Why don't people like Starfield?

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  • Опубліковано 23 вер 2024
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КОМЕНТАРІ • 1,3 тис.

  • @NthReview
    @NthReview  6 місяців тому +9

    Four of us UA-camrs got together to respond to the game and my review here: ua-cam.com/video/XWTGEjU0DZ8/v-deo.html Come check it out!

    • @ZeonicFenrir
      @ZeonicFenrir 3 місяці тому +2

      Correction: the 85 metacritic score was for a bonus for Obsidian, not royalties.
      And Obsidian staff have come over the years to say that Bethesda went out of their way to offer the bonus as an extra and had no obligation to do so.

    • @NicholasWilliams-uk9xu
      @NicholasWilliams-uk9xu 3 місяці тому

      The gov prolly passed a bunch of regulation laws to limit progression aspect do to "addictions". However, they are fine with the Tech Company marketing addiction to our personal data and private lives (harvest personal data to generate world wide conflicts, make money off the attention based ad revenue it generates, no matter how many countries or communities it destroys). They'll make there enemies, and those enemies will soon be at their throats, for sure.

    • @Ed-ealmighty
      @Ed-ealmighty Місяць тому

      If u wanna add stealth id say go with splinter cell black list just fast and efficient
      For hand to hand combat sifu 😆

  • @nnnneeeeuuuu
    @nnnneeeeuuuu 8 місяців тому +961

    The fact that no one thought about going to the eye, fast travel, running 800 meters, replaying the chasing the light minigame 24 times each run wasn’t going to get annoying is baffling to me

    • @elmercy4968
      @elmercy4968 8 місяців тому +76

      I assume they were aware of this and planned something else, but then the deadline came close and what was meant to be the quest for the first ability became the quest for all abilities.

    • @LordJaroh
      @LordJaroh 8 місяців тому +92

      ​@elmercy4968 Sounds realistic, and is pretty much on par with all of the features of the game. Starfield is a 10 year old game released 10 years too late, and it still needed a couple more years to bake.

    • @elmercy4968
      @elmercy4968 8 місяців тому +21

      @@LordJaroh I think the main problem is, that they were over-ambitious. Therefor many features are only there but not really polished.

    • @nunyabizness6376
      @nunyabizness6376 8 місяців тому +43

      Oblivion gates but somehow dumber

    • @nnnneeeeuuuu
      @nnnneeeeuuuu 8 місяців тому +8

      @@elmercy4968 they could have made you just walk into the circle, that wouldn’t be as annoying at least even with all the eye back and forth

  • @RottenPineGames
    @RottenPineGames 8 місяців тому +478

    The fact I have to go back to Vlad a thousand times to get the temple locations and can't just radio back makes me want to scream.

    • @NthReview
      @NthReview  8 місяців тому +41

      Running into this as I try to knock out the last couple of temples.

    • @OrkDiktator
      @OrkDiktator 8 місяців тому +20

      yeah... radio back with the speed of light... across 50 lightyears. sounds like fun waiting 100 years for an answer

    • @chilbiyito
      @chilbiyito 8 місяців тому +33

      ​@@OrkDiktatoryou could just radio him outside the station?

    • @valentinvas6454
      @valentinvas6454 7 місяців тому +59

      ​@@OrkDiktatorIt's freaking sci fi. In Star Wars Palpatine could force choke Dookoo from several solar systems away.
      Bethesda intentionally came up with a universe where FTL communication hasn't been invented so players can waste dozens of hours fast travelling. That's also why they didn't give us land vehicles. And of course even fast travelling is pretty limited at the beginning and all this adds up to countless extra hours so players keep subscribed to GamePass.

    • @OrkDiktator
      @OrkDiktator 7 місяців тому +9

      @@valentinvas6454 Star Wars isn't Sci-Fi, dude. It's fantay in space.

  • @TheChoosh
    @TheChoosh 7 місяців тому +394

    When all the 2 hour documentaries about Starfield are more entertaining than the game itself.

    • @NthReview
      @NthReview  7 місяців тому +43

      I’m so happy to provide :)

    • @coryjohnson2486
      @coryjohnson2486 7 місяців тому +4

      @@NthReview 😉 😘

    • @FellixNoAmatsu
      @FellixNoAmatsu 7 місяців тому +1

      Don't worry the game gets fun after about 20hrs.. , u `) b

    • @thuff86
      @thuff86 6 місяців тому +16

      Well the 2 hour reviews are longer than the average playtime of anyone with standards.

    • @xaikken
      @xaikken 6 місяців тому +1

      Fr

  • @mexmexican8619
    @mexmexican8619 7 місяців тому +538

    I keep forgetting this game exists

    • @goratron1
      @goratron1 7 місяців тому +24

      Same, saw a video about everyone forgetting about starfield and I thought "Oh yeah, that exists".

    • @uniqueidentity1362
      @uniqueidentity1362 7 місяців тому +12

      Don't forget this...
      Todd Howard: see a planet go there...explore it...see another go there explore it...theres so much to do in this game..
      Todd Howard:is the camera turned off...great...man we are going to sucker these gamers into thinking there getting such a wonderful amazing game like Skyrim and Fallout...that will be rich again.

    • @TheCommissarIsDead
      @TheCommissarIsDead 7 місяців тому +7

      Only time I remember this game exists is when I see a review like this pop or when I goto the gamepass section of Xbox 😂

    • @sanitarium017
      @sanitarium017 7 місяців тому

      ​@@uniqueidentity1362*they're

    • @King_QM23
      @King_QM23 7 місяців тому +6

      I first played and been waiting for the game for a while. Didn’t have Xbox yet tho bout time I got one it was free. Download it and finally got into it. I played and immediately got off. Played like trash. Felt like trash. Looked like trash. Nothing as I expected. They did a great job making it look fun in trailers

  • @chenoir
    @chenoir 8 місяців тому +202

    Something I loved about Morrowing is the way it tackled the Fast Travel problem. Well, it didn't have fast travel. But it had something MUCH better. Public transportation. Between the boats, the Silt Striders and the teleportation you could ask in the mage guilds of Vvardenfell, fast travel was something diegetic, grounded, and not a "I win button". You still had to explore, you still had to walk, even to get back to somewhere you already went, and that was amazing.
    And no quest markers. If you had to go somewhere, you needed to follow the instructions given to you by the quest giver. Like "follow the river until you come across a bridge. There, go right, walk until the dead tree, and you'll find the cave where the bandits are".
    So, I too was infuriated by the inclusion of fast travel and quest markers in Oblivion. It felt like they wanted to make their game more of a checklist of things to do (and a video game, instead of a coherent universe), and ultimately, it felt like they tried to dumb it down, which was very sad.
    And, yeah, it didn't get any better with each release. Now, they created a game where you cannot travel WITHOUT fast travel...

    • @NthReview
      @NthReview  8 місяців тому +6

      But much more engaging.

    • @chilbiyito
      @chilbiyito 8 місяців тому +7

      Or become an alchemy god and make some potion specifically for travel

    • @JesseBayne
      @JesseBayne 7 місяців тому +3

      @@NthReview Do you mean the newer or older games are more engaging, for the reasons listed?

    • @NthReview
      @NthReview  7 місяців тому +8

      @@JesseBayne older, for reasons detailed in this video

    • @xKingRognarx
      @xKingRognarx 7 місяців тому +7

      lol, "Now, they created a game where you cannot travel WITHOUT fast travel..." that goes to my notes :D thx

  • @TheAdarkerglow
    @TheAdarkerglow 7 місяців тому +186

    I believe it was the creator Private Sessions or Patrician TV who pointed out that Starfield, despite what Bethesda labeled it, isn't really anything -Punk. Punk as an affix relates to the sense of rebellion, spitting in the face of conformity, being loud and abrasive so you can't be ignored. It's a musical style, which is not represented in Starfield. And I thought, "Well, maybe the proper term would be NASAcore," but no, calling something -core means that it doubles or triples down on it, the peak of adoration or admiration for a thing, to emphasize the unique aspects of it. But it doesn't emphasize the procedural science of space, or the function over form aesthetics of NASA. No, it's just NASA Themed. It's got the basic, bland aesthetics without much depth or conviction, with a pastiche of other genre staples for a space game. Which is a real shame, they could've gone in a lot of directions, they seem to have taken the safest but least interesting one.

    • @Makverus
      @Makverus 7 місяців тому +51

      Yeah. And "Nasapunk" just sounds cool. "NASA themed" sounds exactly like it is in the game - bland.

    • @OrangeNash
      @OrangeNash 7 місяців тому +14

      "Corporatepunk" would fit well.

    • @Makverus
      @Makverus 7 місяців тому +45

      @@OrangeNash It's not Anything-punk. It's not punk, that's the thing...

    • @kamurotetsu4860
      @kamurotetsu4860 7 місяців тому +24

      It's bland and boring, "sterile" is what I would call this game.

    • @GeraltofRivia22
      @GeraltofRivia22 7 місяців тому +28

      Starfield is the most sterile, corporatised version of a scifi universe you could get.

  • @bengunderson712
    @bengunderson712 8 місяців тому +263

    The difference between Hello Games and Bathesda is that the HG shut up, took notes, and fixed the game.
    Bathesda is responding to reviews about how "it actually is fun"
    I dont see SF making a comeback.

    • @NthReview
      @NthReview  8 місяців тому +24

      To be fair, SF has been out for 5 months and NMS has been out for 7 years.

    • @bengunderson712
      @bengunderson712 7 місяців тому +107

      @NthReview yes - but Hello Games never took the "poor me" approach. Post launch, they were not defensive. They started working on the game instead of taking to twitter. Bethesda has a long history of being defensive and half-truths, unfortunately.
      I really hope SF gets better, I do. I just have my doubts.

    • @NthReview
      @NthReview  7 місяців тому +14

      @@bengunderson712 As i emphasize in the review: the backlash to Starfield is not nearly as vicious as it was to NMS. Also, BGS is decades old with plenty of experience deflecting public ire. Also, BGS is a much larger company owned by a much larger company so they can spread that ire out a bit more.
      That's not a defense of Bethesda's PR tactics, something, again, I talk about in the video, but it's not the same situation. I don't think SF will ever be perfect, but I don't think people are going to be dumping on it as much in a year or 3 years or 5 years.

    • @bjornironsides6474
      @bjornironsides6474 7 місяців тому +9

      Yeah, but NMS is still a much more niche game than starfield that some would say is endless and pointless. Starfield has something anyone can enjoy. A story, good gunplay, ship building, characters that talk...thousands of lines of dialogue.. etc. I like my games to have an endpoint and replay point...games that just don't end aren't really my cup of tea. No way would I play NMS for 20 years to see stuff in it, but 20 years from now, I'd pick up starfield again just like we pick elder scrolls games back up over and over.

    • @ZimmermanTelegram
      @ZimmermanTelegram 7 місяців тому +1

      @@bjornironsides6474 well said

  • @astronoodles1403
    @astronoodles1403 7 місяців тому +45

    Im sorry, im still in a load screen, did you say something?

  • @DailyFrankPeter
    @DailyFrankPeter 8 місяців тому +101

    Starfield development cycle:
    - watch screenshots of another space game
    - implement a mechanic which looks the same
    - realise it's boring to use/play against
    - make it skippable/nerf to almost 0, to hide the problem
    - repeat
    Reminds me a bit of my attempts at cooking - add all the herbs and spices from the shelf one by one. If it tastes bad - just dilute it with the next one.
    As a side note, I've noticed you changed the title of the video and IMO there was a need to dull it down, I actually appreciate a counterargument from someone who liked game. And I may even give it another consideration.

    • @DarthB1ggles
      @DarthB1ggles 7 місяців тому +5

      I've read so many comments and opinions on this game at this point, and this by far and away encapsulates the feeling you get while playing the game, the best.

    • @wolfwing1
      @wolfwing1 7 місяців тому +6

      not even space game, akeila was probably changed to western about the time RDR2 started to be popular and such.

    • @miinyoo
      @miinyoo 7 місяців тому

      Open eyes, open mind but not open mouth for a turd insertion.

    • @OrangeNash
      @OrangeNash 7 місяців тому +6

      Nailed it! Not just space games. Clearly copying from Cyberpunk and the Ubisoft formula too.
      Also, the main part of the development cycle: spend more effort on the merchandise than the game.

    • @richardmaccotta4341
      @richardmaccotta4341 7 місяців тому +6

      You forgot one thing, lie, lie a lot ... this is a command for Todd though, but he does it perfectly for every game Bethesda releases.
      Can´t get why the people believes still on him. I knew for certain that Starfield was going to be a mess, a disappointment and a shit and I hit the nail on the center-top of the central spine

  • @mercurioslevin1877
    @mercurioslevin1877 7 місяців тому +92

    what killed the game for me, for now at least was realising that POI are copy pasted entirely so once you have explored one type, lets say abandoned mine you well know where all the chest/contraband/enemy placements for every single abandoned mine in the game this was a gamebreaker for me as exploration is always one element I have always loved in any open world game. hopefully Bethesda or when the SDK is finally released modders can at least create layout variants for each type of POI.

    • @darthxerox15
      @darthxerox15 7 місяців тому +4

      Exactly the same for me. Sad, really.

    • @RdTrler
      @RdTrler 7 місяців тому +6

      Except the modders have given up on Starfield because it is *that* hopelessly problematic to actually mod.
      At least we have PalWorld for all the modders to keep each other entertained.

    • @mercurioslevin1877
      @mercurioslevin1877 7 місяців тому +3

      @@RdTrler I still don't know why Bethesda decided not to release the SDK with the game like it did with Morrowind, Oblivion.... Hell pretty much all their RPG line as they know that it's the modders that have kept their games going all these years..... I'm hoping it was not "Let them soak in the masterpiece that is Starfield" lol but sadly you are right, a lot of the big modders of Skyrim and Fallout originally took a great interest in the potential of the settings but pretty much stated they would need to rip it completely apart to even start correcting the issues due odd design choices made. 😞

    • @thewerepyreking
      @thewerepyreking 6 місяців тому +1

      @@mercurioslevin1877 I have heard speculation that Bethesda is embarrassed of their game and releasing the SDK would put out really bad press because it's poorly programmed. Idk though

    • @thewerepyreking
      @thewerepyreking 6 місяців тому +2

      @@RdTrler Modders haven't *all* given up. A lot have, but look at Nexus' top mods for starfield and they are nearly all about making the game less tedious. Script extender, UI changes, bug fixes, optimization (several of them), vendors have more money, ship builder changes, and on and on. I didn't see anything in several pages that added anything... new.
      Maybe this is what giving up looks like.

  • @vast634
    @vast634 8 місяців тому +132

    Huge universe: maybe, somewhat, dynamic: no, not dynamic at all. Everything happens only around the player, for the player. With a little automatic production in the bases, if you even build one. NPCs only pop into existence for the player.

    • @comyuse9103
      @comyuse9103 7 місяців тому +29

      bethesda hasn't been 'dynamic' since oblivion, they've completely given up on trying for that.

    • @mcgruber
      @mcgruber 7 місяців тому

      Fallout 3 was good. People like to give it a lot of criticism and claim new Vegas was better etc but without 3, new Vegas wouldn't of existed. Fallout 3 was the last interesting game Bethesda has made imo. Skyrim was crazy but the things I liked oblivion and fallout for seemed to be missing.​@@comyuse9103

    • @efxnews4776
      @efxnews4776 Місяць тому

      Funny you pretty much described the exact opposite of X4...
      In X4 the universe react to yourven if you avoid engage with the universe...
      Ignore a battle happening in one gate, and the bad guys will eventually snowball and take that sector.
      You decide to join the fight in that gate, and help the faction that was fighting the bad guys?
      Not only you will increase your influence with said faction, but you may have turn the tide in their favor and now instead of losing their sector for the bad guys the may conquer a sector from the bad guys...
      And if you are smart enough you would be able to claim that sector for yourself.
      Sometimes the influence you have in tbe universe is deliberate and part of the story but you stil can plan or even play out in you favor...
      Also theres the economy itself, you can literally manipulate the markets to cause a downfall of enemy faction without even lose their inuence if you are smart...
      X4 is the only game where you may start all the same way every time, and still ended up with a complete different playthrough...

  • @babylonisfallen4411
    @babylonisfallen4411 8 місяців тому +14

    Starfield?
    You mean the space game where you cant actually travel through space?
    The RPG completely devoid of any meanful choice and consequences?
    The linear slog of a game full of remedial dialogue and essential npcs where you lack the ability to complete quests the way you want to complete them ?
    Cant possibly imagine why people wouldnt like it 🤔

  • @512TheWolf512
    @512TheWolf512 7 місяців тому +23

    Todd "don't fix it, cut it" Howard and Emil "ignoring the reviews" Pagliarulo.

    • @NthReview
      @NthReview  7 місяців тому +6

      The slagging in Emil is absurd since it’s been debunked and what he said was distorted to drive traffic for irresponsible UA-camrs like Patrician who take in cash on the false outrage he perpetuated

    • @512TheWolf512
      @512TheWolf512 7 місяців тому +9

      @@NthReview agree to disagree. i followed your advice on how to beat bad writing anyway.

    • @Aaron067
      @Aaron067 6 місяців тому +1

      ​@@NthReviewI absolutely agree with you. The hate for bethesda just came outta nowhere and spread so rapidly, its natural obviously for anger to spread, but this fast? That was suprising quite suprising to me.

    • @jamworth6125
      @jamworth6125 5 місяців тому +10

      @@NthReview I've gone to the original sources of what Emil said and patrician's portrayal of what he said was spot on, not sure what you think was "debunked" about it

    • @sdFreerey
      @sdFreerey 4 місяці тому +12

      @@Aaron067 The hate did not come out of nowhere. It started when Bethesda made Morrowind less adult-oriented, continued when they "dumbed down" Oblivion's mechanics compared to Morrowind's, began to snowball when Fallout 3/4 and Skyrim continued to show less prioritization for roleplaying, and blew up in their faces when Fallout 76 launched in the state that it was in. People treating the painfully mid Starfield like it insulted their families makes all the sense only because its creator has garnered that much hatred.

  • @micho_3715
    @micho_3715 7 місяців тому +83

    If I wasn’t a fallout 4 fan and was already accustomed to the repetitive Bethesda formula, I wouldn’t even have played it for more than 2 hours. They took fallout 4, gave it a new skin, spread the same amount of content across multiple baron planets, and cut out all the different enemies. It deserves the hate.

    • @deanlowdon8381
      @deanlowdon8381 7 місяців тому +5

      Agreed, Starfield is just an awful game…

    • @SuperGirl-tf2wn
      @SuperGirl-tf2wn 7 місяців тому +9

      Except the exploration aspect of Fallout 4 was fantastic; and Skyrim. Going to love that until the end of my days unless someone comes along and simply does it better.

    • @micho_3715
      @micho_3715 7 місяців тому +3

      @SuperGirl-tf2wn yup and that's why it's so easy to get lost in fallout. The map is big enough to satisfy you and it's so dense with content. Starfield is a bunch of baron planets with a couple gems on a small percentage of them.

    • @SuperGirl-tf2wn
      @SuperGirl-tf2wn 7 місяців тому

      @@micho_3715 I did Fallout with TLoU theme ENB, ghouls with clicker sound effects. That shit is fire. I added an AI mod to give your character a voice in Skyrim too, totally worth it. Extends the replayability.

    • @WrldWideOp
      @WrldWideOp 7 місяців тому

      Thts a potent insult to fallout 4 which is a great game. Much better this trash Starfield game

  • @ssgyates
    @ssgyates 7 місяців тому +54

    I just deleted my level 71 character. It was my third attempt at finishing the game. Attempt one is was level 27 got locked out of the player home that was loaded with loot. Attempt two got a level 50 save that got removed. Third attempt I had multiple game ending bugs. No enemies on ships, landed ships did not open, and the final staw had no temples. I looked for one for two days and after a googke search discovered it's a game ending bug. Deleted my saves. Looking for a better game.

    • @thc_wizard1781
      @thc_wizard1781 7 місяців тому +5

      That's just inexcusable, shameful, sorry for you mate

    • @joshrapnel3666
      @joshrapnel3666 7 місяців тому +6

      Started 2 characters, both locked out of quests due to game breaking bugs. Not going to bothervstarting a 3rd until many more bug fixes are completed.

    • @Waydewilson89
      @Waydewilson89 7 місяців тому +1

      " hey stop your bitching ...it just works " 😂

    • @thebenc1537
      @thebenc1537 7 місяців тому +2

      Bethesda games are known for getting buggier the longer you play. Having to keep track of your stats, all the stuff you collected, everything you built, all of the quests you completed, active quests, etc - its just too much for the game engine.
      For example when you drop something the engine has to keep track of it. Drop 100 things in a room and now its a bigger burden. Drop 1000s of items on the floor and the game gets messy. Load times get longer and longer. Gameplay gets buggier.
      If you speedrun their games you dont have any of these problems that pop up when you play normally.

    • @Tortillasoup-se7sh
      @Tortillasoup-se7sh 7 місяців тому +2

      If you want a better game play fallout 2.

  • @themissingpeace7956
    @themissingpeace7956 7 місяців тому +13

    Starfield is the first Bethesda game I've seen modders QUIT mere months after release. That says enough for me.

    • @NthReview
      @NthReview  7 місяців тому +4

      Bethesda hasn’t made many tools available to them yet so I understand that. It usually takes them a while after each release to do that

    • @skyriminspace
      @skyriminspace 7 місяців тому +7

      Over 6000 mods on nexus, BEFORE the ck is released. Starfield modding is going to be (already is) just fine.

    • @WobblesandBean
      @WobblesandBean 6 місяців тому +2

      Well no wonder, considering Todd is expecting them to work for free to make their game fun. All without adequate tools, no less.

    • @Aaron067
      @Aaron067 6 місяців тому +2

      The creation engine 2 (the one used for starfield) hasnt even been released yet. If you had even an ounce of critical thinking skills and basic research work (ie, googling) then you would know.
      But no, you went ahead and put your assumptions forward as fact, as most of the gaming community does.
      Good job.
      Gold star ⭐.
      A++

    • @andrewsanderson8566
      @andrewsanderson8566 6 місяців тому +2

      As a modder who has released mods for various games. (Including starfield). I personally believe it's not even worth bothering. It's too far gone to be worth investing the time to fix it.

  • @flameloude
    @flameloude 8 місяців тому +41

    I always feared at somepoint bethesda would keep making their game worlds bigger and bigger while becoming more shalllow. At somepoint it will get to a point it barely reaches your ankles. I don't think starfield is at that point yet, but it's getting there.😊

    • @nicholaspowell8174
      @nicholaspowell8174 8 місяців тому +15

      Nah bruh it’s been here they are a dying company only a matter of time

    • @meodrac
      @meodrac 7 місяців тому +11

      With the amount of games BGS has done in the same genre, you'd think they'd pull off an Elden Ring or a Baldur's Gate 3, but no, they rested on their laurels and cranked out an uninspired, passionless game

    • @BuckarooBoya
      @BuckarooBoya 7 місяців тому

      ​@@nicholaspowell8174the purchase by Microsoft saved them

  • @EyebelieveTheNarrative
    @EyebelieveTheNarrative 8 місяців тому +40

    The dynamic way Bethesda handled all the loading screens was truly innovative……………………

  • @israeldavila27
    @israeldavila27 6 місяців тому +6

    It’s pretty mind blowing to me, that they gave them an extra year. They just gave them an extra year to work on it and they were going to give us a game one year earlier with whoever knows what things were not added. If people are disappointed, now in what we have with an extra year time. I am really curious to know, what happened before. How much of the dumpster fire was burning or was it all charcoal by then?

  • @snafubar447
    @snafubar447 8 місяців тому +16

    >Loading screen to get to your ship.
    >Loading screen to travel anywhere.
    Bethesda: "Oh yeah, the ship fuel mechanic is entirely made-up. You're only limited on the distance you can travel in one jump."
    Also Bethesda, "Yeah, that warning about a planet being too hot or cold...We totally made that up. We didn't remove it from the base game because we thought it would be fun.
    You could potentially be super-cooled, or you could be super-hot, but we just aren't going to add that to the game.
    We sure as shit aren't going to notify you that you're experiencing any of these things, or we will inexplicably give you environmental damage without explaining the reason why.
    We're AAA developers.
    But, we really wanted to let you know that you would be super dead if you didn't follow our arbitrary rules.

    • @tjroelsma
      @tjroelsma 7 місяців тому +6

      The worst offence though: being gassed by a vent WHILE IN YOUR FRIGGING SPACESUIT.
      This is just mind-bogglingly dumb and if a game developer can't even get that small detail right, you know why the rest of the game is also problematic.
      Second place for me would go to the fact that you're getting penalized constantly: accidentally destroy a UC ship in a hectic battle with pirates in a system far away? Somehow word gets out immediately and a bounty is put on your head. At the same time you have to do simple "take this message to....." quests, because there is no communication between the systems........... yeah, that IS a stupid as it sounds.

  • @eobet
    @eobet 7 місяців тому +10

    It’s a great example of how utterly boring and dystopian the Musk/Bezos colonizing space future will be!

    • @NthReview
      @NthReview  7 місяців тому +2

      Actually… lol

  • @thomasquwack9503
    @thomasquwack9503 8 місяців тому +21

    Starfield was just the mediocre mess I thought it was gonna be. I’d say what a disappointment but my expectations were low and met.

    • @OuroborosChoked
      @OuroborosChoked 7 місяців тому +7

      My expectations were absent, and I was still disappointed... mainly because of the writing. How do you give yourself a universe to work with and yet the best they could come up with is artifact hunting _and multiverses_ (that render everything you do meaningless)? No sentient aliens. No answers as to who created the artifacts or why. Not even some universe-rending threat that needs to be resolved. No great conflict. No stakes. No vision. No choices. Just vast nothingness.
      It's like going for the easiest layup ever, missing the basket, and impaling yourself _on the ball_ somehow. It's rolling a 1 on a 1d20, except they did it intentionally and expected praise for it.

    • @sieda666
      @sieda666 7 місяців тому +1

      @@OuroborosChoked I've said it before and I'll say it again. It was nice to have no sentient human-like aliens for once. I realize most people like space fantasy more than hard sci-fi and to that I can only say oh well try No Man's Sky.

    • @OrangeNash
      @OrangeNash 7 місяців тому +3

      @@sieda666 Starfield doesn't even have sentient human-like NPCs or companions, though. Nothing in its world is coherent or believable. It is lifeless.

  • @DuskoftheTwilight
    @DuskoftheTwilight 6 місяців тому +6

    I think regarding the conclusion it's also unfair to judge Starfield in a vacuum when it's asking for a $70 price tag. And god forbid you were one of the people who bought the hype and paid $100 to play it on its actual launch. Kinda hard not to have expectations when it's selling itself at a cutting edge premium price tag.

    • @NthReview
      @NthReview  6 місяців тому +1

      I agree on special editions, but I also warn against buying anything over the base copy anyway. Special editions have been a sham for a while.
      That said, there are $70 games out there that aren't getting nearly the flak as Starfield does for a fraction of the value proposition.

  • @geuxber3588
    @geuxber3588 7 місяців тому +14

    16:26 "the worlds of this universe are beautiful" *shows gray wasteland*
    what a joke xD

  • @IzzyMann
    @IzzyMann 8 місяців тому +7

    You've effectively played this game MANY times before in MANY forms over the 15 years or so.
    It's a nice coat of paint, nothing else.
    It's soulless,
    People STILL talk about Tetris, but in 15 years time only a hand full of people will remember, let alone care deeply about this game,
    Modern gaming has become a massive problem when it comes to creativity,
    They look great, but aren't actually fun to play.

  • @deanlowdon8381
    @deanlowdon8381 7 місяців тому +27

    Jesus Christ! 120 hours of Starfield sounds like some form of cruel torture to me!

    • @NthReview
      @NthReview  7 місяців тому +4

      Nah.

    • @deanlowdon8381
      @deanlowdon8381 7 місяців тому +8

      @@NthReview I was bored out of my mind after 10 hours, couldn’t imagine playing for 110 more!

    • @skyriminspace
      @skyriminspace 7 місяців тому

      ​@@deanlowdon8381no accounting for taste.

    • @RichardPhillips1066
      @RichardPhillips1066 3 місяці тому

      Ild rather be intergorated at Gitmo

  • @xXDeiviDXx
    @xXDeiviDXx 8 місяців тому +51

    A tip with stealth gameplay: Most people forget that your giant bulky spacesuit is only HIDDEN, not UNEQUIPED, when wandering in urban areas, so when you're doing the Ryujin espionage quests you need to go to your inventory and unequip your spacesuit and you'll notice how it's easier to sneak around.

    • @jeffjwatts
      @jeffjwatts 8 місяців тому +12

      Yes, that's mentioned in the game. You need to turn your flashlight off, take off your suit, change to walk from the default run and put 4 points into the sneak perk. Then you can complete the quests.

    • @Artyom125
      @Artyom125 8 місяців тому +15

      Then again why bother with the stealth when there is no consequence for getting spotted. Just run to the objective.

    • @christinaedwards5084
      @christinaedwards5084 7 місяців тому +1

      @@Artyom125I thought you get a lesser reward for being seen, and you get a telling off if you kill someone

    • @Artyom125
      @Artyom125 7 місяців тому

      @@christinaedwards5084 I misspoke a little bit. You do get less money for the smaller contracts probably. But there is no consequence for your relationship with ryujin or ryujin’s quest line. The main thing that had me tight was after you get that brain hack thing that controls people you go on a super covert mission to do something and ryujin was stressing to me how important that things go right on this mission. I kept getting spotted cause I didn’t know about the tip in the top of this comment chain. Was stuck on the mission reloading the save for like an hour and after a certain point, I was like “screw it I’m fine with them being mad at me imma just run past everyone” so I complete the mission and go back to the ryujin lady and she had nothing to say about how I completed the mission and gave me a full promotion and reward. That’s when I knew I no longer was enjoying the game and was just grinding the content to get it over with.

    • @skyriminspace
      @skyriminspace 7 місяців тому +1

      ​@@christinaedwards5084well the player has to be paying attention to notice something like that.

  • @wolfwing1
    @wolfwing1 7 місяців тому +25

    for petes sake it wasn't piling on, look when it went negative, a month after steam black friday sales when people that arn't super into or drank the bethesda koolaid would buy the game, so you have all the people that are more likely to be critical if it's bad buying it and not liking.

    • @NthReview
      @NthReview  7 місяців тому +5

      I will never argue that Starfield is a "good" or "great" game, but it's not hard to see how many "mehs" got converted to "dogshit" by pop culture.

    • @wolfwing1
      @wolfwing1 7 місяців тому +8

      @@NthReview Then why wasn't it there from the start? Why did it only start when the only thing showing up would be reviews from sales?

    • @NthReview
      @NthReview  7 місяців тому +5

      @@wolfwing1 Are you familiar with the construction of a snowman? And how you need to work up to it? And a ton of things I said in the video? If it's cool to hate, people will hate. NMS was the ultimate dogpile, however earned. You didn't even have to play it to despise it.

    • @wolfwing1
      @wolfwing1 7 місяців тому +15

      @@NthReview Except it's just as likely most fine the game boring and uninteresting, it has none of what makes a bethesda game fun, terrible writing, horrible skills, skill progression and challenges. It feels about as much an rp at times, as far cry does.

    • @Waydewilson89
      @Waydewilson89 7 місяців тому +9

      ​@NthReview or your just diluted in your ability to see the responses given to the devs plenty of constructive vrs abusive its just mindless to honestly think that all the "hate" isn't genuine plenty have stated they want the game to get better in those same forums to devs so stop with the flat earth mindless conspiracy theory on why it has so much hate take off the rosey glasses and help the devs by being useful and reporting were the game is bad not eating a 70$ shit sammich and telling them how good it is

  • @xBINARYGODx
    @xBINARYGODx 8 місяців тому +38

    "the game they farmed out" That is the most bizarre way to describe Todd and company letting the og FO people do a FO game in the Oblivion engine.

    • @NthReview
      @NthReview  8 місяців тому +6

      There seems to have been a mixture of respect/disrespect to them regarding the game considering how much more polished it would've been if they'd given it six more months.

    • @ProjectW013
      @ProjectW013 7 місяців тому +18

      ​@@NthReviewif they were given time, I have no doubts that (old) obsidian would have absolutely made it as polished as they could plus there was so much content cut due to time. What could have been had Bethesda not been absolute knobs.

    • @lokenontherange
      @lokenontherange 7 місяців тому

      ​@@ProjectW013 Companies are not obliged to sign contracts.

    • @baitposter
      @baitposter 6 місяців тому +9

      ​@@lokenontherange
      The humans populating those companies also aren't obligated to be absolute knobs

    • @DailyCorvid
      @DailyCorvid 5 місяців тому

      @@NthReviewyou know you got something right when the usual trolls come out to find you with copy-pasted comments supporting the big evil corporation. Literally may as well write a sign and wear it on their heads "We is corrupt" lol.

  • @fanmovie357
    @fanmovie357 8 місяців тому +15

    The level of good will Bethesda has accumulated over the years is bigger than I think all other studios.
    This game would have been even less well received had it been from another company.

    • @NthReview
      @NthReview  8 місяців тому +1

      True, but I think the thrust of it is that no one could've made a game like this except them.

    • @tilkibazil
      @tilkibazil 8 місяців тому +4

      @@NthReview interesting labeling initial No Man Sky criticism as ''toxic'', an easy ''don't recommend channel again'' for me.

    • @NthReview
      @NthReview  8 місяців тому +4

      @@tilkibazil Actually, I said they got death threats from toxic gamers, not that the criticism against their game was toxic.

    • @fanmovie357
      @fanmovie357 8 місяців тому +3

      @@NthReview Given how barebones this game is compared with their over 10 year old games Im not even sure the Bethesda you think of exist anymore, or to be more precise, since is not like it was with Bioware, they have becomes less than what they were.
      It was a trend 20 years in the making, game by game their games kept getting wide as an ocean and deep as a pond but only a small amount of the community did not liked that, SF was the last drop because the thing that made their games unique for most, stop being so.

    • @NthReview
      @NthReview  8 місяців тому +1

      @@fanmovie357 I agree, and I hope that came through in the video too, but I've been going back to their older games and it's amazing how much people will enjoy the Bethesda formula in much smaller spaces, but not when it's stretched out as far as it is here.

  • @johannlothe
    @johannlothe 7 місяців тому +33

    Bethesda has essentially told people that their immediate experience of reality is wrong. If your game is shit, it will play like shit. No fancy perception can change that.

  • @jaxonfreeman1756
    @jaxonfreeman1756 7 місяців тому +7

    I played Mass Effect Legendary edition and the Mass Effect Andromeda after that. Starfield could have learned a lot from those games. I will be playing Mass Effect over and over again... Starfield is already off my ssd.

    • @starbirbs5128
      @starbirbs5128 6 місяців тому +1

      No for real, I got both andromeda and fo4 on sale after Starfield and played for hours before going back to it and found myself getting bored faster/easier with Starfield. I know mods will make it better, as they greatly increased my love of fo4 (true storms and radio mods anyone?!) but it was definitely upsetting.

  • @nnnneeeeuuuu
    @nnnneeeeuuuu 8 місяців тому +20

    The Ryujin quest was funny because the NPC tells you to leave your companion because it will be easier

    • @NthReview
      @NthReview  8 місяців тому +1

      I picked up on that for the Infinity quest lol. not being able to do it in the Crimson Fleet quest was very strange however

    • @MidnightMedium
      @MidnightMedium 7 місяців тому

      the amount of times the Adoring Fan fell from the rafters while trying to do that late questline infiltration quest and alerted everyone is more than zero XD@@NthReview

    • @AC-hj9tv
      @AC-hj9tv 7 місяців тому

      ​@@MidnightMedium😂

  • @nnnneeeeuuuu
    @nnnneeeeuuuu 8 місяців тому +32

    The loading screen comment, you missed out the worst one, Astral Lounge elevator. The second floor is always reachable with a boost pack.
    Your comment about the penthouse was on point. The game feels too safe. Nothing about it is meaningful and unfortunately it came out at a time when multiverse is being done to death in mainstream media so the new game + doesn’t even feel too rewarding. This game lacks balls

  • @fridaysatjons1097
    @fridaysatjons1097 6 місяців тому +27

    I have a better question, why do people like Starfield?

    • @WobblesandBean
      @WobblesandBean 6 місяців тому +14

      Because Bethesda simps.

    • @thetohoapologist4240
      @thetohoapologist4240 4 місяці тому +4

      So much for devalueing peoples legitimate opinions!​@@WobblesandBean

    • @haruhirogrimgar6047
      @haruhirogrimgar6047 3 місяці тому +4

      They have a very niche taste in that they have only played the more recent Bethesda games for thousands of hours and other types of games are scary and gross to them.
      They don't want dialogue systems that matter.
      They don't want imaginative combat systems.
      They don't want precise stealth sections.
      They don't want novel forms of gameplay or storytelling.
      They want to fast travel near a dungeon, mindlessly kill some enemies, then over-encumber walk themselves back to town.

    • @VexSin.
      @VexSin. 2 місяці тому +3

      I like starfield because of the guns armor and combat I'm a basic man with low standards mostly and because it was a gift

    • @fridaysatjons1097
      @fridaysatjons1097 2 місяці тому +3

      @@VexSin. valid reasons

  • @electricmiragemedia
    @electricmiragemedia 6 місяців тому +3

    I can forgive many things in film and games, but not bad, empty, thoughtless writing. Starfield's worst crime is its total mediocrity and failure to inspire any feelings in my opinion

  • @SYLRMHA
    @SYLRMHA 6 місяців тому +3

    Calling the Cyberpunk city Neon says all you need to know about how lazy and uninspired Bethesda are

    • @NthReview
      @NthReview  6 місяців тому +1

      To be fair, Cyberpunk’s setting is “Night City”.

  • @vincemcgaj628
    @vincemcgaj628 8 місяців тому +25

    Yeah, this game did not have decisions that matter. If I killed the Emissary and sided with the Hunter, no one would even know by looking at my game! It's pretty much the same exact result except I killed one character and not the other.

  • @joshmapes4311
    @joshmapes4311 7 місяців тому +12

    I’m also an astronomy herd, TNG nerd, Space Shuttle nerd… I was very excited about the hard science sci-fI. Then… the space magic happened. And, it felt completely pointless and silly. It was wildly disappointing. “Starborn”- groan.

    • @MRTOWELRACK
      @MRTOWELRACK 7 місяців тому +5

      I know right! It's dry and fantastical simultaneously. I could excuse the "boring" parts for being grounded (after all, I love Kingdom Come Deliverance), but Bethesda throws out the realism with the saddest incarnation of the Force. If they don't want to add aliens, they could've still spiced up the game - maybe take a note from "I Have No Mouth, and I Must Scream". Starfield lore doesn't engage me.

    • @NthReview
      @NthReview  7 місяців тому +1

      I ignored the Space Magic/Powers pretty much entirely and felt better off. They were tacked on, really. But honestly, I just loved walking across the landscapes it generated too. Like I say in the review, there are places in that universe that are embedded in my memories because of me just wandering around them on foot looking for stuff. Can surveying be better then... I mean, of course...

  • @graysenm1320
    @graysenm1320 8 місяців тому +22

    Love the video man. Something I love that you pointed out is that starfield doesn't go all in on ANYTHING. It does t fully commit to any themes, any good form of space travel, any meaningful relationship with companions, and worst of all in my opinion there are almost NO true choices you can make in the game. And where there are a few (I guess the biggest is siding with the sysdef or the fleet) they're completely void of interest. I enjoyed starfield, I'm an avid ship builder and pretty much my way of having fun in the game is coming up with fun and different ways of making loads of cash to buy more ship parts with.

  • @aralornwolf3140
    @aralornwolf3140 7 місяців тому +9

    1. "Looks for look sake design"... For Movies, _all_ looks have a point them in visual media. This is especially true for Star Wars. Here you show off the Naboo ships, but ignore the drab utilitarian nature of the other ships, shown in other locations, owned by other factions.
    The Naboo ships are clean and shiny, because the are rarely used. Thus they are maintained to look pretty on the parade grounds (or the space equivalent) as a source of "pride" for the Nabooians to look upon. The Trade Federation vehicles are various shades of grey to brown. The Republic vessels, while have paint to make them look good, showing that looks are important, but the shine of the paint, if there was any, has been worn off due to constant usage.
    Thus, the visual design of the Phantom Menace, had clear intentions behind them to convey subliminal messages to the audience about the vehicle/faction in question. This is pretty smart.
    "Starfield's look is evocative of an era where we pursue space travel as a goal of humanity" Yes, that's why there is an entire faction that will fit in any Western movie. Thus going against your entire point here.
    Displaying ships is odd to you? Clearly you're not a hobbyist who collects models of ships, tanks, etc. just to showcase your joy in those vehicles. Lego sets of vehicles are child-friendly models.

  • @ChanceTM
    @ChanceTM 7 місяців тому +12

    Loadingfield, I cannot imagine playing this on a HDD. :P

    • @KaiSoDaM
      @KaiSoDaM 6 місяців тому +1

      I tried just for testing. And it is a nightmare

  • @Libertas_P77
    @Libertas_P77 7 місяців тому +9

    Dan Stapleton of IGN was the only reviewer who called Starfield right for his much derided 7/10 review at launch. With hindsight he was probably a little over generous too.

  • @jasongludd998
    @jasongludd998 7 місяців тому +5

    And little old me just here having a blast in this game 😂😂😂😊

  • @luexploringandmore7201
    @luexploringandmore7201 7 місяців тому +9

    The biggest difference between Starfield and Oblivion is that Oblivion was mindblowing when it came out - 18 years ago... bit unfair to be comparing it to a new(ish) release

    • @NthReview
      @NthReview  7 місяців тому +3

      Oblivion was frustrating in its own ways 18 years ago, which is why I didn't put much time into it. I even spent more for the big edition with the coin and everything.

    • @garrick3727
      @garrick3727 7 місяців тому +4

      I don't remember Oblivion being mind-blowing. It *sounded* mind-blowing based on the pre-release hype and the over-tuned screenshots in magazines, but at launch it was more than a little disappointing compared to Morrowind: the landscape and enemies were very generic compared to the highly creative previous game, the RPG mechanics were greatly toned down. Above all, the much-hyped AI turned out to be nothing special. Although popular, it was often ridiculed, and it didn't become good until modders fixed it and greatly improved it. It was only post-Skyrim hype that Oblivion was critically re-evaluated very positively because Skyrim was even more shallow. The difference with Starfield is that it obviously fails at what made Bethesda RPGs special, the interesting exploration. Even Skyrim and Fallout 4 had that. Fallout 76 has it. But for some reason Bethesda didn't think that replacing it with repetitive procedural generation and loading screens would become an issue after people exhausted the main quests.

    • @Forakus
      @Forakus 6 місяців тому

      Oblivion was pretty incredible at the time, it still holds up today. Skyrim was the first bad elder scrolls game

    • @HariF94
      @HariF94 6 місяців тому

      ​@@Forakusskyrim is the best game ever made and nothing will come close to it ever

  • @TKAandMore
    @TKAandMore 7 місяців тому +1

    This game is digital rabies. That isn't a critique of its quality, it's a factual assessment of how every piece of discourse about this game attracts some of the most potent, aimless rage I've ever seen

    • @NthReview
      @NthReview  7 місяців тому

      Yep, it’s piling on for piling on and it’s frustrating and tiring

  • @MrHellohorse
    @MrHellohorse 8 місяців тому +22

    I have 245 hours in this game and I've finally reached the satisfaction point. As in, I've done all I wanted to do and am happy with my time with it. I will definitely come back when dlc drops though

    • @Joseph-wh5of
      @Joseph-wh5of 8 місяців тому +3

      Same here.

    • @Forty1toScratch
      @Forty1toScratch 8 місяців тому +2

      Same. 250 hrs.

    • @elmercy4968
      @elmercy4968 8 місяців тому +1

      Same here. 40 hours. ;)

    • @ikennasmash1030
      @ikennasmash1030 8 місяців тому

      refunded around 20 hours, I hope this game becomes more to my tastes through updates and mods

  • @Christof_SmaulXL
    @Christof_SmaulXL 7 місяців тому +2

    Why am I always missing the question about wheels and wings in this game? Aren't you confused why spaceships are everywhere but you wont see any vehicles nor airplanes? This does not make sense, and that reflects on several core issues with this game. A lot of the game does not feel right because it is constructed around the limitations of an engine that was well enough for a fantasy game like Skyrim and fair enough for Fallout. And the engines age is not an excuse, especially after 8 years of dev time. The Star Citizen devs started out with the Cry Engine that was purely a FPS engine, and they simply put the effort in it to have a full scale solar system without any boundaries and full flight models for space and atmosphere, vehicles, physics and all of it in a multiplayer environment on top of that. The call for a different engine is not removing the question about the aspiration of the lead designers of Starfield and the focus of dev time they decided to go. The size of the Starfiel universe is pointless if there is no incentive to be in it. On top of that the NG+ mechanic that is woven into the plot makes everything even more questionable. Also the focus that all the main companions are members of constellation is a major flaw. There is no incentive to get involved in any of the faction for the long run other than to complete the side plots. The game wants you to collect a number of "powers" to then be reborn and start everything all over again with little to no change how this parallel universe is structured. Then again, no incentive to actually stay because there is no proper game play loop like in Fo4 to build settlements. True the outpost could be advanced through DLC to an Okay level, though it will not change the fact that the underlying plot contradicts the aspects of a good sandbox experience. And exploration is a joke when it comes to meaningful content, again the constellation centered plot is contradicting this in many ways. On the one hand the story tells you that constellation is an old organisation, yet it seem that in the century before the character arrived they have achieved nothing at all. And then the player has to make these scans of plants and animals, like nobody has ever done that before despite the fact that there are random installations like everywhere. And then you don't even get a catalogue of your explorations, which is so dumb. If you want to remember your findings you have to basically make notes outside of the game otherwise you can completely lost the amazing spot for recources you might have found on one trip were you did not wanted to get side tracked.
    The game looks good, the designers have done a great job with the assets. But the vision of the game is full of holes and blind spots that make no sense in the context the game wants to be in. In total the game feels like they just have redone one of the old titles because you could basically replace the graphic assets with medival theme and rewrite the dialogue, change spaceflight quick travel to ship travel on the seas and you have suddenly a game that makes a hell of a lot more sense. Oh, and add horses... lol Akila is just such a joke, like space cowboys without ranches, riding of alien horses or anything that would make sense in that theme. The Akila western style is purely a fashion choice without any deeper meaning.
    Then the dancer outfits of the night club... As an adult I am offended that they spin a story around a "city" of drugs and corruption but design a nightclub that resembles more costumes for a children birthday party.
    Like there is violence and all the other evil things but they shy away from a little bit of sensuality, and I got to ask in which century Todd Howards actually lives in. Well, I guesss this is American censorship for ya, where guns to shoot a person are fine but sex is taboo. What a pathetic joke.
    And with all of this Starfield is one of the most shallow and in itself contradicting games I have ever played that was brought out by an experienced crew with a high budget.

  • @golimonkey
    @golimonkey 7 місяців тому +4

    One of few games that I uninstalled after few boooring hours of playing. I finished Skyrim, fallout 3, fallout 4 and even morrowind recently, played daggerfall and loved the games (except fallout 4) and their atmosphere. But Starfield is so weak, boring, bland and unimmersive.

  • @notrdy4thisjelly546
    @notrdy4thisjelly546 6 місяців тому +3

    For me it felt kind of patronizing. The writing and npcs made me feel like bethesds thinks Im 12. Other than that its just painfully boring and lame, felt like i was wasting my time playing it.
    I dont anticipate the "cyberpunk 2.o" comeback a lot of people are hoping for. Cyberpunk was ultra fucked on release but you could recognize how much passion went into it and that it was just launched too early. With starfield i dont even know where to start in accomplishing that.

    • @haruhirogrimgar6047
      @haruhirogrimgar6047 3 місяці тому

      Even then people were turning around on Cyberpunk over bug fixes. Not because they needed to do a complete re-write and overhaul of U.I. and mechanics.

  • @zc8673
    @zc8673 7 місяців тому +3

    10:43 The irony of this statement as he scans a room full of objects that, for gameplay purposes anyways, were designed for aesthetics first and utility second.

  • @LordJaroh
    @LordJaroh 8 місяців тому +6

    I thought it was an extremely bland and ununspired game, and this is feom someone who loves Bethesda's games, and has been wanting an expansive space-faring game for a long time.
    There os just nothing in the game that feels compelling at all. It is all disjointed, with all its gameplay systems, lore and storyline not supporting itself in the slightest. It was such a let-down. My only hope is that they relase the Creation Kit soon, and people can at least attempt to recover the game. :/

    • @sieda666
      @sieda666 7 місяців тому

      There's a fantastic thematic cohesion in Starfield's main quest. From the dialogue with Constellation members to the discoverable notes and recordings you find hunting down the artifacts, they all contribute to a very philosophical back and forth about the nature of mankind and its destiny as well as our our greater search for meaning as individuals. In the MC and throughout other areas of the game there is also a consistent contrasting of the virtues and drawbacks of the law and order of advanced society compared to rugged and competitive individualism/might makes right kind of living. This is all manifested in a heavy-handed kind of way for the player in the end-game showdown between the Hunter and the Emissary - who each represent very different philosophies. The player then ultimately gets to live out these two different perspectives in their actions as Starborn. Lots of commentary on this theme in the game if you look.
      To say the story and lore don't support itself in the slightest is flat out incorrect. You may not have enjoyed the story, but don't knock its successes just because you didn't appreciate them.

    • @LordJaroh
      @LordJaroh 7 місяців тому +3

      @sieda666 The story and themes of Starfield are based around exploration. The mechanics of the game and the main story itself does not support this basis at all.
      The philosophy aspect of the story was just poorly written and presented to the player. There are only 2 sides, not the "gray areas" of normal life itself. And that the artifacts, temples and the quests surrounding them were so lacklusterly bad, it all made for a very disjointed experience.

    • @bat-stranger3067
      @bat-stranger3067 7 місяців тому +1

      ​@@sieda666The theme was exploration and none of that supported it.
      Some of it raises some interesting thoughts and there're some bits that point to cool possibilities like the Hunter being the same guy that destroyed Earth but none of this ties into the rest of the game. Its take on religious themes felt like it was intentionally trying to avoid stepping on any toes which just came across as bad writing. Especially when you get the chance to speak with Va'ruun members that actually have interesting beliefs.
      Almost none of the plot makes any sense once the star born are revealed and there's basically no relevant lore to what would otherwise be extremely important things like temples giving people magic powers, the only lore was: there are vague Creators maybe who made this stuff, Starborn for some reason want to just keep collecting power with no real goal in mind other than living a hell of repeated temple runs for eternity, and for some reason going through the Unity gives everyone a ship and suit inexplicably but there's never any discussion of this strange phenomenon.
      Felt like at every turn the questions I wanted asked and the things I wanted to explore weren't options and then when we learn what the artifacts are for I didn't see why anyone would ever actually want to use them nor why we should be bothered to continue collecting them when there are still plenty of other things we could be looking into instead that would give us a better answer than a portal to an alternate reality.
      There just wasn't really any setup for the player to have a motivation to become a Starborn. Our initial goal was learning where the artifacts came from and becoming Starborn did not show any sign of answering that. The Hunter becoming a Starborn makes sense, the Emissary becoming one also made sense. The player doing so didn't make sense but everyone just assumes this is the most rational thing you should do.

  • @Scalpaxos
    @Scalpaxos 7 місяців тому +9

    I'm wiling to forgive anything as long as I'm having a modicum of fun playing the game, it's not the case with Starfield, it's just a boring game and when you're playing a boring game, it has a nasty multiplicative effect on all its flaws, they become a lot more noticeable and orders of magnitude more annoying, that's why their previous games were mostly good, because you could squeeze some fun out of them despite the games being trash from a technical standpoint. In my opinion, the reason it didn't work out with Starfield is that they eliminated what made their game fun in the first place: exploring the open world, in Starfield there is no overworld, it's all done through menus and since there is no overworld, there is no exploration AT ALL, you just teleport to a random small location with 4 POIs that end up being the same recycled locations, it's like they took the Oblivion gates mechanic and made a game out of it...

    • @lonnie6954
      @lonnie6954 7 місяців тому +2

      I haven't played it but the way people talk about the planets makes me think of the planets in the first Mass Effect. And even though the Mako handled horribly it was still faster than walking.

    • @bat-stranger3067
      @bat-stranger3067 7 місяців тому

      ​@@lonnie6954planets are visually more appealing and for the first few hours finding locations is kinda fun but it feels meaningless soon afterwards when you notice the repeats and the lack of any sort of narrative to any of it and the rewards are basically non-existent for bothering.

  • @DJGHOSH
    @DJGHOSH 8 місяців тому +15

    I think people's expectations have gotten so low with AAA gaming, that a mediocre somewhat functional game can be seen as a huge big thing instead of the overpriced mediocre game that it actually is

    • @NthReview
      @NthReview  8 місяців тому +2

      I kinda just don't like AAA gaming for the most part anymore. I mean, XBLA was the best stuff on the 360, not Call of Duty Whatever It Is This Year.

    • @DJGHOSH
      @DJGHOSH 8 місяців тому +1

      @@NthReview don't get me wrong, AAA gaming has been since COD became huge. I guess I'm just saying it's sort of like this abusive relationship where people have settled for the fact that since a AAA game is somewhat functional, that means that it's good, and we let them get away with producing more generic crap. Even though I think this game is somewhat functional, in a very average way, I think we should lean heavier into the calling out as not worth buying, because it's boring, derivative and just plain bland. I feel somewhat sad that in the past I would say 8 years, I've liked two games, Titanfall 2, an armored Core 6.

    • @NthReview
      @NthReview  8 місяців тому +2

      @@DJGHOSH At this point, I can't say I've spent full money for a game in... years? I'm trying to think. Virtually everything I've played has been smaller indie stuff ($30-40 like Hardspace) or it's been on Game Pass, which is worth its weight in gold.
      From that view, I can see the argument that people should expect more when they pay $69.99 + tax for their games, but I think that's also a more passionate group of gamers that continue to do that. I remember paying full price for a lot of crappy games on the OG Xbox just so I could tell my customers if a game was good or not and even when I was paying $42 with employee discount, it was too much back then.

    • @WobblesandBean
      @WobblesandBean 6 місяців тому

      ​@@NthReview The root issue is gamers themselves. They're the ones who keep throwing money at crap like this, preordering, buying day 1 DLC, etc. Game companies keep doing this because they know they can get away with it.

    • @DV-ou1yu
      @DV-ou1yu 6 місяців тому

      ​@@WobblesandBeanthe thing is which games are you guys playing in the AAA space that have made you generalize every game as mediocre crap? Just wondering

  • @westisnt
    @westisnt 7 місяців тому +10

    The FONV metacritic thing was a bonus, offered by Bethesda as an extra. It had nothing to do with royalties and Obsidian didn't get screwed on payment. Chris Avellone already debunked this in '21. I don't see the point of mentioning it in relation to Starfield.

    • @NthReview
      @NthReview  7 місяців тому +4

      Well, I think if you take the statement as a whole, rather than just hyper focusing on the part that isn’t quite correct, it makes a lot of sense.

    • @Forakus
      @Forakus 6 місяців тому +3

      You lied, that's a bad look to start a video with

    • @DailyCorvid
      @DailyCorvid 5 місяців тому

      Bethesda have been pulling stunts with fake reviews for decades, Chris Avellone was probably talking nonsense. See that's the problem with having no mind of your own and allowing random internet nobodies to tell you what to think. You just believe anything. It was absolutely obvious how Betheseda engineered NV not getting their bonus, the same way as Starfield getting good initial reviews.
      Only a child or a fool would fail to spot this, or of course Chris Avellone. Lol. Or perhaps he paid them a seven figure out of court sum to retract their statements, like the time he was accused of sexual abuse of his staff. Not exactly a trustworthy figure!

    • @twinspellfireball
      @twinspellfireball 4 місяці тому +1

      ⁠​⁠@@NthReviewu said wrong information, maybe u could take accountability? lol it’s not “hyper focusing” when you make a false statement and get called out for it

  • @Rainer125
    @Rainer125 4 місяці тому +2

    I unironically believe people think they want a „space game“ but in reality they don’t. Tons of different planets to explore, flying around in space etc. sounds amazing on paper but doesn’t work well in reality. Lots of content means lots of empty AI generated repetitive content and landscapes compared to a more handcrafted environment that focuses on one world that makes more sense and is more alive. It is just hard to do that with even 20 different planets let alone hundreds.

    • @gamerdudeforlife101
      @gamerdudeforlife101 2 місяці тому

      I call N
      B.S. if they made 30 handcrafted worlds with places akin to fallout, skyrim and handcrafted encounters for each world. Poeple would love it. Poeple want space games. We just want good ones with the level of care that went into Baldurs Gate 3 otherwise no we don't want space games. The showcase for that marketed it over 1000 bethesda worlds. We don't want mid tier stuff. We want S tier stuff

  • @CreateR900
    @CreateR900 7 місяців тому +3

    I just started playing after watching a ton of bad reviews the last 4 months. 8 hours in. I’ve enjoyed all 8 hours so far. Definitely not perfect, but nice chill game to play for a couple hours after working 6am - 5pm every day

  • @batman3698
    @batman3698 7 місяців тому +2

    The planets are so vast that your landing spot have no real exploration significance other than acting as a procedural generation seed. This is the big one for me. It’s absolutely insane that they thought a good scope for the game is to have a real sized planet with just a single Skyrim sized city on it with 10 buildings, and pretend this is a civilization. It’s such a nobrainer that the planets had to be miniature for this game to work. And much more carefully designed. Quantity over quality only works when the game mechanics are smooth as hell. Not in this case.

  • @vide0gameCaster
    @vide0gameCaster 8 місяців тому +8

    BG3 and Elden Ring made me gave up on the game after the first 10 hours... then I decided to give a second try and gave up after 30 hours... Gave it a third try, uninstalled after 35-ish hours and cancelled my Gamepass Membership...
    Don't know if it's FromSoft and Larian that make games so good that made StarField look like shit, or if StarField is just a bad game to begin with.
    In any case, I'm just happy that they've put it on the GamePass.
    If Bethesda is too proud to get inspiraiton from Larian and FromSoft, they should at least revisit Morrowind with Fallout 1 and 2 to understand what made their questing and exploration mechanics so amazing. Especially Morrowind!

    • @sieda666
      @sieda666 7 місяців тому

      Yeah, no. Accounting for the subjectivity of tastes and interests, BG3 and Starfield are on a relatively similar level quality wise. They both have significantly cut/trimmed down features that feel disjointed and incomplete, bugs and interface jank galore, and even have broken aspects of core gameplay (try fighting a battle outside of their small designated areas and the turn-based system in BG3 breaks entirely) yet these games are still fun and succeed in spite of it. I'm so tired of this herd-mentality learn from Larian bullshit.

    • @vide0gameCaster
      @vide0gameCaster 7 місяців тому

      @@sieda666BG3 After 300 hours: Oh my God YOU CAN DO THAT?
      Starfield after 30 hours: Awright time to visit the 30th "Collapsed Mine". Hope it's not going to have the exact same layout, with the exact same corpse placement with the exact same notes. And yep... it was another copy pasta base in the hundreth solar system. Let's leave this 5x5 "randomly" generated seed ... if you can just allow me to fire up my loading simulator so I can return to my ship to fire up my take off loading simulator to leave the planet to fire up my loading simulator to leave the solar system to fire up my loading simulator to enter a new solar system and another loading simulator to enter a planet and a...
      What's the current recent Steam review on this game again? Jesus... 44% ..

    • @edot7266
      @edot7266 5 місяців тому

      No lmao they arent. bg3 is BY FAR better ​@@sieda666

    • @KS-nd7if
      @KS-nd7if 3 місяці тому

      @@sieda666saying that BG3 and Starfield are at a “similar level quality wise” is quite literally the craziest thing I’ve ever read

  • @ZM-jb6gc
    @ZM-jb6gc 8 місяців тому +4

    You said, "Argos extractors the cost cutting, corner cutting greedy miners" No, it wasn't. It larped as things that were that from other media. It invoked them without being them. "Like Star Trek's Rura Penthe". Yeah, NO. Again, they attempt to invoke these things that we know from other media without remotely earning or even establishing the basic vibe. That's why people hate this game. It's so greedy and derivative. It has no identity of its own and DOESN'T EVEN earn DERIVATIVE identity. It's like a member berry for other media, and not even a good one. Players who like the world have to really suspend disbelief to project what they already know about space media into this game, in order to remotely enjoy it.
    The longer you play, the more you get to know the actual game, and the less you make up for its flaws in your own brain, doing its work for it. That's why people don't like it. Among a million terrible, useless game systems.

    • @NthReview
      @NthReview  8 місяців тому

      Wait, so does it invoke other media to a fault or does it not? Because the things you quoted I said were basically me confirming that.

    • @ZM-jb6gc
      @ZM-jb6gc 8 місяців тому +2

      @@NthReview I'm saying that it doesn't invoke Rura Penthe. It just alludes to it without remotely earning it or doing anything with it. It wants people to carry its water for it.

    • @bat-stranger3067
      @bat-stranger3067 7 місяців тому +3

      ​@@ZM-jb6gcSo what you mean is that it's like a guy who thinks he's funny because he references other people's jokes that were actually funny.

  • @jugomebu
    @jugomebu 4 місяці тому +3

    I couldn't disagree with you more on sentiments that this game has redeemable aspects or even enjoyable ones, but what I deeply appreciate is the time, effort and care you put into this critique / review. Thanks for taking tomhe time to share it with us.

  • @molarvortex
    @molarvortex 7 місяців тому +5

    Fallout 4s settlement system was so fun and actually felt useful…no idea how they managed to botch it so badly in starfield

    • @skyriminspace
      @skyriminspace 7 місяців тому +1

      FO4 building was insane. My Sanctuary made Diamond City look like a boy scout camp ground.
      No word of a lie my PS4 pro blew a component one day while it was booting up. I got my life back that day.

    • @RandomWandrer
      @RandomWandrer 6 місяців тому

      ❤ FO4 Settlements! Yes, they need to introduce a reason in game to turn our outposts into settlements for NPCs. Like introduce a plague or terrormorph outbreak in all major pupulation centers, to create a refugee crisis and need for settlements.

    • @molarvortex
      @molarvortex 6 місяців тому

      @@RandomWandrer that’s a good point. I’m fallout 4 people had literally nowhere else to go so your settlement was like tenpenny tower to them. Why the hell would anyone leave the the massive cities of star field to stay in some one bedroom shack on a planet with no oxygen 😭🤣 just makes no sense

  • @ledumpsterfire6474
    @ledumpsterfire6474 6 місяців тому +6

    Was taking this guy's opinion very seriously until he made a comment on Bethesda RPGs increasing in detail. They have been steadily DECREASING with every release. The only detail that's improved with subsequent releases is graphical detail, while everything else has been dumbed down to try and appeal to an ever wider audience.

    • @NthReview
      @NthReview  6 місяців тому +1

      No, there’s literally more detail of all kinds in this game, not just graphical. It just doesn’t seem to translate much into gameplay.

  • @nicholasflamel1134
    @nicholasflamel1134 8 місяців тому +2

    Fallout players were never asking to "explore space". Traveling to other planets to find untapped resources to exploit is the dream of rich oligarchs like Bezos and Musk. The general public in America live in the wasteland, and that is why we identified with the fallout series and loved it.
    Starfield is a test bed to see if AI can proceedurally generate cheap content that the mass of gamers will accept. The goal being to cut costs by firing actual writers (see modern Disney movies as a reference) and have AI generate the storylines and settings. Will they now see the error of their plans and go back to hand-created content that everyone loves? No. Their next step will be to try and convince you that you love the garbage content, and gaslight the public when they disagree (again, see modern Disney shows as an example).

    • @christinaedwards5084
      @christinaedwards5084 7 місяців тому

      Disney takes well known and loved stories and just replaces the cast with black lesbians from what I’ve seen.

  • @ombra711
    @ombra711 8 місяців тому +4

    They weren't thrown under the bus, it was the truth.

  • @juicykcaz8326
    @juicykcaz8326 7 місяців тому +2

    One weird nitpic that totally killed my enjoyment for this game is space piracy sucks, I thought I could play a rogue character and steal ships, sell them on planets for credits, and move onto the next like some bounty hunters. Only to discover u have to register ur ship or wtv to sell which costs money, so u don’t gain anything if u do that 😭

    • @skyriminspace
      @skyriminspace 7 місяців тому

      You make a few thousand per ship. If you register in your character/ships menu it's a bit cheaper than registering with a ship tech.

  • @Violentpitsa5501
    @Violentpitsa5501 8 місяців тому +7

    The potential is there for a good game, but not for 60 dollars. in a couple years I will pick up the game for 10 dollars in a steam sale and have years of mods to download to make the game more fun to play.

    • @Chromeize
      @Chromeize 7 місяців тому +1

      60 dollars? Lol, they are charging 70 dollars for this game on Steam.

    • @Waydewilson89
      @Waydewilson89 7 місяців тому

      Mods from the community as Bethesda is only capable of taking a dump on its players not cleaning the mess

    • @JuanDiegoCorreaQuintero-ss1pd
      @JuanDiegoCorreaQuintero-ss1pd 4 місяці тому

      There is no potential anywhere. The story, dialogues and quests would have to be completely rewritten and redone.

  • @TheRoxieRose
    @TheRoxieRose 7 місяців тому +2

    They were so sure this game was gonna be the shit. Meanwhile people getting hype for Elden Ring dlc announcement. Amazing how little staying power Starfield has 😂

    • @NthReview
      @NthReview  7 місяців тому +1

      Those aren't even the same kind of game, though.

    • @haruhirogrimgar6047
      @haruhirogrimgar6047 3 місяці тому

      ​@@NthReview Open-world. Exploration driven. Basically no-impactful dialogue and you have to dig to find most of the lore.
      They can be talked about together at the least. But it definitely is more honest to compare this to stuff like Cyberpunk, Fallout, No Man's Sky, etc. But that basically makes it look worse since at least Elden Ring is attempting to be hostile to casual audiences.

  • @skorpion7132
    @skorpion7132 7 місяців тому +3

    28:20, Which is how its SUPPOSED to work. That is what it means to SPECIALIZE, and what it means to become a MASTER of X -or - a JACK of all trades. Somewhere down the line people have changed it into wanting to be a master of all. And that is where it went wrong.

  • @food223
    @food223 7 місяців тому +2

    Sarah is such a terrible character, i mean all of that group is bad but she is just the worst

  • @wolfwing1
    @wolfwing1 7 місяців тому +6

    on skill points, one of the first mosd I installed gave me 3 skill points a level, so much better, makes it feel more like your going to reach playable status before you beat the game.

    • @NthReview
      @NthReview  7 місяців тому +1

      That’s so dumb lol

    • @wolfwing1
      @wolfwing1 7 місяців тому +2

      @@NthReview the whole amount of points you get is so silly especially the amount you need to do the basic stuff hehe.

    • @NthReview
      @NthReview  7 місяців тому

      @@wolfwing1 okay dude

    • @bat-stranger3067
      @bat-stranger3067 7 місяців тому

      When the modding tools are out I'm thinking I'll do a leveling overhaul that changes it to where skills only require the initial point, after that they'll simply improve when the challenges are completed.

    • @skorpion7132
      @skorpion7132 7 місяців тому

      What a nonsense excuse, game is perfectly "playable" with the one skilpoint per levelup.

  • @ApertureAce
    @ApertureAce 8 місяців тому +8

    I liked Starfield. It wasn't the best game ever but I had fun playing it

  • @mathers000
    @mathers000 8 місяців тому +12

    Just a comment on the obsidian bonus thing. It wasn't part of the contract obsidian took to make New Vegas, while yeah it sucks they weren't able to get it, it was offered to them by Bethesda as a bonus outside of the contract they signed that they were not obligated to even offer. Chris avellone wrote about this in a medium article.

  • @gur262
    @gur262 8 місяців тому +5

    I don't want one look. I took the sw episode 1 look as prosperous renaissance. They could afford beauty and function, whereas the millennium falcon most of all embodies all function no beauty. Both should exist in the universe, just as desserts, Mountains and jungles should

    • @thebenc1537
      @thebenc1537 7 місяців тому

      What about rivers? They should exist too right?

    • @gur262
      @gur262 7 місяців тому +2

      @@thebenc1537 yes. And lakes. Sea. Waterfalls. Every feature that exists on earth and more than that.

    • @thebenc1537
      @thebenc1537 7 місяців тому

      @@gur262 Many planets have no rivers. Its actually pretty hard to stumble across one.

    • @gur262
      @gur262 7 місяців тому +1

      @@thebenc1537 wtf are you 🥜🔩 on about? Some do.

  • @TheBalthassar
    @TheBalthassar 7 місяців тому +3

    Cold take: Being able to fast travel to each of the cities in Oblivion from the off spoils the Kvatch reveal.

  • @mattk1764
    @mattk1764 8 місяців тому +6

    2:06:46 you know, when I was kinda midway through the game I also started garnering the unrealistic hope that I needed the generic crew members I had hired for a reason, aka to man my other unused spaceships, only to discover that they served no purpose at all. All in all a letdown, I think you covered it quite well. I also think people get hung up over the loading screens, but rather because they feel something is off about this Bethesda game, and they can't put their finger on it (it's not the loading screens, it's the lack of content and your inability to leave an actual mark on the world... and no, at least to me the consequences of some very few key choices on the universe I leave behind once I enter the unity are inconsequential here, cause I never get to see that particular universe again, so why would I care if the hunter killed everyone or not. It's 2nd knowledge garbage that only underpins how hard this game tried to create a feeling of depth, when in reality none of what you do has any consequence.. like if I side with the pirates I would expect to be persona non grata in most star systems, requiring me to sneak my way into those Star systems.. just like in Skyrim,once you had sided with one faction the other became hostile to you.. but nope, not here. Another reviewer pointed it out that there is absolutely no logic behind not being able to pull the freestar ranger card once you have finished their questline and are caught with contraband.. Such simple things too would have evoked a sense of depth and complexity this game simply doesn't have

  • @Forty1toScratch
    @Forty1toScratch 8 місяців тому +15

    ANDDD… In Starfield, Pluto is a planet.

    • @NthReview
      @NthReview  8 місяців тому +3

      I take my verdict back then! 0 out of 10!

    • @Waydewilson89
      @Waydewilson89 7 місяців тому

      ...Pluto is still a planet moron it's a dwarf plant classification now vrs just planet status before its down grade

    • @sumthinorother9615
      @sumthinorother9615 7 місяців тому +1

      @@NthReview
      I haven’t finished the video yet- the final score better be in the negative *shakes fist angrily

    • @RandomWandrer
      @RandomWandrer 6 місяців тому +1

      LONG LIVE PLANET PLUTO!

  • @pawnix4122
    @pawnix4122 7 місяців тому +1

    From a purely technical standpoint, it is a marvel that the game even works on the creation engine.
    I know that it is fun to shit on the game because "Bethesda bad," but from a graphical standpoint, so graphics only, the game doesn't look bad. Quite the opposite. The game looks really good. I have seen some truly beautiful screenshots and videos showing off the graphics and it at times looks closer to what we'd see from games who only push graphics

    • @NthReview
      @NthReview  7 місяців тому +2

      It looks better than bad, it's good!

  • @ARIXANDRE
    @ARIXANDRE 7 місяців тому +7

    I recently played Skyrim and all its DLCs for trophies/achievements. The problem with the writing is that you are God. You can be a cannibal vampire/werewolf, mage wielding a great sword and join all guilds in one character. Oh, yeah, and tame dragons.
    It dampens the excitement of conquering since you're there to solve everybodys problems and save the world.

    • @gabrielcruz2510
      @gabrielcruz2510 7 місяців тому

      And none of that has any depth neither make any difference in the world. Most of the quests, especially the big questlines, have hurtfully dumb storylines. And a lot of points inside all of them, DLC included, just straight up doesn't make sense.
      And then again, you're straight up god and nothing you do really matters. Not even killing the dragon that brings other dragons back to life (in the most disappointing boss battle ever) had any meaningful consequence. The world couldn't care less. To you. A god among them. A telltale legend in flesh and bones.

    • @jeroenvandenhoek9860
      @jeroenvandenhoek9860 7 місяців тому +1

      I dont agree with you man, in Skyrim, when i was heading to objective A. As i went there, i found a cave or dungeon with cool loot. Inside the dungeon, another questline started. Finished that sidequest, and went to objective A again. On my way i found a new dragon lair. Slayed the dragon, and went to the objective at hand. Nothing lile this in Starfield to me. There is no reward for exploration, while in Skyrim i was almoost forced to explore the world, and not to mention the soundtrack for Skyrim, was an absolutely magical combination, a combo Starfield is not even close to for me.

    • @HenriqueRJchiki
      @HenriqueRJchiki 7 місяців тому

      Some people like power fantasies though and there's nothing wrong with that.

    • @gabrielcruz2510
      @gabrielcruz2510 7 місяців тому

      @@HenriqueRJchiki but there's a huge gap between being a GOOD power fantasy and mediocre power fantasy. Skyrim has cheap writing and don't know how to introduce the role to the player in a manner it doesn't look shoehorned and rushed. That's mediocre.

    • @0rangaStang
      @0rangaStang 7 місяців тому

      That's actually why I liked the game so much. I wasnt stuck i to a playstyle per character. I could switch my roleplay on a dime whenever I wanted.

  • @sunttu333
    @sunttu333 7 місяців тому +2

    I genuinely like the game but it has some major issues. I got 170 hours in before I stopped

    • @NthReview
      @NthReview  7 місяців тому +1

      Sure, but then it's like... you put 170 hours into it. That's the length of 10-20 other games combined. And even if it didn't hit the same highs and may have more lows... that's still 170 hours.

  • @custardgannet4836
    @custardgannet4836 8 місяців тому +15

    Im enjoying it, im not playing it consistently but come back to it to do faction quests and the like in bits and pieces. Theres zero about the main constellation narrative that interests me though.

  • @MrJakedog104
    @MrJakedog104 27 днів тому

    Phantom Liberty's release was a death sentence for Starfield. The quality difference is night and day. The atmosphere, writing, performances, gameplay, everything is just so incredibly good in Cyberpunk. Starfield looks like a game that could have been made 10 years ago.

    • @NthReview
      @NthReview  27 днів тому

      Well I hope you go watch my Cyberpunk review next!

  • @lareolanKFP
    @lareolanKFP 8 місяців тому +5

    How is Starfield undeserving of mostly negative score? The game literally only delivers on ONE of it's core promises - The shipbuilding (And even that leaves a lot to be desired). Everything else is either half-baked, ill-thought out, buggy as hell mess, or completely left out of a "rushed release" after like 8 years in development.
    No Man's Sky had a tiny team and what they managed to build in 3 years was phenomenal, but yes, incomplete. And yet, the devs worked hard for many years to complete the game and now it's a masterpiece. In contrast Bugthesda had hundreds of people working for 8 years on Starfield (according to them). They have ZERO excuse to release a game that is by every metric imaginable WORSE than No Man's Sky was on release!
    The story is shit, the game would be better off without a story at all. The engine is shit, they claim it's "Creation Engine 2", but it's still the same damn old Creation Engine with a few extra shaders and features added on. The core engine is still the same as is evident by the presence of bugs that have been in the Creation Engine since the beginning (despite modders fixing those bugs every time, but Bugthesda couldn't be bothered to, so modders have to fix them every game release). There's also ZERO reason to expect Bugthesda to put in the love and effort to make Starfield a fun and playable game, like the devs of No Man's Sky did. Bugthesda has a long history of not developing their "games" past release date except maybe fixing some of the more egregious bugs. Starfield will still be the same "game" it is today in 10 years when they release the "Game of the Decade Edition" or some other delusional title.
    So yes, they are deserving of the worst score possible for this shit. I always rate things on a sliding scale. NMS is a small indie company with a small crew, small budget, and limited resources. They also don't sell NMS for $70+. They get a pass for releasing a game early, in an unpolished state, and they get MAJOR brownie points for sticking to it and turning NMS into a masterpiece post-launch. Bugthesda is a multi-billion dollar corporation that had unlimited time (8 freaking years), a near-limitless budget, and hundreds of employees. Releasing their "game" in an unplayable state for $70+ is unacceptable! If Starfield could be rated below a "0" I would rate it there, as it definitely deserves the title of the "worst game ever made" once you account for what it SHOULD have been, what it was PROMISED it would be, and what they SOLD it as.
    I don't get where you got the idea that Starfield is "scaled up" version of their prior games. Morrowind - a game from 2002 has a larger contiguous map than ANYTHING found in Starfield without a dozen damn loading screens!

  • @CarbonPixel78
    @CarbonPixel78 8 місяців тому +3

    The reason people don’t like Starfield is the company CEO lied about their product and released it half baked with the full intention to patch it afterwards. Gamers are tired of paying full price for unfinished games that may or may not deliver after the company has their profits.

  • @gotd4m
    @gotd4m 8 місяців тому +6

    This game is aggressively mediocre. Certainly a BGS game. The problem is that they tried to appeal to two demographics, space sim players and rpg players, and didnt really actually appeal to either. I love the space ship builder and space flight/combat. Toobad there is little really reason to do it. Most space gameplay is radiant questing. They screwed up the exploration part by procedurally generating way too much of the game. The leveling system is.... fallout 4 if it sucked more. I the writing isso lackluster its almost insulting. I had fun for a while but i couldn't get past the feeling there is a great concept that would have beenamazingif it was not a bethesda game.

  • @remingtondellinger3980
    @remingtondellinger3980 5 місяців тому +1

    Microsoft give fallout back to obsidian quick before bethesda murders it

  • @unclerubo
    @unclerubo 8 місяців тому +8

    There are definitely very talented developers behind this game, but it has terrible direction, scope and an absolutely frankenstein of an outdated engine.
    That last part is what makes me worried about TES VI.

    • @DeckerFI
      @DeckerFI 8 місяців тому

      Not me. They can waste most of the potential that current hardware brings compared to what they had to work with back in 2011 (I'm sure they will). And it still won't get in the way of the type of game series the Elder Scrolls is. It's such a low hanging fruit, the bones of the game (the lore and the exploration) just can't break the way they did with Starfield.
      Or to put it in even more cynical terms: The modders can fix there, what they can't here.

    • @unclerubo
      @unclerubo 8 місяців тому +6

      @@DeckerFI do you think that modders will fix the abysmal performance issues caused by stapling new features onto what will likely be an almost 30 year old engine when TES VI comes out?

    • @OrangeNash
      @OrangeNash 7 місяців тому +1

      @@DeckerFI "Low hanging fruit" - that is kind of despairing as it begs the question - "How little would TES6 have to contain, to get praise from Bethesda fans"? Walk through forests. Wear armour. Find weapons. Mayve 30 or 40 different caves and temples to wander around. The same old enemies with random loot. A couple of hundred fetch and kill baddied quests with totally bland dialog. That's it. Game of the Year for Bethesda fans who will proudly tell of clocking up 300 hours in the first month of release.
      Do we have to be psychic to predict that in TES6, you will be ... "The Chosen One"?

    • @RandomWandrer
      @RandomWandrer 6 місяців тому

      If the writing was amazing, with an engrossing plot and characters who you bond with so deeply that you want to fight for them, then the rest wouldn't matter. I can forgive a lot of mechanics and flaws if the story keeps me playing.

  • @TonyPaulazzo
    @TonyPaulazzo 8 місяців тому +2

    I'm still playing with much time tucked beneath my belt and enjoying myself - but reasons people don't like it: No actual spaceflight in a space game, no choice & consequences in conversations (esp considering the 10 NG+ modes that would've made replays more diverse), planet graphics that don't match where oceans are, planets aren't actually planets (no valles Marineris on Mars for eg, each landing spot has different biomes), the janky animations in 2023, the ridiculous amounts of loading screens (even going into a single room), the brain dead enemy / alien AI, the terrible UI and even basic skills being locked behind a grind. Go to a dozen planets then back to Alpha Centauri to find no ingame time has passed so you need to sit and wait (with a slow 'downloading' animatic) for 12 hous so shops there can get more money, the copy / paste bases scattered across the 100 star systems... It feels like half of a game ...
    Expecting Bethesda to do a NMS (UK), Final Fantasy (Asia) or Cyberpunk (Euro) turn around is highly unlikely as American games companies just don't do that.

  • @fightedmealready2692
    @fightedmealready2692 8 місяців тому +4

    Im not gonna lie, if you don’t include dismemberment features in a shooter it break’s immersion. Imagine hitting someone with a rocket and them being in one piece, thats my take on it

    • @NthReview
      @NthReview  8 місяців тому +1

      Eh, a lot of popular shooters don’t model that.

    • @lofasz_joska
      @lofasz_joska 8 місяців тому

      ​@@NthReviewwell, Postal 2 is not exactly new, and it does...

    • @Aaron067
      @Aaron067 6 місяців тому +1

      ​@@lofasz_joskawhat kind of stupid logic is that? You do realise that games are made by different people, different companies, from different countries, and with different designs, genres and philosophies behind it?
      Just because some game did something, even if that game is old, I am not going to expect that specific feature to be in every game.
      There is no proper dismemberment in most of the cod's, there is no proper dismemberment in battlefield games.

  • @rensin2
    @rensin2 8 місяців тому +2

    Just started the video, Did you seriously just call Starfield hard sci-fi? It is a setting that replaces spaceships with mere airplanes!
    The Flintstones is a more accurate depiction of prehistoric man than Starfield is an accurate depiction of space or spaceflight.

  • @grueti21
    @grueti21 8 місяців тому +7

    1. 1000 planets but only 50 different pois
    2. No immersion
    3. Lazy design (for example the colony ship)

    • @subjectdelta17
      @subjectdelta17 8 місяців тому +1

      There's actually over 300 unique POIs, there are more than the amount of dungeons in skyrim.
      But for whatever reason, a good chunk of them are flagged as "rare" and because of that rarely show up, meaning you're going to continuously get the same "common" POIs over and over again and sometimes get an interesting one you've never seen before.

    • @grueti21
      @grueti21 8 місяців тому

      @@subjectdelta17 these are all the pois i found in 200 hours of playing
      docs.google.com/spreadsheets/d/1L9NJS97Cwg409eom2iPzYtd4DUssW1rQS5M1anflTps/edit#gid=0

  • @einheit02
    @einheit02 7 місяців тому +1

    I put 80 hrs into my 1st file and hit a game breaking bug. I put 50 hrs into my 2nd file and hit a game breaking bug. Neither bug has been addressed yet; I'm not investing more time. Also, all of the structure/ship interiors looks the same, which gets boring fast.

  • @TheStardustConspiracy
    @TheStardustConspiracy 8 місяців тому +4

    Starfield was the game that everyone rely upon prior to its launch, so many expectations were laid upon it, Xbox needed to be the big “hit” of the year, Bethesda sold it as a once in a lifetime gaming experience and the fans really wanted it to be good, with so many expectations it’s no mystery why people got so upset about the game, I enjoyed my time with starfield and as someone who put 100+ hours into the game I can say that I experienced what this game have to offer but at the same time I can also say that it’s very likely that I will never play this again. In many ways Starfield is an endless sea of missed opportunities I would’ve loved to see those “make your empire” features that you mentioned it would have been so cool to design your own space station, your own operation with your own faction. I genuinely want to believe this game will have a comeback like no man’s sky but something tells me that this is it. Amazing work with the analysis as always

    • @NthReview
      @NthReview  8 місяців тому

      Thank you once more for your review!

  • @rudolfgrbavac5855
    @rudolfgrbavac5855 8 місяців тому +2

    I have 4600hrs in Skyrim and 1200hrs in Fallout 4. I have 20hrs in Starfield. I paid the extra money for early access. After 20hrs i couldnt play this game anymore. I find the game very boring. No game should take more than 20hrs to get into. I got into Skyrim and Fallout 4 within the first hour.

    • @octavianpopescu4776
      @octavianpopescu4776 8 місяців тому

      Damn you beat me! I think I "only" have 3000-something hours in Skyrim, 1400 in Fallout 4 and 520 in Starfield. I liked Starfield, but definitely not to the same extent as Skyrim or Fallout 4. Starfield... I liked it, but at no point did it wow me. 2 things I found frustrating: 1. There is quality content, but it gets lost in the quantity, so it's like looking for a needle in a hey stack. 2. I saw potential, really good ideas, but the execution just... wasn't enough.

  • @TypicalDutchSaysHi
    @TypicalDutchSaysHi 7 місяців тому +3

    Peeking on Steam Charts, the decline of players on Steam is so depressive. The 30 day average is below that of the January 2024 and we are just a few days in February. The update at the end of January gave a slight uptick on the chart, about a 1000 extra in game. But those numbers are still less as december, what was less as november, way less as October and nowhere near the release month :-(

    • @deanlowdon8381
      @deanlowdon8381 7 місяців тому +5

      What reason is there to want to return to Starfield?

    • @TypicalDutchSaysHi
      @TypicalDutchSaysHi 7 місяців тому

      ​@@deanlowdon8381Hope. Many bought in on the hype. Many want to like the game and the game where you can be and do what you like. Skyrim in Space. That kind of stuff. That was talked about by Todd. So each update there is hope. But squashed after reading the patch logs. At this moment, there is no reason to reinstall it.

    • @Waydewilson89
      @Waydewilson89 7 місяців тому +5

      It's hot trash that the scummy devs don't want to fix so ya it's obviously being abandoned

    • @RandomWandrer
      @RandomWandrer 6 місяців тому +1

      Well, it's a single player game. Most of us fans who obsessed over it for a few hundred hours, decided we were done, played other games. Totally normal. Very few games are getting tapped by millions of players half a year after release.
      That said, it's still top 10 on gamepass. So there is a significant number of subscribers playing it.
      Even I dip back in

    • @JuanDiegoCorreaQuintero-ss1pd
      @JuanDiegoCorreaQuintero-ss1pd 4 місяці тому

      ​@@RandomWandrersoooo in denial 😂
      Buddy, are you new to games made by Bethesda? Their two last single player games are still being played even though it's been a decade. Regardless of what that means for the industry, it's a fact that people love Bethesda games, but most people already stopped playing Starfield.
      It's okay though, you can admit a game is garbage and still enjoy it.

  • @ElijsDima
    @ElijsDima 3 місяці тому +1

    What's the point of "exploring" a universe that's already been explored and populated everywhere and is absolutely homogeneous throughout... Bethesda managed to make exploration uninteresting.

    • @TKAandMore
      @TKAandMore 3 місяці тому

      As someone who does enjoy this game, I completely agree. We don't "explore" anything, we're surveyors. We're not trekking through uncharted worlds, we're the guy they hire to figure out where the lakes go on the map.
      I'd have assumed that this was just some unfortunate side effect of the procedural generation, plopping human architecture on every planet, but the off-limits Kryx system doesn't seem have any. Earth doesn't have any (not counting the unique ruins). Mods have been able to remove human structures from the procedural generation pretty easily. Just seems like a pretty lazy oversight.

    • @spatrk6634
      @spatrk6634 2 місяці тому

      @@TKAandMore but the game was marketed as space exploration where you are space explorer
      not space surveyor

  • @Ostinat0
    @Ostinat0 7 місяців тому +4

    I think it says a lot about how boring Starfield is that I got bored of this review after 10 minutes

    • @NthReview
      @NthReview  7 місяців тому +1

      That's a real jerk thing to say considering the average watch time on this video is over 30 minutes. I know people want to be snarky and mean about the game, but don't drag me into this unless you're able to enlist something I actually presented.

    • @Aaron067
      @Aaron067 6 місяців тому

      ​@@NthReviewits the gaming community, don't tell me that you honestly thought the people from this community would provide detailed, though-out and well-researched statements based on facts, and form their own opinions.
      These people simply parrot whatever the popular youtubers, that rant at everything to gain clicks. Because, hatred and vitriol fuels the algorithm like none other.

  • @NiallStJohn
    @NiallStJohn Місяць тому

    The late game space combat isn't unbalanced. It's dependent on you upgrading your ship, which is definitely a core game mechanic. I do wish they had done a tutorial for it to emphasize to players that they intended for you to be tweaking your ship as you go along though.

  • @TitanSubZero15
    @TitanSubZero15 7 місяців тому +3

    When Call of Duty makes a better space game than your actual space game, you know you're in trouble.