My workflow | Quick Bust in Zbrush

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  • Опубліковано 8 лют 2025

КОМЕНТАРІ • 41

  • @HamedNabilpour
    @HamedNabilpour Рік тому +4

    the idea of adding armor and hair blockouts at very early stage was very usefull for me. great job.

  • @badzimustyle8358
    @badzimustyle8358 13 днів тому +1

    Really helpful ❤

  • @javadsharifdini81
    @javadsharifdini81 Місяць тому +1

    Useful video👌, It would be great if you create a video about sculpting hair🙏🙏

  • @AkbarEr
    @AkbarEr Рік тому +2

    I really enjoyed this tutorial! Thanks for sharing!

  • @dhzinck
    @dhzinck Рік тому +1

    Awesome work. I always enjoy watching your progress.

  • @jahsonlion
    @jahsonlion Рік тому +1

    Brilliant work....thank you for sharing.....really inspiring

  • @nsemizap9084
    @nsemizap9084 4 місяці тому +4

    Man zbrush is so hard, I will keep trying though

  • @polikratispassas6010
    @polikratispassas6010 2 місяці тому +1

    i tried for a long time and then i quit..i LOVED 3d modeling anf had a dream..i am so jealous of work like yours..i think i can never do that. ITS GREAT congrats..i quit my dreams and my dreams quit me....

    • @AliJalali_CG
      @AliJalali_CG  2 місяці тому +1

      @@polikratispassas6010 Try doing it for your own sake, then you wont compare your work to others and start enjoying it every time, after a while you get good at it without even knowing :)

    • @polikratispassas6010
      @polikratispassas6010 2 місяці тому

      @@AliJalali_CG thx man appreciate it...CHEERS

  • @KlawYana
    @KlawYana 2 місяці тому +1

    nice

  • @CharacterCentral3D
    @CharacterCentral3D Рік тому +1

    Cool workflow...keep rocking 🤘

  • @ghassemfarhany
    @ghassemfarhany Рік тому +1

    You made my day.master😍😍😍

  • @行-f2o
    @行-f2o Рік тому +1

    这是很棒的工作,谢谢你的分享,学习了很多

  • @drowned3795
    @drowned3795 Рік тому +1

    it was great thanks for share

  • @Bio_CG
    @Bio_CG Рік тому +1

    Awesome bro,

  • @farhadnojoumi
    @farhadnojoumi Рік тому +2

    well done buddy

  • @nahomseyoum
    @nahomseyoum Рік тому +1

    Great tutorial,Thx!

  • @Zyclon3000
    @Zyclon3000 8 місяців тому

    I love your videos Ali

  • @Justwatch1930
    @Justwatch1930 Рік тому +1

    Awsome 😮😮 do you retopo after sculpt?

    • @AliJalali_CG
      @AliJalali_CG  7 місяців тому

      Yep, but this one was only a sculpt (sorry for late reply)

  • @yobased2872
    @yobased2872 Рік тому +1

    Awesome job man, I love your work. Hey would you mind telling me which pack those rock alphas are from? Thanks :)

    • @AliJalali_CG
      @AliJalali_CG  Рік тому

      Thanks, those are from Badking website

  • @ShatterBrainz
    @ShatterBrainz 5 місяців тому

    subscription EARNED!

  • @Polygonlin
    @Polygonlin Рік тому +2

    You was a bit too fast on explaining how you made the hard surface collar, could you explain it here in text so i could go point by point?

    • @AliJalali_CG
      @AliJalali_CG  Рік тому

      I make masks and extract them, next remove all polys except top surface, apply some zremesher with 0.1 density. Thats a clean base mesh to extrude and make armour, you can purchase the full timelapse video normal speed from my gumroad, link in description 🙏

  • @rishen
    @rishen 22 дні тому

    I still never understood how a 128 dynamesh resolution model holds so much details. I always have to crank it up hundreds. Sometimes hitting 9 million polygon but still wont hold pores and fine wrinkles properly. /:

    • @AliJalali_CG
      @AliJalali_CG  13 днів тому +1

      The Dynamesh system works based on a virtual grid, if your subtool is very small then even a high Dynamesh number wont give you enough polys. Try scaling up your subtool and then try dynamesh

    • @rishen
      @rishen 12 днів тому +1

      @@AliJalali_CG Thanks, my dude! That actually works.