I have to say it’s really disappointing thag you didn’t get as many views as the first video but please keep up with the content and don’t bf discouraged by it
Toby Fox makes all of his music with soundfonts, and they're bangers every time. The only limit to how good music can get is the composer's imagination.
@@mellowhateseverybodyandals1289 Well for ZUN, he doesnt use soundfont as people think he is He uses the Edirol SD-90 and a handful of VST but I get what your saying
As to the sound sources used for EarthBound's outlandish soundtrack - bizarre as it was for its time - let me explain them now. First, for normal instrumentation: Hirokazu Tanaka and his colleagues used the bells from the Akai S1000; a cuica and a maraca strike from EastWest Percussion and Bass Guitar; the rock drums, "Kyoto Forest" synth, wide marimba, Latin guiro, "reedy keys," and solo lead synth from the E-MU Proteus/1; the flute, French horn, timpani, amplified bass, and gamelan from the E-MU Proteus/2; the guitar, fretless bass, drums, trumpet, vibraphone, picked bass, piano, tuba/flugelhorn, and square, saw, and sine waves from the Korg M1 (the synth that was used by Madonna and tons of early 90s house musicians); the trombone, harp, and organ from the aforenamed synth's later M1R-EX model; an acoustic piano from the Roland JV-90; the fantasia, flute, orchestral tune-up, mellow piano, accordion, bass snare, and hi-hat from the Roland L-CD1; electric drums from another Roland sound library, the SN-U110-10; the bagpipes and banjo from Sound Ideas' Sampler Library; and a piano, pizzicato string, and bassoon from three different Yamaha synths, respectively the DX7, the TG77 and the TX802. Then you have the sampled sounds from actual songs. The composers took a snippet from the start of The Beatles' "All You Need Is Love" as well as the drum loop from their "Sgt. Pepper's Lonely Hearts Club Band." You've also got a sample of the choir from "Deirdre" on the Beach Boys' "Sunflower" album; as well as sounds from "Darkest Dreams" from His Name Is Alive's "Livonia"; the Plastic Ono Band's single "Give Peace a Chance"; and "Keep On Laughin'" from Ric Ocasek's "This Side of Paradise." Also used were samples from "The Good Old Days" from the 50s TV series "The Little Rascals," and the theme music of the sketch comedy "Monty Python's Flying Circus." The samples from pre-existing songs were a subject of controversy for Nintendo of America when it tried to approve the game for digital distribution on the Wii and Wii U Virtual Consoles, and their use in the game has also sparked some fan outcry; regardless, the VC releases of the game kept the samples in their respective songs. I got the information on the sound sources from a spreadsheet for video game sound sources on Google Docs.
I really enjoy the "creepy" ambiant tracks. For whatever reason their really calming to me. :) Also I just subscribed! Great video and I hope to see more tutorials. Thanks!
This is a great explanation of the various sound-fonts throughout my childhood! I love the Pokemon Mystery Dungeon Explorers of Sky sound-font a ton! I also love Black and White’s a lot!
This video is so good! You are so knowledgeable and it really helped me a lot, thank you! I’m just starting to get the hang of using soundfonts and this was really useful! Man I don’t know why you don’t have more subscribers. Your voice is great, the video is very well thought out, and it is such a wonderful video! Great job man and thank you!
1:18 Quick correction, the consoles themselves (SNES, N64) didn't actually use soundfonts, the game soundfonts that we have nowadays are made from rips of the original game samples.
That organ you're using has similar sounding samples used pretty often in older Capcom soundfonts on the SNES in games like X-Men: Mutant Apocalypse and CPS2 Arcade systems for some of their earlier Capcom vs fighting games. If you're willing to do a bit of touchups on a compiled individual instrument, you could layer some of the crisper sounds over one another in a way where they crossfade at higher/lower intensities. Gen 5 also has a lot of really good rock/metal instruments. In particular, the electric guitar from the Battle Subway overworld crossfades amazingly well into a similar guitar in the SNES port for TMNT 4: Turtles in Time that was so metal they reused it for a blast door sound effect. Great if you want a really meaty shred/rhythm in the background.
Well done! Nice editing. What program did you use to extract the samples from the soundfonts and/or use to manipulate the soundfont samples to create the piece? Do you have the Earthbound samples too?
I LOVE this video! Your work is inspiring! I'm curious, I currently am using Logic Pro X's EXS24 Sampler to access my soundfonts, but have had some trouble with the quality of the samples. Are you using a different plugin?
ua-cam.com/video/kEMUyP03rFI/v-deo.htmlsi=UA2sVQE1Q3Ui3kd7 It’s a Siivagunner rip of the Song “Fukashigi no Karute”, best known for being the outro to the anime ‘Rascal does not Dream of Bunny Girl Senpai’
The Beatles sample vid I think you’re thinking about is in the description; it is not my own. Many musicians use samples without permission because it is considered transformative and part of the medium; however there definitely is a line in the sand when it comes to something like that.
@@Diembee i looked online and it all seemed vague to me, some people claiming a sample can be 30 seconds, others saying 0.3 seconds is too long of a sample
I used Logic Pro to make this. Logic is what’s called a DAW or Digital Audio Workstation, which can be used to program midi, record, and mix music. Logic is Apple exclusive and $200, but plenty free well featured daws exist such as Garageband, Cakewalk, and Ableton Lite to get you started.
I use Logic Pro as my DAW, and then DLS music Device/Plouge Sforzando as my font player. The soundfonts themselves can be found on various forums and sites dedicated to archiving games.
stop plagiarizing game music. you'd never do this with a movie soundtrack. if people respected games it'd be no issue but people act like games are just free game until someone like nintendo catches wind and you end up ruining it for everyone.
Hey just a heads up, this isn't plagiarism. Soundfonts are literally just a list of the particular instrumental plugins used to create a song. The equivalent for movies would just be finding out what instruments were used in a given composition and using them to create a new song. No one owns the concept of using a particular combination of instruments in a song, so there's 0 way anyone can "ruin" it for anyone else. Obviously if you just take whole songs and try to pass them off as yours that's a problem but that's not what's happening here.
I don't want to be the one that goes "erm, ackshually", but I am going to anyways. While yes, SilvaGunner and most modern retro remixers use community made SoundFonts, most of the old SNES, DS, GBA and N64 games use Sampling in vein of the Amiga PC's that the soundtracks were most likely developed on. The SEGA Genesis uses the FM synthesis system, which isn't even REMOTELY close to soundfonts, instead using sine waves and oscilloscopes, though some soundtracks use samples for stuff like drums and effects. The best example for Soundfonts would be games that were developed for DOS and Windows 9X computers, like Rise of The Triad, DOOM, Duke Nukem, and most LucasArts titles.
This 13 minute video took like 10 hours to edit lol
I have to say it’s really disappointing thag you didn’t get as many views as the first video but please keep up with the content and don’t bf discouraged by it
So underrated, I’m subbing
well, if you really think about it. a 13 minute video is long for someone
1:59 What's the song? 🤩
Toby Fox makes all of his music with soundfonts, and they're bangers every time. The only limit to how good music can get is the composer's imagination.
ZUN did too, especially during the touhou project’s PC-98 days it was extra cool how he made his music on the NEC-PC98
He use soundfonts AND synthesizers(NES VST, 3x OSC, etc.)
@@mellowhateseverybodyandals1289
Well for ZUN, he doesnt use soundfont as people think he is
He uses the Edirol SD-90 and a handful of VST
but I get what your saying
he uses kontakt every once in a while (e.g. Hopes And Dreams Overdriven Guitar)
for ds it's swar (sf2) swav (wav) sbnk (basically insument set) and sseq (midi) you can tell i mod ds games
thank you SO MUCH FOR MAKING THIS, I have been trying to make a song in the soundfont of Banjo-Kazooie for so long
also one question what program are you using to make the music? Btw i cant get my sforzando to work *cries*
"The Cave of the Past is probably the creepiest song in any video game."
Mother 1+2 Summers Remix:
"Hold my magic cake."
ur tune could straight up be a battle theme in the mother series. what a banger
As to the sound sources used for EarthBound's outlandish soundtrack - bizarre as it was for its time - let me explain them now.
First, for normal instrumentation: Hirokazu Tanaka and his colleagues used the bells from the Akai S1000; a cuica and a maraca strike from EastWest Percussion and Bass Guitar; the rock drums, "Kyoto Forest" synth, wide marimba, Latin guiro, "reedy keys," and solo lead synth from the E-MU Proteus/1; the flute, French horn, timpani, amplified bass, and gamelan from the E-MU Proteus/2; the guitar, fretless bass, drums, trumpet, vibraphone, picked bass, piano, tuba/flugelhorn, and square, saw, and sine waves from the Korg M1 (the synth that was used by Madonna and tons of early 90s house musicians); the trombone, harp, and organ from the aforenamed synth's later M1R-EX model; an acoustic piano from the Roland JV-90; the fantasia, flute, orchestral tune-up, mellow piano, accordion, bass snare, and hi-hat from the Roland L-CD1; electric drums from another Roland sound library, the SN-U110-10; the bagpipes and banjo from Sound Ideas' Sampler Library; and a piano, pizzicato string, and bassoon from three different Yamaha synths, respectively the DX7, the TG77 and the TX802. Then you have the sampled sounds from actual songs. The composers took a snippet from the start of The Beatles' "All You Need Is Love" as well as the drum loop from their "Sgt. Pepper's Lonely Hearts Club Band." You've also got a sample of the choir from "Deirdre" on the Beach Boys' "Sunflower" album; as well as sounds from "Darkest Dreams" from His Name Is Alive's "Livonia"; the Plastic Ono Band's single "Give Peace a Chance"; and "Keep On Laughin'" from Ric Ocasek's "This Side of Paradise." Also used were samples from "The Good Old Days" from the 50s TV series "The Little Rascals," and the theme music of the sketch comedy "Monty Python's Flying Circus." The samples from pre-existing songs were a subject of controversy for Nintendo of America when it tried to approve the game for digital distribution on the Wii and Wii U Virtual Consoles, and their use in the game has also sparked some fan outcry; regardless, the VC releases of the game kept the samples in their respective songs.
I got the information on the sound sources from a spreadsheet for video game sound sources on Google Docs.
a
Don’t know why I am subscribed, but I don’t regret anything. This is amazing.
I dont know why soundfont remakes fuckin exploded recently but I love it, that's how I found this btw. cool little video you got here..
I really enjoy the "creepy" ambiant tracks. For whatever reason their really calming to me. :)
Also I just subscribed! Great video and I hope to see more tutorials. Thanks!
This is a great explanation of the various sound-fonts throughout my childhood! I love the Pokemon Mystery Dungeon Explorers of Sky sound-font a ton! I also love Black and White’s a lot!
This video is so good! You are so knowledgeable and it really helped me a lot, thank you! I’m just starting to get the hang of using soundfonts and this was really useful! Man I don’t know why you don’t have more subscribers. Your voice is great, the video is very well thought out, and it is such a wonderful video! Great job man and thank you!
yo good video man! i like using the mother 3 sound font often in my music.
4:22 Chad jazz fusion enjoyer
1:18 Quick correction, the consoles themselves (SNES, N64) didn't actually use soundfonts, the game soundfonts that we have nowadays are made from rips of the original game samples.
That organ you're using has similar sounding samples used pretty often in older Capcom soundfonts on the SNES in games like X-Men: Mutant Apocalypse and CPS2 Arcade systems for some of their earlier Capcom vs fighting games. If you're willing to do a bit of touchups on a compiled individual instrument, you could layer some of the crisper sounds over one another in a way where they crossfade at higher/lower intensities.
Gen 5 also has a lot of really good rock/metal instruments. In particular, the electric guitar from the Battle Subway overworld crossfades amazingly well into a similar guitar in the SNES port for TMNT 4: Turtles in Time that was so metal they reused it for a blast door sound effect. Great if you want a really meaty shred/rhythm in the background.
awesome video! i really enjoyed watching it :)
of course the lick. Goddamit XD
"This game is weird" best Mother explanation ever
Thanks so much, this is extremely helpful information.
underrated videoooo wtf u deserve more views
i love the snivy avatar
I literally do this on a daily basis.
man, this was a really good video
Omg, is that the Michael Gray - The Weekend Chords at 3:05? 😳
crazy
Well done! Nice editing. What program did you use to extract the samples from the soundfonts and/or use to manipulate the soundfont samples to create the piece? Do you have the Earthbound samples too?
Hey great video! Take my subscription! 🙌🎶🤣 (and what was that major "the lick" in the intro hahaha)
*_nice_*
I LOVE this video! Your work is inspiring! I'm curious, I currently am using Logic Pro X's EXS24 Sampler to access my soundfonts, but have had some trouble with the quality of the samples. Are you using a different plugin?
Subbed btw
Thanks! I use Plogue Sforzando. It’s free, sounds great, and does basically what I want it to do
make more songs
@@JJ-vp3bd Trust me, that’s 100% on my list.
wth you deserve more subscribers than me your very underrated
this is epic
Noivr
1:58 What's the song? 🤩
ua-cam.com/video/kEMUyP03rFI/v-deo.htmlsi=UA2sVQE1Q3Ui3kd7
It’s a Siivagunner rip of the Song “Fukashigi no Karute”, best known for being the outro to the anime ‘Rascal does not Dream of Bunny Girl Senpai’
Where is the sequal vid about the beatles samples? I want to use samples in my music and want to know how big companies use samples without permission
The Beatles sample vid I think you’re thinking about is in the description; it is not my own.
Many musicians use samples without permission because it is considered transformative and part of the medium; however there definitely is a line in the sand when it comes to something like that.
@@Diembee i looked online and it all seemed vague to me, some people claiming a sample can be 30 seconds, others saying 0.3 seconds is too long of a sample
Could you tell me what software you use to make music? Ive been wanting to get into making music for a while but just dont know where to start.
I used Logic Pro to make this. Logic is what’s called a DAW or Digital Audio Workstation, which can be used to program midi, record, and mix music. Logic is Apple exclusive and $200, but plenty free well featured daws exist such as Garageband, Cakewalk, and Ableton Lite to get you started.
@@Diembee Thank you very much!
snivy
2:00 name of music?
I'm trying to make songs based on n64 sound fonts like an old disney song. Is that possible?
What program did you use?
Wait did the song ever play
what's the song at 9:00
I can't find the fukasghigi no carte "remix" U showed in the video, who is the author?
Siivagunner ua-cam.com/video/kEMUyP03rFI/v-deo.html
@@Diembee Thanks! I kept hearing "see the gunner" and couldn't figure it out ahah.
Great video btw!
hey dude were you in that bass video playing sax ?
what do you use for midi?
I use Logic Pro as my DAW, and then DLS music Device/Plouge Sforzando as my font player. The soundfonts themselves can be found on various forums and sites dedicated to archiving games.
stop plagiarizing game music. you'd never do this with a movie soundtrack. if people respected games it'd be no issue but people act like games are just free game until someone like nintendo catches wind and you end up ruining it for everyone.
@@LethalBubbles Elaborate please
Hey just a heads up, this isn't plagiarism. Soundfonts are literally just a list of the particular instrumental plugins used to create a song. The equivalent for movies would just be finding out what instruments were used in a given composition and using them to create a new song.
No one owns the concept of using a particular combination of instruments in a song, so there's 0 way anyone can "ruin" it for anyone else.
Obviously if you just take whole songs and try to pass them off as yours that's a problem but that's not what's happening here.
???
I don't want to be the one that goes "erm, ackshually", but I am going to anyways.
While yes, SilvaGunner and most modern retro remixers use community made SoundFonts, most of the old SNES, DS, GBA and N64 games use Sampling in vein of the Amiga PC's that the soundtracks were most likely developed on. The SEGA Genesis uses the FM synthesis system, which isn't even REMOTELY close to soundfonts, instead using sine waves and oscilloscopes, though some soundtracks use samples for stuff like drums and effects.
The best example for Soundfonts would be games that were developed for DOS and Windows 9X computers, like Rise of The Triad, DOOM, Duke Nukem, and most LucasArts titles.
What program did you use for making your music?