Space Engineers: MCI Deals with the spy balloon menace (US spending edition)

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  • Опубліковано 25 гру 2024
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  • @totallyahuman.2955
    @totallyahuman.2955 Рік тому +16

    *STRATEGIC LAUNCH DETECTED.*

  • @glitchreloaded1284
    @glitchreloaded1284 Рік тому +13

    Fun fact, Air bursting Nukes(providing they are small enough) is actually okay from a radiation perspective, the US actually did this with like five guys standing under the nuke and they where untouched

    • @leipajuusto2964
      @leipajuusto2964 Рік тому

      I think idea was to use nukes as a flak

    • @mobiuscoreindustries
      @mobiuscoreindustries  Рік тому +4

      Indeed, I believe they used a a genie rocket, an unguided AA nuclear weapon for the purpose of destroying bomber formations. The cold war was wild like that
      But of course MCI is using, several megatons strategic nuclear weapons to deal with balloons and pirate drones. There is a SLIGHT difference in collateral damage dynamics from that change.

    • @leipajuusto2964
      @leipajuusto2964 Рік тому +2

      it will be fine. Everyone who would argue is under the balloon.

  • @evandoerofthings6538
    @evandoerofthings6538 Рік тому +17

    This channel never ceases to impress me

  • @wingmaster1015
    @wingmaster1015 Рік тому +6

    Nuclear launch detected

  • @killerzone123456
    @killerzone123456 Рік тому +4

    LETS GO nice work once again

  • @BluemoonPlays
    @BluemoonPlays Рік тому +2

    well memed good sir

  • @chiaeagle6720
    @chiaeagle6720 Рік тому +1

    Ah Hahah! Thats gold!

  • @SomeD00D01
    @SomeD00D01 Рік тому

    Beautiful

  • @uzilei
    @uzilei Рік тому +1

    how do you get the smoke / plume behind the hydrogen thruster?

  • @nikkotan2840
    @nikkotan2840 Рік тому

    I should have known, it's a fuking nuke from space with love courtesy of MCI. I fuking luv the Idea. Why strike cheap if u can strike it with debt, flare, and style.

  • @xhv898
    @xhv898 Рік тому +11

    Ok let's hypotheticaly say a ''friend'' would like to aqire your product , to ''hypotheticaly'' use it against a base of operations of a felow a**hole engineere. Will that ashure a mutual annihilation. Asking for a...friend...yeah.

    • @mobiuscoreindustries
      @mobiuscoreindustries  Рік тому +6

      That... may be possible.
      I mean the system itself is (for once) NOT using restricted in developement scripts, so that mean I COULD actually make a WS release out of it.
      But I would need to make it practical

    • @mobiuscoreindustries
      @mobiuscoreindustries  Рік тому +5

      Update: I now have a plan of what to do using this. It's going to be interesting to say the least

    • @xhv898
      @xhv898 Рік тому +1

      Defenetly looking forward to it. (sorry for the late reply btw.)

  • @generalgrievous4771
    @generalgrievous4771 Рік тому +2

    Is there anyway possible for you to remake the existing spy balloon in space engineers and add some drone capabilities I want to make it to where it moves around patrolling

    • @mobiuscoreindustries
      @mobiuscoreindustries  Рік тому +3

      That is possible and trivial in fact with the additions of the automatons update currently live in beta form.
      I also plan on releasing any APCK based stuff I make in the future on the workshop as unlike Artemis it is not access restricted. I am likely to partner with other creators like Welch (WCO) for assistance in ship design since I succ at that

    • @generalgrievous4771
      @generalgrievous4771 Рік тому

      @Mobius Core Industries word I look forward to more of your projects

  • @ehdrien5031
    @ehdrien5031 Рік тому +2

    When will the mainframe script drop I feel like it was supposed to be a while ago

    • @killerzone123456
      @killerzone123456 Рік тому +1

      and it will be a while untill it does do to limited time the dev has
      and if im not wrong the only 2 scripts used in that Video Are APck (AutoPillock - universal flight automaton) and a Target Provider Script called APckWCT (i guess that would be the short for it aka APCK Weapon Core Targeting)

    • @killerzone123456
      @killerzone123456 Рік тому +1

      since Cheerkins Scripts are Vanilla only but do to how the script is build also works with Weaponcore with some help and a bit more to do but it works well

    • @mobiuscoreindustries
      @mobiuscoreindustries  Рік тому

      That one is actually just using WS scripts
      As for Artemis, the issue being that the script is undergoing a refactor, but the coder himself is having a lot of IRL time constraints. As a result I do not believe that making a WS release would be a good idea knowing the current iteration has very notable issues, and the setup/config itself may end up drastically changing.
      Just know the state of affairs does bother me as much as it does everybody else

  • @Wehrnobyl
    @Wehrnobyl Рік тому

    Pov: you’re violating Terran airspace

  • @MightyAssa
    @MightyAssa Рік тому +1

    How did you manage to keep the rekt missile (awesome name) centered in your video?

    • @mobiuscoreindustries
      @mobiuscoreindustries  Рік тому +1

      It is a mod called cinematic camera I believe. Made by Klime. It allows to focus the camera on nearby grids.

    • @mobiuscoreindustries
      @mobiuscoreindustries  Рік тому +1

      As for the moment where I lock the camera to the missile frame, I just use the game's camera follow tools

    • @MightyAssa
      @MightyAssa Рік тому

      @@mobiuscoreindustries Thank you for your reply. I went through Klime's workshop and found the "Filming Camera" mod :)

  • @JoneKone
    @JoneKone Рік тому +1

    :I mmmmmmm I hate when space games have smoke trails in vacuum. edit xD ffs

    • @mobiuscoreindustries
      @mobiuscoreindustries  Рік тому +1

      Well that is a mod I added purely for cinematic effect and better readability.
      If there was a physics accurate rocket plume mod I would gladly take it. But for now this is about as good as it is going to get.