SpeedTree and Photogrammetry

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  • Опубліковано 2 лют 2025

КОМЕНТАРІ • 18

  • @stevensilcock
    @stevensilcock 4 роки тому

    Yes please, more up-to-date tutorial videos on SpeedTree would be awesome. More beginner, intermediate & advanced level tutorials or similar would be good.

  • @ThePhilbox
    @ThePhilbox 6 років тому +13

    Can we please get a full length tutorial on this? would be great!

  • @user-or5fb1su5n
    @user-or5fb1su5n 6 років тому +6

    how could we add mesh as trunk....?????

  • @rauschundluxus
    @rauschundluxus 6 років тому +1

    thanks for that vid - a more in depth tutorial would be much appreciated, especially since this combination of photogrammetry and customisation really make sense.

  • @GameDev1
    @GameDev1 6 років тому

    I'd be interested in a close-up Photogrammetry SpeedTree in Unity. Better yet would be the possibility to try one myself. Will you provide one? Ever since I've seen what Unity 2018.1 is capable of with the HDRP I know that's the way to go.

  • @FinnSpencerArt
    @FinnSpencerArt 6 років тому

    Good stuff.

  • @DaroxxFR
    @DaroxxFR 6 років тому

    Is it possible to do it in the UE4 version ?

    • @westleylehman8136
      @westleylehman8136 6 років тому

      Hopefully soon! Its all I want in life really

    • @DaroxxFR
      @DaroxxFR 6 років тому +1

      Westley Lehman They answered to me on the forum. It will be possible on the 8.2 version :)

    • @user-or5fb1su5n
      @user-or5fb1su5n 6 років тому

      when? next month?

    • @DaroxxFR
      @DaroxxFR 6 років тому

      I have no idea :/

  • @bar10dr
    @bar10dr 6 років тому

    Please work with the Star Citizen guys so they can create lush forests on planets :D

  • @sedghammer
    @sedghammer 6 років тому +5

    Beautiful bark, but those leaves look like s**t.

    • @HenryKellyGameArt
      @HenryKellyGameArt 6 років тому

      I was thinking the same thing, they should have scanned the leaves too

    • @westleylehman8136
      @westleylehman8136 6 років тому

      I believe the leaves are scanned its just that the leaf texture has to be projected onto a 2d plane taking away all 3d aspects of it :/

    • @SuWoopSparrow
      @SuWoopSparrow 6 років тому

      @@HenryKellyGameArt You really think scanning results in the best look? lol

  • @MrMadvillan
    @MrMadvillan 6 років тому +2

    speedtree may be one of the least intuitive programs out there

  • @GrinyaPLAY
    @GrinyaPLAY 6 років тому +1

    Different textures junk cuts my eyes.