CRETE world generation update - Myriads Nests

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  • Опубліковано 4 жов 2024
  • More progress in the new level generation of CRETE.
    Aside from technical advantages, such as loading the whole dynamic level in 3-5 seconds rather than 30-40 seconds (Streaming power!)
    Art direction and game-flow are the big winners.
    This is the first iteration of Myriad's nests, with a tiny game loop.
    Not hitting the nests will or will not spawn at a way lower ratio a myriad of Myriads, no pun intended.
    However, destroying the nest will prevent more spawns, with a catch, each hit can provoke the whole spawning instantly.
    Now there are too many nests and too much health of them, but once are properly balanced will establish choices: Let them be, block them, destroy them, or as you can see in the video, use them as a trap to kill other enemies (Sadly I died too).
    Follow more crazy shit of CRETE in our community.
    lnkd.in/dYPCQfJ3

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