i tried for a long time and then i quit..i LOVED 3d modeling anf had a dream..i am so jealous of work like yours..i think i can never do that. ITS GREAT congrats..i quit my dreams and my dreams quit me....
@@polikratispassas6010 Try doing it for your own sake, then you wont compare your work to others and start enjoying it every time, after a while you get good at it without even knowing :)
I make masks and extract them, next remove all polys except top surface, apply some zremesher with 0.1 density. Thats a clean base mesh to extrude and make armour, you can purchase the full timelapse video normal speed from my gumroad, link in description 🙏
I still never understood how a 128 dynamesh resolution model holds so much details. I always have to crank it up hundreds. Sometimes hitting 9 million polygon but still wont hold pores and fine wrinkles properly. /:
The Dynamesh system works based on a virtual grid, if your subtool is very small then even a high Dynamesh number wont give you enough polys. Try scaling up your subtool and then try dynamesh
the idea of adding armor and hair blockouts at very early stage was very usefull for me. great job.
Thanks man glad to hear
Really helpful ❤
Thanks🙏
Useful video👌, It would be great if you create a video about sculpting hair🙏🙏
I really enjoyed this tutorial! Thanks for sharing!
Thanks bro
Awesome work. I always enjoy watching your progress.
Thanks for support
Brilliant work....thank you for sharing.....really inspiring
Thanks
Man zbrush is so hard, I will keep trying though
i tried for a long time and then i quit..i LOVED 3d modeling anf had a dream..i am so jealous of work like yours..i think i can never do that. ITS GREAT congrats..i quit my dreams and my dreams quit me....
@@polikratispassas6010 Try doing it for your own sake, then you wont compare your work to others and start enjoying it every time, after a while you get good at it without even knowing :)
@@AliJalali_CG thx man appreciate it...CHEERS
nice
Cool workflow...keep rocking 🤘
Thanks
You made my day.master😍😍😍
Thanks dear Ghassem
这是很棒的工作,谢谢你的分享,学习了很多
it was great thanks for share
Thank you
Awesome bro,
Thanks bro
well done buddy
Thanks bro
Great tutorial,Thx!
Thanks
I love your videos Ali
Thanks!
Awsome 😮😮 do you retopo after sculpt?
Yep, but this one was only a sculpt (sorry for late reply)
Awesome job man, I love your work. Hey would you mind telling me which pack those rock alphas are from? Thanks :)
Thanks, those are from Badking website
subscription EARNED!
You was a bit too fast on explaining how you made the hard surface collar, could you explain it here in text so i could go point by point?
I make masks and extract them, next remove all polys except top surface, apply some zremesher with 0.1 density. Thats a clean base mesh to extrude and make armour, you can purchase the full timelapse video normal speed from my gumroad, link in description 🙏
I still never understood how a 128 dynamesh resolution model holds so much details. I always have to crank it up hundreds. Sometimes hitting 9 million polygon but still wont hold pores and fine wrinkles properly. /:
The Dynamesh system works based on a virtual grid, if your subtool is very small then even a high Dynamesh number wont give you enough polys. Try scaling up your subtool and then try dynamesh
@@AliJalali_CG Thanks, my dude! That actually works.