TTRPG - Roll For Insight: Story Beats

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  • Опубліковано 18 чер 2024
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КОМЕНТАРІ • 7

  • @whangbar
    @whangbar 15 днів тому +1

    "Dave the Goblin." I love it.

  • @juddgoswick2024
    @juddgoswick2024 15 днів тому +2

    Grim's wisdom in display here. My best GM advice is "play a situation, not a story". The story will arise, just make sure the themes and situations are in place to make any resulting stories say something intresting.

  • @user-sk3ou7gt4h
    @user-sk3ou7gt4h 14 днів тому +1

    Dude, thank you for the Insight!

  • @steambub
    @steambub 9 днів тому

    I like how RPGPundit calls playing a RPG a vehicle for the players to make history.

  • @westongarner-qo2ez
    @westongarner-qo2ez 15 днів тому +1

    First comment!😁
    First like!👍
    Awesome video!🤘
    Keep up the awesome work!🤘😎🤘

  • @docnecrotic
    @docnecrotic 14 днів тому

    Daves happen, but yes, it can be a concession to get players to want to invest in your ideas. Totally agreed!

  • @troffle
    @troffle 10 днів тому

    Wouldn't it also be that the players should be more engaged in the play, because THEY AREN'T AN AUDIENCE BEING FED A STORY, they have an active hand in every single span-of-a-couple-of-minutes in a game?
    ... I have the downvote counter installed. I wonder if the one person I see has downvoted this is one of the newer players who simply doesn't understand the concept of RPGs-over-narratives, thinks that the silliness of narrative-GM-driven games (as opposed to event-triggered games) is The One True Way.