Never understood the 16 stack thing or single items only thing. We can carry stacks and stacks of blocks of gold bars but a few eggs makes us fold? Huh?
I would replace the shield with bamboo. Grows fast, even in Nether. Can be instant mined by breaking base block with a stone sword. It can make scaffolding, blocks, planks, and sticks. It can also be tossed directly into a furnace. Sticks are a great source of emeralds. I would put wheat ahead of the Shield. As a player food source, villager breeding food, livestock breeding food, and building material. It can be grown in the Nether by cultivating the soil and placing the seed before it can revert back. After that, you just need a light source. I would put vines ahead of shield for OPness. They arrest 100% of fall damage if you pass through them. They are a self-growing, free-hanging ladder that villagers don't seem to get stuck on. They slow movement speed when mobs walk through them. They are very useful in the Nether, where you can't use a bucket of water to descend. Mobs can not see through them. They can also be composted.
Mending is super OP and almost completely disrupts the intended design of tools, that being that you’ll eventually get the dreaded “Too Expensive!” on an anvil when attempting to repair. But it’s honestly just really nice to have and I look forward to getting it whenever I’m playing modern Minecraft
Something about totems on bedrock, for some reason, magma cubes can attack you fast enough to kill you even after using the totem. I've had that happen to me while netherite mining, and it was awfull
@@brennanboyd8381"harder isnt exactly the world I would use", you already get a decent amount when using a random axe but you can also put fortune on it to improve it.
Minecarts need to get seriously buffed. I would have them accelerate slowly but be able to pick up great speed. Perhaps also slow down a bit at turns to still have some balance.
Same here. With the amount of resources that go into them, they should be very fast. I’d like to see more types of minecarts, too, like spiked ones that can kill mobs dumb enough to walk on the tracks or even a cow catcher to push them aside.
2:10 something that people don't really think about because they only ever get enchanted book librarians, if you instead get a bookshelf librarian then cure and buy bookshelves and break them down into books and sell books and get one back, tripling your emeralds... with 1 villager
Totems of undying made more sense when you could only get them from woodland mansions. They were amazing but much more rare, so it being overpowered made sense. Now however, with raids they're just so easy to farm yet they retain the same effect. Personally I wouldn't even be mad if they nerfed totems. They could change them so instead of 'reviving' you they activate on low health so you still have to worry about taking too much damage all at once and the totem doesn't get a chance to activate. Plus it would give the player more of a choice between using the shield (which I basically have never used since it was added)
its still rare enough, and its still difficult to get. id keep it as is, or make it even more overpowered. after all, you are forgoing a shield that negates 100% of all damage whatsoever for it.
Honestly given that he agrees with the villager nerfs and I believe he made a video requesting for nerfs sometime ago, it wouldn't be a stretch to assume yes
I agree. It gives a false sense of security. Nothing worse than clearing out a bastion or soul sand biome and your shield breaks in the middle of the fight. Reminds me of the shield in souls games.
a shield is OP. no other game has it block 100% of all damage on a wide angle. properly used, you can literally forgo crafting any armor ever. thats not supposed to happen.
I'd argue that things like the elytra and netherite, while op, are balanced by the fact that they can only come later game and require a lot of effort out of the player like killing the dragon or mining in the nether (most minecraft players have never even killed the dragon after all!). Villager trading however is more grindy than fun, requires too much rng, requires working with villagers, and invalidates huge swaths of the game when the gameplay loop involving mending frankly was fine before 1.14. I'm biased as somebody who primarily played 1.12.2 of course, but enchanting my own tools and collecting enchantments didn't feel tedious at all since it took so long to actually break diamond tools and lapis is easy to collect with fortune 3, similar deal for leather once you have looting. Certainly not tedious compared banging my head against the wall resetting villager trades. Edit: I agree with your point about totems, they were much more balanced back before pillager raids since they were far more limited in number and required going to woodland mansions to find.
things that can stop fall damage: being in a boat clutching with vines or ladders water powdered snow beds and slime blocks elytra chorus fruit ender pearls etc etc. point being, there are lots of things that cut fall damage. it's not so much an OP trait, but one with a flooded market
bed doesnt stop fall damage, it reduce fall damage for like 50% and although ender pearl technically stop you from taking fall damage, you will have to take 2,5 heart of fall damage when using it
@@RapinatorOhYeah it does, but it can only prevent fall damage when you get in/ out of the boat before landing not when you are inside the boat in the whole falling
Mending isn’t OP. Crazy idea, but I just want to enjoy my time playing the game. Having tools break and needing to replace them is annoying and makes the game less enjoyable. Just an unnecessary issue to deal with.
I'm surprised that you didn't mention villager farming. I have some farmers enslaved on my potato farm, and I automatically harvest their potatoes to sell to them for infinite emeralds. At this point, I don't even bother trying to mine for diamonds.
Outro joke isn’t really funny, but does make a good point that R (or T, or W, for that matter) would have made more sense as one-letter “name”, so 5/10. 11:10- Seems like Toycat needs to use more of those totems of undying, huh? 🙃 14:33- Wow, it’s wild how often Toycat says “wild” these days! The thesaurus says you could also say “awesome”, “shocking”, “stunning”, “too much”, “kooky”, “screwy”, “amazing”, “incredible”… 🤓
Minecraft itself is OP. But mainly late game of course. Raid farms are so OP that I've never built one. Prefer to take out a raid the old fashioned way. But also - can I just share that since having a late game world (and after playing IBX's "Hexed" world), I've turned off Natural Regen on my normal survival world - and it's been one of the best ways to play the game - including exploring deep dark and the nether. It gives potions, beacons, netherite armor and even the regen stew real reasons to exist.
Don't replace it, just make the new Copper rails way faster at max speed than Elytra is. Give people a real reward for committing to set up infrastructure
I don't know about bedrock, but in Java the shield is definitely not OP, yes it's definitely helpful with sneaky creepers, but Skeletons has gotten buffed so much that 2/5 arrows ALWAYS hit...you literally need to be accurate with your shield, and Skeletons spawn in more often then zombies and creepers...
Who cares if a feature is OP? It’s a single player game. Why should it matter if something is easier, if that makes it more enjoyable? I will never understand the community wanting to make the game worse just to make it harder.
For some reason they want core features to change for being too easy but in reality most features are fine the way they are. Mending stops your item from breaking so you don't need to constantly repair it at higher exp coast at anvils while also absorbing some exp, the totem of undying is only available from raids and even then if you die from a mob attack and the mob is still they're, you'll die again because it can't heal you fast enough and the elytras are rewards only available after beating the game, it makes since why they're op for travel, you also have to be careful using one or else you'll crash, Idk why toycat talks like the elytra is just something you can find out of no where.
I agree, as long as it doesn’t “break the game” (meaning someone no longer has fun cuz it’s “too easy now”) to the point they stop playing, what’s the problem? You don’t have to use any of these things, and I’ve found that even when you do the game is still hecking fun.
I think they should keep the natural regeneration as slow as it is. The java version is so fast that it invalidates potions of regeneration and instant health. The bedrock version is more balanced.
These things are not "broken" because of how OP they are, I've been playing minecraft for about a year now and I still haven't gotten most of these things because they're so difficult to obtain. I still haven't come across a mushroom biome, I tried raiding a mansion, but died at every attempt, haven't even gotten close to reaching the end yet because I'm not good at fighting nether mobs (slowly getting better), I hadn't figured out how to get good deals from villagers before watching this video, I thought you had to continuously win a pillager raid, I didn't manage to get mending before really recently. These things are just easy for long time players and full time gamers. For casual players these things are difficult things to achieve and advance in the game. Without these OP milestones that advance your way of playing then minecraft would get boring and repetitive.
Totems should be removed from hardcore. I feel it would make a lot of sense. Everything else on this list makes sense to keep though, even if it is OP af
@@batterupman I mean, the whole point of hardcore is when you die, the world is done. With totems, you can die and come back, which is completely destroying the point of hardcore mode
That sounds like a bug. Either that, or there’s always a ghast attacking you as soon as you go through the portal, in which case build another portal somewhere else, quickly build a cobblestone wall and floor around it, and work your way out from there.
I'm betting the new dimension will make Elytras and Bows not work due to increased gravity. Basically any projectile wont work. Just a guess, I feel it expands their horizons for transport and weapons in the new dimension.
@@holymeto9981 Lava is completely renewable and much easier to get if you have dripstone. You can use a hopper to feed the buckets into the smelter and a hopper to take the used bucket out. Coal you have to find and mine or created it by smelting logs. Lava will just drip into a cauldron over time and be ready to harvest with a bucket.
Coming from a player that just spend an entire day getting just a sharpness 5 mending diamond axe, a fortune 3 mending pickaxe, and a power 5 infinity punch1 flame Bow just to die in a cave and lose everything including 58 diamonds i had just spent 2hours mining, if youre going to change everything then at least make it so you can keep your stuff when ypu die and still be able to get achievements or nobody on earth except neets& UA-camrs will have time to play this game. Anyone with school or a job or children will never have enough time to play anymore.
10/10 agree. That’s exactly what I worry about with these changes. I like playing the game with full kit and want to to be easy enough to replace. I do not find grinding for new decent gear fun - I find exploring, building and redstone fun.
if you dont have 10 hours a day to grind Minecraft, do it for more than a day or turn off achievement, you only need it to flex with your friend if you have school
Is not seems mending and villages trades op that means milk is very good i not thinking of that if milk is acttualy very good or say, that a lot is not make sense i not find milk very good, honey/huney bottle it should give or regeration or that effect/ i can't say that is make hunger bar faster 50% chance to give this a effect from this or nothing.
Mending and other "treasure" enchantments should just be world spawns with a small chance to spawn in certain fitting structures, perhaps make it guarenteed in the woodland mansions, this would mean you always know where one or several are, you just have to get there, and the map ofcourse.
Random side note
You should totally be able to put milk into bottles and carry like 16 a stack
I’ve wanted that feature for so long.
how this isn't a feature is beyond me lol😂
I literally never use milk buckets cause what’s the point I gotta Carry. Water bucket always, (specially when you don’t have a shulker)
Never understood the 16 stack thing or single items only thing. We can carry stacks and stacks of blocks of gold bars but a few eggs makes us fold? Huh?
i carry them with bundles@@WGasmss
I would replace the shield with bamboo. Grows fast, even in Nether. Can be instant mined by breaking base block with a stone sword. It can make scaffolding, blocks, planks, and sticks. It can also be tossed directly into a furnace. Sticks are a great source of emeralds.
I would put wheat ahead of the Shield. As a player food source, villager breeding food, livestock breeding food, and building material. It can be grown in the Nether by cultivating the soil and placing the seed before it can revert back. After that, you just need a light source.
I would put vines ahead of shield for OPness. They arrest 100% of fall damage if you pass through them. They are a self-growing, free-hanging ladder that villagers don't seem to get stuck on. They slow movement speed when mobs walk through them. They are very useful in the Nether, where you can't use a bucket of water to descend. Mobs can not see through them. They can also be composted.
Mending is super OP and almost completely disrupts the intended design of tools, that being that you’ll eventually get the dreaded “Too Expensive!” on an anvil when attempting to repair. But it’s honestly just really nice to have and I look forward to getting it whenever I’m playing modern Minecraft
You can still get the “too expensive” if you’re not careful how you combine your enchantments.
Something about totems on bedrock, for some reason, magma cubes can attack you fast enough to kill you even after using the totem. I've had that happen to me while netherite mining, and it was awfull
Yeah mob physics are screwed on Bedrock. Their attack delay is way too fast, especially when there are more of them.
Dang! I’ve never been that mobbed by magma cubes. I play on Java, though.
@@evilsharkey8954 the crazy thing is even having one large one can still kill you through the totem.
I still have an enchanted bow from 1.9 that has both infinity and mending. Almost ten years I've had it, and unbound my drop key because of it.
You don't need the mooshroom, you can use mushrooms instead.
This is more useful for the early game, and is indeed what I did in my 100 Days UHC :)
Yeah but then you have to grow them, the mooshroom gives you it infinitely but it’s harder to get
@@brennanboyd8381"harder isnt exactly the world I would use", you already get a decent amount when using a random axe but you can also put fortune on it to improve it.
That’s good to know. I still haven’t found a dang mushroom biome!
Lava bucket can also be used as a weapon, for crowd control, and as a fire starter. 🙂
Especialy when friendly fire is off😊
Works well when Pillager Raid goes wrong.
for more op item and free emeralds @@IkeStarnes40
Minecarts need to get seriously buffed. I would have them accelerate slowly but be able to pick up great speed. Perhaps also slow down a bit at turns to still have some balance.
Same here. With the amount of resources that go into them, they should be very fast. I’d like to see more types of minecarts, too, like spiked ones that can kill mobs dumb enough to walk on the tracks or even a cow catcher to push them aside.
I'm quite sure the slow because of turns idea is already a part of the game
Yeah you're right, so maybe slow them down even more at higher speeds @@ZikedY
Cow catchers would be hilarious@@evilsharkey8954
@@paqshet4648 maybe but one other way to buff minecarts is getting more rails in the in crafting recipe
2:10 something that people don't really think about because they only ever get enchanted book librarians, if you instead get a bookshelf librarian then cure and buy bookshelves and break them down into books and sell books and get one back, tripling your emeralds... with 1 villager
Mending, shields, elytras with fireworks, netherite gear, ender chests and shulker boxes are so handy. I really like these features.
imagine a world where minecraft has none of these features
@@elitecerealsounds great
@@az1202 for no one but you and a small few.
@@rjsblanket3024 not really. The simple, calm, earlygame of minecraft is one of the most enjoyable parts for a lot of people
then don't use so called "op" things. don't ruin the game for everyone else
Personally I like inclusion of entomology terms with elytra, being that only beetles possess a pair
18:17
Toycat: Man, why do I leave so many boats on here?!
18:52 **Toycat Leaves Boat**
Toycat: Well, that's future me's problem, isn't it?
Totems of undying made more sense when you could only get them from woodland mansions. They were amazing but much more rare, so it being overpowered made sense. Now however, with raids they're just so easy to farm yet they retain the same effect. Personally I wouldn't even be mad if they nerfed totems. They could change them so instead of 'reviving' you they activate on low health so you still have to worry about taking too much damage all at once and the totem doesn't get a chance to activate. Plus it would give the player more of a choice between using the shield (which I basically have never used since it was added)
its still rare enough, and its still difficult to get. id keep it as is, or make it even more overpowered. after all, you are forgoing a shield that negates 100% of all damage whatsoever for it.
Totems on bedrock are Dookie. You can still die from a magma cube while the totem is activating
@@thekingofnothing8895 sounds like a skill issue, but ok.
At 7:55 you almost die in a nether portal. Today I did die in my nether portal and lost all my stuff.
F 😢
Did your stuff just vanish, or did it fall from the portal into the lava?
mending hoe absolutely amazingly OP when terraforming an ancient city
Are you TRYING to get the devs to nerf more stuff?! 😂
Honestly given that he agrees with the villager nerfs and I believe he made a video requesting for nerfs sometime ago, it wouldn't be a stretch to assume yes
Why is this so funny but serious at the same time? The way things are going, they seem to be on a nerf kick. :(
Toycats the kind of guy that could turn the most random things into a transition for the next point
I strongly disagree that the shield is OP. A mob can get behind you, you can forget to block, or it can break. All things that balance it for me.
I agree. It gives a false sense of security. Nothing worse than clearing out a bastion or soul sand biome and your shield breaks in the middle of the fight. Reminds me of the shield in souls games.
or on Java where it just doesn't work half the time for no reason
It you are holding torches in your active hand, you just place a bunch of torches instead.
a shield is OP. no other game has it block 100% of all damage on a wide angle. properly used, you can literally forgo crafting any armor ever. thats not supposed to happen.
And I strongly disagree with you, the shield is mad op
Well elytra is late game so being op is ok in my opinion
I'd argue that things like the elytra and netherite, while op, are balanced by the fact that they can only come later game and require a lot of effort out of the player like killing the dragon or mining in the nether (most minecraft players have never even killed the dragon after all!). Villager trading however is more grindy than fun, requires too much rng, requires working with villagers, and invalidates huge swaths of the game when the gameplay loop involving mending frankly was fine before 1.14. I'm biased as somebody who primarily played 1.12.2 of course, but enchanting my own tools and collecting enchantments didn't feel tedious at all since it took so long to actually break diamond tools and lapis is easy to collect with fortune 3, similar deal for leather once you have looting. Certainly not tedious compared banging my head against the wall resetting villager trades.
Edit: I agree with your point about totems, they were much more balanced back before pillager raids since they were far more limited in number and required going to woodland mansions to find.
I find that resetting villagers by breaking a workstation is a lot less tedious than killing them over and over again to get the kind you want.
15:44 Ey that’s my name 🦊
Late game features are supposed to make the game easier which doesn't make them OP
things that can stop fall damage:
being in a boat
clutching with vines or ladders
water
powdered snow
beds and slime blocks
elytra
chorus fruit
ender pearls
etc etc.
point being, there are lots of things that cut fall damage. it's not so much an OP trait, but one with a flooded market
bed doesnt stop fall damage, it reduce fall damage for like 50%
and although ender pearl technically stop you from taking fall damage, you will have to take 2,5 heart of fall damage when using it
Boat doesn't save you in Bedrock
@@RapinatorOhYeah it does, but it can only prevent fall damage when you get in/ out of the boat before landing not when you are inside the boat in the whole falling
@@letranky8a109 i have never taken damage from falling on a bed. i'll test that later
@@RapinatorOhYeah i should probably mention that i only care about java.
The fact that totems can be farmed is absurd. They should add a 20+ minute cooldown to them
Nice pfp! :)
Fishing rods with mending pretty much repair themselves, and they still leave enough XP to go up a high level in a couple of minutes.
"So much traffic on the boatorway today" line, made me laugh harder than it really should have XD
Mending isn’t OP. Crazy idea, but I just want to enjoy my time playing the game. Having tools break and needing to replace them is annoying and makes the game less enjoyable. Just an unnecessary issue to deal with.
It can be OP and also okay to be clear :)
The part where you almost suffocated for absolutely no reason is the big reason why I don’t use bedrock: it can be really unpredictable
There should be dirt, wood, stone and nothing else that would be the best
😂 that’s escalated quickly
That would be hella boring.
7:34 That was unexpected 🤣🤣🤣
I'm surprised that you didn't mention villager farming. I have some farmers enslaved on my potato farm, and I automatically harvest their potatoes to sell to them for infinite emeralds. At this point, I don't even bother trying to mine for diamonds.
Outro joke isn’t really funny, but does make a good point that R (or T, or W, for that matter) would have made more sense as one-letter “name”, so 5/10. 11:10- Seems like Toycat needs to use more of those totems of undying, huh? 🙃 14:33- Wow, it’s wild how often Toycat says “wild” these days! The thesaurus says you could also say “awesome”, “shocking”, “stunning”, “too much”, “kooky”, “screwy”, “amazing”, “incredible”… 🤓
This video simply serves the purpose of giving Mojang more Ideas on "fixes".
Great...
Minecraft itself is OP. But mainly late game of course. Raid farms are so OP that I've never built one. Prefer to take out a raid the old fashioned way. But also - can I just share that since having a late game world (and after playing IBX's "Hexed" world), I've turned off Natural Regen on my normal survival world - and it's been one of the best ways to play the game - including exploring deep dark and the nether. It gives potions, beacons, netherite armor and even the regen stew real reasons to exist.
How does he speak fluidly with no breaks? Were you a toastmaster? I could listen for hours 😅
Lol I just got a villager with all mending, unbreaking 3 and efficiency 3
Have you set him up in his own fortress yet?
Water buckets needs more praise. Probably the most versatile item in the game
Wow thank you toycat for teaching me that Honey Bottles cure poison, meaning they're useful for exploring Abandoned Mineshafts
“All you need is a single mooshroom and a very common flower”. That suggests getting a mooshroom is easy.
I want diamond and netherite shears.
We should replace the elytra with high-speed maglev trains, use up a lot of copper or something, and make a lot of people very angry.
Don't replace it, just make the new Copper rails way faster at max speed than Elytra is. Give people a real reward for committing to set up infrastructure
Interesting, that lava bucket is going to be a game-changer in Beta 1.7.3, so I don't have to spend so much time & tools on coal.
If you turn that glass into bottles and sell it to a cleric you get for emroleds.
I don't know about bedrock, but in Java the shield is definitely not OP, yes it's definitely helpful with sneaky creepers, but Skeletons has gotten buffed so much that 2/5 arrows ALWAYS hit...you literally need to be accurate with your shield, and Skeletons spawn in more often then zombies and creepers...
personally the bucket of pee in the thumbnail is my favorite
that alex jones reference 😂😂 12:22
Is the desert well on the list?
Who cares if a feature is OP? It’s a single player game. Why should it matter if something is easier, if that makes it more enjoyable? I will never understand the community wanting to make the game worse just to make it harder.
For some reason they want core features to change for being too easy but in reality most features are fine the way they are. Mending stops your item from breaking so you don't need to constantly repair it at higher exp coast at anvils while also absorbing some exp, the totem of undying is only available from raids and even then if you die from a mob attack and the mob is still they're, you'll die again because it can't heal you fast enough and the elytras are rewards only available after beating the game, it makes since why they're op for travel, you also have to be careful using one or else you'll crash, Idk why toycat talks like the elytra is just something you can find out of no where.
I agree, as long as it doesn’t “break the game” (meaning someone no longer has fun cuz it’s “too easy now”) to the point they stop playing, what’s the problem?
You don’t have to use any of these things, and I’ve found that even when you do the game is still hecking fun.
if its overpowered, the game is less fun because of it.
@@matthewbarabas3052 how? That makes literally zero sense when the game is single player.
@@matthewbarabas3052Then don’t use it. Nobody is forcing anyone to use elytra or mending or totems of undying.
I think they should keep the natural regeneration as slow as it is. The java version is so fast that it invalidates potions of regeneration and instant health. The bedrock version is more balanced.
Only with certain foods and for a shorter time than the potions and golden apples.
Elytra is not op cause it's extremely late game worth it
Plus there are faster methods of travel just require setup
These things are not "broken" because of how OP they are, I've been playing minecraft for about a year now and I still haven't gotten most of these things because they're so difficult to obtain. I still haven't come across a mushroom biome, I tried raiding a mansion, but died at every attempt, haven't even gotten close to reaching the end yet because I'm not good at fighting nether mobs (slowly getting better), I hadn't figured out how to get good deals from villagers before watching this video, I thought you had to continuously win a pillager raid, I didn't manage to get mending before really recently. These things are just easy for long time players and full time gamers. For casual players these things are difficult things to achieve and advance in the game. Without these OP milestones that advance your way of playing then minecraft would get boring and repetitive.
Totems should be removed from hardcore. I feel it would make a lot of sense. Everything else on this list makes sense to keep though, even if it is OP af
L take.
@@batterupman nah you're just mad that he's right and that you'd be constantly dying in your worlds.
@@DioBrando_Sama I don't think anyone's mad. There's zero legitimate reason to remove an entire item from a mode.
@@batterupman I mean, the whole point of hardcore is when you die, the world is done. With totems, you can die and come back, which is completely destroying the point of hardcore mode
Yeah but you can choose to not use Totems of Undying. I do think that they shouldn’t be farmable though
thank you ibxtoycat for the amazing videos
great episode
Nice vid
Broken doesn't mean OP, and OP doesn't mean broken
I really hope that Minecraft fixes the nether travel, every time I go to the nether I die by the time I can actually see and move
That sounds like a bug. Either that, or there’s always a ghast attacking you as soon as you go through the portal, in which case build another portal somewhere else, quickly build a cobblestone wall and floor around it, and work your way out from there.
I use the lava bucket method when I'm smelting cobblestone to stone
The disgarded dropped torches and thrown away shield and totem hurt me.
I'm betting the new dimension will make Elytras and Bows not work due to increased gravity. Basically any projectile wont work. Just a guess, I feel it expands their horizons for transport and weapons in the new dimension.
New dimension?
what's the new dimension?
What makes totem of undying broken is that they’re farmable.
The elytra is fun and shouldn’t be nerfed. It’s okay for things to be OP sometimes. Nerfing it would just be a buzzkill
But if Army of minecraft mobs they can also kill you with Totem of undying 😂😂😂😂😂 10:29
A really great tutorial for a simpleton like me!! Now, how to cure a villager and get a mooshroom.
good video cattoy
they should definitely remove mending
Just don’t use it, no one is forcing you.
Water bucket is a staple in my hot bar, even with elytra and totems at hand
7:38 bedrock in a nutshell XD
I use lava for smelting 99% of the time.
Once you build a self feeding smelter, there’s no reason to use anything else unless you happen to be exploring a new area.
Coal blocks are better, since they stack. 2 coal blocks is 1.6x better than lava buckets.
@@holymeto9981 Lava is completely renewable and much easier to get if you have dripstone. You can use a hopper to feed the buckets into the smelter and a hopper to take the used bucket out. Coal you have to find and mine or created it by smelting logs. Lava will just drip into a cauldron over time and be ready to harvest with a bucket.
Don’t forget the wither in bedrock I’m pretty sure has like 1 minute of wither every time your hit
That means golden apple and echanted golden apple seems very bad because is very rare.
Mojang is absolutely ridiculous for trying to re-do villager trades at this point in the game. Elon Musk tier foolish.
Use a jukebox for smelting.
In bedrock the boat is super useful
Don't give them ideas on what to nerf next!!
Super Nice
You can eat sus stew at full hunger
Still want to know who posted on that profile though. Hope it shows up soon
0:03
Live laugh Bucket.
love the videos
ibextoycat is my fav fat cat
Coming from a player that just spend an entire day getting just a sharpness 5 mending diamond axe, a fortune 3 mending pickaxe, and a power 5 infinity punch1 flame Bow just to die in a cave and lose everything including 58 diamonds i had just spent 2hours mining, if youre going to change everything then at least make it so you can keep your stuff when ypu die and still be able to get achievements or nobody on earth except neets& UA-camrs will have time to play this game. Anyone with school or a job or children will never have enough time to play anymore.
10/10 agree. That’s exactly what I worry about with these changes. I like playing the game with full kit and want to to be easy enough to replace. I do not find grinding for new decent gear fun - I find exploring, building and redstone fun.
if you dont have 10 hours a day to grind Minecraft, do it for more than a day or turn off achievement, you only need it to flex with your friend if you have school
You can set up a world to keep your stuff in Java.
Is blue ice faster than packed ice?
pretty sure
What about tutle potions
Toycat is yes
Traffic on the boatorway 🤣🤣🤣🤣
missed doors under whiter java
Is not seems mending and villages trades op that means milk is very good i not thinking of that if milk is acttualy very good or say, that a lot is not make sense i not find milk very good, honey/huney bottle it should give or regeration or that effect/ i can't say that is make hunger bar faster 50% chance to give this a effect from this or nothing.
Mending bows are trash.
Infinity all the way
Agreed! My primary bow is a maxed out infinity bow, and I’ve got stacks and stacks of spare arrows because of it.
Elderly player here.
What does 'OP' mean?
overpowered, so really good
hi
Hoff-a-hot
cool
thanks parasocial bestie
Mending and other "treasure" enchantments should just be world spawns with a small chance to spawn in certain fitting structures, perhaps make it guarenteed in the woodland mansions, this would mean you always know where one or several are, you just have to get there, and the map ofcourse.
God Apple is so op I duplicated unlimited amount of stacks of it in survival I know it’s cheating I deserve to be eliminated sorry.
Its not cheating if achievements are still on
you dont need to dupe god apples, ancient cities have more than enough for you to use
I got 20 god apples while finding the silence armor trim
@@letranky8a109 you’re right but by the time you find twenty I will have a Shulker box full of sixty four stacks of Enchanted Apples.
yooooo
Your wold is probably older then half of your audience lol😂
Piss Bucket?
Bro is crying over every little thing that makes minecraft; minecraft 😂