Villager: Is that Leon? Villager 2: Yeah. Villager: Did he get the infinite launcher? Villager 2: Yeah. Villager: Hm. Alright, well, I'm going on break. Take my place.
Even though there are invisible walls, I’m fascinated by the distance the rocket launcher goes and the light reflection. This game has been dominating my time and I love it.
Which is oddly innacurate for the RPG-7 (which seems to be the Mainstay OHK BOW killer of the RE universe post Racoon city) as those rockets self destruct if they exceed 750m of flight. But really these devs have only such tricks to be called good/amazing..... The rest of the remakes.... Ehhhhhh
I remember in MGS3 where I was jokingly thinking I could kill End before his boss fight. So during some cutscene after End was introduced I just sniped End from a distance and killed him. I thought "that can't be true right", then during what was supposed to be End's boss fight he was replaced by soldiers instead because he was dead lol. I also found out later you could kill him by adjusting the system clock on your ps2 during the boss fight, so he would die of old age. I was very impressed because the devs really just let players have fun and do what they want.
LOL, what, there's no way that's real, it's bad enough there's shit like Psycho Mantis, now Metal Gear games have stuff like this in it? XD Dude, that is too crazy, I wonder if there's videos on that here anywhere. :p
@@indigowendigo8165I rembwr doing this as well. Snake even gives a call and discusses the End's life on the battlefield in a reflective way if you do the clock trick.
The clock adjustment thing is meant for cases where the player might not touch the game for some days, so let's say you went on vacation, when came back you would find that he died waiting for you
You are wrong brother an RPG does not detonate by itself it has a device on the tip that makes it detonate. What if it has a maximum distance to go once it ends it falls to the ground and maybe explodes.
The game just does that to get some better cinematic angles while not making the devs have to change the entire level design. I don’t mind it, plus the camera angles do look much better that way. Cool wide shots.
I wish they had thought up of different ways it could end. I remember in MGS3, you can just shoot The End at the beginning when he doesn't see you and he would die and the boss battle doesn't happen when you finally get to that part towards the end. I also remember you can skip a bunch of shit too if you really wanted, including the boss battles lol. I remember in Shenmue 2, if you don't catch up with the kid, you wont even end up getting to the docks where you have to fight the dudes for your money back. The story just keeps progressing. I also remember there being so many natural progressions. Even in failure, the story keeps going and you would just have to go without it. Like money lol or certain attack moves. Which would make certain boss battles in game harder but you can literally just do the 1-2 punch and win if you're slick enough lol
@@daoyang223 Also, if you save your game during the fight, wait one year(or fast forward the clock), the next time you reload the save and go to the end, he dies from old age waiting and a special cut-scene appears about how Snake feels bad since the old man waited so long to fight him: ua-cam.com/video/wy2cwRK_yQU/v-deo.html Edit: It was a week you have to wait, not a year, lol Also some people say you can kill his parrot and you will see a ghost parrot in that cut-scene, but I don't see any videos proving this.
@@SI0AX you don't have to do that. You can shoot him in the beginning of the game. He appears for a second and you can shoot him with a sniper. Later there won't even be a boss battle prompt
@@daoyang223 Oh, yeah, that was another detail I forgot about. There are a few details in this game that are pretty cool. Edit: You can wait 3 days instead of a week and get ambushed when waking from a nap: ua-cam.com/video/S_MMSJYNC94/v-deo.html There is also another one, that if you stay in the same spot, The End ambushes from behind to one shot you. But I have to find a video example.
I love the ratchet and clank music, really bringing back memories of getting home from school and booting up my ps2 to play some ratchet and clank. Man now I’m gonna have play through the series again!
It's that the Novalis theme from og Ratchet & Clank? Fitting since I spend some time shooting the rocket launcher to hit those jet fighters for the skill point.
suprrised to see the launcher went that far. The only thing that can stop him is indestructible assets and invisible walls. Other than that, that thing is unstoppable
@@XZeroOneArmour My guess is they teleport the camera to a better angle that shows the scene better than looking from Leon's actual spot, and shooting the rockets exposes their little trick.
Or instead of trying to kill Ashley, put her in the armor and shoot the rocket directly at her, killing all the cultists currently keeping her hostage and boom Ashley's free mission accomplished (sorta)
DUDE!!!! MEMORY UNLOCKED That music is from a demo/trailer of the original ratchet and clank that i saw and played many many eons ago as a child. I bet no one caught that on. Thank you for reninding me. Sweet memories, simple times...
I love the Ratchet and Clank music cause I’m the first game you can use two guns to fire missiles really far. One even being a gun that lets you control where the missile goes
*Saddler calls*
"STOP SHOOTING ROCKETS AT MY HOUSE!"
- Leon: They are not rockets. They are fireworks.
- Ada: Leon!
- Leon: Oh! Special delivery!
I see what you did there 𓁹‿𓁹
I heard it where came from its GTA5 shooting each other protagonists' houses
@@SrEnthusiasm bingo 👌
Salazar calls*
Ashley be like "Hm, must be the wind."
Never should have come here
"Wind's howling."
@@SuperSunshine321 indeed
Somebody's poured mead all over this rug.
@zacki she's like does anybody smell smoke
Invisible walls?
Their defenses are no joke.
Wakanda Technology
Lol
Leon is talking about the number of zombies
@@B201SGT joke > you
@@AzukiPsan WAKANDA FOREVER!
Villager: Is that Leon?
Villager 2: Yeah.
Villager: Did he get the infinite launcher?
Villager 2: Yeah.
Villager: Hm. Alright, well, I'm going on break. Take my place.
Villager 2: Yeah... wait, what?
@@Dargonhuman lol
Yeah... nice try😂🏃
@@Dargonhuman Leon: Hasta Luego... *fires RPG*
Leon : Omae was mou Shinderu
V2: NANI
Even though there are invisible walls, I’m fascinated by the distance the rocket launcher goes and the light reflection. This game has been dominating my time and I love it.
I'm playing the GameCube version I looovvveee it so much
Which is oddly innacurate for the RPG-7 (which seems to be the Mainstay OHK BOW killer of the RE universe post Racoon city) as those rockets self destruct if they exceed 750m of flight.
But really these devs have only such tricks to be called good/amazing..... The rest of the remakes.... Ehhhhhh
@@andrehashimoto8056 not self destruct but auto detonate, its actually been used as a primitive airburst at times due to this property
Wow.
Waaaaa ada's va waaaaa 😂 thats all i hear about this game. Refreshing to see someone not bitching about her.
ashley was actually asking the cultists to take her away from leon "rpg" kennedy
lmao
Saddler! Heeeelp!!!
If he's a Kennedy, why isn't he assassinated by Qanon?
wrrr
Leon : their defense are no joke
Also Leon : *proceed use RPG*
Still no joke 🌚
I remember in MGS3 where I was jokingly thinking I could kill End before his boss fight. So during some cutscene after End was introduced I just sniped End from a distance and killed him. I thought "that can't be true right", then during what was supposed to be End's boss fight he was replaced by soldiers instead because he was dead lol. I also found out later you could kill him by adjusting the system clock on your ps2 during the boss fight, so he would die of old age. I was very impressed because the devs really just let players have fun and do what they want.
Lol shit, this is such a random scene that I remember very specifically
LOL, what, there's no way that's real, it's bad enough there's shit like Psycho Mantis, now Metal Gear games have stuff like this in it? XD Dude, that is too crazy, I wonder if there's videos on that here anywhere. :p
@@indigowendigo8165I rembwr doing this as well. Snake even gives a call and discusses the End's life on the battlefield in a reflective way if you do the clock trick.
@@indigowendigo8165I have done multiple playthroughs of MGS3 and have never once fought The End in the legit way. fuck that.
The clock adjustment thing is meant for cases where the player might not touch the game for some days, so let's say you went on vacation, when came back you would find that he died waiting for you
In real life, an RPG detonates after a certain distance anyway, so the invisible wall from afar kinda fits
You are wrong brother an RPG does not detonate by itself it has a device on the tip that makes it detonate. What if it has a maximum distance to go once it ends it falls to the ground and maybe explodes.
@@Elemental1357 The rockets self-destruct after a certain range to avoid collateral damage if the operator misses.
@@Elemental1357 Are you stupid?
@@Elemental1357 I can tell you're on the spectrum. Don't be pedantic, that's exactly what he meant.
@@Elemental1357 yeah u don't anything about rpg it really shows
damn this ratchet and clank ost brings back memories...
Yes it definitely does
Yea
I replay the original 4 annually. Games are mint.
Hell yeah
Instantly recognizable, those games should get remakes too
Ashley lives to see another day
*Launches another rocket*
But you don't!
There is no better armor than plot armor.
Ofc !
Yeah Chris had a lot of that in re5
That ratchet and clank soundtrack makes me so happy
Novalis theme :) kinda random here though.
SAME
Connoisseur spotted
That's some whack binoculars bro! See things from a different angle 😅
So that wasn’t just me.
Yeah I’m so confused
The game just does that to get some better cinematic angles while not making the devs have to change the entire level design. I don’t mind it, plus the camera angles do look much better that way. Cool wide shots.
The Ratchet and Clank music just brought me back fr 🙏
I knew it sounded familiar
Sameeee. I played the shit outta the first 3.
some of the best soundtracks dude
Yes it is the music of the second planet from the first game
Zombie 1: Incoming missile!!
Zombie 2 : nope its infinite rocket launcher 😒
A CUBIIIIIIERTO!!!!
*Ganado
No zombie here
@@gerardwolf8507 🤓
They ain't zombies
You can also snipe some of the enemies
Capcom is the great and hilarious developer at the same time.
I wish they had thought up of different ways it could end.
I remember in MGS3, you can just shoot The End at the beginning when he doesn't see you and he would die and the boss battle doesn't happen when you finally get to that part towards the end. I also remember you can skip a bunch of shit too if you really wanted, including the boss battles lol.
I remember in Shenmue 2, if you don't catch up with the kid, you wont even end up getting to the docks where you have to fight the dudes for your money back. The story just keeps progressing. I also remember there being so many natural progressions. Even in failure, the story keeps going and you would just have to go without it. Like money lol or certain attack moves. Which would make certain boss battles in game harder but you can literally just do the 1-2 punch and win if you're slick enough lol
@@daoyang223 Also, if you save your game during the fight, wait one year(or fast forward the clock), the next time you reload the save and go to the end, he dies from old age waiting and a special cut-scene appears about how Snake feels bad since the old man waited so long to fight him: ua-cam.com/video/wy2cwRK_yQU/v-deo.html
Edit: It was a week you have to wait, not a year, lol
Also some people say you can kill his parrot and you will see a ghost parrot in that cut-scene, but I don't see any videos proving this.
@@SI0AX you don't have to do that. You can shoot him in the beginning of the game. He appears for a second and you can shoot him with a sniper. Later there won't even be a boss battle prompt
@@daoyang223 Oh, yeah, that was another detail I forgot about. There are a few details in this game that are pretty cool.
Edit: You can wait 3 days instead of a week and get ambushed when waking from a nap: ua-cam.com/video/S_MMSJYNC94/v-deo.html
There is also another one, that if you stay in the same spot, The End ambushes from behind to one shot you. But I have to find a video example.
@@SI0AX I didn't even know he can ambush you! Lmao
I love the ratchet and clank music, really bringing back memories of getting home from school and booting up my ps2 to play some ratchet and clank. Man now I’m gonna have play through the series again!
Ratchet and Clank soundtrack Planet novalis. Haha awesome.
Yes it is
That ratchet and clank 1 exploration music is FREAKING BANGER
Ashley, passing a note to Cultist: Please, save me from that Maniac
Props for the Ratchet and Clank music
It is the music of the second planet from the first game
It's that the Novalis theme from og Ratchet & Clank?
Fitting since I spend some time shooting the rocket launcher to hit those jet fighters for the skill point.
Love the Ratchet and Clank music
It is the music of the second planet from the first game
Don't worry man. You'll get her.
buddy has the ratchet and clank music blasting.
It is the music of the second planet from the first game
Love the r&c soundtrack
It is the music of the second planet from the first game
Noticed the Novalis theme from Ratchet and Clank the second I heard it.
Same here
I Instantly recognized the Ratchet and Clank music. That soundtrack slaps.
Ratchet and clank music fits perfectly xD
It is the music of the second planet from the game
suprrised to see the launcher went that far. The only thing that can stop him is indestructible assets and invisible walls. Other than that, that thing is unstoppable
Rpg7s self detonate after 800m. They either knew this and made sure it was further or it's a happy accident.
What did the last person do to you???
Existed
@@QuackleGaming ok
@@QuackleGaming He was born.
@@QuackleGaming Based
Absolute chad for using R&C soundtrack, pretty sure that's Novalis
honestly the og ratchet and clank music hit me in the feels
This is why real time cutscenes are a gaming revolution makes gamers do big brain things
Why are the rockets coming from the side when you're looking through the binoculars head on?
developers actually 'didn''t' think abt. this
@@XZeroOneArmour My guess is they teleport the camera to a better angle that shows the scene better than looking from Leon's actual spot, and shooting the rockets exposes their little trick.
@@XZeroOneArmourno it’s game design. they have the camera set up at the best place.
This video showed randomly on my feed, so I played it... and I stayed for the music.
Nostalgia hits hard
The devs knew what you guys were gunna do, thus the invisible wall.
When you are done trying to kill Ashley and make it look like an accident. 😂
Ratchet and clank music makes it that much better
It is the music of the second planted from the first game
“Ashley lives to see another day” 😂
Gotta give 'em credit, they really know the player base would try it.
Ratchet and clank vibes LOL
It is the music of the second planet from the first game
"If fighting is sure to result in victory, you must fight!"
Ratchet and Clank music gives me the nostalgic greatness
Yes it is the music of the second planet from the first game
The greatest game soundtrack of all time ... (closely followed by Metroid Prime )
Only OG’s remember where the music originated from 💯
That view with binoculars watching the missile make its trajectory... it's beautiful
Honestly the Ratchet and Clank music fits so well for this clip with the long range rockets and zooming in. Really feels like that game honestly.
I can almost guarantee that someone from QA tried this, which caused an issue, then the devs implement this
The OG Ratchet and Clank music used here works really well.
Yes it is the music of the second planet from the first game
She might have lived another day,
But that poor sod who took that rocket head on didn't.
The choice of music is legendary sir 😎
Never thought I'd be listening to some OG Ratchet & Clank OST while watching an RE4R video on UA-cam.
Damn. I was hoping that'd be a massive shortcut to the crane section
Or instead of trying to kill Ashley, put her in the armor and shoot the rocket directly at her, killing all the cultists currently keeping her hostage and boom Ashley's free mission accomplished (sorta)
‘Unfortunately…Ashley lives to see another day’
Why’d you get selected for this mission again?
'Oh, DON'T kill Ashley. My bad, my thumb was covering the word 'don't' this entire time.'
Leon, after he got back home - probably
Ratchet and Clank music just vibing in the background.
Using Ratchet and Clank 1 Novalis soundtrack in RE4 remake, unusual.
Do you think so
The music hit me like a train
Love the use of old ratchet and clank music Xp
you get a like just for the soundtrack in the background :) damn i love ratchet and clank
This music fits so well
Imagine the devs in the meeting room discussing all the ways they can make sure that the Player doesn't kill Ashley
Ashley and the cultists were most likely sweating profusely as they could hear the rockets approaching
Lmaooo i love the ratchet and clank music in the back
love ratchet and clank
It is the music of the second planet from the first game
In the original when you’re still in the village on the ski lift you can actually leave marks on the side of the castle with the rocket launcher
Ratchet and clank music took me back
If it were a Kojima game, you’d get a codec call telling you to chill out.
The Novalis theme, you have exquisite taste my friend.
Great choice of music 🥸👍🏿
I would like an entire re4 playthrough with that ratchet mix
Ashley really said “guess I’ll just use Gojo’s infinity.”
DUDE!!!! MEMORY UNLOCKED
That music is from a demo/trailer of the original ratchet and clank that i saw and played many many eons ago as a child. I bet no one caught that on. Thank you for reninding me. Sweet memories, simple times...
😅😅😂😂 they had that vibe 'Shoo Fly don't bother me'
So nostalgic with the Ratchet and Clank music
The R&C music in the background 😂
He holds the launcher correctly, yet it has recoil.
I love the Ratchet and Clank music cause I’m the first game you can use two guns to fire missiles really far. One even being a gun that lets you control where the missile goes
I loved more the fact that you actually used the R&C:GC soundtrack, I fucking love it.
I haven't heard that song in SO LONG
I'm always up for a Novalis theme vibe 🕺
Last guy was just chilling
Nice shootin', Tex. 😎
The fucking Ratchet & Clank music while you try to use the RPG as a Sniper Rifle just like the Devastator
It is the music of the second planet from the first game
Leon had that Sleight of Hand perk equipped
Those are some advanced binoculars
"Did you get the cultists?"
"Cultists?
That perspective leems segit
Damn those mimes and their invisible walls.
I like how you have the OG Ratchet & Clank song playing in the background lol 💯
Yes it is the music of the second planet from the first game
Great choice of music
Bro really said yeah i am a self propelled gun
ayyyyyyyyy ratchet and clank music! a man of good taste i see!
This is the same tactic I used when playing Halo MCC using Bandana Skull (Rocket Launcher + Sniper/Beam, then repeat)
good thing he installed those anti AC130 gunship invisible walls or Ashley would've been moderately dead
So that’s why the rockets got the drop off treatment in Separate ways