Team Sonic Racing | Switch vs PS4 PRO | Graphics Comparison & Frame Rate TEST
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- Опубліковано 28 сер 2024
- Team Sonic Racing | Switch vs PS4 PRO | Graphics Comparison & Frame Rate TEST
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still people think that everything that launch to the switch is a port?? wow
It's a port
@@michaelmyersplays4992 lol, its not
@@michaelmyersplays4992 no its not, it came day and date,please learn the meaning of port
@@mukuroikusaba7347 it's a port all Nintendos games are ports besides there exclusives
@@michaelmyersplays4992 Shouldn't that be the same to all platforms?
Can you make a video with split screen of 4 players with framerate for the Nintendo switch. also are you guys noticing the pop-ins of both consoles especially the ps4 PROOOO why???
Plz
15 fps confirmed
@@Kimarnic lol i dont think so
I wanna know that too, cause racing games need good multiplayer to be fun.
split screen of 4 player=20fps
Sonic is so fast, even the Pro can't keep up steady 60fps. XD
But the PC can handle it
@409LP yes because you cant afford one
@409LP pc is the best you console fanboy
@409LP ok kid go play your unstable framerate console game with uneven frame pacing
@409LP XD I dont even have a pc but they've had 8k for years now, and the current consoles cant even handle normal 4k what makes you think 8k can be done,
Lmaooo, peasant
Fantastic port. The biggest difference was on the transparent ground texture and the god rays when you go out from the log. Also the pink water was less shiny. I will buy it!
Not a port, idiot...
the biggest difference is the fps. idiot
I think I prefer the steady 30fps of the Switch version over the fluctuations of 60fps on PS4/XB1.
Huh, the switch holds 30 FPS really well
They both look the same, except for the resolution, godrays and frame rate. But is it just me or does the Switch version start stuttering quite a bit towards the end? It doesn't show any FPS dips in the meter, but the game seems to chug all of a sudden. o_O
yeah its called frame pacing i noticed it too.
Good job for Switch!
Practically it's perfect port the only difference is the fps that's all
erickmgd and resolution
@Rafael Hens not really, while playing it's very easy to tell which is 30 and which is 60 lol
@Rafael Hens not at all. The difference between 30 and 60fps is night and day, even without comparison.
@Rafael Hens most ignorant comment of the year
Why isnt the switch version 60fps?
Man I might just get the PS4 version frame rate makes the game so much better. I want the portability aspect yet the switch looks choppy.
Scratch that, I want to say that I ended up buying the switch version and the frame rate is not an issue whatsoever. It’s legit basically just as beautiful of a game and while of course the PS4 version is superior graphically the switch version is very close behind. It’s definitely worth it if you want the personality aspect
Good to know! I was worried about buying the Switch version, everyone makes it seem like it's bad, but you never know until you experience it yourself! How does it hold up in multiplayer though (co-op and online)?
GauzyGlue 143220 I played so far only 2p multiplayer and I did not notice any frame rate drop at all and if their was some and I’m saying if, I did not notice it because did the fast paced gameplay anyhow. The game runs very smooth even in single player. 30fps might sound scary but the videos on UA-cam are not doing it justice.
@@joeyrosas7435 Nice! Thanks for letting me know! :)
GauzyGlue 143220 no problem you’re welcome :)
Okay I know I’m late but anyway. Thanks for letting me know. I just bought Team Sonic Racing on eBay for the Nintendo Switch. I was excited so I started watching Team Sonic Racing videos. A lot of people were saying that it’s 30fps on Nintendo Switch and 60fps on PS4 and Xbox One and that it’s better on those consoles. I was a little worried and I thought to myself I should have gotten it for Xbox One instead, but I don’t mind now since I saw your comment and some others. Besides, I didn’t have a problem with Sonic Forces on Nintendo Switch, and that was 30fps so I think I’ll enjoy playing on Nintendo Switch. Also I use my Nintendo Switch a lot more than my Xbox One so yeah, I think I did make the right choice. It hasn’t come yet but I’m excited to try it out!
PS4 60fps
Switch 30fps
PC 400fps
@@kingjerizo6032 PC 120fps, No 400fps WTF?! 😂😂😂
@@ubisoftcaveira8303 slightly exaggerated but Nah Way more than 120🤣 and this is at 4k. So at 1080p it would probably get 300-400 fps
ua-cam.com/video/xMweZtvzkZY/v-deo.html
PS4 60 fps
Switch 30 fps
Bobomb N64 Thanks for giving me a more fair view of the video. I’m loyal to Sony
it is a 50-60 fps on ps4 PRO but on the base ps4 it's more like 40-55 fps, it's quite bad, you should watch digital foundry's video, they actually prefer the more stale 30 fps of the switch (in what I totally agree, consistent 30 fps is much better than unconsistent 60 fps)
The Switch version of the game looks superb (graphics and framerate) . I'll be buying the game for sure 😎👍
Ps4 pro stutters are wierd. Graphically its similar to mario kart so i wonder what keeps it from being 60fps on switch and base ps4 and xbone.
I think it might be because 3rd party devs dont have access to all the power in the switch..eg all the switches memory vs nintendo
@@LachD770
SEGA is a bigger publisher they should have acess to the newest dev kit.
Keep in mind Mario Kart 8 was made to be a Wii U game from the start, everything was made with the Wii U in mind.
While this game was made for the PS4 and ported to the Switch
It's just not perfectly optimized because it's a port and was mainly built for other platforms
@@paradoxzee6834 lol, if this game was made for PS4 in mind, its optimization is bad
Lachlan D and the fact that Nintendo knows the ins and outs of the switches hardware and knows how to use it to it’s full ability
WOW, doesn’t look different looks the same to me.. nice port
PS4 has slightly better texture quality but it's identical :)
it isnt port
it's identical but the switch does shows a low polygon on farther characters and vehicles each time the camera pan out and away from them, also the texture especially on the ground is slightly lower res and the shadows edges looks slightly rough on the switch.
but really for a racing game 60FPS is more important, kinda sad that CTR is locked at 30FPS, maybe they're using the same engine been used on the N.Sane Trilogy.
@@anasbakhit4303 the exactly are using the same engine of n sane trilogy. its called vicarious vision alchemy
Not a port, idiot.
Switch version may only be 30FPS, but at least it's consistent. PS4 Pro is all over the place
If you actually played the home console versions of TSR you wouldnt even really notice the framerate drops.
@@JELKK11 I actually have it on PS4 Pro and I do notice the frame drops quite a lot
@William Mcpherson lol u salty ps fanboy
The switch version runs more consistently than the PS4?
I’m lost for words.
That's because its running half the framerate. 30 fps is very bad for a racing game.
@@CEV1999 sure a realistic racing game, this a slow paced party racer
@@reggiefils-aime9798 Slow or fast pace don't matter 60fps will always be better then 30fps. Mario kart 8 is really slow if you play 50cc races and that game runs at 60 fps.
@@CEV1999 I've played the game at 60fps, and prefer it on ps4 because of online stabilization, but the difference does not matter because of how slow this game is
Reggie Fils-aime this game is fast what the hell are you on about?
Why is the gameplay so slow? Seriously, the first Sonic racing game was amazing, it was fast paced and fun, Transformed was slower but still fun, this looks even slower, what the hell?
The sense of speed is one of the problems of the game!
Must buy for the switch, so glad it runs like butter!
Agrewd
Why buy this if you already have Mario kart I’m just asking I really don’t know
@@kross451 because the games are very different
Afonso 14 based on the videos I’ve watched it kinda looks the same to me
@@kross451 team Sonic Racing is more based in the "team" while Mario kart is more focused in you winning the race. Also, team Sonic Racing has an story mode. (Sorry if my English isn`t correct, i am portuguese)
Splitscreen is where im most interested, if the Switch version dips below 30fps in multi it will generally not be worth getting
by tonight, I will also show the results of the split screen
@@ContraNetwork thank you. Was also interested.
On split screen it drops below 30 which is annoying
The switch literally only drops a frame twice.
The grilled cheese sized switch is amazing!
I have the PS4 pro version and it looks amazing and runs very smooth
This is... surprisingly good
GJ SEGA!
Is awfull, too slow for a sonic game
So that's why people are enjoying online multiplayer much more on Switch.
That's why lol
looks really good on both. really impressive how they got these graphics at 30fps on the switch.
Can't the Switch handle 60fps?
It's free right now on PS Plus. I'm using my PS4 PRO and hardly noticed any drops. Looks quite smooth actually.
I didn’t see it before but it can see problems with frames dropping near the end.
On switch it's only 1 frame. PS4 is all over the place.
RealSteelPlays in multiplayer it drops below 15fps😶
Geometry looks the same, resolution lower on switch but I'd take the switch's consistent locked 30fps over ps4 pros janky 60-45fps. Switch version definitely preferable.
It's not a locked 30fps sadly. Many people reporting drops down to 15 fps even in single player mode.
lol it's not consistent
@@usagijojo all videos I've seen are 25 to 30 fps. So first I would like to see some propf for 15.
@@Realmfaker happens every time when you swtich it on and off.
I'm not a Fanboy, but I prefer 30FPS ultra stable, at 60FPS with several falls, it's not just my opinion.
Javier, why prefer 30fps stable vs 60? Does the 60 dip that much or often to effect gameplay?
How the Switch is going to handle the 4-Player split screen?
I tested and 15-20 fps sadly.
Why is a PS4 Pro a standard for comparisons, let's plays and benchmarks if multiplatform games are running way better on X?
Wow the switch has a more stable framerate by far. Ps4 pro drops to 45 when therr is a big boost
Just wanna put it out there, the drifting sections on *BOTH* the Switch and PS4 have frame drops! The Switch drops to like 22fps during those turns, and the PS4 Version drops to like 41fps, *overall it's no-one's fault but SEGA!* 😑
Mario Kart 8 Deluxe and Team Sonic Racing has about the same graphical textures, but Mario Kart 8 Deluxe is very sharp, and it does not blur out when racing like *Team Sonic Racing does!* 😒
Playing on XBOX ONE X mostly split screen 2 player and runs pretty good. I suspect developing for four different platforms is part of the problem why we aren't seeing better performance.
how the hell does the switch have a more consistent framerate
Well, drop the PS4's to 30 and see what happens.
@@julianx2rl oh...OH
Switch doesn't look like stable 30. There are parts where it looks like a slideshow.
Resolution, models and lightning are downgraded too. Ninty fans will claim they see no difference.
Exactly, I've been watching a few of these and I find it funny how so many people are saying the Switch version is SUPERIOR. Are they watching the same video?
I'm actually comparing versions of this game so I want helpful, informative comments like yours.
@@D.Solward
Yeah, min 1:50. No way those are 30 fps
Did you guys noticed? On this comparison video the framerate on the Switch footage is way lower, it looks 24fps here.
But look the last video he submitted, the 30fps footage looks exactly 30fps.
Anyone knows the cause?
Aline Piroutek video compression
@@CarnidevRae Both videos have UA-cam compression
@@alinepiroutek8932 Maybe an integration problem of the 30 fps capture of Switch in a 60 fps video.
@@alinepiroutek8932 I've definitely already saw things like that happening in other videos but not in the real game.
@@ThibautMahringer To sum up: Comparison videos on UA-cam aren't very reliable
Wow they look the same...
Why they not target games to 40fps or 50 and try to fit 60 with not enought power or cut a game to 30? I don't understand
If you lock a Game to 40 or 50fps you'd have horrible Frame Pacing Issues and much much Screen Tearing
@@rulewski33 Ok, thanks for the explanation. I really don't know too much about the frames.
Well, if the game is good, tome 30fps is a nice option.
I typically prefer the 60fps but the ps4 pro seems jarring due to unlocked 60fps dipping erratically in places whereas the switch is basically locked 30fps. Tough one...
Ey! Shadows in switch version looks great, better than in Smash. 30 stables and no DLC microtransactions. Not a bad game to play
The graph isn't moving even though the switch is squeaky from 1:43, really 30 fps?
MK8D is nicer and it runs at 60 fps. This Sonic game is not optimised at all for the Switch.
Either it was put more effort porting Switch version to get stable 30 fps or Switch can deal more than 30fps but it was capped to 30.
I'm thinking its the latter
Not a port...
It's not a port, SEGA made 4 Versions of the game, the Switch Version had more time to be worked on, which is why it's more Stable than the PS4/PRO.
I believe the PC Version runs the best, and you can do higher resolutions past 1080p 60fps, *possibly 1440p 144fps or 2160p 60fps.* 😛
1) its 30fps on switch and stuttering mess that cant keep a stable 60fps on pro... and his name is 'sonic' ..you know..fast?
2) its the same with sonic racing EVERY SINGLE RELEASE! its has , it is , and always will be a game that shows so much promise, yet releases as a buggy bag of unoptimised shit.
its like the devs are saying 'we have a great game everyone..now ..lets fuck it up !
Phenomenal.
I mean I can't fault the Switch going 30fps and locking it. At LEAST they were able to lock it. The PS4 thought at most cases stays at 60fps does........errr drop a bit.
Stable 30 vs unstable 60? Although I believe the unstable 60 should be fine.
Where did you see stable 30fps?
It's even more unstable on the base ps4
Nice! A solid 30!
The level looks empty
Joueur002 It’s the very first level. Of course it’s empty
Perfect port , good job by Sega
Good one
If it were a perfect port it would run the exact same as the other versions.
@@JELKK11 IS not possible, Nintendo Switch is Little more powefull than a Wii u, this game look like the same visual to next gen version, and we not hoping the same frame rate in this condition, for me is a perfect port for this system.
Sorry i m french Guy , i try to not abuse Google translate 😂
How can you even call this comparison with PS4 Pro🙂
RL Player idk, they both look really similar
1080p dock? 900p at least?
Looks like a solid port. Though I wonder how it would look like if it ran at 60fps.
@Shank Adams I don't think so. It's not easy to achieve 60fps without any sacrifices. Shadows and textures may take a hit.
@@khaledalhosani1409 he misunderstood you lol. He thouht you were asking how thw game would look like at 60 fps and the ps4 version is at 60 fps. What he didnt understand was you were thinkinh what it would sacrifice to achieve 60 in thw switch.
@@Sabaelos oh I get it now 🤣 thanks for the clarification
NOT A FUCKING PORT, IDIOT. DO YOU EVEN KNOW WHAT THE FUCK THE WORD PORT MEANS. FUCK.
Switch skip 1 frame?
resolution?
Switch can handle solid 30 while ps4 cant handle solid 60 lol
Yes i have both ps4 and switch. I Just find it funny.
Was this on TV or in port
Docked! :)
Docked vs Handheld
ua-cam.com/video/jh79wD3Y0K8/v-deo.html
Hope portable frame rate test comming soon
Portable runs the same way!
Dock Mode: 900p 30fps (Locked in Frames, but uses *Dynamic Scaling to give some images 1080p visuals)*
Handheld Mode: 720p 30fps (Locked in Frames)
I ended up cancelling my Switch preorder and went for the ps4 version. I would've preferred the Switch edition but I just can't accept 30fps when there's a version with 60fps.
I just can't understand how Mario kart can be 60 fps and 1080 and Sega just cap this game at 30 fps even PS4 can't keep a stable framerate, very unacceptable
Here's how. 1 is made by the same company that built the hardware. The other was made by a much smaller team with that never developed a game for the switch yet.
@@derbear3403 I'm quite sure Sega help in some way and Fast racing RMX is 60fps and that's an Indie company
@@kengoku1766 we dont have any proof that Sega helped with the development at all aside from the premise and an occasional idea. What we can say for certain is that sumo developed the game while Sega simply published it.
So if you're wanting to point blame at somebody for it being 30fps, sumo is the more appropriate. Sumo obviously doesn't have as much experience pushing games like this to 60fps. For transformed, all the console versions were 30fps too.
you should keep in mind that Mario Kart 8 is a wii u game and the switch is slightly more powerful, first party or not but also Mario Kart 8 was fully optimized already on the Wii U with 60FPS in mind.
Team Sonic Racing is not optimized at all, the base ps4 also can hit 60FPS but in 4 players on the same screen the game will dip down to 20FPS... the ps4 pro ironically dip down to 30FPS, god knows how the switch version will gonna run that mode, 10FPS?
@@derbear3403 Different developers, different tools, different engine, different optimization. And a lot of other things, a lot of companies develop games in completely different ways.
Nintendo Switch
Once again sega proves they don't know how to port games to the switch, mortal kombat 11 is a great example of a well ported game
MisterFreezy Pop don’t forget the upcoming doom eternal
Not a port
@@CarnidevRae
Not a port.
This is a day and date release.
And the lower frame rate isn't at all surprising to me considering the lower power of the Switch hardware. The visuals surprised me at just how similar they look to the PS4 version.
Switch什麼遊戲都是輸人家,只贏在獨佔的任天堂自家遊戲。
How about Xbox one x vs ps4?
PS4 pro not 60 locked? Fail.
Ok and xbox one x?
I don't understand why this game is 30 frames per second on the switch when Mario kart is 60
People say that it's because it was made for all platform, so it's harder to optimise the Switch port, unlike Mario Kart that was made specifically for a Nintendo console and was personally ported and adjusted by Nintendo themselves.
lazy
@@oak3684 But Driveclub was made with PS4 in mind and it is a racing 30fps
Where did you see its 30 fps?
@@lonewolf3314 On... the video?
Fps,that’s all
Yea..gotta love *that 47fps that the PS4 PRO is running* 😜
What about Xbox one X?
Not bad amd jaguar , not bad...
On PS4 it is more fluid
Super Mario Kart 8 Deluxe is better in Nintendo Switch.
The optimization in Ps4 Pro is bad. This game in Ps4 Pro no solid 60 fps... Poor programation.
I agree, this game could've run in 1440p 60fps on the PS4 PRO! >...<
SEGA was just too lazy to optimize the game to that resolution. 1080p 60fps *(for the PRO Version)* and 900p 60fps for the PS4 and Xbox One, *is just lazy!*
Look at a game like Anthem for the Xbox One X, and you"ll see why the PS4 and Xbox One could've handle SEGA Team Sonic Racing *in higher resolutions...*
It dnt look to bad on the switch but 30fps who made this dumb choice🤔 but Mario kart is 1080p 60fps how does that work??? Same type of gameplay and style is it this developers that make the switch less powerful like it can’t run there’s games on par to PS4/Xbox?? Am I wrong ???
Mario Kart 8 Deluxe uses lower graphic resource, and at least it isn't incosistent 60FPS like PS4 is
Cause its a port. The resources used were not naturally available in the switch and so had to cut corners when moving it from ps4/pc to switch. Think of it as a tall person driving a huge car and suddenly was transferred into a small car. They do the same shit but is more compatible to where it was.
@@Sabaelos no, this isnt a port. It's just the switch version
I assume it's more to the developers skill. They arent as familiar with the switch's hardware and they dont have have much experience pushing games like this to 60fps in general. In transformed, for instance, all the console versions were in 30fps.
I'm still getting on switch. Transformed I still have on PS3.
What's the point of comparing it to pro instead of the base version of the PS4? Next just make a vid where you're comparing a car vs a NASA rocket
Hopefully CTR come out 60. 😒
Yeah. Chief I got some bad news for yah.
30 on all platforms lul
30 on all platforms except ps4 pro and xbox one x
Super loool 😲😱
@@sandrosolorzano28 I see people on Reddit and other forums deconfirm that it's 60 on X and pro but we'll see
unless its 60fps upwards then a racing it is not.
Okay, I guess Crash Nitro Fueled isnt a racing game then.
@@SonicSorey if its 60 fps and no less then yea it is a racing game 30 fps is eye bleeding when its a racing game.
But the PS4/PRO Version is not locked 60fps, *it's unstable 60fps and dips to 47fps* during certain boost drifting and turns!
The Nintendo Switch Version, never dips, and stays consistent at 30fps, *which is perfect!*
@@Zeldatheoristb211 The switch version dips to 15 fps at some points.
lucky hit sonic
Maybe there will be a patch for the Switch to run at 60 FPS.
Highly doubt.
@@prettyteddy9693 - True. One could hope.
terrible frame pacing,looks like 20fps
OK fix, I'll buy switch version
29 fps on:
2:27
3:01
ps4 version sucks.lmao
Explain how
@@JELKK11 the ps4 is selling up to half a grand and its processor is slower than the switch. Plus the switch version is better for your eye retina and relaxing. I pro play splatoon2. I know framerates also and 4k is a joke that hurts your eyes. 4k is still a gimmick like 1080p. I still prefer 720p with 24-32 inch surface.
@@palifriendly7625 None of what you just said is even remotely true.
oh it is very true. you are one salty French fry. or a sony fanboy.@@JELKK11