Comparison Review - Funko vs Trick or Treat - The Texas Chainsaw Massacre (Review Copies)
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- Опубліковано 17 сер 2023
- Review copies provided.
The Texas Chainsaw Massacre Board Game
The co-operative game The Texas Chainsaw Massacre: The Game is based on the 1974 movie of the same name, and the plot of the game follows that storyline. You and your friends have run out of gas on the side of the highway and need to find help. You need to search for keys and gas by using actions to flip tokens, and once those items have been found you need to get back to the van in order to escape. Leatherface will chase the players throughout the map, and if he catches a player, he takes them to the Killing Room. Once there, the player has three turns to attempt escape before Leatherface eliminates the player.
A new game of horror from designer Scott Rogers. The players' van has run out of gas, leaving them stranded and at the mercy of the Slaughter family! Work together and push your luck to escape. In this cooperative game, all players win or lose as a group. Pull tokens from a gruesome bag to take actions - but be careful, pulling too many may antagonize the Slaughter family! Player Count: 1-4, Play Time: 60 Minutes, Age Range: 14+
The Texas Chainsaw Massacre: Slaughterhouse
The Texas Chainsaw Massacre: Slaughterhouse is a one vs. many fight for survival. One person plays as the deranged Sawyer family - Bubba Sawyer, the infamous Leatherface, along with the Hitchhiker, the Old Man, and Grandpa - dragging victims to their farmhouse and harvesting their meat for a grizzly barbecue. The other players are the unwitting trespassers who are doing everything they can to escape a hideous fate. The game includes an achievement system that lets players unlock special cards, which carry over from one game to the next.
But in this game, there are no winners - only survivors. Will you make it out alive, or end up on the menu?
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The Texas Chainsaw Massacre Board Game trick or treat studios funko games prospero hall board card cooperative one vs many push your luck horror julie david niecikowski - Ігри
Hey David! Thanks for the review. I was the lead designer on Slaughterhouse and it was interesting to hear the comparison. I'm excited to get to play the Trick Or Treat version as well.
I just wanted to give you some context for why there is player elimination in the game from a design perspective. Obviously we knew that player elimination is a controversial thing to include in the game and that it has downsides BUT it also creates drama and stakes. When your whole participation in the game is on the line, you feel it. During our development we realized that the possibility of elimination was really anchoring the tension that is in the game.
BUT we wanted to create a context where players weren't just sitting around bored after they got eliminated. This is why The Old Man can't deal a killing blow (which fits perfectly with the movie since he literally says that he has no taste for killing), so it's VERY unlikely a player will die until the Hitchhiker comes out, at which point there's only a couple of spaces left on the Panic Meter until Leatherface arrives. When a player dies you raise the panic meter, which escalates the game towards conclusion, because as you know, once Leatherface hits the table, the Trespassers need to be near done accomplishing their goals or else he will cut through them very quickly. This often means that between the first player dying and the game ending, there's 10-15 minutes at most a lot of the time. In addition, we found during testing that because a player can't die until the Hitchhiker comes out, this often gives them enough time to become invested in the outcome of the game and even if they die, they often become involved spectators and advisors rather than twiddling their thumbs. All in all we decided that the player elimination added more than it subtracted.
Which is not to say that it can't be a negative for some players still, but design is all about trade-offs! Thank you for your video! Let Julie know that I'm sorry for disturbing her!
Thank you for watching and taking the time to write a detailed response. I appreciate your dedication to the IP and suspenseful design. More outside plays will ultimately reveal if your targeted audience is fine with the decision to incorporate player elimation. I'll find out in the near future with my now adult boys who have been playing hobby games for 19 years since they were 5 and 7; e.g., Star Wars miniatures.
Can you play slaughter house solo?
@@kingtut8339 Unfortunately it does NOT have a solo mode.
Well that sucks. Hopefully someone will come out with a solo variant soon.
You did an amazing job, played it for the first time this morning and had a blast!
Hey David and Julie! Thanks again for the interesting comparison video!
As the designer of the Trick or Treat Texas Chainsaw Massacre game, I find it fascinating to see how the other company treated the same subject matter. How just a "small" change - such as making a game co-operative vs. competitive - makes a huge difference in the design of the game and how it is received.
I hope that players will play BOTH titles to see those differences in action for themselves and make up their own minds to which game they prefer.
Best,
Scott
P.S. Julie, I'm sorry that you got so nervous when playing, but... that was the goal. ;)
Please make a solo variant of this games. I purchased mine from B&N knowing it was only for 2-5 players but yet I have no one to play it with, that’s how much I love TCM! Please make a solo variant so i can enjoy this alone!!!
@@kingtut8339there were solo instructions on the back of the instruction book. No horror fans in my friend group, so that was a must.
i dont have a horror theme board games yet,,this is a hard choice, but i feel like im going for the full co op its a big deal for us i mean its fine playing (among us video game) but these art and theme is a different conversation for 1 vs all game , im not sure if theyre gonna like the theme tho XD they might get scared or stressed playing it
I just ordered the Trick or treat version the other day. I’m interested in both. There are 2 of us to play, so the other is on my radar. The nostalgia of the original movie had a huge impact on my decision. Plus solo
All good reasons. You may need to increase the difficulty after you play the game one or two times.
Informative video, thanks! I appreciate Julie playing these games despite clearly not liking the subject matter. However, her extreme visceral reaction to these inanimate objects made me feel like I was watching a hostage video. It reminded me of someone with ophidiophobia seeing a picture of a snake in a book and throwing it on the floor in horror. If it truly causes her that much anxiety, she may want to consider refraining from playing games like this in the future. Honestly, its not worth that level of stress. TCM might be one of my favourite movies of all time, but I remember being terrified by it when I was in my mid teens. As such, I would never voluntarily subject someone to that level of discomfort.
First it was the two different Back to the Future games and now the two Texas Chainsaw Massacre games that to me really cements Prospero Hall as a master of adapting movie properties to a board game format. Other companies take a board game and throw some art and references into it from the movie...but they could easily be swapped for any other theme. Prospero Hall really tailors the gameplay, theme, just everything to capture the feel of the movies. Not saying the other version of TCM is a bad game but it just doesn't drive the theme and feel of the movie home like Slaughterhouse does.
I have the texas chainsaw massacre funko version.i eventually plan on getting tricc or treat version of t.c.m and halloween is also on my list with childs play and warriors board games.
Loved the videos and the comparison. I agree that some kind of blend of both games would be ideal. I’m curious how the Funko game scales with player count. It seems like it just gets easier for the trespassers as the player count goes up. Definitely looking forward to these, as well as the Halloween gaming coming from Trick or Treat Studios!
The Sawyer player gets to use more of the Sawyers on their "Brutal" side the more players there are and they start with more cards and fear, so there is scaling for the Sawyer as well.
@@Sarx1got it, thank you! Just picked this up recently and excited to get it to the table.
Slaughterhouse is the better t.c.m game over tricc or treat.i have the. Funko slaughterhouse version but I'll still buy the tricc or treat version as well.👍
Great comparison -- thanks for your efforts here!
Thank you!
Really nice and deep comparison! Good job!!!
Thank you for taking the time to let us know.
Julie's reactions to these games are probably the best endorsements I've seen. Maybe consider her feelings before you make a video. I want those dice though.
ikr i can feel her stress just by hearing it and i feel like some members on my play group might feel the same way, even if i pick the Trick or Treat one
Watched both of your playthroughs and loved them both! You both did a great job explaining everything as you played! I am leaning towards the Funko Version myself (I really enjoy the theme they build in their games with Back to the Future and E.T.!) but I only play solo, so Trick or Treat's version is intriguing as well. Do you think, a person could simplify the Sawyer's Role in the Funko version, to automate it in some way? I haven't seen much on BGG yet about it, so I was curious to ask after you compared the two!
Thank you for watching our videos. I too am interested in creating an ultimate combined version but I am not sure how yet. I prefer Trick's cooperative play (no player elimination) and push your luck draw bag. I prefer Funko's miniatures, panic meter and injury, items, desperation, and Sawyer decks.
Hello. I loved the video and it made me buy the funko version. You said it was harder to learn and you had a bunch of highlights in the rulebook. My group didn't find it hard so it makes me worry I am missing something. What things did you find hard or missing?
I am happy to read your group had no issues. My comment indicated there were buried rules that could be overlooked if not read catefully.
Well I think we had no issues and that's what I am worried about. What buried rules did you find? I worry that I missed them.
@@heathgray1277 Consider watching the play through here: ua-cam.com/video/jWb8_fmNMyY/v-deo.html
I did miss a minor rule, that Horror tiles can only be placed in rooms with a white label.
This game can played by 1 player ?
The Trick or Treat version can be played solo. The Funko version needs at least two players.
@@GamesRuleDoctor thank you