actions. There are so many things that remain between the lines in this story and that is something I love about it.
@lauro Counterpoint: The Captain ultimately did toss the shell and most of the remaining cargo to the bottom of the sea. I don't think he was a greedy man, or even a bad captain. He was just following the information at the time he had with a crew who was likely demanding justice, and a man who had supposedly confessed and was at the scene of the crime. The evidence pointed that way, and he had to act quick.
Furthermore, he could not have predicted Nichols or any of the other stuff going wrong. Even though we KNOW he made the wrong choices, you gotta think that this is just a regular dude who was dealing with forces far beyond his mind. We have the benefit of the doubt of being accustomed to stories like this with anicent horrors at sea. This in the end is ultimately a tale of how somebody would realistically react to and handle these situations, both in good and bad senses.
The score of this game is permanently dissonant with the mood of constant deaths.
It's weird because I found it to be kind of appropriate, tbh. It sort of fits with the whole theme of old-time mariners approaching incredible horrors on the ocean with a whimsical, almost jaunty attitude. The dissonance is supposed to be characteristic of what goes on in these men's heads as they're trying to mentally detach themselves from the hardships they have to endure
I personally interpret the dissonance of the soundtrack as what emotions that were going through the chief inspector's head when going through these vignettes.
obviously, the chief inspector is completely safe from the threats that attacked the ship and its crew members, but they're also emotionally distant to these people as they has no idea who these people are other than the fact that they were aboard the Obra Dinn and then died or escaped. so, their reaction to each deaths differ wildly than those who witnessed the horrid events in person.
I find this interpretation very amusing because it makes it seem like the chief inspector is very apathetic in some of the scenes, as if this is just part of the job.
Except at The Doom, where the consequences of everyone's mistakes are punishing everyone aboard.
It’s one of my only complaints, yes the music is really well produced and composed, but I would definitely prefer some darker more atmospheric soundtrack to accompany these brutal deaths
Man this is actually terrible, imagine being on a cursed ship and doomed to die, unlucky. Sure they pissed off Poseidon by capturing those mermaids or something.
I looked for this since my first playthrough!
35:48 2020 in a nutshell
a bitter cold?
A bitter crap.
@@fallingcrane1986 😂👌
I like how significant they made the execution of the Asian guy. Even though he was wrongfully accused.
Even drew a pic of him and everything
@@ghastlygavinhe deserves that much at least
32:03 absolutely my top #1 most memorable vignette
Such a great game but for some reason the developer sounds like he’s out making stuff like this moving forward. They asked him about a sequel and he was like “nah I don’t wanna revisit this world.” But we don’t care if it’s in this world, we just want another game like this wherever it may take place
49:10 Do I understand correctly that Martin also planned to leave on the last boat to Africa?
Yes, Martin and Paul both intended to leave, however Martin was attacked in self-defense by the mermaid and Paul Moss was stabbed by one of the remaining crewmates who did not want them to leave with the final boat.
@@SethIsTheBethst I'm not sure if Martin himself wanted to leave with Henry Evans and the women, I think he was just assisting them in their escape. Martin doesn't strike me as someone who would abandon ship. And if he bargained with the mermaid to send the ship back to England, why would he still escape?
43:35 That moment the game's tone completely shifted.
seems like a lot of people bought the game a few weeks ago,like myself.
Just getting off my chest somewhere how Nunzio Pasqua's fate at 07:23 is currently the only thing that's royally annoyed me about an otherwise amazing game, that forced me to look online to solve. The audio effect sounds fully like he's punched him in the body, not that there's a knife involved
played it yesterday, I could see no knife had me stumped.
7:15 - 7:26
Am I the only one hearing Wheatley from Portal 2?
lol no I hear it too, I think it's the inflection in the voice, kinda nervous and jittery. Doubt it was Stephen Merchant doing the voice acting though.
I always thought it sounded like Martin Freeman from the Hobbit.
Lmao you aren't alone my mind jumps to Wheatley anytime I hear this scene, just goes to show how iconic Wheatley is I guess
One though I had is what wouldve happened if Nichols killed the murmaids as he brought them aboard the rowboats.
The crabs and kraken would probably not cease. The whole ship would be sunk off the Azores.
BRENNEN BRING THE SURGEONS KIT
Who did you always feel most sorry for? For me it was Maba, Charles Hershtik, and Phillip Dahl. They sounded like they were in most pain.
Any of the 3 Midshipman. Charlie gets burned alive while fighting with valor, Pete gets blown up because Thomas couldn’t pull him back, and Thomas dies feeling bad he let his friend die meanwhile being literal moments from safety. If people would’ve just chilled out after the Kraken attack, the Bargain had already been made so even though a ships crew can’t be that small they would’ve gotten supernatural help.
Those guys that were 'crushed by cannons'. I also felt sorry for the guy who crawled to safety after being attacked by the crab riders but got shot by friendly fire.
0:12 Cargo guy 3:36 conversación del médico y del 2do oficial mientras el otro muere. 23:57 all's fine John. Where's the rest of his leg? 27:19 Hey, catch? (si se puede quitar el audio de fondo) 32:19 Ahhh- Hmh- se murió. 37:22 Uoh- No! Aahhh AahAAaA-Aaa 57:44 Tell Pete's mother I I-I've tried my best.
Thank you
36:00 When I first played the game I thought he was taking an absolute massive shit but I was thoroughly suprised
He actually is, you can see that he has his pants around his ankles. The kraken crushed the man to death while he was taking a dump. What an embarrassing way to go.
@@zanforian I actually never noticed that lmao I just thought it was him making noises as the kraken crushed him
Would’ve been the world’s longest turd in recorded history. 💩
Scenes and 30:54 and 32:03 are out of order. In the latter scene we see the beasts are alive but in the former scene they are dead.
Wrong, we can only use the pocketwatch with dead people and in the first scene the butcher died, then in the second scene he was alredy dead.
Also the bosun was giving a weapon to the carpenter in the first scene (31:23), why he would get that if the crab-riders were alredy dead? I think that the sound in the second scene comes from the second crab-rider
nah, both scenes have only one alive beast
There are two crab riders in Soldiers of the Sea. One of them died on the orlop deck near the stern while the other died in the cargo hold near the bow. In part 7, you can actually see both crab beasts in the scene: one of them is fighting the crew, and the other is already dead with the midshipmen kneeling over it.
The guy impaled at 13:20 took me forever to figure out.
Masterpiece of a game
What specific English accent does Henry Evans (the surgeon) have? I'm American and I feel like his accent is barely detectable.
He's played by Jeffrey Pillars, an American. I think he was *trying* to do a British accent. You can kind of hear it slip at times.
Thanks for the clarification. As a Scotsman myself, it confused me because he just sounds American to me but Evans is supposed to be from England!
Wait how did John Davies, the guy’s whose leg got cut off/ the “20 years my Stewart” memories die? It’s still a bit unclear
welll cutting off a dude's leg with a sword is pretty gruesome... also John is a pretty common name... ;)
@@niteowl9491 Ok true but why did Dahl attack him? Was it just him going “crazy” about the mermaids?
@@clarinethro1695 I think it was an effort to keep the ship from storing the mermaids and inviting sea monsters to attack. I agree it's not altogether clear why he thought lopping off the poor dude's leg was the best strategy
@@clarinethro1695 John was probably guarding the lazarette and therefore in Dahls way.
John Davies?
That's the 4th mate.
The one whose legs are cut off by Fillip Dahl was John Naples.
35:48 🚽
> Me, after eating Taco Bell!! 🤣🤣
Ahoy. Am I back?
23:23 is my favourite scene and I dont even know why
The drama of Dahl and Captain’s voice acting is just so good, then the nonchalant “where’s the rest of his leg” works together so well
@@kensizhang5398 The music does it for me even more
I don't forget Nichols