i don’t know how, but your game’s assets look like from the PS1 era and the driving so far does look like something from the driver games or the old gta’s, very excited for your game
Dang that Echo Night and Alone in the Dark comparison is wild. I think its interesting that you went with the method that was harder to skin rather than just breaking each limb segment into a different model using the same texture. Although yours match up so well at the joints that I don't know if it would be possible to achieve that same level of quality with having the limbs be separate.
hey man, I am a student in 3d art and have been trying to make some ps1 models myself. your work is so well done, the animation, polycount, textures, everything ! it all fits so perfectly i'm amazed really. hope that one day i could do something as cool as your characters !
Really nice results! I thought the kind of stuff I was doing was "low poly" but it's actually more "high poly cartoon". I must try this "true low poly" one of these days... And yes, rigging is probably my least favorite part of the whole process but I've gotten a lot better with practice.
props to you making authentic fifth gen era characters , some people who try to make retro inspired games on unity and unreal engine don't know who to make low poly characters and make them just hideous and ugly and think they made them look exactly like that era old games developed by companies tend to make characters look as best as possible with limitations in mind , not just making an ugly low poly character and call it a day
Amazing work man! Could you make a tutorial about how you made your characters blink in UE5? I'm about to start a retro game and I've been struggling thinking how to make it.
Hi there Mārcis, would you ever consider developing a detailed course on modeling, texturing and rendering PS1/PS2 characters, objects, etc. I would definitely pay for this!
The characters look insane! When I start watching one of your devlogs I always have high expectations of what you made and you surpass them every time. Keep up the incredible work 👏
I love to live vicariously through PS1 devs like you and Aaron Young- because I'd love to do something like this but lack the patience and skill! You folks rock. Keep it up!
wtf
i don’t know how, but your game’s assets look like from the PS1 era and the driving so far does look like something from the driver games or the old gta’s, very excited for your game
Would love to see your texture creation process in substance painter. Cheers to an amazing video.
Your characters capture the old style vibe perfectly! Also your tool you've created is really inspiring
Dang that Echo Night and Alone in the Dark comparison is wild. I think its interesting that you went with the method that was harder to skin rather than just breaking each limb segment into a different model using the same texture. Although yours match up so well at the joints that I don't know if it would be possible to achieve that same level of quality with having the limbs be separate.
Sooo awesome!! You get finally a bit more recognition :D
Great video as always
Thanks!
hey man, I am a student in 3d art and have been trying to make some ps1 models myself. your work is so well done, the animation, polycount, textures, everything ! it all fits so perfectly i'm amazed really. hope that one day i could do something as cool as your characters !
Brilliant character designs! I really like the ability to change colours. Great job!
1:58 the most interesting thing I saw today... really interesting techniques there
Awesome vid! Your textures are great! Suits are so difficult too, and yours looked perfect :)
Thanks!
Most people say they do low poly, but you know its really low poly when you see triangles not squares on the body.
absolutely nailing the ps1 look
LOVE ur videos man , been following you for 2yrs .
Love how you customized the color of the wireframe and vertices in Blender to 3ds Max style ;)
Really nice results! I thought the kind of stuff I was doing was "low poly" but it's actually more "high poly cartoon". I must try this "true low poly" one of these days... And yes, rigging is probably my least favorite part of the whole process but I've gotten a lot better with practice.
youre such a gem, i love your personality
Great job, I dream about weight painting too
Yay! I just about pronounced your name correctly!
Keep up the great work dude.
props to you making authentic fifth gen era characters , some people who try to make retro inspired games on unity and unreal engine don't know who to make low poly characters and make them just hideous and ugly and think they made them look exactly like that era
old games developed by companies tend to make characters look as best as possible with limitations in mind , not just making an ugly low poly character and call it a day
very nostalgic
Amazing work man!
Could you make a tutorial about how you made your characters blink in UE5?
I'm about to start a retro game and I've been struggling thinking how to make it.
"fun fact": Marci is a shortened version of a name in my country.
Wow, I am starting modeling in Blender and would train on making low-res models of PS1 games.
the goat of old school graphics
I didn't know you're from Latvia ^_^ Great video!
Thanks!
Hi there Mārcis, would you ever consider developing a detailed course on modeling, texturing and rendering PS1/PS2 characters, objects, etc. I would definitely pay for this!
Hi! Yes I have thought about it but it's not something I'm planning to do anytime soon.
Glad to see you're still working hard at this. Did you switch to UE5 for the game or was it just for the character demo?
I still use UE4
damn bro you the goat
So you mean the head is just a polygon shaped like a base head of human. The face detailing comes from the depth of the texture?
Amazing
can you show more about making texture?
how do you get those cloth textures
Love this. How did you texture using Substance Painter though ?
Didn’t have to do me dirty like that 😭
I'm sorry :D
Are you Harry? Because if so, I laughed hard at that :D
@@GonziHere 0:50 all me (but like what did Harry do to deserve that smh)
ye the shout out how i got here a couple months ago
Great video! I am curious, can I import the characters from your asset back in blender with the unreal rig attached? @Marcis
hmmm... I haven't tested it but I don't think so.
Nice Vid
What did you use to get a wireframe overlay on ps1 games?
Yoo its a fellow Latvian
i thought your name was pronounced mar-cheese
i miss your videos
which version of epsxe with gpuBladeSoft plugin where you using?
The characters look insane! When I start watching one of your devlogs I always have high expectations of what you made and you surpass them every time. Keep up the incredible work 👏
Thank you! That's awesome to hear!
I love to live vicariously through PS1 devs like you and Aaron Young- because I'd love to do something like this but lack the patience and skill!
You folks rock. Keep it up!
you can put into stuff like this its worth it research the right materials and you know how to do stuff like this in know time why wait!
the best time to start learning is yesterday, the second best time is right now, don't sell yourself short
did not see this one coming
imho this game is coming together pretty nicely
very nice!! how did you make the eyelids part of the same texture? does animating that part happen in Blender or Unreal Engine?
Thank you for making this video. very informative. much appreciated.
Hell yeah! Great as always mate!
Amazing work! Accurately conveys PS1 style
very good videos, how did you get the 3D models of the characters that you showed in blender, some page or did you use an external program?
Ca you point me in the direction of a tutorial on how to play games in wireframe mode?
please jus do a full walkthrough of makin these type of characters
Yooo what about some love for your assets on the Unity asset store?
i learn from you
Which emu allows to make the wireframe visible with textures?
Epsxe with gpubladesoft plugin
unity asset store pls
This is my favorite youtube channel.
ur chennel is nice i like it is very good
Thnx bro
1:52 TRUE
Great Video :D
Driver 2 - the best game ever made. Truer words have never been spoken. 😉 Nice work!
Legend.
I like when theres no intro.
Thanks!
Well, you're in luck because I don't plan to do intros anytime soon.
New sub here. Awesome work, congrats!
AWESOME VID!