Another Map Generator for SourceWorld - [MapGen 2.0] WIP (Basic VMF Tile-Sets)
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- Опубліковано 14 лис 2024
- Due to imperfections of previous Map Generator I decided to rewrite it from scratch and use different approach. MapGen 2 mostly relies on reading VMF files with all data necessary for putting playable levels together, aka Tile-Sets.
Made entirely within Mapbase's VScript. I came up with my own fake entities to assist the generator, mostly used for connecting rooms together or setting up random spawn for entities.
Follow SourceWorld's modpage for future updates: www.moddb.com/...
Music: Shin Megami Tensei IV FINAL - Large Map
Гений сурсовской мысли😈
Really loving your mod
Actually it'd would be cool if there was a way to force Source to load VMF files for maps instead of having it to be compiled to bsp, would save the trouble.
@@HL2Modder2001 yes, nokotan, that’s the sole reason i took the idea of reading vmf files. Although this isn’t effective for literally getting a bsp-like map from vmf. There are limitations like all brushes having to be converted into models, lighting being just light_dynamic entities. Source isn’t capable of spawning brushes ingame.
@@sellface I understand