With modern graphics and sound cards million times more powerful than a MOS 6510 people probably won't understand what amazing work this kind of demo is.
The 80s had this magic spark with them 8-bit home computers. Never in the history of computing the ordinary people had so much power in their hands. Basic was so easy and fun and 6502 assembly was the next step and still fun. Noone sane will tell me that x86 or amd64 assembly is fun...
Just like my beloved C64, I've spent my life searching for something. Never quite found what I'm looking for. :) Awesome demo, thankyou for the upload.
The twisting, overlapping scrolling text is awesome and I felt a real 80s nostalgia watching this demo right from the start. Brilliant demo. I dream of producing something myself just to understand the machine better.
This is just so incredible! I never knew the C64 could pull off these effects. Hats off to the programmer who made these animations. Seriously though, I would rather pay full price for any new C64 game that utilized the system's capabilities like this demo here, instead of these modern day AAA games; the lot of which just seem so lazily made.
Really have to throw my head back into the mid 80's to appreciate how the demo coders are making the C64 do things it was never designed to do. The kids these days will be utterly puzzled by our fascination, amazement and respect for this demo. When you have things like AI these days there's hardly anything that will make kids' jaw drop like how ours used to in the 80's and 90's.
Immer wieder erstaunlich, was mit dieser "begrenzten" Maschine alles möglich ist. Man stelle sich vor, moderne Software würde genauso effektiv programmiert werden. Bei Min. 2:13 kommt ein Plasmaeffekt mit überlagerten, drehenden Würfel. Plasmaeffekte habe ich vor 30 Jahren auch programmiert. Drehende Objekte habe ich nicht hinbekommen. Hier gibt es beides vereint.
WoooW with such demo in mind,you might think that the snes is soooooo much more capable to do stuff trough software,but due it’s slow ram,slow clock speed and it’s shameful 8bit databus,the 16bit cpu of the snes seems to be not that much more capable then the C64 cpu, Heck the snes couldn’t even do sprite scaling in hardware wich even nintendo’s 70’s 8bit arcade system could do,what an absolute shame from nintendo, Thing is this C64 demo puts even many snes games into shame.
Have you seen the demo of Mario Kart for Commodore 64? It's not very good, and of course it can't do simultaneous split-screen either. The SNES can do full-motion video, in color.
Compared to similar machines of the time, it was pretty awesome tbh ;-) .. there were really just C64, Spectrum, Amstrad, BBC and Atari I think - and definitely C64 was better than those. Some liked the Amstrad… but C64 just edged it with colours that worked well in games and demos.
Its a peculiar palette, but it did the job, specially when using CRTs back in 1982... Meanwhile the PC had: cyan, magenta, blue, black, or red green brown, for the most part. The other ones had like 8 colors at best often with serious limits. And don't forget the SID music vs bleeps elsewhere...
@@denismilic1878 Somebody should have told Sega that information then before they did their Master System. That console had absolutely atrocious range and intensity of colours, but at least did have an actual control pad. Joysticks back then were just rubbish.
So proud to see Acrouzet in credits here knowing that I met him first through oscilloscope visualisation videos, continued suddenly with his original works, and then here! 𝔾🌟ℙ
With modern graphics and sound cards million times more powerful than a MOS 6510 people probably won't understand what amazing work this kind of demo is.
Autistic take. Did you just imply we're all but 11yo Fortnite players?
this demo does look chiptuned tho, but im not sure. not sure what is actually possible today.
Astonishing for 1982 hardware, an almost 16-bit class demo. Great music too 😊
One of the really best ever.
Now there's a few minutes well-spent. Thanks for all your work, it looks & sounds fantastic!
Simply superb. Shout out to Acrouzet.
It’s like having a childhood dream at 55. Too bad I won’t see what the C64 will be capable of in 50 years:)
Awesome graphic routines and the music blends perfectly. One of the best 8-bit demos I have ever seen. Never boring.
I agree!
Thank you for the amazing show!
The 80s had this magic spark with them 8-bit home computers. Never in the history of computing the ordinary people had so much power in their hands. Basic was so easy and fun and 6502 assembly was the next step and still fun. Noone sane will tell me that x86 or amd64 assembly is fun...
Gigantic amount of efforts 😮
Just like my beloved C64, I've spent my life searching for something. Never quite found what I'm looking for. :) Awesome demo, thankyou for the upload.
Incredible that the demo scene is still going!
Amazing.
respect
Pretty funky bass sound for 8 bits!
Wow!!! Sick stuff, especially the sound! Poor lil SID...:D
One of the best C64 demos I have seen
gotta have to try this on real hardware
Amazing
The twisting, overlapping scrolling text is awesome and I felt a real 80s nostalgia watching this demo right from the start. Brilliant demo. I dream of producing something myself just to understand the machine better.
VirtuaVerse like!😆
very cool. These effects take me back to the style of the 90's.
deserves million views
That was amazing !! And the last groove with the music was actually sick as f
This is just so incredible! I never knew the C64 could pull off these effects. Hats off to the programmer who made these animations. Seriously though, I would rather pay full price for any new C64 game that utilized the system's capabilities like this demo here, instead of these modern day AAA games; the lot of which just seem so lazily made.
Really have to throw my head back into the mid 80's to appreciate how the demo coders are making the C64 do things it was never designed to do. The kids these days will be utterly puzzled by our fascination, amazement and respect for this demo. When you have things like AI these days there's hardly anything that will make kids' jaw drop like how ours used to in the 80's and 90's.
Last ninja 3 intro vibes in the music ;) I think one of the few game intro's that were worth watching from the c64 days.... Awesome well done etc.
fantastic!
you can put a link to the demo in the description of the video.
Cool demo! I particularily like the graphics
If you can do this with 64K, a MOS and a SID, imagine what is possible if one would some day be using all power of a current computer.. amazing demo!
Does this run on an original C64? Wow!
The 3D cube was fantastic.
😮
Amazing. What these people are capable of, doing with such limited technology, and only a few lines of code. Kudos!
Please cap in 50fps :) will look smother as the demo is PAL :D
Nice with fourchannel good composed audio and the glenzstuff is really cool. But this part 8:37 was amazing. 😵
I have always wondered how to achieve such effects. Are these moving objects, letters and words sprites or bitmaps? Excellent job :)
No way 🤔🤔🤔🤔👍👍👍👍👍👍
😂 thanks!
Immer wieder erstaunlich, was mit dieser "begrenzten" Maschine alles möglich ist. Man stelle sich vor, moderne Software würde genauso effektiv programmiert werden.
Bei Min. 2:13 kommt ein Plasmaeffekt mit überlagerten, drehenden Würfel. Plasmaeffekte habe ich vor 30 Jahren auch programmiert. Drehende Objekte habe ich nicht hinbekommen. Hier gibt es beides vereint.
Yea it's incredible what they manage to do
0:19 #selburose
this triggered my fight or flight
Thanks! 🎉
I dont understand any o this is the graphics froma commador 64 or wth.. the sound what dang u!
download link?
WoooW with such demo in mind,you might think that the snes is soooooo much more capable to do stuff trough software,but due it’s slow ram,slow clock speed and it’s shameful 8bit databus,the 16bit cpu of the snes seems to be not that much more capable then the C64 cpu,
Heck the snes couldn’t even do sprite scaling in hardware wich even nintendo’s 70’s 8bit arcade system could do,what an absolute shame from nintendo,
Thing is this C64 demo puts even many snes games into shame.
Have you seen the demo of Mario Kart for Commodore 64? It's not very good, and of course it can't do simultaneous split-screen either.
The SNES can do full-motion video, in color.
@@customsongmaker yeah but could the snes do this without a dsp chip?
@@johneygd yes, and without 40 years for people to find new tricks
Can the C64 do this? I wasted my childhood playing games with shi**y graphics when this could be done... Amazing.
Just a pity no one had the know how to do this standard on a C64 back in the day.
8:37 is my favorite moment in any c64 demo I’ve seen. Just beautiful.
I agree, ty... 🙂
You really need to start putting the name of the Demo in your titles. I will never find this video again.
bit short of space in the title,but I will try
Color palette on the C64 was such an ugly mess.
Compared to similar machines of the time, it was pretty awesome tbh ;-) .. there were really just C64, Spectrum, Amstrad, BBC and Atari I think - and definitely C64 was better than those. Some liked the Amstrad… but C64 just edged it with colours that worked well in games and demos.
Its a peculiar palette, but it did the job, specially when using CRTs back in 1982... Meanwhile the PC had: cyan, magenta, blue, black, or red green brown, for the most part. The other ones had like 8 colors at best often with serious limits. And don't forget the SID music vs bleeps elsewhere...
Doesn't matter how impressive these demos get they can never seem to escape the C64's muted, washed out colour palette.
That is unfortunately true, whoever designed the color system and whoever passed it must have been mental lol
The palette was designed for old tube TVs, old screens had terrible color bleed if colors were saturated.
@@denismilic1878 Somebody should have told Sega that information then before they did their Master System. That console had absolutely atrocious range and intensity of colours, but at least did have an actual control pad. Joysticks back then were just rubbish.
So proud to see Acrouzet in credits here knowing that I met him first through oscilloscope visualisation videos, continued suddenly with his original works, and then here!
𝔾🌟ℙ