A little fun fact. While the Atlas is a favorite of the Lyran Commonwealth it is mostly produced in the Federated Suns. This is the main reason why they have an Atlas III and not by the Lyrans
Game designer here. If I ever wrote a weapon for a game of mine, named it DEFIANCE and didn't make it comedically terrifying, I'd deserve to have my license revoked.
Or, just hear me out, it starts out as weak, but does the SC2 void ray thing, but to an insane degree. Starts out tickling, but melts everything 3 enemies deep right before the reactor overheats.
There is a Defiance 'Mech in Battletech. It's Defiance Industries attempt at upgrading the Warhammer. Which worked. It's a better Warhammer. But at the cost of 2 and a half Warhammers. But Defiance industries at the time of designing the Defiance were playing politics. And they did so poorly. Getting some Mercs sent to their HQ basically. And the Defiance got passed over for a big military contract. For the Fafnir, which is another Defiance Industries product. Which is heavier than the Defiance. More heavily armed, yet for some reason cheaper.
that fear line. I remember playing mechwarrior 5 and the first time I saw an atlas on the field, it rolled out from behind a heavy wall that kept it off sensors. As soon as I saw that skull I went full "S**T S**T S**T! FALLBACK!"
Remind me of one of Mechwarrior Online trailers where a Warhammer pushes forward into a cloud of dust only to come face to face with an Atlas. That shit was terrifying.
My favorite Atlas variant is the one with six missile hardpoints because I just load that thing with SRM6s. My friends call it the Splatlas, big brother of the Splatapult that runs a similarly themed loadout. Just outright deletes anything lighter than 60 tons in one shot. 60+ takes two.
The mech getting force-fed its teeth by an Atlas in that picture is a warhawk. Dire Wolf arms usually have stubbier gun barrels where as that looks like the ERPPCs employed by warhawks. Still impressive
The fact that it's a Warhawk makes it even more nonsensical. Why the fuck would a Warhawk pilot EVER let an Atlas get that close? You're faster, you have more firepower, your guns have longer range, your targeting computer allows you to make called shots so you can literally core an Atlas with two salvoes before he can even shoot back even if you're both running straight towards each other at maximum speed (well, he'll get a salvo of LRMs off, but that's it). Seriously, what the fuck are you doing in melee range? At least a Dire Wolf can't outrun the Atlas. And it doesn't come with a targeting computer standard in every configuration, though given the absurd firepower it brings to bear it would probably rip an Atlas apart in about the same amount of time
@The PirateMongoose you're right, but if I had to guess meta wise, rule of cool, and in lore, that pilot's best skill was outrunning commonsense. That or it's a cool propaganda pic
@@thepiratemongoose8965clanners are pretty crazy, and smart atlas pilot can try to bait him into coming into a cramped city where it's alot harder to keep range. Before tukkiyid clanners impressions of the innersphere was very low so they seriously believed that they needed to keep moving forward and steam role the opposition. Their thinking, by intent by fasa, was meant to be alien by design and most players who play clan usually play it wrong. They don't just give up their code of conduct just because of a single, or sometimes multiple infractions. To give up on it is to give up on kerensky and most would just kill themselves before, and some probably did especially early clan invasion and prior.
The Atlas is what made me dislike assault mechs, slow as a snail and mostly a short-range combatant. My introduction to the setting was Mechcommander 2 with very open terrain, which made it practically worthless. Then I swapped out the weapons and made a pseudo-Atlas II and my opinion changed. That thing was a monster, anything that got in the range of the AC10 and the ER lasers just died. I still prefer more mobile and lighter mechs that can decide the combat range. Still, I can't hate the ugly thing. It stomps things.
A long long time ago, in Mechwarrior 4, I used to run an Atlas that had all the normal weapons replaced with 4 large lasers and an SRM 6. The rest of the weight, I put into armour and most notably, engines. It was the best performing mech I've ever ran in the multiplayer lobbies my friends and I used to run. Yeah, it was an Atlas that could run. At 65km/h on a flat surface.
It is a joke. The Lyrans have a bad habit of appointing inept commanders for political reasons, and also enough industrial infrastructure to rival two or three other great houses at once. End result is that they have a doctrine of attrition and just keep producing heavier mechs in greater numbers than anyone else. So they compenste for operational ineptitude with oversized mechs than just outgun everything else. Hence the Steiner Scout Lance, 400 tonnes of stompy mechs.
@@justanabramspassingbyYou probably won’t see, but in one of the mechwarrior games there was footage of ‘mechs attacking a city, one of them being an Atlas. The news anchor covering the footage says that the city was attacked by a contingent of ‘light ‘mechs’. So since then the Atlas has been considered a scout mech, and since the Steiners have more money than god, everyone says the Steiner scout lance is just 5 Atlases
All I can think about is trying to animate a wrestling match between an Atlas and some lighter Mech like a Hatchetman or something, just to send to this channel. For Soup Stock.
@@stormsurge2103I just looted one from the arena, am gonna trick it out w/ masc and a 400xl engine/ assault greatsword which I think is heavier than the axe and does more damage. Itll probably sprint for about 81kph 😅😂
It's a canon Mech effectively: The Berserker. 100 tons, hatchet, Class 400 XL engine and MASC. So it's as fast as a Banshee, and goes up to as fast as a Charger once that MASC is activated. While still having Atlas levels of armor. Also it has ECM, an anti-missile system, a head-mounted flamer (just so the Poor Bloody Infantry don't feel left out) and two large pulse lasers and an ER PPC to have some fun while rolling in. And then there's the variant with a light engine, C3 unit, tripple strenght myomer and a massive brace of ER medium lasers in palce of the large pulse lasers, so it can activate that TSM very reliably. Made, of course, by the nice people from Defiance Industries.
Pirate variants in the YAML mods for MW5 almost all have melee weapon hardpoints. You could have an Atlast AS7-P with a claymore if you want. I run a pirate Cyclops in my current playthrough that goes 80kph with a greatsword in one hand and an LBX20(c) in the other.
Wait, 1:20, Steve is a real person? I've watched 4(?) videos with no Steve and was convinced it was just a running gag, lol, like that old video series from The Onion that goes "I'm ____ , filling in for ______, who [ridiculous excuse here]."
I love me personal atlas I used in MW5. Jump jets, stupid amount of armor, and 10 medium lasers. It wasn't fast, or flashy, But disco death mode was fun then I punch things in the face really really hard
Ahh, the Atlas, literally my favorite mech and the one that got me into battletech, nothing says assault, like 100 tons of armor with enough fire power to say "fuck you" to an entire lance of mechs while you smoke a cigar inside your Deaths head cockpit .
The Atlas is the in-game equivalent of if Andre the Giant was a giant robot... It's big and imposing, slow but powerful, and it packs one hell of a punch while being somewhat hard to take down. But if you take it to the ground it'll be pretty much over. It's highly revered and widely acknowledged as one of the greatest ever, but everyone knows it has flaws and how to exploit them. Just... Don't let it close. Under any circumstance. If it closes you probably haven't taken out the mechs trying to flank you and it's going to grab one of those little mechs and beat you with it...
I love the Atlas! I was once playing the Battletech ttrpg with a group and when we were all rolling what mechs we’re starting out with from the RATs we got 3 lights and 2 mediums… then I rolled an Atlas lmao. Best part was my character was supposed to be done back country hick so I decided he found it buried in his crop field then piloted it for the planet militia and had a locust leg for a leg actuator
Need to collaborate with Tex from Black Pants Legion. Guaranteed the epicness of his voice with your ideas would have battalions of artists scrambling to depict if not animate these glorious scenarios.
18:10 I always put max jump jets on my assaults to minimize the chances of them getting flanked and to basically be able to ignore terrain when traversing the battlefield. But there are better loadouts for long-range Atlases than 2 PPC and 1 Gauss. My current favorite is 2 LB2X, 2 LL, 2 ERLL, LRM15+LRM5. I also put in 1 ERSL and 2 MG to deal with any rude strangers or birds who want to get into my personal space. Seriously, washing bird guano off is a real chore.
The atlas is a generalist mech. It has good armor, decent weapons, par speed. If you want a battletech a-10, you're looking at the Annihilator, or the Bane. Bunch'a gunbeds on bricks
The Atlas is more a "I am still breathing and I am about to make this EVERYONE ELSES PROBLEM" mech then an A-10 like mech. It wasn't built around any weapon or idea other then that.
@@averywhitaker3513 Eh, if you want Mech built around a bigass gun, it's the Hunchback or Hollander. Or the Mechbuster or Lightning or Transit, for aircraft.
15:00 That's a Warhawk, not a Direwolf. It's jowl-armor plate is seen under the violating fist and the heavy brow armor is over the forearm. The image is just an astronaut decking the shit out of a bloodhound for being in the way.
So in battletech extended mod i rigged my atlas with ecm and best melee mod i can find and flamethrowers. He just runs into enemy formation to punch out enemy mechs and occasionally overheat his victims
Up to 3rd edition the Warhammer Graced the cover of the Battletech game box (Ironically with many of the MBR-04 Destroid Tomahawk's UN Spacy Markings from Macross). Then the FASA/Playmates, then Harmony Gold/FASA lawsuits happened, and by 4th edition, enter The Timberwolf on the 4th edition Game box cover. May have ended up there anyway, The Timber Wolf is a powerful and popular mech, but, one must not forget that the timing Warhammer became an unseen at a similar time probably had something to do with it.
Depends on when- as mentioned in other comments, Warhammer and Atlas dominated the early art, while the Marauder was often the pinnacle of the sourcebooks and literature. The MadCat showed up ~early 90s with the Clan Invasion. After the shitshow that was Jihad/DarkAge/Early IlClan, I have zero idea what is the current face of the IP, although the Atlas maintains a popular and distinct presence in both canon and non-canon art; it's face is still the logo for HBS' Battletech video game.
Y'all make very good points. That's part of why I was open to having it being shared. Especially since Timberwolf gets decked every five seconds in the mechwarrior intros 🤣
The gun on the Atlas 3 is a RAC 10, also the right arm has a heavy mech shield which serves to counterbalance the weight of the RAC on the left. I have the original dossier from Wizkids when they came up with the thing back in the early 2000's. Not sure if they changed it later on but this is how they explained it back then.
Ah yes, the rac...2 a big (not) gun capable of coring an assault mech in... 6-7 turns. (Thats 60-70 seconds for yall outside of the tabletop.) And that gun jams more often than a rock band.
17:36 I absolutely LOVED that version of the Atlas. What's more terrifying than an atlas? What if ... *IT CAN FLY?* AHAHAHAHAHAHA!!!! Honestly when I first played that mission all those years ago as a kid it was unbelievably terrifying when that guy just bloody jumped out of the base right in front of my lance. He blew off an arm of one of my mechs *mid flight* with the gauss rifle no less. And then proceeded to disrupt my entire lance because he landed right in front of them.
May I recommend the college short film Mechwarrior: Age of Destruction here on UA-cam? It has an Atlas III among other mechs beautifully animated, kicking the crud out of each other.
Unfortunately, the only vehicle capable of carrying an atlas is the Heavy Battlemech Recovery Vehicle, and to do so, it reduces its top speed from 64kph to 32 kph, slower than the Atlas riding it. Now theoretically if you had the time to equip a Battlemech Recovery Vehicle (50t version of the 70t HBRV) with Lift Hoists, you could carry around an Atlas at 64kph, roughly 10kph faster then it's top speed, but understandably it'd be impossible for it to fire from atop it as the recoil would likely topple the precariously balanced mech and vehicle alike. Also, on the table top an Atlas' punch only does 10 Damage, so depending on where it hits, a Stinger could very well survive the first blow.
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The RAC5 isn't considered a very good weapon on the tabletop, it has a high jam chance. You generally have to fire in bursts of 5 and because of the cluster table only 2-3 of those shots hit plus they scatter in different locations meaning you don't get armour penetrations. Its sometimes better than an AC10 but not as good as an UAC10, AC20, or Gauss.
14:37 don't know if it has been said or if you figured this out later but the mech getting its face folded in is a Warhawk, the direwolf shares a pretty similar design with it correction number 2: Atlas 3 uses a Rac 2 ... a variant of the Atlas 3 however uses probably TEH most ludicrous of a gun which is a Hyper Assault Gauss 30 (there's also a HAG 40 ... you know ... BECAUSE!)
I believe the Solaris Arena promoters were looking for you Insanity. They needed you as the new MC for their upcoming exhibition matches between Rusty Thrashcan the humble urbie and Big Stompy the Atlas. ^.^
I remember how in 1 job in mech warrior 5 my Lance almost got decimated by just 1 Atlas, took a mech, 3 arms and a leg with him, what finally put him to the ground was a punch from my almost destroyed Warhammer
Fun scenario: a lance is supposed to take a city but is badly damaged except the Atlas they kept in the rear because it would be too expensive to repair. But with no alternative, the pilot picks up a headshot mech and uses it as a shield on approach, tossing it as a nuclear grenade when the reactor goes critical.
Lol, always loved the atlas. In MWO I got my hands on an ECM Atlas and loaded it up with an ac-20, 3 srm6's and large or medium lasers for weight, with max armour and a standard engine so I could zombie mech reliably. Turns out its real good at jumpscares and movie monster shenanigans.
20:41 ... This reminds me that in MWO I decided to make a Uziel Mech who's entire armament is 2 RAC/5's. It's basically a cockpit sandwiched between the two massive guns with enough ammo to blot out the sun and some tin foil to pretend it has armor. ... Arms? what are those?... To be fair, unlike the Atlas III, I did balance out the "Full Potato" by giving it one in each torso ... or more accurately making each of it's torsos a gun.
while most speak about the atlas, the Madcat, Marauder or Warhammer to me personally the mech that represents Battlemech/Mechwarrior the most is ... the Baby Atlas also known as the Orion ... or the Onion i honestly think the Orion very underappreciated and after all it's THE MECH that has been used by "almighty soup stock" himself
I remember in the old lvl1 days an Atlas was dropped by a lance of ac 20 toting urbies during a city invasion by the Lyrans. Another time I seen a single locust drop an Atlas from attacking it from behind using hit and run tactics during a lvl 1 double blind game, sure he scored a 2* on the spot holding the AC 20 ammunition with a Machine gun but a win is a win. So how in the world can anyone be scared of this overgrown paperweight?
You really need to learn what full and semi automatic weapons are. Because the AC's are more akin to cannons, than guns, they use autoloaders. The only hiccup are the burst fire variants, which are just ridiculous, but even then, some older French tanks had autoloader with 6 rounds they could pump out really fast, then have to spend a minute or two reloading. I am hoping you are using the terms semi and fully automatic as terms for those less knowledgeable, but it actually would be better if you describe the system properly, instead of spreading misinformation instead. My 2c.
A lot of autocannons are outright burst-fire only fluff-wise. The Marauders' AC/5 fires three rounds of 120mm with each trigger pull for example. Once every 10 seconds. "Semi-auto" ACs are actually a minority fluff-wise. Only one that really comes to mind that's definitely a semi-auto is the Tomodzuru AC/20 (most notably used by the classic Hunchback), which is a bloody 8-inch howitzer with a rate of fire of ~12 rounds a minute.
@@magni5648 I will admit I only play the video games, and not the tabletop. Is there a good resource to find how the loading mechanism work, do you know? I assumed they were like modern tank cannons from the descriptions people use. Ie, AC/5 is equivalent to a 105mm tank cannon.
@@Anschlagen The problem is that "autocannon" is more of a series of *categories* than specific weapons. Basically, ACs are categorized about how much ammo weight they throw downrange within a certain timeframe. Wether that is by firing one big shell and then reloading or firing a rapid burst of smaller shells differs from each specific autocannon model. The Marauders' 3-shot burst 120mm GM Whirldwind is an AC/5. The Rifleman's 5-shot burst ~90mm Imperator-A is also an AC/5. Modern tank cannons are essentially considered obsolete un Battletech. They're simply called Light/Medium/Heavy Rifles, and they straight up get an extra damage *penalty* against anything using "modern" military-grade armor, to the point that the Light Rifle will literally boucne off doing nothing to any Mech of tank that doesn't use crappy industrial- or primitive-grade plating.
@@magni5648 Considering how fast modern tank cannons shoot, I am not sure comparing them to the Rifles is a fair comparison, but I was more talking the reload mechanisms. I know why the AC 20 is called that, and that they are catch all terms for all Cannons that do roughly that much damage. Though it is ridiculous that bigger gun = less range. It is a game, and needs balance. I'll go check out Sarna and such, see if I can find something about the reload mechanism.
@@Anschlagen Rifles are literally described as early spaceflight era tank cannons. For reload mechanisms, it varies as much as anything else. Casette setups, revolver cannons, basic beltfeeds etc. Bigger gun and less range does make sense when you go for lower muzzle velocities to get bigger shells without ballooning your gun size even more. A Long Tom fires shells comparable to the Tomodzuru AC/20 out to artillery ranges, and pays for that with being more than double the weight and so large that you can't even fit it on a Mech because there's not enough crit space.
I'm sorry an Atlas that can alpha strike a heavy into dust at long range while jumping straight into melee from medium range is insanely good. It's opponents get the exciting choice of continually dodging PPC and Gaus rifle rounds while trying desperately to land enough hits for the Atlas to pay attention to you before you zig instead of zag and lose a leg. I honestly prefer fighting a dropship. Or the fun game of praying to the RNG gods before charging shouting LEEEERRROOOOOOOY JENKINS!!!!!! desperately trying to do some damage before it attempts it's impression of an orbital strike on your forehead aiming to give you a highlander burial.
A little fun fact. While the Atlas is a favorite of the Lyran Commonwealth it is mostly produced in the Federated Suns. This is the main reason why they have an Atlas III and not by the Lyrans
Because Dakka.
I thought the Lyran's favorite was the Zeus?
@@garlicbread529 Zeus is their most mass produced Assault but they consider it light for its duties XD
@@Axzealot thier will always a Zeus in a lyran lance and command plain and simple.
Oh yeah? I bet those Federated Suns weenies never built a scout atlas...
The way to balance the Atlas-3 is, to pickup a light mech with the other hand and hold it as extra armor in front of it.
So basically it picks up a hoplight
So basically a shield. A "meatshield" if you will....
A mechshield!
They took away my counterweight, but your body will substitute nicely
The TF Heavy laughter coupled with the Atlas combat footage was brilliant.
Game designer here.
If I ever wrote a weapon for a game of mine, named it DEFIANCE and didn't make it comedically terrifying, I'd deserve to have my license revoked.
Or, just hear me out, it starts out as weak, but does the SC2 void ray thing, but to an insane degree. Starts out tickling, but melts everything 3 enemies deep right before the reactor overheats.
There is a Defiance 'Mech in Battletech. It's Defiance Industries attempt at upgrading the Warhammer. Which worked. It's a better Warhammer. But at the cost of 2 and a half Warhammers. But Defiance industries at the time of designing the Defiance were playing politics. And they did so poorly. Getting some Mercs sent to their HQ basically. And the Defiance got passed over for a big military contract. For the Fafnir, which is another Defiance Industries product. Which is heavier than the Defiance. More heavily armed, yet for some reason cheaper.
@@JPG.01 never fails to use Bureaucracy to create a bridge between projects, mechwarriors, companies, and contracts out of Bureaucratic Walls.
When you need to pilot a Macho-Man-Randy-Savage sorta metal monster into combat.
Expect the unexpected in the Kingdom of Madness! Ooooh yeah!
@@Mechabang oooooh yeah!
Da creme of da crop will rise to the top'ah!
Nah, that's a Charger with hardened armor and all weapons replaced with a head-mounted flamer.🤪
that fear line. I remember playing mechwarrior 5 and the first time I saw an atlas on the field, it rolled out from behind a heavy wall that kept it off sensors. As soon as I saw that skull I went full "S**T S**T S**T! FALLBACK!"
Remind me of one of Mechwarrior Online trailers where a Warhammer pushes forward into a cloud of dust only to come face to face with an Atlas. That shit was terrifying.
@@davidriadi7999that trailer was technically for Mechwarrior 5 before they pivoted to making MW:O
"That mech is so ugly, that it is beautiful..."
-some mechwarrior
(Points at your quote)
"DAS ME!"
Your Atlas wrestling commentary earned you a sub.
Well done sir
My favorite Atlas variant is the one with six missile hardpoints because I just load that thing with SRM6s. My friends call it the Splatlas, big brother of the Splatapult that runs a similarly themed loadout.
Just outright deletes anything lighter than 60 tons in one shot. 60+ takes two.
That Macho man at the beginning was actually really good.
The mech getting force-fed its teeth by an Atlas in that picture is a warhawk. Dire Wolf arms usually have stubbier gun barrels where as that looks like the ERPPCs employed by warhawks. Still impressive
Well...... It WAS a Warhawk..... Now it's salvage. lol
The fact that it's a Warhawk makes it even more nonsensical. Why the fuck would a Warhawk pilot EVER let an Atlas get that close? You're faster, you have more firepower, your guns have longer range, your targeting computer allows you to make called shots so you can literally core an Atlas with two salvoes before he can even shoot back even if you're both running straight towards each other at maximum speed (well, he'll get a salvo of LRMs off, but that's it). Seriously, what the fuck are you doing in melee range?
At least a Dire Wolf can't outrun the Atlas. And it doesn't come with a targeting computer standard in every configuration, though given the absurd firepower it brings to bear it would probably rip an Atlas apart in about the same amount of time
@The PirateMongoose you're right, but if I had to guess meta wise, rule of cool, and in lore, that pilot's best skill was outrunning commonsense. That or it's a cool propaganda pic
@@D3rpp00l stupid thing got in close instead of maintain distance and let the quad er ppcs do the talking.
@@thepiratemongoose8965clanners are pretty crazy, and smart atlas pilot can try to bait him into coming into a cramped city where it's alot harder to keep range. Before tukkiyid clanners impressions of the innersphere was very low so they seriously believed that they needed to keep moving forward and steam role the opposition. Their thinking, by intent by fasa, was meant to be alien by design and most players who play clan usually play it wrong. They don't just give up their code of conduct just because of a single, or sometimes multiple infractions. To give up on it is to give up on kerensky and most would just kill themselves before, and some probably did especially early clan invasion and prior.
The Atlas is what made me dislike assault mechs, slow as a snail and mostly a short-range combatant. My introduction to the setting was Mechcommander 2 with very open terrain, which made it practically worthless.
Then I swapped out the weapons and made a pseudo-Atlas II and my opinion changed. That thing was a monster, anything that got in the range of the AC10 and the ER lasers just died.
I still prefer more mobile and lighter mechs that can decide the combat range. Still, I can't hate the ugly thing. It stomps things.
A long long time ago, in Mechwarrior 4, I used to run an Atlas that had all the normal weapons replaced with 4 large lasers and an SRM 6. The rest of the weight, I put into armour and most notably, engines. It was the best performing mech I've ever ran in the multiplayer lobbies my friends and I used to run. Yeah, it was an Atlas that could run. At 65km/h on a flat surface.
Yikes! That sounds both fun, and terrifying!
Aw man no mention of the Steiner Scout Squad?
*accordion intensifies*
ua-cam.com/video/fLLHP3icECM/v-deo.html
Wait, they scout with THAT?
@@justanabramspassingby indeed sir. Look up the Steiner Scout Squad adventures. Shits hilarious.
It is a joke.
The Lyrans have a bad habit of appointing inept commanders for political reasons, and also enough industrial infrastructure to rival two or three other great houses at once.
End result is that they have a doctrine of attrition and just keep producing heavier mechs in greater numbers than anyone else.
So they compenste for operational ineptitude with oversized mechs than just outgun everything else.
Hence the Steiner Scout Lance, 400 tonnes of stompy mechs.
@@justanabramspassingbyYou probably won’t see, but in one of the mechwarrior games there was footage of ‘mechs attacking a city, one of them being an Atlas. The news anchor covering the footage says that the city was attacked by a contingent of ‘light ‘mechs’. So since then the Atlas has been considered a scout mech, and since the Steiners have more money than god, everyone says the Steiner scout lance is just 5 Atlases
23:57 All I can think of is a Battlemech wrestling tournament in the Lyran Commonwealth arenas...it is glorious
All I can think about is trying to animate a wrestling match between an Atlas and some lighter Mech like a Hatchetman or something, just to send to this channel. For Soup Stock.
"we don't engage in no fair fights" Did Steve slide an El-P lyric in there when no one was lookin?
An Atlas with a hatchet would be terrifying. It could potentially one shot any mech, or sever arms with one chop.
You can get an Axe-Atlas in MW5 and that is absolutely the optimal way to use it.
@@stormsurge2103I just looted one from the arena, am gonna trick it out w/ masc and a 400xl engine/ assault greatsword which I think is heavier than the axe and does more damage.
Itll probably sprint for about 81kph 😅😂
In tabletop a friend had an Atlas with TSM and a mace. It was terrifying.
It's a canon Mech effectively: The Berserker. 100 tons, hatchet, Class 400 XL engine and MASC. So it's as fast as a Banshee, and goes up to as fast as a Charger once that MASC is activated. While still having Atlas levels of armor. Also it has ECM, an anti-missile system, a head-mounted flamer (just so the Poor Bloody Infantry don't feel left out) and two large pulse lasers and an ER PPC to have some fun while rolling in.
And then there's the variant with a light engine, C3 unit, tripple strenght myomer and a massive brace of ER medium lasers in palce of the large pulse lasers, so it can activate that TSM very reliably.
Made, of course, by the nice people from Defiance Industries.
Pirate variants in the YAML mods for MW5 almost all have melee weapon hardpoints. You could have an Atlast AS7-P with a claymore if you want. I run a pirate Cyclops in my current playthrough that goes 80kph with a greatsword in one hand and an LBX20(c) in the other.
Wait, 1:20, Steve is a real person? I've watched 4(?) videos with no Steve and was convinced it was just a running gag, lol, like that old video series from The Onion that goes "I'm ____ , filling in for ______, who [ridiculous excuse here]."
2:27 - Oh dude, once when played MW5 I hit a fucking FLEA with the Battle Axe from the Atlas. The thing fucking crumpled.
Funniest thing I ever did was Black Knight a mech using the AS7-P. By that I mean the Black Knight sketch from Monty Python.
I love me personal atlas I used in MW5. Jump jets, stupid amount of armor, and 10 medium lasers. It wasn't fast, or flashy, But disco death mode was fun then I punch things in the face really really hard
DFA works very well when you're using an Atlas.
Ahh, the Atlas, literally my favorite mech and the one that got me into battletech, nothing says assault, like 100 tons of armor with enough fire power to say "fuck you" to an entire lance of mechs while you smoke a cigar inside your Deaths head cockpit .
Besides the got me into battletech, all of that is true for me
The Atlas is the in-game equivalent of if Andre the Giant was a giant robot...
It's big and imposing, slow but powerful, and it packs one hell of a punch while being somewhat hard to take down. But if you take it to the ground it'll be pretty much over. It's highly revered and widely acknowledged as one of the greatest ever, but everyone knows it has flaws and how to exploit them. Just...
Don't let it close. Under any circumstance. If it closes you probably haven't taken out the mechs trying to flank you and it's going to grab one of those little mechs and beat you with it...
I picture an Atlas picking up a Javelin and then throwing it like an actual javelin into another mech.
Throws it like that one javelin thrower who nearly killed the camera man in a competition with one
I love the cracking and 'sploding sound whenever my dual UAC/20 King Crab cores out an Atlas in a single volley
This is why I am a Crab pilot. King, normal, or Hermit- I love me all the Crabs!
The other face of the franchise: The Urbanmech!
Playing Dragon's Gambit co-op on mission 7.
Suddenly Atlas out of nowhere.
[screams internally]
Me: ATLAS! Everybody shoot it!
@4:19 If you had to pick a mech to represent the entire IP you'd have to pick the Atlas.
...Timber Wolf/Mad Cat laughs at your 'distinctive' mech.
"Dr. Atlas diagnoses you with DEATH!" had me rolling, that was just amazing. xD
''Say hello steve!''
.........
I love the Atlas! I was once playing the Battletech ttrpg with a group and when we were all rolling what mechs we’re starting out with from the RATs we got 3 lights and 2 mediums… then I rolled an Atlas lmao. Best part was my character was supposed to be done back country hick so I decided he found it buried in his crop field then piloted it for the planet militia and had a locust leg for a leg actuator
Need to collaborate with Tex from Black Pants Legion. Guaranteed the epicness of his voice with your ideas would have battalions of artists scrambling to depict if not animate these glorious scenarios.
Finally! I was wondering why there wasn't a video yesterday! But then again with Steve chained in the basement begging for food does take priority...
Love the Samurai Jack pictures thrown in!
18:10 I always put max jump jets on my assaults to minimize the chances of them getting flanked and to basically be able to ignore terrain when traversing the battlefield. But there are better loadouts for long-range Atlases than 2 PPC and 1 Gauss. My current favorite is 2 LB2X, 2 LL, 2 ERLL, LRM15+LRM5. I also put in 1 ERSL and 2 MG to deal with any rude strangers or birds who want to get into my personal space. Seriously, washing bird guano off is a real chore.
It seems to me that the Atlas is the A-10 of the 'Mech world. That is to say, the Atlas is built around and for it's weapons.
The atlas is a generalist mech. It has good armor, decent weapons, par speed. If you want a battletech a-10, you're looking at the Annihilator, or the Bane. Bunch'a gunbeds on bricks
Atlas doesn't have a horrific friendly fire record though...
The Atlas is more a "I am still breathing and I am about to make this EVERYONE ELSES PROBLEM" mech then an A-10 like mech. It wasn't built around any weapon or idea other then that.
@@averywhitaker3513 Eh, if you want Mech built around a bigass gun, it's the Hunchback or Hollander.
Or the Mechbuster or Lightning or Transit, for aircraft.
@@magni5648 hell yeah!
Annie and bane are my favorites of the hundred tonners that fit the bill. But the hunchback and Hollander are great too
There’s a companion atlas 3 with a hag 40 Gauss cannon. No shields but a real hole puncher
Also if it needs to punch someone then it can.
15:00 That's a Warhawk, not a Direwolf. It's jowl-armor plate is seen under the violating fist and the heavy brow armor is over the forearm. The image is just an astronaut decking the shit out of a bloodhound for being in the way.
I don't think it's ugly. I think he's an endearing muscleman with a skull face... like Skeletor!
AS7 DDC has ecm so that smack down you mentioned in the city would be even more of a surprise execution.
So in battletech extended mod i rigged my atlas with ecm and best melee mod i can find and flamethrowers. He just runs into enemy formation to punch out enemy mechs and occasionally overheat his victims
I believe the face of the franchise goes to Timberwolf. If not they both share that honor.
Up to 3rd edition the Warhammer Graced the cover of the Battletech game box (Ironically with many of the MBR-04 Destroid Tomahawk's UN Spacy Markings from Macross). Then the FASA/Playmates, then Harmony Gold/FASA lawsuits happened, and by 4th edition, enter The Timberwolf on the 4th edition Game box cover. May have ended up there anyway, The Timber Wolf is a powerful and popular mech, but, one must not forget that the timing Warhammer became an unseen at a similar time probably had something to do with it.
List of Battletech poster boys.
Atlas, Timber Wolf (esp if you are Clan player), Warhammer, Battlemaster, Bushwacker.
Depends on when- as mentioned in other comments, Warhammer and Atlas dominated the early art, while the Marauder was often the pinnacle of the sourcebooks and literature. The MadCat showed up ~early 90s with the Clan Invasion. After the shitshow that was Jihad/DarkAge/Early IlClan, I have zero idea what is the current face of the IP, although the Atlas maintains a popular and distinct presence in both canon and non-canon art; it's face is still the logo for HBS' Battletech video game.
Y'all make very good points. That's part of why I was open to having it being shared. Especially since Timberwolf gets decked every five seconds in the mechwarrior intros 🤣
@@vldreck1 Don't you mean Mad Cat? :)
The gun on the Atlas 3 is a RAC 10, also the right arm has a heavy mech shield which serves to counterbalance the weight of the RAC on the left. I have the original dossier from Wizkids when they came up with the thing back in the early 2000's. Not sure if they changed it later on but this is how they explained it back then.
Nope its a RAC 2 not 10. There is a variant that replaces the RAC with a clan HAG 30
@@smokey_mcbong Not even a RAC5?
@@DIEGhostfish Not that I am aware of. Officially anyway.
The MadCat used to be the poster boy of the franchise but my favorite IS assault mech will do
now i'm picturing an atlas "fastball special"ing elementals at other mechs.
Ah yes, the rac...2 a big (not) gun capable of coring an assault mech in... 6-7 turns. (Thats 60-70 seconds for yall outside of the tabletop.) And that gun jams more often than a rock band.
17:36 I absolutely LOVED that version of the Atlas. What's more terrifying than an atlas? What if ... *IT CAN FLY?* AHAHAHAHAHAHA!!!!
Honestly when I first played that mission all those years ago as a kid it was unbelievably terrifying when that guy just bloody jumped out of the base right in front of my lance. He blew off an arm of one of my mechs *mid flight* with the gauss rifle no less. And then proceeded to disrupt my entire lance because he landed right in front of them.
May I recommend the college short film Mechwarrior: Age of Destruction here on UA-cam? It has an Atlas III among other mechs beautifully animated, kicking the crud out of each other.
"Steiner Steiner, uber alles"...
-- Usually the last thing heard before your Mech lance gets the ever-lovin' crap scouted out of it.
These just get better and better. I think 2 am is a good time to develop scripts and even better without coffee, or too much coffee.
You need to do an entire video on Solaris Seven and the Mech Arenas.
My favorite mech ever, it’s a juggernaut of terror.
1/10, No Steve "hello"
There is an atlas version that has a huge hatchet in one hand too for more close combat insanity
Kodiak always looked like a clan ATlas to me but i bet there's an atlas IIC
Good God, you channeled teamfourstar Nappa for a minute there
If Atlas is the Armor... Then Mad Cat is the hammer
The mech at 14:37 is actually a Masakari/Warhawk.
Unfortunately, the only vehicle capable of carrying an atlas is the Heavy Battlemech Recovery Vehicle, and to do so, it reduces its top speed from 64kph to 32 kph, slower than the Atlas riding it. Now theoretically if you had the time to equip a Battlemech Recovery Vehicle (50t version of the 70t HBRV) with Lift Hoists, you could carry around an Atlas at 64kph, roughly 10kph faster then it's top speed, but understandably it'd be impossible for it to fire from atop it as the recoil would likely topple the precariously balanced mech and vehicle alike.
Also, on the table top an Atlas' punch only does 10 Damage, so depending on where it hits, a Stinger could very well survive the first blow.
Everybody knows that the real face of Battletech is the good old Urbanmech
The Atlas can punt Urbanmechs all day.
@@Dragon_Werks nah urban hunts atlas
@@Dragon_Werks you would think, but trust me infantry and a pair of urbies is basically invincible
*vindicated trash can noises*
Remember the mantra of soldiers everywhere: "I hate fair fights."
Idk why this doesn't have more views, ffs the rifleman video has more views at time of writing this comment
It's definitely one hell of an assault mech, but personally prefer the king crab or highlander
This is why the Atlas is my favorite.
Mine too.
You should do a video on the clan elemental which is a really strong guy in power armor. Where one took on a Atlas in a one vs one fight, and Won.
The scoutiest of scout mechs.
Fields of AC20 urbies scare me more than a Lance of atlas
Cool video. More please. I also appreciate the Atlas's hands 👐 rated E for Every Mech'
Oh lawd almighty, it's Big Daddy Soup Stock comin' off the top rope with a steel chair!
I wanna hear this guy be an anchorman and announcer for Solaris 7 arena games. Make him a rival for Duncan Fisher!
The Atlas is just a Zaku and you can never unsee it now
No wtf are you on
@@heymay724 what are you on
Not really. The Zaku has smaller limbs, and the heads look completely different.
I ran a 65 ton Jagermech DD with 2 RAC 5s, 4 Light MG. 3 medium lasers and ams. I called it The Shredder and unlike the Atlas it could move.
The Atlas is one of the most dominant mechs to ever walk the battlefield. Excellent job
Just discovered your channel. Am enjoying your content. Please keep it up.
Any chance you could put up your podcast on UA-cam Music? Hope you like this suggestion. Thank you.
The RAC5 isn't considered a very good weapon on the tabletop, it has a high jam chance. You generally have to fire in bursts of 5 and because of the cluster table only 2-3 of those shots hit plus they scatter in different locations meaning you don't get armour penetrations. Its sometimes better than an AC10 but not as good as an UAC10, AC20, or Gauss.
Next up, the Highlander? The Griffin? The Phoenix Hawk? The Catapult? Or maybe the Thunderbolt?
14:37 don't know if it has been said or if you figured this out later but the mech getting its face folded in is a Warhawk, the direwolf shares a pretty similar design with it
correction number 2: Atlas 3 uses a Rac 2 ...
a variant of the Atlas 3 however uses probably TEH most ludicrous of a gun which is a Hyper Assault Gauss 30 (there's also a HAG 40 ... you know ... BECAUSE!)
I believe the Solaris Arena promoters were looking for you Insanity. They needed you as the new MC for their upcoming exhibition matches between Rusty Thrashcan the humble urbie and Big Stompy the Atlas. ^.^
I remember how in 1 job in mech warrior 5 my Lance almost got decimated by just 1 Atlas, took a mech, 3 arms and a leg with him, what finally put him to the ground was a punch from my almost destroyed Warhammer
Fun scenario: a lance is supposed to take a city but is badly damaged except the Atlas they kept in the rear because it would be too expensive to repair. But with no alternative, the pilot picks up a headshot mech and uses it as a shield on approach, tossing it as a nuclear grenade when the reactor goes critical.
Lol, always loved the atlas.
In MWO I got my hands on an ECM Atlas and loaded it up with an ac-20, 3 srm6's and large or medium lasers for weight, with max armour and a standard engine so I could zombie mech reliably.
Turns out its real good at jumpscares and movie monster shenanigans.
"BUILD ME AN ARMY OF ASSAULT BATTLEMECHS WORTHY OF MORDOR.. "
🖐🏻💀
M E C H W A R R I O R F I S T I N G
20:41 ... This reminds me that in MWO I decided to make a Uziel Mech who's entire armament is 2 RAC/5's. It's basically a cockpit sandwiched between the two massive guns with enough ammo to blot out the sun and some tin foil to pretend it has armor. ... Arms? what are those?...
To be fair, unlike the Atlas III, I did balance out the "Full Potato" by giving it one in each torso ... or more accurately making each of it's torsos a gun.
I'd dare to say a max armor urban mech with traits would be more beefy. No where as much punch but arguably more beefy.
Also, am I remembering wrong or wasn't there a 'armored suit' (the Elemental) called Toad? I believe I recall such a thing.
The Elementals wear a battle suit into combat. The Inner Sphere nicknamed them Toad's because they have jump jets and hop towards them.
Not titanium. Titanium is strong but horribly brittle. Next best option is Tungsten, nearly as strong but far more resilient.
Titanium alloy grade 40 to 50 with aluminium to prevent that.
This ducklly loving choice of ❤ warming language with the one hit middle finger barge?? is something to my ear, exept honey. Have fun.
Incredible Vibery
Great oration
Good work
Ask Tex and his team to animate it..
while most speak about the atlas, the Madcat, Marauder or Warhammer
to me personally the mech that represents Battlemech/Mechwarrior the most is ... the Baby Atlas also known as the Orion ... or the Onion
i honestly think the Orion very underappreciated
and after all it's THE MECH that has been used by "almighty soup stock" himself
I remember in the old lvl1 days an Atlas was dropped by a lance of ac 20 toting urbies during a city invasion by the Lyrans.
Another time I seen a single locust drop an Atlas from attacking it from behind using hit and run tactics during a lvl 1 double blind game, sure he scored a 2* on the spot holding the AC 20 ammunition with a Machine gun but a win is a win.
So how in the world can anyone be scared of this overgrown paperweight?
Hello there Insanity.
There is a reason for the 'Steiner Scout Squad' videos!
The mad cat was the face of the franchise for years, and some might say that it still is. My favorite cover is the Warhammer from the old box set.
You call atlas ugly but it is one of the best looking assault mechs.
I had Marauder II like this Atlas from 17:36. Except it had also some lasers. MAD-5B
Thought this is a scout mech
Atlas and Madcat are the only Mechwarrior mechs I know.
You really need to learn what full and semi automatic weapons are. Because the AC's are more akin to cannons, than guns, they use autoloaders. The only hiccup are the burst fire variants, which are just ridiculous, but even then, some older French tanks had autoloader with 6 rounds they could pump out really fast, then have to spend a minute or two reloading. I am hoping you are using the terms semi and fully automatic as terms for those less knowledgeable, but it actually would be better if you describe the system properly, instead of spreading misinformation instead. My 2c.
A lot of autocannons are outright burst-fire only fluff-wise. The Marauders' AC/5 fires three rounds of 120mm with each trigger pull for example. Once every 10 seconds. "Semi-auto" ACs are actually a minority fluff-wise. Only one that really comes to mind that's definitely a semi-auto is the Tomodzuru AC/20 (most notably used by the classic Hunchback), which is a bloody 8-inch howitzer with a rate of fire of ~12 rounds a minute.
@@magni5648 I will admit I only play the video games, and not the tabletop. Is there a good resource to find how the loading mechanism work, do you know? I assumed they were like modern tank cannons from the descriptions people use. Ie, AC/5 is equivalent to a 105mm tank cannon.
@@Anschlagen The problem is that "autocannon" is more of a series of *categories* than specific weapons. Basically, ACs are categorized about how much ammo weight they throw downrange within a certain timeframe. Wether that is by firing one big shell and then reloading or firing a rapid burst of smaller shells differs from each specific autocannon model.
The Marauders' 3-shot burst 120mm GM Whirldwind is an AC/5. The Rifleman's 5-shot burst ~90mm Imperator-A is also an AC/5.
Modern tank cannons are essentially considered obsolete un Battletech. They're simply called Light/Medium/Heavy Rifles, and they straight up get an extra damage *penalty* against anything using "modern" military-grade armor, to the point that the Light Rifle will literally boucne off doing nothing to any Mech of tank that doesn't use crappy industrial- or primitive-grade plating.
@@magni5648 Considering how fast modern tank cannons shoot, I am not sure comparing them to the Rifles is a fair comparison, but I was more talking the reload mechanisms. I know why the AC 20 is called that, and that they are catch all terms for all Cannons that do roughly that much damage. Though it is ridiculous that bigger gun = less range. It is a game, and needs balance. I'll go check out Sarna and such, see if I can find something about the reload mechanism.
@@Anschlagen Rifles are literally described as early spaceflight era tank cannons.
For reload mechanisms, it varies as much as anything else. Casette setups, revolver cannons, basic beltfeeds etc.
Bigger gun and less range does make sense when you go for lower muzzle velocities to get bigger shells without ballooning your gun size even more. A Long Tom fires shells comparable to the Tomodzuru AC/20 out to artillery ranges, and pays for that with being more than double the weight and so large that you can't even fit it on a Mech because there's not enough crit space.
Im still trying to figure out what that background mech is at 10:16, the asymmetrical cockpit is driving insane
I'm sorry an Atlas that can alpha strike a heavy into dust at long range while jumping straight into melee from medium range is insanely good. It's opponents get the exciting choice of continually dodging PPC and Gaus rifle rounds while trying desperately to land enough hits for the Atlas to pay attention to you before you zig instead of zag and lose a leg. I honestly prefer fighting a dropship. Or the fun game of praying to the RNG gods before charging shouting LEEEERRROOOOOOOY JENKINS!!!!!! desperately trying to do some damage before it attempts it's impression of an orbital strike on your forehead aiming to give you a highlander burial.