Things That Infuriate Me About THE FINALS

Поділитися
Вставка
  • Опубліковано 22 січ 2025

КОМЕНТАРІ • 31

  • @ThePindarGuy
    @ThePindarGuy  Місяць тому +2

    for reference this video has literally nothing to do with weapon balance or changes needed this was just a random rant i got bored and made (it's a good game please try it, it's free)

    • @ikcikor3670
      @ikcikor3670 Місяць тому

      Model doesn't oneshot a light because it's a medium range shotgun, Light is meant to be the glass cannon class, and Model is already overtuned

  • @pasatebo
    @pasatebo Місяць тому +40

    tf2 player learns about weapon balance

    • @pasatebo
      @pasatebo Місяць тому +3

      also if u didn't know the dagger has a right click backstab that 1 shots lights and mediums and leaves heavies low enough to kill with a quick melee :D, its fun and pretty viable once u get used to it

    • @ThePindarGuy
      @ThePindarGuy  Місяць тому +9

      after not having any major updates or real weapon rebalances in 7 years, it breaks a man

    • @manmansgotmans
      @manmansgotmans Місяць тому

      The weapons are hardly balanced in the finals lmfao

    • @Thy_cockroach_crusader
      @Thy_cockroach_crusader Місяць тому

      @@pasatebo yea but it sucks. you cant sneak up on enemies like in tf2, you cant trickstab unless you are god with dash and theres really no reason for it

    • @Vanguard-14
      @Vanguard-14 Місяць тому +1

      Would’ve been a w vid name 😂

  • @agedgouda8809
    @agedgouda8809 Місяць тому +5

    I think these breakpoints mostly make sense, it facilitates higher ttk (which embark wants for this game) and encourages playing around ur team to make kills easier. Also a lot of breakpoints change with the quick melee. Like the model 1887 two taps light and medium, but it can 1 tap 1 melee a light. Which it can’t do to medium.

  • @ikcikor3670
    @ikcikor3670 Місяць тому +6

    Unfun fact: You never get to download the code needed to run a match, every instance of the game happens on The Finals servers, including custom games and practice range, it's unfortunately an industry standard nowadays.
    Fun fact: The practice range is an actual full multiplayer lobby with multiple players being in it at the same time, several hundred meters apart. There was a bug recently that allowed you to horizontally fly (now patched) and there is a bug that has been since the beginning that allows you to gateway above the practice range map, combining them allowed one youtuber to fly over to his friend (there is an ID in the corner of the screen when in game which contains the game version and the ID of the current server and they were able to re-queue until they both ended up in the same instance of practice range)

    • @KaleTornado
      @KaleTornado Місяць тому

      Every server is hosted by embark because they have server side destruction, as in every exploded particle you see is the same for every player. If it wasn't this way then the game would suck

  • @benjaminchen4367
    @benjaminchen4367 Місяць тому +4

    I'll tell you something thats actually infuriating, bullets don't go where you're aiming. It's especially obvious with the scope sway on the sniper at longer range. Bullets always hit the center of your screen, but your sights always sway around with movement. It makes using a monitor crosshair really useful.

    • @cobaltjayy
      @cobaltjayy Місяць тому

      thats the beauty of the visual recoil in this game lol (which sucks so bad embark pls remove it)

  • @jdbatx
    @jdbatx Місяць тому

    The training room is actually a server that holds multiple players. There are several identical rooms super spaced out from each other, and you can actually glitch out of the room and snipe other people

  • @doctorduck2000
    @doctorduck2000 Місяць тому

    My biggest issue with the finals is that the crosshair has so much customization, but even just the colors of weapon optics can't be changed at all. I'm red/green colorblind, so having red for every single crosshair makes it extremely difficult for me to aim using optics.

  • @isvvc_
    @isvvc_ Місяць тому +5

    These breaking points are silly

  • @Zaki_art-15
    @Zaki_art-15 Місяць тому +2

    The gas and explosion reaction is expected to be used to clear gas from checkpoints I think, since the gas is burned away in the reaction

    • @ThePindarGuy
      @ThePindarGuy  Місяць тому +2

      yeah it's 100% just a balance reason but that's not what this video is about lol

  • @winniethefoo-x6e
    @winniethefoo-x6e Місяць тому

    yap master

  • @umpanz1101
    @umpanz1101 Місяць тому

    Dash + quick melee with sword kills a light, which is faster than two normal sword hits
    There is thought behind the breakpoints and damage numbers and while a few aren't perfect (namely the Pike currently), it's mostly in a pretty good place.

  • @sharkthecat7549
    @sharkthecat7549 Місяць тому

    If you’re in sword range just press the v key

  • @BadWarthunderPlayer968
    @BadWarthunderPlayer968 Місяць тому +1

    The Finals mentioned!!!!!!

  • @manianeusz8654
    @manianeusz8654 Місяць тому

    That invisibility exists, sole reason i quit.

    • @Thy_cockroach_crusader
      @Thy_cockroach_crusader Місяць тому

      there should be a death match and stun should be removed. boom fixed light

    • @artefact2162
      @artefact2162 Місяць тому

      @@Thy_cockroach_crusader light does NOT need fixing lmao. Lights literally die when u tickle them

    • @ThePindarGuy
      @ThePindarGuy  Місяць тому

      i can agree that i think light is okay where it is (i am biased i mostly play light)

    • @Thy_cockroach_crusader
      @Thy_cockroach_crusader Місяць тому

      @ThePindarGuy the need to remove the stun gun and buff some other stuff.

    • @Thy_cockroach_crusader
      @Thy_cockroach_crusader Місяць тому

      @artefact2162 they are inconcistent. But what I'm talking about is someone with a stungun m11 dash invis bomb combo that does nothing but make your day worse.

  • @vighneshkoalapan8851
    @vighneshkoalapan8851 Місяць тому

    just remove visual recoil, and we should be set