i played this build all day as berseeker, and i found out stone armour is really good even though u have to sacrifice one potion. when i saw u pick up dark lantern i was baffled at how i didn't realise how good it is, and i was screaming when u took it out if the backpack, the problem i encountered with stone armor was getting below 50% life, not only does dark lantern solve this problem, but it also makes the defense gain of the stone armor even stronger, one stonw armor at half health form what i ve seen is 80 armor flat and 50 armor when i was at half health in the last round, but with the dark lantern that would double so it would be at lewst 180 armor, so from a 65 stone potion to 180 and 4 more inventory slots i think it's super worth.
Yeah I did some theorycrafting and I wanted to crunch the numbers on stone armor and dark lantern. I agree it does seem really good but I’d like to figure out exactly how much is needed for the instakill
Maybe I'm wrong, but as a trigger, wouldn't it be better to double trigger the stoneskin potions? At worst, I think it ends up being the same as just single stacking them. At most it seems you can get 4 potions on a single Sun shieldor. 3 with 1 having a double trigger, with the added benefit of the extra pop every 3 potions. Also assuming you can get all the potions a potion pyramid witha sun shield center could be 10 potion pops on a single sun shield. As isane as going for that would.
Correction 12 potion pops. 2 top, 2 bottom, and 4 on each side that double(x2) pop, making it 12. 2+2+(4×2)=12 Edit: You can double up the bottom with any potion, not the 2nd side potion.
@@Notsoshady4891But the potion pops don't matter, the damage is what matters. Seeing more shields is also important! It also doesn't scale linearly, since more shields means more armor and therefore more damage. It's a bit of a headache, but I tried to maximize how many shields see potions (which to be fair, might not be correct)
@@Notsoshady4891It's easier if you keep in mind that each potion can trigger itself as well as 1 other potion. So the total triggers are essentially (Amount of Potions)*2 - (amount of unconnected ends). In a large stack with potions of the same type double triggering does not matter, since you will always have 1 unconnected end.
I won last night as pyro woth tripple shovel bannana infinite heat build. It was hilarious at the end seeing people with 30-40 blind. Berserkers op axe cant be op if it cant hit lol.
Derrick, allegedley you can heal past max life with the phoenix, you cant have any other healing items though because they will set you back to max when they trigger, id love if you could showcase a build with 1000+ life phoenix revive.
Is it possible to surround a sun armour with sun shields and fires to get 700 worth of block for all shields. Or does it not work due to how the sun shield activates?
banger thumbnail ngl
i played this build all day as berseeker, and i found out stone armour is really good even though u have to sacrifice one potion. when i saw u pick up dark lantern i was baffled at how i didn't realise how good it is, and i was screaming when u took it out if the backpack, the problem i encountered with stone armor was getting below 50% life, not only does dark lantern solve this problem, but it also makes the defense gain of the stone armor even stronger, one stonw armor at half health form what i ve seen is 80 armor flat and 50 armor when i was at half health in the last round, but with the dark lantern that would double so it would be at lewst 180 armor, so from a 65 stone potion to 180 and 4 more inventory slots i think it's super worth.
Yeah I did some theorycrafting and I wanted to crunch the numbers on stone armor and dark lantern. I agree it does seem really good but I’d like to figure out exactly how much is needed for the instakill
I’d have made another video on it but I don’t want to overdo one build xd
@@derrickvo9292 makes sense
@@derrickvo9292 thx for lustening to my ted talk
derrick be doing some hilarious thumbnails, good one!
Maybe I'm wrong, but as a trigger, wouldn't it be better to double trigger the stoneskin potions? At worst, I think it ends up being the same as just single stacking them. At most it seems you can get 4 potions on a single Sun shieldor. 3 with 1 having a double trigger, with the added benefit of the extra pop every 3 potions.
Also assuming you can get all the potions a potion pyramid witha sun shield center could be 10 potion pops on a single sun shield. As isane as going for that would.
It would be good to double stack them, but to really check what’s optimal I’d have to bust out the calculator and the paper and pencil tbh.
Correction 12 potion pops. 2 top, 2 bottom, and 4 on each side that double(x2) pop, making it 12.
2+2+(4×2)=12
Edit: You can double up the bottom with any potion, not the 2nd side potion.
@@Notsoshady4891But the potion pops don't matter, the damage is what matters. Seeing more shields is also important! It also doesn't scale linearly, since more shields means more armor and therefore more damage. It's a bit of a headache, but I tried to maximize how many shields see potions (which to be fair, might not be correct)
@@derrickvo9292 I'm giving myself a head rambling about it tbh.
@@Notsoshady4891It's easier if you keep in mind that each potion can trigger itself as well as 1 other potion. So the total triggers are essentially (Amount of Potions)*2 - (amount of unconnected ends). In a large stack with potions of the same type double triggering does not matter, since you will always have 1 unconnected end.
I won last night as pyro woth tripple shovel bannana infinite heat build. It was hilarious at the end seeing people with 30-40 blind.
Berserkers op axe cant be op if it cant hit lol.
Blind is pretty good rn, it counters the dragon setup too
This is quality stuff.
can you still get two of the same unique? Out-heating the pyro on ranger/giant clover with two Artifact Stone:Fire in a Bag of Stones would be neat.
I’ve never seen two of the same unique.
@@derrickvo9292I mean that why they called unique 😅
needs more than two sunshield i guess im trying this strat but cant seem to do the one shot with two sun shield...
Bring back the heat frozen build (with topaz)
you heart a lot of comments... I just gonna ignore that (Please don't do that again)
Derrick, allegedley you can heal past max life with the phoenix, you cant have any other healing items though because they will set you back to max when they trigger, id love if you could showcase a build with 1000+ life phoenix revive.
Getting to 100 heat without any healing seems... difficult. Chili and Chili Gooberts both heal.
4 burning blades :v
@@echiko4932opponent is giving very... too dead to kill me vibes here.
Is it possible to surround a sun armour with sun shields and fires to get 700 worth of block for all shields. Or does it not work due to how the sun shield activates?
just realized it's a flat rate of 70 block and does not scale. I swear holy armour used to scale block with holy items.
It was the holy shields that gave me the illusion of the armour scaling. My life has been a lie.
Complete 0 second victory🤣
I just play fruits heat turbo with a sword