i don’t know how, but your game’s assets look like from the PS1 era and the driving so far does look like something from the driver games or the old gta’s, very excited for your game
The characters look insane! When I start watching one of your devlogs I always have high expectations of what you made and you surpass them every time. Keep up the incredible work 👏
I love to live vicariously through PS1 devs like you and Aaron Young- because I'd love to do something like this but lack the patience and skill! You folks rock. Keep it up!
hey man, I am a student in 3d art and have been trying to make some ps1 models myself. your work is so well done, the animation, polycount, textures, everything ! it all fits so perfectly i'm amazed really. hope that one day i could do something as cool as your characters !
Dang that Echo Night and Alone in the Dark comparison is wild. I think its interesting that you went with the method that was harder to skin rather than just breaking each limb segment into a different model using the same texture. Although yours match up so well at the joints that I don't know if it would be possible to achieve that same level of quality with having the limbs be separate.
props to you making authentic fifth gen era characters , some people who try to make retro inspired games on unity and unreal engine don't know who to make low poly characters and make them just hideous and ugly and think they made them look exactly like that era old games developed by companies tend to make characters look as best as possible with limitations in mind , not just making an ugly low poly character and call it a day
Really nice results! I thought the kind of stuff I was doing was "low poly" but it's actually more "high poly cartoon". I must try this "true low poly" one of these days... And yes, rigging is probably my least favorite part of the whole process but I've gotten a lot better with practice.
Amazing work man! Could you make a tutorial about how you made your characters blink in UE5? I'm about to start a retro game and I've been struggling thinking how to make it.
Hi there Mārcis, would you ever consider developing a detailed course on modeling, texturing and rendering PS1/PS2 characters, objects, etc. I would definitely pay for this!
i don’t know how, but your game’s assets look like from the PS1 era and the driving so far does look like something from the driver games or the old gta’s, very excited for your game
The characters look insane! When I start watching one of your devlogs I always have high expectations of what you made and you surpass them every time. Keep up the incredible work 👏
Thank you! That's awesome to hear!
Your characters capture the old style vibe perfectly! Also your tool you've created is really inspiring
I love to live vicariously through PS1 devs like you and Aaron Young- because I'd love to do something like this but lack the patience and skill!
You folks rock. Keep it up!
you can put into stuff like this its worth it research the right materials and you know how to do stuff like this in know time why wait!
the best time to start learning is yesterday, the second best time is right now, don't sell yourself short
Sooo awesome!! You get finally a bit more recognition :D
Great video as always
Thanks!
did not see this one coming
imho this game is coming together pretty nicely
Brilliant character designs! I really like the ability to change colours. Great job!
Awesome vid! Your textures are great! Suits are so difficult too, and yours looked perfect :)
Thanks!
LOVE ur videos man , been following you for 2yrs .
Yay! I just about pronounced your name correctly!
Keep up the great work dude.
1:58 the most interesting thing I saw today... really interesting techniques there
Thank you for making this video. very informative. much appreciated.
hey man, I am a student in 3d art and have been trying to make some ps1 models myself. your work is so well done, the animation, polycount, textures, everything ! it all fits so perfectly i'm amazed really. hope that one day i could do something as cool as your characters !
Amazing work! Accurately conveys PS1 style
youre such a gem, i love your personality
Dang that Echo Night and Alone in the Dark comparison is wild. I think its interesting that you went with the method that was harder to skin rather than just breaking each limb segment into a different model using the same texture. Although yours match up so well at the joints that I don't know if it would be possible to achieve that same level of quality with having the limbs be separate.
Hell yeah! Great as always mate!
absolutely nailing the ps1 look
Would love to see your texture creation process in substance painter. Cheers to an amazing video.
This is my favorite youtube channel.
Ok this video is great and extremely well made
But i just need to say
1:50
GOD DAMN!!!!
Love how you customized the color of the wireframe and vertices in Blender to 3ds Max style ;)
props to you making authentic fifth gen era characters , some people who try to make retro inspired games on unity and unreal engine don't know who to make low poly characters and make them just hideous and ugly and think they made them look exactly like that era
old games developed by companies tend to make characters look as best as possible with limitations in mind , not just making an ugly low poly character and call it a day
Most people say they do low poly, but you know its really low poly when you see triangles not squares on the body.
the goat of old school graphics
Driver 2 - the best game ever made. Truer words have never been spoken. 😉 Nice work!
Really nice results! I thought the kind of stuff I was doing was "low poly" but it's actually more "high poly cartoon". I must try this "true low poly" one of these days... And yes, rigging is probably my least favorite part of the whole process but I've gotten a lot better with practice.
Great job, I dream about weight painting too
I didn't know you're from Latvia ^_^ Great video!
Thanks!
New sub here. Awesome work, congrats!
very nostalgic
Great Video :D
Legend.
I like when theres no intro.
Thanks!
Well, you're in luck because I don't plan to do intros anytime soon.
Amazing
Amazing work man!
Could you make a tutorial about how you made your characters blink in UE5?
I'm about to start a retro game and I've been struggling thinking how to make it.
damn bro you the goat
Glad to see you're still working hard at this. Did you switch to UE5 for the game or was it just for the character demo?
I still use UE4
1:52 TRUE
Wow, I am starting modeling in Blender and would train on making low-res models of PS1 games.
ur chennel is nice i like it is very good
Nice Vid
very nice!! how did you make the eyelids part of the same texture? does animating that part happen in Blender or Unreal Engine?
awsome
Thnx bro
Love this. How did you texture using Substance Painter though ?
Hi there Mārcis, would you ever consider developing a detailed course on modeling, texturing and rendering PS1/PS2 characters, objects, etc. I would definitely pay for this!
Hi! Yes I have thought about it but it's not something I'm planning to do anytime soon.
can you show more about making texture?
Didn’t have to do me dirty like that 😭
I'm sorry :D
Are you Harry? Because if so, I laughed hard at that :D
@@GonziHere 0:50 all me (but like what did Harry do to deserve that smh)
please jus do a full walkthrough of makin these type of characters
i learn from you
very good videos, how did you get the 3D models of the characters that you showed in blender, some page or did you use an external program?
Which emu allows to make the wireframe visible with textures?
Epsxe with gpubladesoft plugin
"fun fact": Marci is a shortened version of a name in my country.
Great video! I am curious, can I import the characters from your asset back in blender with the unreal rig attached? @Marcis
hmmm... I haven't tested it but I don't think so.
Yooo what about some love for your assets on the Unity asset store?
So you mean the head is just a polygon shaped like a base head of human. The face detailing comes from the depth of the texture?
What did you use to get a wireframe overlay on ps1 games?
ye the shout out how i got here a couple months ago
AWESOME VID!
how do you get those cloth textures
Yoo its a fellow Latvian
unity asset store pls
i thought your name was pronounced mar-cheese
i miss your videos