The new Caesar design is everything I love in a battlemech. It has rapidly joined a very exclusive club of "Favorite Mechs". The fact it has the stats to really make it a unique and enjoyable design just puts the cherry on top.
The Caesar was the goofy looking sibling to the Cataphract that while it was very good essentially just aped its more successful older sibling at a time when the clans overshadowed everything. It is a good mech, but it is just one among many in the FedCom while the Cataphract was the rock the Capcon stood on when the overwhelming tides of their enemies forces smashed into them. The Caesar being fragile, expensive, and up against superior clan technology means it was never going to be more than a footnote. It is hard for a nice solid tree to stand out in a forest, where the Cataphract is an Oak standing amid the hedges of an empty meadow.
@@Charon-5582ID mpls are terrible for anything but very quick light mechs tho. And maybe for mounting in the back arc to fend off the lights. However if you can get a hold of some clan MPLs. That's a different story.
Thank you for covering this machine. It's a real shame that Caesar was obscured by its "older brother". It packs a mean punch, especially for its era, and has a great look (especially the original design). Lore-wise this 'Mech featured prominently in "Double-Blind" by L. L. Coleman (a novel dealing with a clash between two Periphery powers backed by Blakists and Capellans respectively, told from POV of a middle-ranking Mercenary unit).
Caesar is one of my favorites and I played in a campaign where my pilot had a Caesar for a very long time and I was quite successful using it. It was sad that they never expanded on the Caesar as you noted and the cataphract did overtake it in popularity especially in the MWO game as they never made a Caesar
You must have played the Caesar smarter then I did in the last campaign I was in. Got it shot out from under me in the second mission, but managed to head clip a Jinggau which we were able to salvage. Proceeded to be an absolute terror for the rest of the campaign in with the Jinggau.
One of those interesting cases where I feel the redesign misses the mark in one key aspect, crippling the whole design. It's a glorious update of the Cataphract but it's not a Caesar without the PPC pistol. Honestly, the base Caesar can be a great back-up to Cataphracts in a heavy lance. Cataphracts can move in and tie up targets, letting a Caesar use the ER PPC and Gauss Rifle at range with impunity, mitigating the weaknesses of an XL engine and lower than average armour.
lances of 3 normal catty's armed with LBX-10's instead of the normal AC10 and 1 Ceaser. would be a very scary lance to fight, even scarier if we dropped a catty for a catapult
Hello Red. I have nothing bad to say about the Caesar/Kaiser. The original was perfectly fine for the time of introduction, but the 3S was a superior upgrade to that basic design. I used both with success on the battlefield, and I think highly of the design overall. Many battles saw my Caesar punch through an enemy's armor and lay waste to its internals, and many a cockpit felt the hammer blows of Gauss projectiles. Even though 'lightly' armored by the standards of most Heavy Mechs, the Caesar was still a mobile threat on most battlefields, and one that most enemies sought to put hard cover between it and them. A wise commander allows for this in battle. Maneuvering their other assets to take advantage of the fear generated by the Caesar's Gauss Rifle and PPC. Yes, in later decades, the Caesar would find itself 'outgunned' by other, newer Mech designs, but it still was a potent threat on most battlefields. The CES-6S-FC (aka: the Fed-Com variant) is more 'balanced' to my eye, and more to my liking. Although it can still overheat due to Alpha Striking, it is a better design overall. One that I would field at any time, should I get my hands on a few examples for my Mercenary Unit. Other than that, I look forwards to the release of the CES-5D variant, when it becomes available. So, in conclusion. The Caesar is the 'Ugly Mech That Could'. And 'looks' were never a factor in my unit selections. Many another player laughed at me fielding the Ost series of Mechs, much to their chagrin. The same was true for the Caesar. And in the end, what is more important? Looks? Or bringing enough firepower, speed, and armor to win? I'll take the Caesar for the win, thank you. :)
The new one is durable as can be, competing with assault mechs for protection. In order to get to the internals on a side torso, it needs to be hit with 3 Gauss slugs to start scratching at the innards (or a Gauss round and a small laser to the back). I figure it is probably a good support unit/bodyguard mech for assault mechs or line defense to hold a position while others flank the opposing force.
I'm not sure why this mech wasn't popular. It can fire 2 heavy weapons per turn without heating up, and shoot halfway across a standard map. Okay so it's armor is lighter than later eras prefer, that is scant comfort to an opponent that's taken multiple gauss and PPC hits by the time it's reached accurate ML range. That being said, the -5D model is tougher and offers some brawling potential instead of remaining a sharpshooter.
The Ceaser is my favorite IS mech from 3050. Looks great (the redesign might actually be the first time I think it looks worse that the original), and has a great mix of long range and short range weapons. Fantastic merch in my opinion.
CASE II on the Gauss Rifle helps the Caesar immensely, even more than switching from an XL to a Light fusion engine (though that's also very good). The reason is that it means, if the Gauss goes kaboom, it probably won't take the side torso engine or the PPC with it, since they're both on the right side of the 'Mech. The explosion still hurts, but there's a much greater chance for the 'Mech to keep fighting afterwards, especially if a through-armor crit was what hit the Gauss. The ideal design would still switch the PPC to the left arm though, imo, it's kinda unbalanced as it is. The 3S swapping out the rear ER Small Laser to upgrade the CASE to CASE II would make it a near-ideal Inner Sphere design. The Caeser 4S (which was oddly made 3 years before the 3S) is a terrifying close-range design, with a Heavy Gauss Rifle and a Large Pulse Laser, though it can't sustain that for long and lacks the speed or mobility to get there. Still, it's a fantastic ambusher.
I can see why this mech never caught on in the lore especially in absurd feudal states like those in battletech. Overall it appears to be as competent as it is lacking in personality.
...I once fielded a variant that employed an LB-10X Autocannon in place of the Gauss Rifle. The weight savings allowed for an extra 3 tons of ammo, allowing for a protracted firefight (& no minimum range penalties). The Medium Pulse Lasers are replaced with standard Medium Lasers & increases armor. Though lacking the range & raw damage of the Gauss, it still worked well: the opportunity to employ cluster munitions increased versatility.
Tbh the Caesar seems like a really good mech for a boss fight when players just have lighter mechs. The amount of threat it possesses with its ability to constantly fire at the cost of defense means that it would take a lot of strategizing to take it down. That said, never played tabletop Mechwarrior so not sure if that would actually pan out or not.
@@RomanvonUngernSternbergnrmfvus prob XL and endo steel might just barely make it fit. Prob need to take armor off the other arm entirely, and maybe light ferro for ammo
@@ironboy3245 I’ll try that out, I want to see if jump jets could fit as well because if you don’t get cored by a urbie then getting highlandered by one will make you wish you did. But just getting a gauss to fit will be good enough
The Caesar's problems also include the fact that, like the Sentinel, it leaves few (if any) survivors. Personally, I would like to own one of these 'Mech's myself BECAUSE of its lack of fame, as an unsuspecting target is an easy target.
How can you not like the IS gauss rifle :-) long range low heat and high damage, not to mention inert ammo...might be heavy and expensive but the best anti clan weapon the IS have to fair :-)
Yes, I grew up always loving this mech’s design, especially since it’s TRO: 3050 art looked like a Commissar walking to the nearest guardsman showing cowardice. Literally best design to make Caesar Salad out of Clanners
I had one in my Fedcom 3050 lance. 1 Commando, 1 Hunchback, 1 Axeman, 1 Caeser. It was my long range support for a mostly close range brawling lance. Big pinpoint damage on the Axman, Hunch, and Caesar. Tore components off with single shots on the regular, then the commando would go in and crit fish the remains with SRMS.
This would have been one of the best IS mechs ever made, if instead of 4xMPL, it would have had 2xML (either torso mounted or both in the left arm), 2 more tons of armor, and 4 jump jets.
This thing was the archetypal IS "thunder and lightning" sniper when it first came out, but I think the fact that it's kind of hard to write a sniper battle in Mechs meant that it was almost always going to be left in a supporting role, _"Double Blind"_ aside.
Ave! True to Caesar! Couldn't resist the fallout reference. Focusing on the CES-3R its one of the very few mechs that I can honestly say is over heat sinked. This mech is at an advantage at range, and in its preferred engagement distance it only produces 18 heat a turn (gauss 1, ERPPC 15, run 2), but it dissipates 32 heat. Once you close to your opponents... exactly how often are you going to use the 2 rear mounted lasers? If you flip them to the front, then yeah its much more viable. But the 3R still spends most of its fight not using those double heat sinks to more than half potential. There is ample room to cut out some of the heat sinks and add additional armor. Cutting one or both of the rear mounted medium pulse lasers would also free up tonnage for additional armor. A more radical redesign could attempt to take full advantage of the 16 double heat sinks. Remove the Gauss Riffle and its 2 tons of ammo, and the ERPPC. Install 3 standard PPCs in their place. While this has slightly less range, it also raises the overall damage capability of the mech and gets rid of the possibility of the Gauss taking a crit and exploding, and ammo dependency. Downgrade the 4 pulse lasers to standard medium lasers to cover for the standard PPC's minimum range and you can use the 4 tons freed up to add additional armor. This is a great mech with no heat issues. Apparently the designer was worried about the Ceaser being stabbed in the back. And as a final thought: Lupis delinda est.
Very underrated Mech. Yes, it's not perfect, but no Chassis/Variant really is. In the right hands, this puppy will do great - and I quite like the new design! Shame it wasn't more successful. Ave Caesar!
Much like the Cataphract, I wish there was a variant with two Marauder arms. If it wasn't for the mismatched arms, you'd never know it was a Frankenmech.
Ah yes, the ER PPC/Gauss Rifle combo mech. THE low heat, hard hitting combo that leaves room for one or two main weapons without sending a heavy into "needs more heat sinks" territory. The Caesar is a nice sniper, great for direct support, less so in close combat.
Great overview :-) always glad when I have a ceasar when fighting the clans....swap rear weapons to forward arc and you've got a better mech :-) still pity its armour means even the light clan mechs are scary :-)
I've always really liked the Caesar. That said, the FedCom missed a step when they named the Cataphract successor the Caesar instead of the Klibanophoros (or Clibanarius). Make it focused on survivability and heavy firepower over speed, but keep the same general weapon pattern.
This is a very good mech, soild at long range not bad in close....when you talked about the 5D you talked about hardened armour but you didn't say how much it has...could you please say how much it has and if you think it's worth the trade off for weapons?
If the Great War never happened in 2077, I imagine Edward Sallow AKA Caesar from the Legion piloting this mech while having a power fist on its left arm and a centurion helmet over its head
It's too bad it gets eclipsed by the Falconer and Penetrator. It's a very good mech in It's own right and quite frankly a much cheaper if less performing option then the falconer.
@@BigRed40TECH Truth but the cataphract is not the reason I never got one the Falconer and Penetrator are. Both just out right out performs it, but both BV and C Bill cost the Falconer is stupidly expensive and like a Clan machine really needs an ace to make it sing. Caesar admitted you can stick in a battle line with a green pilot and make it effective. It has tons of merrits it's just I have a Falconer and use it if expensively where I'd play a Caesar.
TRO 3050 was a huge step back for the BT franchise. It included the clans and basically killed the game. 😁 However, it provided the base for a new generation of Battletech games the Video game series "Mechwarrior".
I think the 5D variant turns it into a longer range trooper, albeit on the expensive side, but very deadly. What's the total CBill cost of the model as built?
A uac 10 seems like a better choice on this mech than the gauss. Especially in the later more durable variants. Not as elegant as a gauss I know. Less weight, less brittle, better rate of fire. An lbx 10 also a good option.
Decrease the heat sinks, and switch out the pulse lasers for regular ones, and you can even switch the engine to a standard one instead of an XL engine. This reduces cost on top of making it harder to kill.
Get rid of the xl engine. Drop er ppc for a large laser, and go from medium pulse to regular pulse lasers, tweak the heat sink count. With ferro fibrous armor you can do all that and get max armor for the mech. bv goes up to 1756 but now you have a gauss rifle on a platform that wont die easily and it has enough mid range lasers to be painful for anyone trying to rush. Would I call it a better mech? yes because it isnt as fragile. It does lose out on long range firepower a bit, but it will survive on the battlefield a lot longer and during that time will almost certainly do a lot more damage with that gauss rifle. The stock version almost never lasts long enough to burn through all the ammo due to the armor and xl engine issues. My version can regularly survive and its able to become a zombie mech in the late game.
For some reason, Ive always liked the Caesar. Even though it has an IS XL engine which is garbage, and an IS ERPPC which is also garbage. It even looks stupid (although the newer art makes it look much better than the original). Both of its main weapons are on the same side of it's body. It's also a Davion unit which is just icing on the poop cake. But still, for some reason I like it. Maybe because it is all of those things, but still somehow manages to be effective.
Is it possible to request a mech that is ALWAYS overlooked and forgotten, yet is quietly a really solid mech, in the vein of the Trebuchet or Archer? The mighty but humble Blood Kite.
I admit I only play the basic game with non of the advanced rules and quirks. Too many rules takes the fun away and leads to rules lawyering and arguments. My solution to the Caesar is simple. I never liked Inner Sphere M-Pulse lasers due to the rubbish range. So replace all with standard M-lasers and add 4 tons of armour. Solves multiple problems.
sounds like drop the 2 rear facing M pulse lasers and throw on 4 tons more armor. primarily front side load that armor and operate it as a distance fighter. Rely on lancemates to cover your rear. Would keep it in the fight longer in what i see its intended role, long range anti clan duelist/head popper.
If I remember correctly there was a seizure that was used by a well-known mercenary on the Outer Rim I'm just trying to think of the name hopefully someone can help me out with that. It was a real well designed story and novel. One of those standalone's.
Double Blind by Coleman. Unit was Avanati's Angels, Marcus Giovanti(i think) piloted the Caeser, Archangel the one used as art for this video. Probably the only well-known Caeser in lore.
I hate how this mech is so one-sidedly equipped, both the Gauss and the ERPPC are on the same side. Personally i would place the PPC on the OPPOSITE side to rebalance the mech somewhat. But the design is really just a minor update to the Cataphract, though it has several impressive details. The new artwork for the mech looks really good IMO, though they haven´t put it on Sarna-net by now.
The lack of armor and the one sidedness of it's firepower made this mech unliked. And it's goofy illustration in TRO 3050 didn't help. Just swap the MPL for Med Lasers then add 4 tons of armor... you'll be good.
Invaded because Davion engineers were to weak to think up a mech on their own and had to steal mechs and mech designs, everyone else in the Inner Sphere were coming up with new battlemechs, Basically Davion are a bunch of thieves. So not only were they thieves, but they also had to copy something because, again, they couldn't come up with anything on their own.
It's okay. The Capellans got all that territory back and then some plus probably created magical mechs that flew with out being LAMs while outguning Clanner machines and also serving up soft delicious ice cream straight from their coolant. The Wolf Empire is so screwed.
This is one of those mechs that are intentionally made weak, which is not something i am fond of unlike many BT fans. Putting Gauss on the ST on a mech with low armor and slow IS XL engine, is a death sentence. It literally has 15 internal pips so even 1 point of damage to your Gauss rifle will kill your mech. Would've been far better mech if it carried the gauss on its arm, remove rear pulses for some more armor and HS.
not really a fan of the 5d, but then i'm a salty old EvE online bittervet, where the basic mindset is "gank IS tank". cant hurt you if they're already dead 😂
The Marian off in the background "I declare that this mech by right of our heritage is the Marian Hegemonies gimme"
An ERPPC and a Gauss Rifle can't be ignored on the Battlefield
The new Caesar design is everything I love in a battlemech. It has rapidly joined a very exclusive club of "Favorite Mechs". The fact it has the stats to really make it a unique and enjoyable design just puts the cherry on top.
The Caesar was the goofy looking sibling to the Cataphract that while it was very good essentially just aped its more successful older sibling at a time when the clans overshadowed everything. It is a good mech, but it is just one among many in the FedCom while the Cataphract was the rock the Capcon stood on when the overwhelming tides of their enemies forces smashed into them. The Caesar being fragile, expensive, and up against superior clan technology means it was never going to be more than a footnote.
It is hard for a nice solid tree to stand out in a forest, where the Cataphract is an Oak standing amid the hedges of an empty meadow.
Yep, loved this mech since it was first released.
Simply switch out the mpl's for ml's and add armor.
Solid mech all around.
14.5 tons of armor is very respectable
But pulse lasers get a -2 bonus that allows my awful dice rolling to actually work out!
or jump jets instead of added armor
@@Charon-5582ID mpls are terrible for anything but very quick light mechs tho. And maybe for mounting in the back arc to fend off the lights. However if you can get a hold of some clan MPLs. That's a different story.
Hail Caesar! Wonder if a Brutus tank ever got a CTR crit on a Caesar, would certainly be topical.
😂
Do the Marians have these two vehicles, the Centurion, the Festus, and the Cataphract?
Et tu, Brutus?
Thank you for covering this machine. It's a real shame that Caesar was obscured by its "older brother". It packs a mean punch, especially for its era, and has a great look (especially the original design). Lore-wise this 'Mech featured prominently in "Double-Blind" by L. L. Coleman (a novel dealing with a clash between two Periphery powers backed by Blakists and Capellans respectively, told from POV of a middle-ranking Mercenary unit).
Honestly think the writers forgot it existed after the one novel it was featured in.
The new artwork/designs in the recognition guides is SO good.
Caesar is one of my favorites and I played in a campaign where my pilot had a Caesar for a very long time and I was quite successful using it. It was sad that they never expanded on the Caesar as you noted and the cataphract did overtake it in popularity especially in the MWO game as they never made a Caesar
You must have played the Caesar smarter then I did in the last campaign I was in. Got it shot out from under me in the second mission, but managed to head clip a Jinggau which we were able to salvage. Proceeded to be an absolute terror for the rest of the campaign in with the Jinggau.
the Caesar is just a reskin of a cataphract
@@nickl6820 CC engineering showing its superiority.
One of those interesting cases where I feel the redesign misses the mark in one key aspect, crippling the whole design. It's a glorious update of the Cataphract but it's not a Caesar without the PPC pistol.
Honestly, the base Caesar can be a great back-up to Cataphracts in a heavy lance. Cataphracts can move in and tie up targets, letting a Caesar use the ER PPC and Gauss Rifle at range with impunity, mitigating the weaknesses of an XL engine and lower than average armour.
lances of 3 normal catty's armed with LBX-10's instead of the normal AC10 and 1 Ceaser. would be a very scary lance to fight, even scarier if we dropped a catty for a catapult
Loved the Caeser. Avanti's angels for life!
Hello Red.
I have nothing bad to say about the Caesar/Kaiser. The original was perfectly fine for the time of introduction, but the 3S was a superior upgrade to that basic design.
I used both with success on the battlefield, and I think highly of the design overall. Many battles saw my Caesar punch through an enemy's armor and lay waste to its internals, and many a cockpit felt the hammer blows of Gauss projectiles.
Even though 'lightly' armored by the standards of most Heavy Mechs, the Caesar was still a mobile threat on most battlefields, and one that most enemies sought to put hard cover between it and them.
A wise commander allows for this in battle. Maneuvering their other assets to take advantage of the fear generated by the Caesar's Gauss Rifle and PPC.
Yes, in later decades, the Caesar would find itself 'outgunned' by other, newer Mech designs, but it still was a potent threat on most battlefields.
The CES-6S-FC (aka: the Fed-Com variant) is more 'balanced' to my eye, and more to my liking. Although it can still overheat due to Alpha Striking, it is a better design overall.
One that I would field at any time, should I get my hands on a few examples for my Mercenary Unit. Other than that, I look forwards to the release of the CES-5D variant, when it becomes available.
So, in conclusion. The Caesar is the 'Ugly Mech That Could'. And 'looks' were never a factor in my unit selections. Many another player laughed at me fielding the Ost series of Mechs, much to their chagrin. The same was true for the Caesar. And in the end, what is more important? Looks? Or bringing enough firepower, speed, and armor to win?
I'll take the Caesar for the win, thank you. :)
The new one is durable as can be, competing with assault mechs for protection. In order to get to the internals on a side torso, it needs to be hit with 3 Gauss slugs to start scratching at the innards (or a Gauss round and a small laser to the back). I figure it is probably a good support unit/bodyguard mech for assault mechs or line defense to hold a position while others flank the opposing force.
Beware the Reengineered lasers though O.O
I'm not sure why this mech wasn't popular. It can fire 2 heavy weapons per turn without heating up, and shoot halfway across a standard map. Okay so it's armor is lighter than later eras prefer, that is scant comfort to an opponent that's taken multiple gauss and PPC hits by the time it's reached accurate ML range. That being said, the -5D model is tougher and offers some brawling potential instead of remaining a sharpshooter.
Yeeeeessss!!!! One of my all time favorite mechs is finally getting some love.
I loved it for the PPC and Gauss mix. My two favorite weapons, with the AC/20 filling it out.
And yep, it IS a knock off. But I love what it DOES.
The Ceaser is my favorite IS mech from 3050. Looks great (the redesign might actually be the first time I think it looks worse that the original), and has a great mix of long range and short range weapons. Fantastic merch in my opinion.
Patrolling the Mojave almost makes you wish for a nuclear winter.
New Vegas reference number one
CASE II on the Gauss Rifle helps the Caesar immensely, even more than switching from an XL to a Light fusion engine (though that's also very good). The reason is that it means, if the Gauss goes kaboom, it probably won't take the side torso engine or the PPC with it, since they're both on the right side of the 'Mech. The explosion still hurts, but there's a much greater chance for the 'Mech to keep fighting afterwards, especially if a through-armor crit was what hit the Gauss.
The ideal design would still switch the PPC to the left arm though, imo, it's kinda unbalanced as it is. The 3S swapping out the rear ER Small Laser to upgrade the CASE to CASE II would make it a near-ideal Inner Sphere design.
The Caeser 4S (which was oddly made 3 years before the 3S) is a terrifying close-range design, with a Heavy Gauss Rifle and a Large Pulse Laser, though it can't sustain that for long and lacks the speed or mobility to get there. Still, it's a fantastic ambusher.
At first glance before he started the video, all I could think was that this thing looks like a cleaner cataphrac
I can see why this mech never caught on in the lore especially in absurd feudal states like those in battletech. Overall it appears to be as competent as it is lacking in personality.
It's not lacking in personality, it's lacking in armor (until the 3050 Upgrade variants got released, anyway).
The amount of detail in this video... AMAZING. Keep up the excellent work!
A Solid design overall. I wonder, was there a variant that sped it up? That would have made it an even bigger threat to the clans.
There was, the CES-4R during the Jihad era had MASC (and also a Snub-Nose PPC)
i did a variant, changed the mpl for ml, and added jump jets
It came, it saw, it conquered.
This thing gives me major sniper vibes with a ppc and a gauss rifle. Snipers are nasty business
...I once fielded a variant that employed an LB-10X Autocannon in place of the Gauss Rifle. The weight savings allowed for an extra 3 tons of ammo, allowing for a protracted firefight (& no minimum range penalties). The Medium Pulse Lasers are replaced with standard Medium Lasers & increases armor. Though lacking the range & raw damage of the Gauss, it still worked well: the opportunity to employ cluster munitions increased versatility.
Tbh the Caesar seems like a really good mech for a boss fight when players just have lighter mechs. The amount of threat it possesses with its ability to constantly fire at the cost of defense means that it would take a lot of strategizing to take it down.
That said, never played tabletop Mechwarrior so not sure if that would actually pan out or not.
Can confirm, I played HBS Battletech with mods, this thing is fucking terrifying early game. A single hit from the Gauss rifle fucks any light
@@ironboy3245am still trying to figure out how to fit a gauss rifle onto a urban mech but one day I’ll make it work.
@@RomanvonUngernSternbergnrmfvus prob XL and endo steel might just barely make it fit. Prob need to take armor off the other arm entirely, and maybe light ferro for ammo
@@ironboy3245 I’ll try that out, I want to see if jump jets could fit as well because if you don’t get cored by a urbie then getting highlandered by one will make you wish you did. But just getting a gauss to fit will be good enough
One of my favorite mechs for Davion/Steiner in the CCG. Thank you for the history of the mech.
If I ever get one of these, I'm gonna have to paint it up as Marcus GioAvanti's Archangel.
The Caesar's problems also include the fact that, like the Sentinel, it leaves few (if any) survivors. Personally, I would like to own one of these 'Mech's myself BECAUSE of its lack of fame, as an unsuspecting target is an easy target.
I don't need that FedCom knockoff when I can modify a Capellan Cataphract with ER PPC & Gauss Rifle 😜
Excellent as usual 👍
The Caesar is amazing, though I'm not a fan of Inner Sphere gauss Rifles personally.... I love the mech.
How can you not like the IS gauss rifle :-) long range low heat and high damage, not to mention inert ammo...might be heavy and expensive but the best anti clan weapon the IS have to fair :-)
Yes, I grew up always loving this mech’s design, especially since it’s TRO: 3050 art looked like a Commissar walking to the nearest guardsman showing cowardice. Literally best design to make Caesar Salad out of Clanners
That right arm does look like a bolt pistol honestly
Ave Caesar! Morturis salvete!
Great mech. Excellent weapon pkg and cooling
I had one in my Fedcom 3050 lance. 1 Commando, 1 Hunchback, 1 Axeman, 1 Caeser. It was my long range support for a mostly close range brawling lance. Big pinpoint damage on the Axman, Hunch, and Caesar. Tore components off with single shots on the regular, then the commando would go in and crit fish the remains with SRMS.
This has me excited to try running a Caesar when I next have a chance to play.
This would have been one of the best IS mechs ever made, if instead of 4xMPL, it would have had 2xML (either torso mounted or both in the left arm), 2 more tons of armor, and 4 jump jets.
This thing was the archetypal IS "thunder and lightning" sniper when it first came out, but I think the fact that it's kind of hard to write a sniper battle in Mechs meant that it was almost always going to be left in a supporting role, _"Double Blind"_ aside.
Ave! True to Caesar!
Couldn't resist the fallout reference. Focusing on the CES-3R its one of the very few mechs that I can honestly say is over heat sinked. This mech is at an advantage at range, and in its preferred engagement distance it only produces 18 heat a turn (gauss 1, ERPPC 15, run 2), but it dissipates 32 heat. Once you close to your opponents... exactly how often are you going to use the 2 rear mounted lasers? If you flip them to the front, then yeah its much more viable. But the 3R still spends most of its fight not using those double heat sinks to more than half potential. There is ample room to cut out some of the heat sinks and add additional armor. Cutting one or both of the rear mounted medium pulse lasers would also free up tonnage for additional armor.
A more radical redesign could attempt to take full advantage of the 16 double heat sinks. Remove the Gauss Riffle and its 2 tons of ammo, and the ERPPC. Install 3 standard PPCs in their place. While this has slightly less range, it also raises the overall damage capability of the mech and gets rid of the possibility of the Gauss taking a crit and exploding, and ammo dependency. Downgrade the 4 pulse lasers to standard medium lasers to cover for the standard PPC's minimum range and you can use the 4 tons freed up to add additional armor.
This is a great mech with no heat issues. Apparently the designer was worried about the Ceaser being stabbed in the back. And as a final thought: Lupis delinda est.
Awe True To Caesar!
Very underrated Mech. Yes, it's not perfect, but no Chassis/Variant really is. In the right hands, this puppy will do great - and I quite like the new design! Shame it wasn't more successful. Ave Caesar!
MAD-5S Marauder is another TRO 3050 heavy battlemech that packs a gauss rifle. It was removed due to the unseen status in the revised edition however.
Why , why the Gauss in the torso. Right next to the squishy XL engine.
Part from that its a good mech
Cant wait for the Stormcrow
I never heared about him before, but I Iike him!
Much like the Cataphract, I wish there was a variant with two Marauder arms. If it wasn't for the mismatched arms, you'd never know it was a Frankenmech.
Ah yes, the ER PPC/Gauss Rifle combo mech. THE low heat, hard hitting combo that leaves room for one or two main weapons without sending a heavy into "needs more heat sinks" territory. The Caesar is a nice sniper, great for direct support, less so in close combat.
Great overview :-) always glad when I have a ceasar when fighting the clans....swap rear weapons to forward arc and you've got a better mech :-) still pity its armour means even the light clan mechs are
scary :-)
I really want one of these videos for the uziel
That'll sadly be a little bit :\
I've always really liked the Caesar. That said, the FedCom missed a step when they named the Cataphract successor the Caesar instead of the Klibanophoros (or Clibanarius). Make it focused on survivability and heavy firepower over speed, but keep the same general weapon pattern.
This is a very good mech, soild at long range not bad in close....when you talked about the 5D you talked about hardened armour but you didn't say how much it has...could you please say how much it has and if you think it's worth the trade off for weapons?
The new California Republic would like to know your location.
If the Great War never happened in 2077, I imagine Edward Sallow AKA Caesar from the Legion piloting this mech while having a power fist on its left arm and a centurion helmet over its head
if you downgrade the medium pulse lasers to standard medium lasers, you can add 4 jump jets
My favorite mech in the 3050 technical manual
The Caesar did get some press through being used by Marcus GioAvanti! 😆
It's too bad it gets eclipsed by the Falconer and Penetrator. It's a very good mech in It's own right and quite frankly a much cheaper if less performing option then the falconer.
It got eclipsed by the Cataphract too. lol
@@BigRed40TECH Truth but the cataphract is not the reason I never got one the Falconer and Penetrator are. Both just out right out performs it, but both BV and C Bill cost the Falconer is stupidly expensive and like a Clan machine really needs an ace to make it sing. Caesar admitted you can stick in a battle line with a green pilot and make it effective. It has tons of merrits it's just I have a Falconer and use it if expensively where I'd play a Caesar.
The noodle arm curse is ended thank god!
Man, I hope MWO adds these mechs. I can't wait to get cored from behind my my lancemates as I walk out of the dropzone.
Ohhhh. A new battle trophy. Now where do I put it in my collection?
TRO 3050 was a huge step back for the BT franchise. It included the clans and basically killed the game. 😁
However, it provided the base for a new generation of Battletech games the Video game series "Mechwarrior".
Love the Ceasar.
I think the 5D variant turns it into a longer range trooper, albeit on the expensive side, but very deadly. What's the total CBill cost of the model as built?
I adore this thing
A underestimated and underrated mech, but Still hoping for a Nova Mech video. Enjoy your videos
The original 16 Clan mechs will be covered soon. Only 7 videos left before I start on them.
Phooey. Was hoping that you would make a joke about stabbing it in the back with its weak back armor 😂
A uac 10 seems like a better choice on this mech than the gauss. Especially in the later more durable variants. Not as elegant as a gauss I know. Less weight, less brittle, better rate of fire. An lbx 10 also a good option.
I absolutely love this mech, but the original is massively oversinked. It could lose heatsinks for armor no problem
Decrease the heat sinks, and switch out the pulse lasers for regular ones, and you can even switch the engine to a standard one instead of an XL engine. This reduces cost on top of making it harder to kill.
Good!
Great mecxh
"Ave, true to Caesar." Do you think a throwable spear would be a decent addition to this one? 🤔 Definitely gotta have a hatchet, too.
That is one sexy mech!
Yo, didn't Marcus GioAvanti, of the Avanti's Angels mercenary comapny pilot a Caesar?
He did.
@@BigRed40TECHthought so, though i remember this autthor's Cappelan warrior house novel was a better read than the Avanti's Angels novels
Get rid of the xl engine. Drop er ppc for a large laser, and go from medium pulse to regular pulse lasers, tweak the heat sink count. With ferro fibrous armor you can do all that and get max armor for the mech.
bv goes up to 1756 but now you have a gauss rifle on a platform that wont die easily and it has enough mid range lasers to be painful for anyone trying to rush.
Would I call it a better mech? yes because it isnt as fragile. It does lose out on long range firepower a bit, but it will survive on the battlefield a lot longer and during that time will almost certainly do a lot more damage with that gauss rifle. The stock version almost never lasts long enough to burn through all the ammo due to the armor and xl engine issues. My version can regularly survive and its able to become a zombie mech in the late game.
For some reason, Ive always liked the Caesar. Even though it has an IS XL engine which is garbage, and an IS ERPPC which is also garbage. It even looks stupid (although the newer art makes it look much better than the original). Both of its main weapons are on the same side of it's body. It's also a Davion unit which is just icing on the poop cake. But still, for some reason I like it. Maybe because it is all of those things, but still somehow manages to be effective.
Hail Caesar.
Is it possible to request a mech that is ALWAYS overlooked and forgotten, yet is quietly a really solid mech, in the vein of the Trebuchet or Archer? The mighty but humble Blood Kite.
I tend to cover most things in order.
Technical Readout: 3067 is a long way away lol
I admit I only play the basic game with non of the advanced rules and quirks. Too many rules takes the fun away and leads to rules lawyering and arguments.
My solution to the Caesar is simple. I never liked Inner Sphere M-Pulse lasers due to the rubbish range.
So replace all with standard M-lasers and add 4 tons of armour. Solves multiple problems.
sounds like drop the 2 rear facing M pulse lasers and throw on 4 tons more armor. primarily front side load that armor and operate it as a distance fighter. Rely on lancemates to cover your rear. Would keep it in the fight longer in what i see its intended role, long range anti clan duelist/head popper.
added bonus points if you go far enough in the future and use energy ablative plating armor.
AVE TRUTH TO CAESAR
CES-3R
Are you sure the name didn't just come from some mechtech mispronouncing its production code?
never heard of it
If I remember correctly there was a seizure that was used by a well-known mercenary on the Outer Rim I'm just trying to think of the name hopefully someone can help me out with that. It was a real well designed story and novel. One of those standalone's.
Double Blind by Coleman. Unit was Avanati's Angels, Marcus Giovanti(i think) piloted the Caeser, Archangel the one used as art for this video. Probably the only well-known Caeser in lore.
I hate how this mech is so one-sidedly equipped, both the Gauss and the ERPPC are on the same side.
Personally i would place the PPC on the OPPOSITE side to rebalance the mech somewhat.
But the design is really just a minor update to the Cataphract, though it has several impressive details.
The new artwork for the mech looks really good IMO, though they haven´t put it on Sarna-net by now.
I pronounce it Kaiser because I know a Ceasar in real life who I dislike and I don't want to associate the 'mech with him.
The Romans use the Hard C. I pronounce it with the soft C myself, though I do make reference to it twice in the video iirc.
That's very Soze of you
I wish I could turn around and say "but Kaiser is a different mech!" but I looked it up on Sarna and Kaiser is merely a (lyran) manufacturer
Some folks call it a Caesar blade. I call it a Keyser blade.
The lack of armor and the one sidedness of it's firepower made this mech unliked. And it's goofy illustration in TRO 3050 didn't help.
Just swap the MPL for Med Lasers then add 4 tons of armor... you'll be good.
Dem legs
It's an OK mech it's a just little to expensive on cbills and bv. Also xl engine scares alot of players away from it.
Is that metal gear revenveance music?
Invaded because Davion engineers were to weak to think up a mech on their own and had to steal mechs and mech designs, everyone else in the Inner Sphere were coming up with new battlemechs, Basically Davion are a bunch of thieves.
So not only were they thieves, but they also had to copy something because, again, they couldn't come up with anything on their own.
They basically invented the Warhammer.
Wonder if Roman obsessed football players pilot this mech at all.
Why isn't this in a MW game? ^_^ I can see this as great sniper. I'd replace the pulse lasers with ER lasers and use the weight savings on more armor.
Same reason why a lot of not-recognizable mechs don't go in. The more obscure, the less likely to appear.
Where that nice artwork from?
It's a novel's art iirc.
It's okay. The Capellans got all that territory back and then some plus probably created magical mechs that flew with out being LAMs while outguning Clanner machines and also serving up soft delicious ice cream straight from their coolant. The Wolf Empire is so screwed.
I have a bridge on New Avalon for sale. Real cheap. Interested? XD
One day people will find out you say caesar with a k like Kaiser, apparently the year 3049 is it
Latin uses a hard C, yea. It's just the vernacular unfortunately :P
I like salads!
This is one of those mechs that are intentionally made weak, which is not something i am fond of unlike many BT fans. Putting Gauss on the ST on a mech with low armor and slow IS XL engine, is a death sentence. It literally has 15 internal pips so even 1 point of damage to your Gauss rifle will kill your mech. Would've been far better mech if it carried the gauss on its arm, remove rear pulses for some more armor and HS.
Didn't the commander of Camacho caballeros drive a cear
that was Avanti's Angels
not really a fan of the 5d, but then i'm a salty old EvE online bittervet, where the basic mindset is "gank IS tank". cant hurt you if they're already dead 😂