DOOM Eternal Speedrun in
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- Опубліковано 4 жов 2024
- This is a speedrun of DOOM Eternal
This is a run of the Any% Restricted Category That means, Runners may not use any of the following glitches to complete the game: Zipping, Rail Boosting, IDKFA Glitch, Prop Boosting with time slowing, Infinite Crucible, Special Fish, Jaw Speed, Invincibility Glitch, Slope Boosting: If runners are running on the release patch (1.0), they must disable ramp jumping by running Leonardvdj's NMG Tool, or using the console to set “pm_allowRampJumping” to 0 (pm_allowRampJumping 0). Runners may not despawn any part of a tracked encounter for weapon points. Runners must remain inbounds for the duration of the run. Inbounds is defined in the following document
This run was done on the Difficulty This game does not have difficulty options
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